1// Copyright 2013 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "ash/shelf/shelf_model.h" 6 7#include <set> 8#include <string> 9 10#include "ash/ash_switches.h" 11#include "ash/shelf/shelf_model_observer.h" 12#include "base/command_line.h" 13#include "base/strings/stringprintf.h" 14#include "testing/gtest/include/gtest/gtest.h" 15 16namespace ash { 17 18namespace { 19 20// ShelfModelObserver implementation that tracks what message are invoked. 21class TestShelfModelObserver : public ShelfModelObserver { 22 public: 23 TestShelfModelObserver() 24 : added_count_(0), 25 removed_count_(0), 26 changed_count_(0), 27 moved_count_(0) { 28 } 29 30 // Returns a string description of the changes that have occurred since this 31 // was last invoked. Resets state to initial state. 32 std::string StateStringAndClear() { 33 std::string result; 34 AddToResult("added=%d", added_count_, &result); 35 AddToResult("removed=%d", removed_count_, &result); 36 AddToResult("changed=%d", changed_count_, &result); 37 AddToResult("moved=%d", moved_count_, &result); 38 added_count_ = removed_count_ = changed_count_ = moved_count_ = 0; 39 return result; 40 } 41 42 // ShelfModelObserver overrides: 43 virtual void ShelfItemAdded(int index) OVERRIDE { 44 added_count_++; 45 } 46 virtual void ShelfItemRemoved(int index, ShelfID id) OVERRIDE { 47 removed_count_++; 48 } 49 virtual void ShelfItemChanged(int index, 50 const ShelfItem& old_item) OVERRIDE { 51 changed_count_++; 52 } 53 virtual void ShelfItemMoved(int start_index, int target_index) OVERRIDE { 54 moved_count_++; 55 } 56 virtual void ShelfStatusChanged() OVERRIDE { 57 } 58 59 private: 60 void AddToResult(const std::string& format, int count, std::string* result) { 61 if (!count) 62 return; 63 if (!result->empty()) 64 *result += " "; 65 *result += base::StringPrintf(format.c_str(), count); 66 } 67 68 int added_count_; 69 int removed_count_; 70 int changed_count_; 71 int moved_count_; 72 73 DISALLOW_COPY_AND_ASSIGN(TestShelfModelObserver); 74}; 75 76} // namespace 77 78class ShelfModelTest : public testing::Test { 79 public: 80 ShelfModelTest() {} 81 virtual ~ShelfModelTest() {} 82 83 virtual void SetUp() { 84 model_.reset(new ShelfModel); 85 observer_.reset(new TestShelfModelObserver); 86 EXPECT_EQ(0, model_->item_count()); 87 88 ShelfItem item; 89 item.type = TYPE_APP_LIST; 90 model_->Add(item); 91 EXPECT_EQ(1, model_->item_count()); 92 93 model_->AddObserver(observer_.get()); 94 } 95 96 virtual void TearDown() { 97 observer_.reset(); 98 model_.reset(); 99 } 100 101 scoped_ptr<ShelfModel> model_; 102 scoped_ptr<TestShelfModelObserver> observer_; 103 104 private: 105 DISALLOW_COPY_AND_ASSIGN(ShelfModelTest); 106}; 107 108TEST_F(ShelfModelTest, BasicAssertions) { 109 // Add an item. 110 ShelfItem item; 111 item.type = TYPE_APP_SHORTCUT; 112 int index = model_->Add(item); 113 EXPECT_EQ(2, model_->item_count()); 114 EXPECT_EQ("added=1", observer_->StateStringAndClear()); 115 116 // Change to a platform app item. 117 ShelfID original_id = model_->items()[index].id; 118 item.type = TYPE_PLATFORM_APP; 119 model_->Set(index, item); 120 EXPECT_EQ(original_id, model_->items()[index].id); 121 EXPECT_EQ("changed=1", observer_->StateStringAndClear()); 122 EXPECT_EQ(TYPE_PLATFORM_APP, model_->items()[index].type); 123 124 // Remove the item. 125 model_->RemoveItemAt(index); 126 EXPECT_EQ(1, model_->item_count()); 127 EXPECT_EQ("removed=1", observer_->StateStringAndClear()); 128 129 // Add an app item. 130 item.type = TYPE_APP_SHORTCUT; 131 index = model_->Add(item); 132 observer_->StateStringAndClear(); 133 134 // Change everything. 135 model_->Set(index, item); 136 EXPECT_EQ("changed=1", observer_->StateStringAndClear()); 137 EXPECT_EQ(TYPE_APP_SHORTCUT, model_->items()[index].type); 138 139 // Add another item. 140 item.type = TYPE_APP_SHORTCUT; 141 model_->Add(item); 142 observer_->StateStringAndClear(); 143 144 // Move the second to the first. 145 model_->Move(1, 0); 146 EXPECT_EQ("moved=1", observer_->StateStringAndClear()); 147 148 // And back. 149 model_->Move(0, 1); 150 EXPECT_EQ("moved=1", observer_->StateStringAndClear()); 151 152 // Verifies all the items get unique ids. 153 std::set<ShelfID> ids; 154 for (int i = 0; i < model_->item_count(); ++i) 155 ids.insert(model_->items()[i].id); 156 EXPECT_EQ(model_->item_count(), static_cast<int>(ids.size())); 157} 158 159// Assertions around where items are added. 160TEST_F(ShelfModelTest, AddIndices) { 161 // Insert browser short cut at index 1. 162 ShelfItem browser_shortcut; 163 browser_shortcut.type = TYPE_BROWSER_SHORTCUT; 164 int browser_shortcut_index = model_->Add(browser_shortcut); 165 EXPECT_EQ(1, browser_shortcut_index); 166 167 // platform app items should be after browser shortcut. 168 ShelfItem item; 169 item.type = TYPE_PLATFORM_APP; 170 int platform_app_index1 = model_->Add(item); 171 EXPECT_EQ(2, platform_app_index1); 172 173 // Add another platform app item, it should follow first. 174 int platform_app_index2 = model_->Add(item); 175 EXPECT_EQ(3, platform_app_index2); 176 177 // APP_SHORTCUT priority is higher than PLATFORM_APP but same as 178 // BROWSER_SHORTCUT. So APP_SHORTCUT is located after BROWSER_SHORCUT. 179 item.type = TYPE_APP_SHORTCUT; 180 int app_shortcut_index1 = model_->Add(item); 181 EXPECT_EQ(2, app_shortcut_index1); 182 183 item.type = TYPE_APP_SHORTCUT; 184 int app_shortcut_index2 = model_->Add(item); 185 EXPECT_EQ(3, app_shortcut_index2); 186 187 // Check that AddAt() figures out the correct indexes for app shortcuts. 188 // APP_SHORTCUT and BROWSER_SHORTCUT has the same weight. 189 // So APP_SHORTCUT is located at index 0. And, BROWSER_SHORTCUT is located at 190 // index 1. 191 item.type = TYPE_APP_SHORTCUT; 192 int app_shortcut_index3 = model_->AddAt(1, item); 193 EXPECT_EQ(1, app_shortcut_index3); 194 195 item.type = TYPE_APP_SHORTCUT; 196 int app_shortcut_index4 = model_->AddAt(6, item); 197 EXPECT_EQ(5, app_shortcut_index4); 198 199 item.type = TYPE_APP_SHORTCUT; 200 int app_shortcut_index5 = model_->AddAt(3, item); 201 EXPECT_EQ(3, app_shortcut_index5); 202 203 // Before there are any panels, no icons should be right aligned. 204 EXPECT_EQ(model_->item_count(), model_->FirstPanelIndex()); 205 206 // Check that AddAt() figures out the correct indexes for platform apps and 207 // panels. 208 item.type = TYPE_PLATFORM_APP; 209 int platform_app_index3 = model_->AddAt(3, item); 210 EXPECT_EQ(7, platform_app_index3); 211 212 item.type = TYPE_APP_PANEL; 213 int app_panel_index1 = model_->AddAt(2, item); 214 EXPECT_EQ(10, app_panel_index1); 215 216 item.type = TYPE_PLATFORM_APP; 217 int platform_app_index4 = model_->AddAt(11, item); 218 EXPECT_EQ(10, platform_app_index4); 219 220 item.type = TYPE_APP_PANEL; 221 int app_panel_index2 = model_->AddAt(12, item); 222 EXPECT_EQ(12, app_panel_index2); 223 224 item.type = TYPE_PLATFORM_APP; 225 int platform_app_index5 = model_->AddAt(7, item); 226 EXPECT_EQ(7, platform_app_index5); 227 228 item.type = TYPE_APP_PANEL; 229 int app_panel_index3 = model_->AddAt(13, item); 230 EXPECT_EQ(13, app_panel_index3); 231 232 // Right aligned index should be the first app panel index. 233 EXPECT_EQ(12, model_->FirstPanelIndex()); 234 235 EXPECT_EQ(TYPE_BROWSER_SHORTCUT, model_->items()[2].type); 236 EXPECT_EQ(TYPE_APP_LIST, model_->items()[0].type); 237} 238 239// Test that the indexes for the running applications are properly determined 240// when the first running application is a windowed application. 241TEST_F(ShelfModelTest, FirstRunningAppIndexUsingWindowedAppFirst) { 242 // Insert the browser shortcut at index 1 and check that the running 243 // application index would be behind it. 244 ShelfItem item; 245 item.type = TYPE_BROWSER_SHORTCUT; 246 EXPECT_EQ(1, model_->Add(item)); 247 EXPECT_EQ(2, model_->FirstRunningAppIndex()); 248 249 // Insert a panel application at the end and check that the running 250 // application index would be at / before the application panel. 251 item.type = TYPE_APP_PANEL; 252 EXPECT_EQ(2, model_->Add(item)); 253 EXPECT_EQ(2, model_->FirstRunningAppIndex()); 254 255 // Insert an application shortcut and make sure that the running application 256 // index would be behind it. 257 item.type = TYPE_APP_SHORTCUT; 258 EXPECT_EQ(2, model_->Add(item)); 259 EXPECT_EQ(3, model_->FirstRunningAppIndex()); 260 261 // Insert different running application shortcuts - but first a windowed 262 // application - and make sure that the same index gets returned. 263 item.type = TYPE_WINDOWED_APP; 264 int running_app_index = model_->Add(item); 265 EXPECT_EQ(3, running_app_index); 266 EXPECT_EQ(running_app_index, model_->FirstRunningAppIndex()); 267 item.type = TYPE_PLATFORM_APP; 268 EXPECT_EQ(running_app_index + 1, model_->Add(item)); 269 EXPECT_EQ(running_app_index, model_->FirstRunningAppIndex()); 270} 271 272// Test that the indexes for the running applications are properly determined 273// when the first running application is a platform application. 274TEST_F(ShelfModelTest, FirstRunningAppIndexUsingPlatformAppFirst) { 275 // Insert the browser shortcut at index 1 and check that the running 276 // application index would be behind it. 277 ShelfItem item; 278 item.type = TYPE_BROWSER_SHORTCUT; 279 EXPECT_EQ(1, model_->Add(item)); 280 EXPECT_EQ(2, model_->FirstRunningAppIndex()); 281 282 // Insert a panel application at the end and check that the running 283 // application index would be at / before the application panel. 284 item.type = TYPE_APP_PANEL; 285 EXPECT_EQ(2, model_->Add(item)); 286 EXPECT_EQ(2, model_->FirstRunningAppIndex()); 287 288 // Insert an application shortcut and make sure that the running application 289 // index would be behind it. 290 item.type = TYPE_APP_SHORTCUT; 291 EXPECT_EQ(2, model_->Add(item)); 292 EXPECT_EQ(3, model_->FirstRunningAppIndex()); 293 294 // Insert different running application shortcuts - but first a platfom 295 // application - and make sure that the same index gets returned. 296 item.type = TYPE_PLATFORM_APP; 297 int running_app_index = model_->Add(item); 298 EXPECT_EQ(3, running_app_index); 299 EXPECT_EQ(running_app_index, model_->FirstRunningAppIndex()); 300 item.type = TYPE_WINDOWED_APP; 301 EXPECT_EQ(running_app_index + 1, model_->Add(item)); 302 EXPECT_EQ(running_app_index, model_->FirstRunningAppIndex()); 303} 304 305// Assertions around id generation and usage. 306TEST_F(ShelfModelTest, ShelfIDTests) { 307 // Get the next to use ID counter. 308 ShelfID id = model_->next_id(); 309 310 // Calling this function multiple times does not change the returned ID. 311 EXPECT_EQ(model_->next_id(), id); 312 313 // Check that when we reserve a value it will be the previously retrieved ID, 314 // but it will not change the item count and retrieving the next ID should 315 // produce something new. 316 EXPECT_EQ(model_->reserve_external_id(), id); 317 EXPECT_EQ(1, model_->item_count()); 318 ShelfID id2 = model_->next_id(); 319 EXPECT_NE(id2, id); 320 321 // Adding another item to the list should also produce a new ID. 322 ShelfItem item; 323 item.type = TYPE_PLATFORM_APP; 324 model_->Add(item); 325 EXPECT_NE(model_->next_id(), id2); 326} 327 328// This verifies that converting an existing item into a lower weight category 329// (e.g. shortcut to running but not pinned app) will move it to the proper 330// location. See crbug.com/248769. 331TEST_F(ShelfModelTest, CorrectMoveItemsWhenStateChange) { 332 // The first item is the app list and last item is the browser. 333 ShelfItem browser_shortcut; 334 browser_shortcut.type = TYPE_BROWSER_SHORTCUT; 335 int browser_shortcut_index = model_->Add(browser_shortcut); 336 EXPECT_EQ(TYPE_APP_LIST, model_->items()[0].type); 337 EXPECT_EQ(1, browser_shortcut_index); 338 339 // Add three shortcuts. They should all be moved between the two. 340 ShelfItem item; 341 item.type = TYPE_APP_SHORTCUT; 342 int app1_index = model_->Add(item); 343 EXPECT_EQ(2, app1_index); 344 int app2_index = model_->Add(item); 345 EXPECT_EQ(3, app2_index); 346 int app3_index = model_->Add(item); 347 EXPECT_EQ(4, app3_index); 348 349 // Now change the type of the second item and make sure that it is moving 350 // behind the shortcuts. 351 item.type = TYPE_PLATFORM_APP; 352 model_->Set(app2_index, item); 353 354 // The item should have moved in front of the app launcher. 355 EXPECT_EQ(TYPE_PLATFORM_APP, model_->items()[4].type); 356} 357 358} // namespace ash 359