display_controller.h revision 5d1f7b1de12d16ceb2c938c56701a3e8bfa558f7
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef ASH_DISPLAY_DISPLAY_CONTROLLER_H_
6#define ASH_DISPLAY_DISPLAY_CONTROLLER_H_
7
8#include <map>
9#include <vector>
10
11#include "ash/ash_export.h"
12#include "ash/display/display_manager.h"
13#include "base/basictypes.h"
14#include "base/compiler_specific.h"
15#include "base/gtest_prod_util.h"
16#include "base/memory/scoped_ptr.h"
17#include "base/observer_list.h"
18#include "base/time/time.h"
19#include "ui/aura/root_window_observer.h"
20#include "ui/aura/window.h"
21#include "ui/gfx/display_observer.h"
22#include "ui/gfx/point.h"
23
24namespace aura {
25class Display;
26class RootWindow;
27}
28
29namespace base {
30class Value;
31template <typename T> class JSONValueConverter;
32}
33
34namespace gfx {
35class Display;
36class Insets;
37}
38
39namespace ash {
40namespace internal {
41class CursorWindowController;
42class DisplayInfo;
43class DisplayManager;
44class FocusActivationStore;
45class MirrorWindowController;
46class RootWindowController;
47class VirtualKeyboardWindowController;
48}
49
50// DisplayController owns and maintains RootWindows for each attached
51// display, keeping them in sync with display configuration changes.
52class ASH_EXPORT DisplayController : public gfx::DisplayObserver,
53                                     public aura::RootWindowObserver,
54                                     public internal::DisplayManager::Delegate {
55 public:
56  class ASH_EXPORT Observer {
57   public:
58    // Invoked when the display configuration change is requested,
59    // but before the change is applied to aura/ash.
60    virtual void OnDisplayConfigurationChanging() {}
61
62    // Invoked when the all display configuration changes
63    // have been applied.
64    virtual void OnDisplayConfigurationChanged() {};
65
66   protected:
67    virtual ~Observer() {}
68  };
69
70  DisplayController();
71  virtual ~DisplayController();
72
73  void Start();
74  void Shutdown();
75
76  // Returns primary display's ID.
77  // TODO(oshima): Move this out from DisplayController;
78  static int64 GetPrimaryDisplayId();
79
80  internal::CursorWindowController* cursor_window_controller() {
81    return cursor_window_controller_.get();
82  }
83
84  internal::MirrorWindowController* mirror_window_controller() {
85    return mirror_window_controller_.get();
86  }
87
88  internal::VirtualKeyboardWindowController*
89      virtual_keyboard_window_controller() {
90    return virtual_keyboard_window_controller_.get();
91  }
92
93  // Initializes primary display.
94  void InitPrimaryDisplay();
95
96  // Initialize secondary displays.
97  void InitSecondaryDisplays();
98
99  // Add/Remove observers.
100  void AddObserver(Observer* observer);
101  void RemoveObserver(Observer* observer);
102
103  // Returns the root window for primary display.
104  aura::Window* GetPrimaryRootWindow();
105
106  // Returns the root window for |display_id|.
107  aura::Window* GetRootWindowForDisplayId(int64 id);
108
109  // Toggle mirror mode.
110  void ToggleMirrorMode();
111
112  // Swap primary and secondary display.
113  void SwapPrimaryDisplay();
114
115  // Sets the ID of the primary display.  If the display is not connected, it
116  // will switch the primary display when connected.
117  void SetPrimaryDisplayId(int64 id);
118
119  // Sets primary display. This re-assigns the current root
120  // window to given |display|.
121  void SetPrimaryDisplay(const gfx::Display& display);
122
123  // Closes all child windows in the all root windows.
124  void CloseChildWindows();
125
126  // Returns all root windows. In non extended desktop mode, this
127  // returns the primary root window only.
128  aura::Window::Windows GetAllRootWindows();
129
130  // Returns all oot window controllers. In non extended desktop
131  // mode, this return a RootWindowController for the primary root window only.
132  std::vector<internal::RootWindowController*> GetAllRootWindowControllers();
133
134  // Gets/Sets/Clears the overscan insets for the specified |display_id|. See
135  // display_manager.h for the details.
136  gfx::Insets GetOverscanInsets(int64 display_id) const;
137  void SetOverscanInsets(int64 display_id, const gfx::Insets& insets_in_dip);
138
139  // Checks if the mouse pointer is on one of displays, and moves to
140  // the center of the nearest display if it's outside of all displays.
141  void EnsurePointerInDisplays();
142
143  // Sets the work area's |insets| to the display assigned to |window|.
144  bool UpdateWorkAreaOfDisplayNearestWindow(const aura::Window* window,
145                                            const gfx::Insets& insets);
146  // aura::DisplayObserver overrides:
147  virtual void OnDisplayBoundsChanged(
148      const gfx::Display& display) OVERRIDE;
149  virtual void OnDisplayAdded(const gfx::Display& display) OVERRIDE;
150  virtual void OnDisplayRemoved(const gfx::Display& display) OVERRIDE;
151
152  // RootWindowObserver overrides:
153  virtual void OnWindowTreeHostResized(const aura::RootWindow* root) OVERRIDE;
154
155  // aura::DisplayManager::Delegate overrides:
156  virtual void CreateOrUpdateNonDesktopDisplay(
157      const internal::DisplayInfo& info) OVERRIDE;
158  virtual void CloseNonDesktopDisplay() OVERRIDE;
159  virtual void PreDisplayConfigurationChange(bool clear_focus) OVERRIDE;
160  virtual void PostDisplayConfigurationChange() OVERRIDE;
161
162 private:
163  FRIEND_TEST_ALL_PREFIXES(DisplayControllerTest, BoundsUpdated);
164  FRIEND_TEST_ALL_PREFIXES(DisplayControllerTest, SecondaryDisplayLayout);
165  friend class internal::DisplayManager;
166  friend class internal::MirrorWindowController;
167
168  // Creates a root window for |display| and stores it in the |root_windows_|
169  // map.
170  aura::RootWindow* AddRootWindowForDisplay(const gfx::Display& display);
171
172  void OnFadeOutForSwapDisplayFinished();
173
174  void UpdateHostWindowNames();
175
176  class DisplayChangeLimiter {
177   public:
178    DisplayChangeLimiter();
179
180    // Sets how long the throttling should last.
181    void SetThrottleTimeout(int64 throttle_ms);
182
183    bool IsThrottled() const;
184
185   private:
186    // The time when the throttling ends.
187    base::Time throttle_timeout_;
188
189    DISALLOW_COPY_AND_ASSIGN(DisplayChangeLimiter);
190  };
191
192  // The limiter to throttle how fast a user can
193  // change the display configuration.
194  scoped_ptr<DisplayChangeLimiter> limiter_;
195
196  // The mapping from display ID to its root window.
197  std::map<int64, aura::Window*> root_windows_;
198
199  ObserverList<Observer> observers_;
200
201  // Store the primary root window temporarily while replacing
202  // display.
203  aura::Window* primary_root_window_for_replace_;
204
205  scoped_ptr<internal::FocusActivationStore> focus_activation_store_;
206
207  scoped_ptr<internal::CursorWindowController> cursor_window_controller_;
208  scoped_ptr<internal::MirrorWindowController> mirror_window_controller_;
209  scoped_ptr<internal::VirtualKeyboardWindowController>
210      virtual_keyboard_window_controller_;
211
212  // Stores the curent cursor location (in native coordinates) used to
213  // restore the cursor location when display configuration
214  // changed.
215  gfx::Point cursor_location_in_native_coords_for_restore_;
216
217  DISALLOW_COPY_AND_ASSIGN(DisplayController);
218};
219
220}  // namespace ash
221
222#endif  // ASH_DISPLAY_DISPLAY_CONTROLLER_H_
223