1// Copyright (c) 2013 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef ASH_TEST_TEST_SESSION_STATE_DELEGATE_H_
6#define ASH_TEST_TEST_SESSION_STATE_DELEGATE_H_
7
8#include <vector>
9
10#include "ash/session/session_state_delegate.h"
11#include "base/basictypes.h"
12#include "base/compiler_specific.h"
13#include "ui/gfx/image/image_skia.h"
14
15namespace ash {
16namespace test {
17
18class MockUserInfo;
19
20class TestSessionStateDelegate : public SessionStateDelegate {
21 public:
22  TestSessionStateDelegate();
23  virtual ~TestSessionStateDelegate();
24
25  void set_logged_in_users(int users) { logged_in_users_ = users; }
26  void AddUser(const std::string user_id);
27  const user_manager::UserInfo* GetActiveUserInfo() const;
28
29  // SessionStateDelegate:
30  virtual content::BrowserContext* GetBrowserContextByIndex(
31      MultiProfileIndex index) OVERRIDE;
32  virtual content::BrowserContext* GetBrowserContextForWindow(
33      aura::Window* window) OVERRIDE;
34  virtual int GetMaximumNumberOfLoggedInUsers() const OVERRIDE;
35  virtual int NumberOfLoggedInUsers() const OVERRIDE;
36  virtual bool IsActiveUserSessionStarted() const OVERRIDE;
37  virtual bool CanLockScreen() const OVERRIDE;
38  virtual bool IsScreenLocked() const OVERRIDE;
39  virtual bool ShouldLockScreenBeforeSuspending() const OVERRIDE;
40  virtual void LockScreen() OVERRIDE;
41  virtual void UnlockScreen() OVERRIDE;
42  virtual bool IsUserSessionBlocked() const OVERRIDE;
43  virtual SessionState GetSessionState() const OVERRIDE;
44  virtual const user_manager::UserInfo* GetUserInfo(
45      ash::MultiProfileIndex index) const OVERRIDE;
46  virtual const user_manager::UserInfo* GetUserInfo(
47      content::BrowserContext* context) const OVERRIDE;
48  virtual bool ShouldShowAvatar(aura::Window* window) const OVERRIDE;
49  virtual void SwitchActiveUser(const std::string& user_id) OVERRIDE;
50  virtual void CycleActiveUser(CycleUser cycle_user) OVERRIDE;
51  virtual bool IsMultiProfileAllowedByPrimaryUserPolicy() const OVERRIDE;
52  virtual void AddSessionStateObserver(
53      ash::SessionStateObserver* observer) OVERRIDE;
54  virtual void RemoveSessionStateObserver(
55      ash::SessionStateObserver* observer) OVERRIDE;
56
57  // TODO(oshima): Use state machine instead of using boolean variables.
58
59  // Updates the internal state that indicates whether a session is in progress
60  // and there is an active user. If |has_active_user| is |false|,
61  // |active_user_session_started_| is reset to |false| as well (see below for
62  // the difference between these two flags).
63  void SetHasActiveUser(bool has_active_user);
64
65  // Updates the internal state that indicates whether the session has been
66  // fully started for the active user. If |active_user_session_started| is
67  // |true|, |has_active_user_| is set to |true| as well (see below for the
68  // difference between these two flags).
69  void SetActiveUserSessionStarted(bool active_user_session_started);
70
71  // Updates the internal state that indicates whether the screen can be locked.
72  // Locking will only actually be allowed when this value is |true| and there
73  // is an active user.
74  void SetCanLockScreen(bool can_lock_screen);
75
76  // Updates |should_lock_screen_before_suspending_|.
77  void SetShouldLockScreenBeforeSuspending(bool should_lock);
78
79  // Updates the internal state that indicates whether user adding screen is
80  // running now.
81  void SetUserAddingScreenRunning(bool user_adding_screen_running);
82
83  // Setting non NULL image enables avatar icon.
84  void SetUserImage(const gfx::ImageSkia& user_image);
85
86 private:
87  // Whether a session is in progress and there is an active user.
88  bool has_active_user_;
89
90  // When a user becomes active, the profile and browser UI are not immediately
91  // available. Only once this flag becomes |true| is the browser startup
92  // complete and both profile and UI are fully available.
93  bool active_user_session_started_;
94
95  // Whether the screen can be locked. Locking will only actually be allowed
96  // when this is |true| and there is an active user.
97  bool can_lock_screen_;
98
99  // Return value for ShouldLockScreenBeforeSuspending().
100  bool should_lock_screen_before_suspending_;
101
102  // Whether the screen is currently locked.
103  bool screen_locked_;
104
105  // Whether user addding screen is running now.
106  bool user_adding_screen_running_;
107
108  // The number of users logged in.
109  int logged_in_users_;
110
111  // The index for the activated user.
112  int active_user_index_;
113
114  std::vector<MockUserInfo*> user_list_;
115
116  DISALLOW_COPY_AND_ASSIGN(TestSessionStateDelegate);
117};
118
119}  // namespace test
120}  // namespace ash
121
122#endif  // ASH_TEST_TEST_SESSION_STATE_DELEGATE_H_
123