display_controller.h revision eb525c5499e34cc9c4b825d6d9e75bb07cc06ace
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef ASH_DISPLAY_DISPLAY_CONTROLLER_H_
6#define ASH_DISPLAY_DISPLAY_CONTROLLER_H_
7
8#include <map>
9#include <vector>
10
11#include "ash/ash_export.h"
12#include "ash/display/display_layout.h"
13#include "base/basictypes.h"
14#include "base/compiler_specific.h"
15#include "base/gtest_prod_util.h"
16#include "base/memory/scoped_ptr.h"
17#include "base/observer_list.h"
18#include "base/time/time.h"
19#include "ui/gfx/display_observer.h"
20
21namespace aura {
22class Display;
23class RootWindow;
24}
25
26namespace base {
27class Value;
28template <typename T> class JSONValueConverter;
29}
30
31namespace gfx {
32class Display;
33class Insets;
34class Point;
35}
36
37namespace ash {
38namespace internal {
39class DisplayManager;
40class FocusActivationStore;
41class MirrorWindowController;
42class RootWindowController;
43}
44
45// DisplayController owns and maintains RootWindows for each attached
46// display, keeping them in sync with display configuration changes.
47// TODO(oshima): Factor out the layout registration class.
48class ASH_EXPORT DisplayController : public gfx::DisplayObserver {
49 public:
50  class ASH_EXPORT Observer {
51   public:
52    // Invoked when the display configuration change is requested,
53    // but before the change is applied to aura/ash.
54    virtual void OnDisplayConfigurationChanging() {}
55
56    // Invoked when the all display configuration changes
57    // have been applied.
58    virtual void OnDisplayConfigurationChanged() {};
59
60   protected:
61    virtual ~Observer() {}
62  };
63
64  DisplayController();
65  virtual ~DisplayController();
66
67  void Start();
68  void Shutdown();
69
70  // Returns primary display. This is safe to use after ash::Shell is
71  // deleted.
72  static const gfx::Display& GetPrimaryDisplay();
73
74  // Returns the number of display. This is safe to use after
75  // ash::Shell is deleted.
76  static int GetNumDisplays();
77
78  // True if the primary display has been initialized.
79  static bool HasPrimaryDisplay();
80
81  // Initializes primary display.
82  void InitPrimaryDisplay();
83
84  // Initialize secondary displays.
85  void InitSecondaryDisplays();
86
87  // Add/Remove observers.
88  void AddObserver(Observer* observer);
89  void RemoveObserver(Observer* observer);
90
91  // Returns the root window for primary display.
92  aura::RootWindow* GetPrimaryRootWindow();
93
94  // Returns the root window for |display_id|.
95  aura::RootWindow* GetRootWindowForDisplayId(int64 id);
96
97  // Toggle mirror mode.
98  void ToggleMirrorMode();
99
100  // Swap primary and secondary display.
101  void SwapPrimaryDisplay();
102
103  // Sets the ID of the primary display.  If the display is not connected, it
104  // will switch the primary display when connected.
105  void SetPrimaryDisplayId(int64 id);
106
107  // Sets primary display. This re-assigns the current root
108  // window to given |display|.
109  void SetPrimaryDisplay(const gfx::Display& display);
110
111  // Returns the secondary display.
112  gfx::Display* GetSecondaryDisplay();
113
114  // Closes all child windows in the all root windows.
115  void CloseChildWindows();
116
117  // Returns all root windows. In non extended desktop mode, this
118  // returns the primary root window only.
119  std::vector<aura::RootWindow*> GetAllRootWindows();
120
121  // Returns all oot window controllers. In non extended desktop
122  // mode, this return a RootWindowController for the primary root window only.
123  std::vector<internal::RootWindowController*> GetAllRootWindowControllers();
124
125  // Gets/Sets/Clears the overscan insets for the specified |display_id|. See
126  // display_manager.h for the details.
127  gfx::Insets GetOverscanInsets(int64 display_id) const;
128  void SetOverscanInsets(int64 display_id, const gfx::Insets& insets_in_dip);
129
130  const DisplayLayout& default_display_layout() const {
131    return default_display_layout_;
132  }
133  void SetDefaultDisplayLayout(const DisplayLayout& layout);
134
135  // Registeres the display layout info for the specified display(s).
136  void RegisterLayoutForDisplayIdPair(int64 id1,
137                                      int64 id2,
138                                      const DisplayLayout& layout);
139  // Sets the layout for the current display pair. The |layout| specifies
140  // the locaion of the secondary display relative to the primary.
141  void SetLayoutForCurrentDisplays(const DisplayLayout& layout);
142
143  // Returns the display layout used for current displays.
144  DisplayLayout GetCurrentDisplayLayout();
145
146  // Returns the current display pair.
147  DisplayIdPair GetCurrentDisplayIdPair() const;
148
149  // Returns the display layout registered for the given display id |pair|.
150  // If no layout is registered, it creatas new layout using
151  // |default_display_layout_|.
152  DisplayLayout GetRegisteredDisplayLayout(const DisplayIdPair& pair);
153
154  // Checks if the mouse pointer is on one of displays, and moves to
155  // the center of the nearest display if it's outside of all displays.
156  void EnsurePointerInDisplays();
157
158  gfx::Point GetNativeMouseCursorLocation() const;
159
160  // Update the current cursor image that is sutable for the given
161  // |point_in_native|.
162  void UpdateMouseCursor(const gfx::Point& point_in_native);
163
164  // aura::DisplayObserver overrides:
165  virtual void OnDisplayBoundsChanged(
166      const gfx::Display& display) OVERRIDE;
167  virtual void OnDisplayAdded(const gfx::Display& display) OVERRIDE;
168  virtual void OnDisplayRemoved(const gfx::Display& display) OVERRIDE;
169
170 private:
171  friend class internal::DisplayManager;
172  friend class internal::MirrorWindowController;
173
174  // Creates a root window for |display| and stores it in the |root_windows_|
175  // map.
176  aura::RootWindow* AddRootWindowForDisplay(const gfx::Display& display);
177
178  void UpdateDisplayBoundsForLayout();
179
180  void NotifyDisplayConfigurationChanging();
181  void NotifyDisplayConfigurationChanged();
182
183  void SetLayoutForDisplayIdPair(const DisplayIdPair& display_pair,
184                                 const DisplayLayout& layout);
185
186  void RegisterLayoutForDisplayIdPairInternal(
187      int64 id1,
188      int64 id2,
189      const DisplayLayout& layout,
190      bool override);
191
192  void OnFadeOutForSwapDisplayFinished();
193
194  // Returns the display layout for the display id pair
195  // with display swapping applied.  That is, this returns
196  // flipped layout if the displays are swapped.
197  DisplayLayout ComputeDisplayLayoutForDisplayIdPair(
198      const DisplayIdPair& display_pair);
199
200  void UpdateHostWindowNames();
201
202  // Creates new layout for display pair from |default_display_layout_|.
203  DisplayLayout CreateDisplayLayout(const DisplayIdPair& display_pair);
204
205  bool in_bootstrap() const { return in_bootstrap_; }
206
207  class DisplayChangeLimiter {
208   public:
209    DisplayChangeLimiter();
210
211    // Sets how long the throttling should last.
212    void SetThrottleTimeout(int64 throttle_ms);
213
214    bool IsThrottled() const;
215
216   private:
217    // The time when the throttling ends.
218    base::Time throttle_timeout_;
219
220    DISALLOW_COPY_AND_ASSIGN(DisplayChangeLimiter);
221  };
222
223  // The limiter to throttle how fast a user can
224  // change the display configuration.
225  scoped_ptr<DisplayChangeLimiter> limiter_;
226
227  // The mapping from display ID to its root window.
228  std::map<int64, aura::RootWindow*> root_windows_;
229
230  // The default display layout.
231  DisplayLayout default_display_layout_;
232
233  // Display layout per pair of devices.
234  std::map<DisplayIdPair, DisplayLayout> paired_layouts_;
235
236  ObserverList<Observer> observers_;
237
238  // Store the primary root window temporarily while replacing
239  // display.
240  aura::RootWindow* primary_root_window_for_replace_;
241
242  bool in_bootstrap_;
243
244  scoped_ptr<internal::FocusActivationStore> focus_activation_store_;
245
246  DISALLOW_COPY_AND_ASSIGN(DisplayController);
247};
248
249}  // namespace ash
250
251#endif  // ASH_DISPLAY_DISPLAY_CONTROLLER_H_
252