root_window_controller.h revision 2385ea399aae016c0806a4f9ef3c9cfe3d2a39df
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef ASH_ROOT_WINDOW_CONTROLLER_H_
6#define ASH_ROOT_WINDOW_CONTROLLER_H_
7
8#include <map>
9
10#include "ash/ash_export.h"
11#include "ash/shelf/shelf_types.h"
12#include "ash/shell_observer.h"
13#include "ash/system/user/login_status.h"
14#include "base/basictypes.h"
15#include "base/memory/scoped_ptr.h"
16#include "ui/base/ui_base_types.h"
17
18class SkBitmap;
19
20namespace aura {
21class EventFilter;
22class RootWindow;
23class Window;
24}
25
26namespace gfx {
27class Point;
28}
29
30namespace views {
31class Widget;
32
33namespace corewm {
34class InputMethodEventFilter;
35class RootWindowEventFilter;
36}
37}
38
39namespace keyboard {
40class KeyboardController;
41}
42
43namespace ash {
44class StackingController;
45class ShelfWidget;
46class SystemTray;
47class ToplevelWindowEventHandler;
48
49namespace internal {
50
51class AlwaysOnTopController;
52class AnimatingDesktopController;
53class BootSplashScreen;
54class DesktopBackgroundWidgetController;
55class DockedWindowLayoutManager;
56class PanelLayoutManager;
57class RootWindowLayoutManager;
58class ScreenDimmer;
59class ShelfLayoutManager;
60class StatusAreaWidget;
61class SystemBackgroundController;
62class SystemModalContainerLayoutManager;
63class TouchHudDebug;
64class TouchHudProjection;
65class WorkspaceController;
66
67// This class maintains the per root window state for ash. This class
68// owns the root window and other dependent objects that should be
69// deleted upon the deletion of the root window.  The RootWindowController
70// for particular root window is stored as a property and can be obtained
71// using |GetRootWindowController(aura::RootWindow*)| function.
72class ASH_EXPORT RootWindowController : public ShellObserver {
73 public:
74  explicit RootWindowController(aura::RootWindow* root_window);
75  virtual ~RootWindowController();
76
77  // Returns a RootWindowController that has a launcher for given
78  // |window|. This returns the RootWindowController for the |window|'s
79  // root window when multiple launcher mode is enabled, or the primary
80  // RootWindowController otherwise.
81  static RootWindowController* ForLauncher(aura::Window* window);
82
83  // Returns a RootWindowController of the window's root window.
84  static RootWindowController* ForWindow(const aura::Window* window);
85
86  // Returns the RootWindowController of the active root window.
87  static internal::RootWindowController* ForActiveRootWindow();
88
89  aura::RootWindow* root_window() { return root_window_.get(); }
90
91  RootWindowLayoutManager* root_window_layout() { return root_window_layout_; }
92
93  WorkspaceController* workspace_controller() {
94    return workspace_controller_.get();
95  }
96
97  AlwaysOnTopController* always_on_top_controller() {
98    return always_on_top_controller_.get();
99  }
100
101  ScreenDimmer* screen_dimmer() { return screen_dimmer_.get(); }
102
103  // Access the shelf associated with this root window controller,
104  // NULL if no such shelf exists.
105  ShelfWidget* shelf() { return shelf_.get(); }
106
107  // Get touch HUDs associated with this root window controller.
108  TouchHudDebug* touch_hud_debug() const {
109    return touch_hud_debug_;
110  }
111  TouchHudProjection* touch_hud_projection() const {
112    return touch_hud_projection_;
113  }
114
115  // Set touch HUDs for this root window controller. The root window controller
116  // will not own the HUDs; their lifetimes are managed by themselves. Whenever
117  // the widget showing a HUD is being destroyed (e.g. because of detaching a
118  // display), the HUD deletes itself.
119  void set_touch_hud_debug(TouchHudDebug* hud) {
120    touch_hud_debug_ = hud;
121  }
122  void set_touch_hud_projection(TouchHudProjection* hud) {
123    touch_hud_projection_ = hud;
124  }
125
126  DesktopBackgroundWidgetController* wallpaper_controller() {
127    return wallpaper_controller_.get();
128  }
129  void SetWallpaperController(DesktopBackgroundWidgetController* controller);
130  AnimatingDesktopController* animating_wallpaper_controller() {
131    return animating_wallpaper_controller_.get();
132  }
133  void SetAnimatingWallpaperController(AnimatingDesktopController* controller);
134
135  // Access the shelf layout manager associated with this root
136  // window controller, NULL if no such shelf exists.
137  ShelfLayoutManager* GetShelfLayoutManager();
138
139  // Returns the system tray on this root window. Note that
140  // calling this on the root window that doesn't have a launcher will
141  // lead to a crash.
142  SystemTray* GetSystemTray();
143
144  // Shows context menu at the |location_in_screen|. This uses
145  // |ShellDelegate::CreateContextMenu| to define the content of the menu.
146  void ShowContextMenu(const gfx::Point& location_in_screen,
147                       ui::MenuSourceType source_type);
148
149  // Returns the layout-manager for the appropriate modal-container. If the
150  // window is inside the lockscreen modal container, then the layout manager
151  // for that is returned. Otherwise the layout manager for the default modal
152  // container is returned.
153  // If no window is specified (i.e. |window| is NULL), then the lockscreen
154  // modal container is used if the screen is currently locked. Otherwise, the
155  // default modal container is used.
156  SystemModalContainerLayoutManager* GetSystemModalLayoutManager(
157      aura::Window* window);
158
159  aura::Window* GetContainer(int container_id);
160  const aura::Window* GetContainer(int container_id) const;
161
162  // Initializes the RootWindowController. |first_run_after_boot| is
163  // set to true only for primary root window after boot.
164  void Init(bool first_run_after_boot);
165
166  // Show launcher view if it was created hidden (before session has started).
167  void ShowLauncher();
168
169  // Called when the launcher associated with this root window is created.
170  void OnLauncherCreated();
171
172  // Called when the login status changes after login (such as lock/unlock).
173  // TODO(oshima): Investigate if we can merge this and |OnLoginStateChanged|.
174  void UpdateAfterLoginStatusChange(user::LoginStatus status);
175
176  // Called when the brightness/grayscale animation from white to the login
177  // desktop background image has started.  Starts |boot_splash_screen_|'s
178  // hiding animation (if the screen is non-NULL).
179  void HandleInitialDesktopBackgroundAnimationStarted();
180
181  // Called when the wallpaper ainmation is finished. Updates |background_|
182  // to be black and drops |boot_splash_screen_| and moves the wallpaper
183  // controller into the root window controller. |widget| holds the wallpaper
184  // image, or NULL if the background is a solid color.
185  void OnWallpaperAnimationFinished(views::Widget* widget);
186
187  // Deletes associated objects and clears the state, but doesn't delete
188  // the root window yet. This is used to delete a secondary displays'
189  // root window safely when the display disconnect signal is received,
190  // which may come while we're in the nested message loop.
191  void Shutdown();
192
193  // Deletes all child windows and performs necessary cleanup.
194  void CloseChildWindows();
195
196  // Moves child windows to |dest|.
197  void MoveWindowsTo(aura::RootWindow* dest);
198
199  // Force the shelf to query for it's current visibility state.
200  void UpdateShelfVisibility();
201
202  // Initialize touch HUDs if necessary.
203  void InitTouchHuds();
204
205  // Returns the window, if any, which is in fullscreen mode in the active
206  // workspace. Exposed here so clients of Ash don't need to know the details
207  // of workspace management.
208  const aura::Window* GetFullscreenWindow() const;
209
210 private:
211  void InitLayoutManagers();
212
213  // Initializes |system_background_| and possibly also |boot_splash_screen_|.
214  // |is_first_run_after_boot| determines the background's initial color.
215  void CreateSystemBackground(bool is_first_run_after_boot);
216
217  // Creates each of the special window containers that holds windows of various
218  // types in the shell UI.
219  void CreateContainersInRootWindow(aura::RootWindow* root_window);
220
221  // Initializes the virtual keyboard.
222  void InitKeyboard();
223
224  // Enables projection touch HUD.
225  void EnableTouchHudProjection();
226
227  // Disables projection touch HUD.
228  void DisableTouchHudProjection();
229
230  // Overridden from ShellObserver.
231  virtual void OnLoginStateChanged(user::LoginStatus status) OVERRIDE;
232  virtual void OnTouchHudProjectionToggled(bool enabled) OVERRIDE;
233
234  scoped_ptr<aura::RootWindow> root_window_;
235  RootWindowLayoutManager* root_window_layout_;
236
237  scoped_ptr<StackingController> stacking_controller_;
238
239  scoped_ptr<keyboard::KeyboardController> keyboard_controller_;
240
241  // The shelf for managing the launcher and the status widget.
242  scoped_ptr<ShelfWidget> shelf_;
243
244  // Manages layout of docked windows. Owned by DockedContainer.
245  DockedWindowLayoutManager* docked_layout_manager_;
246
247  // Manages layout of panels. Owned by PanelContainer.
248  PanelLayoutManager* panel_layout_manager_;
249
250  scoped_ptr<SystemBackgroundController> system_background_;
251  scoped_ptr<BootSplashScreen> boot_splash_screen_;
252
253  scoped_ptr<ScreenDimmer> screen_dimmer_;
254  scoped_ptr<WorkspaceController> workspace_controller_;
255  scoped_ptr<AlwaysOnTopController> always_on_top_controller_;
256
257  // Heads-up displays for touch events. These HUDs are not owned by the root
258  // window controller and manage their own lifetimes.
259  TouchHudDebug* touch_hud_debug_;
260  TouchHudProjection* touch_hud_projection_;
261
262  // We need to own event handlers for various containers.
263  scoped_ptr<ToplevelWindowEventHandler> default_container_handler_;
264  scoped_ptr<ToplevelWindowEventHandler> always_on_top_container_handler_;
265  scoped_ptr<ToplevelWindowEventHandler> modal_container_handler_;
266  scoped_ptr<ToplevelWindowEventHandler> lock_modal_container_handler_;
267  scoped_ptr<ToplevelWindowEventHandler> panel_container_handler_;
268  scoped_ptr<ToplevelWindowEventHandler> docked_container_handler_;
269
270  scoped_ptr<DesktopBackgroundWidgetController> wallpaper_controller_;
271  scoped_ptr<AnimatingDesktopController> animating_wallpaper_controller_;
272
273  DISALLOW_COPY_AND_ASSIGN(RootWindowController);
274};
275
276}  // namespace internal
277}  // ash
278
279#endif  //  ASH_ROOT_WINDOW_CONTROLLER_H_
280