workspace_backdrop_delegate.cc revision 23730a6e56a168d1879203e4b3819bb36e3d8f1f
1// Copyright 2014 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "ash/wm/maximize_mode/workspace_backdrop_delegate.h" 6 7#include "ash/wm/window_animations.h" 8#include "ash/wm/window_util.h" 9#include "base/auto_reset.h" 10#include "ui/aura/window.h" 11#include "ui/compositor/layer.h" 12#include "ui/compositor/scoped_layer_animation_settings.h" 13#include "ui/views/background.h" 14#include "ui/views/widget/widget.h" 15#include "ui/wm/core/window_animations.h" 16#include "ui/wm/core/window_util.h" 17 18namespace ash { 19 20namespace internal { 21 22namespace { 23 24// The opacity of the backdrop. 25const float kBackdropOpacity = 0.5f; 26 27} // namespace 28 29WorkspaceBackdropDelegate::WorkspaceBackdropDelegate(aura::Window* container) 30 : background_(NULL), 31 container_(container), 32 in_restacking_(false) { 33 background_ = new views::Widget; 34 views::Widget::InitParams params( 35 views::Widget::InitParams::TYPE_WINDOW_FRAMELESS); 36 params.parent = container_; 37 params.bounds = container_->bounds(); 38 params.layer_type = aura::WINDOW_LAYER_SOLID_COLOR; 39 // To disallow the MRU list from picking this window up it should not be 40 // activateable. 41 params.can_activate = false; 42 background_->Init(params); 43 background_->GetNativeView()->SetName("WorkspaceBackdropDelegate"); 44 background_->GetNativeView()->layer()->SetColor(SK_ColorBLACK); 45 Show(); 46 RestackBackdrop(); 47 container_->AddObserver(this); 48} 49 50WorkspaceBackdropDelegate::~WorkspaceBackdropDelegate() { 51 container_->RemoveObserver(this); 52 ::wm::ScopedHidingAnimationSettings hiding_settings( 53 background_->GetNativeView()); 54 background_->Close(); 55 background_->GetNativeView()->layer()->SetOpacity(0.0f); 56} 57 58void WorkspaceBackdropDelegate::OnWindowBoundsChanged( 59 aura::Window* window, 60 const gfx::Rect& old_bounds, 61 const gfx::Rect& new_bounds) { 62 // The container size has changed and the layer needs to be adapt to it. 63 AdjustToContainerBounds(); 64} 65 66void WorkspaceBackdropDelegate::OnWindowAddedToLayout(aura::Window* child) { 67 RestackBackdrop(); 68} 69 70void WorkspaceBackdropDelegate::OnWindowRemovedFromLayout(aura::Window* child) { 71 RestackBackdrop(); 72} 73 74void WorkspaceBackdropDelegate::OnChildWindowVisibilityChanged( 75 aura::Window* child, 76 bool visible) { 77 RestackBackdrop(); 78} 79 80void WorkspaceBackdropDelegate::OnWindowStackingChanged(aura::Window* window) { 81 RestackBackdrop(); 82} 83 84void WorkspaceBackdropDelegate::OnPostWindowStateTypeChange( 85 wm::WindowState* window_state, 86 wm::WindowStateType old_type) { 87 RestackBackdrop(); 88} 89 90void WorkspaceBackdropDelegate::RestackBackdrop() { 91 // Avoid recursive calls. 92 if (in_restacking_) 93 return; 94 95 aura::Window* window = GetCurrentTopWindow(); 96 if (!window) { 97 // Hide backdrop since no suitable window was found. 98 background_->Hide(); 99 return; 100 } 101 if (window == background_->GetNativeWindow() && 102 background_->IsVisible()) { 103 return; 104 } 105 // We are changing the order of windows which will cause recursion. 106 base::AutoReset<bool> lock(&in_restacking_, true); 107 if (!background_->IsVisible()) 108 Show(); 109 // Since the backdrop needs to be immediately behind the window and the 110 // stacking functions only guarantee a "it's above or below", we need 111 // to re-arrange the two windows twice. 112 container_->StackChildAbove(background_->GetNativeView(), window); 113 container_->StackChildAbove(window, background_->GetNativeView()); 114} 115 116aura::Window* WorkspaceBackdropDelegate::GetCurrentTopWindow() { 117 const aura::Window::Windows& windows = container_->children(); 118 for (aura::Window::Windows::const_reverse_iterator window_iter = 119 windows.rbegin(); 120 window_iter != windows.rend(); ++window_iter) { 121 aura::Window* window = *window_iter; 122 if (window->TargetVisibility() && 123 window->type() == ui::wm::WINDOW_TYPE_NORMAL && 124 ash::wm::CanActivateWindow(window)) 125 return window; 126 } 127 return NULL; 128} 129 130void WorkspaceBackdropDelegate::AdjustToContainerBounds() { 131 // Cover the entire container window. 132 gfx::Rect target_rect(gfx::Point(0, 0), container_->bounds().size()); 133 if (target_rect != background_->GetNativeWindow()->bounds()) { 134 // This needs to be instant. 135 ui::ScopedLayerAnimationSettings settings( 136 background_->GetNativeView()->layer()->GetAnimator()); 137 settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds(0)); 138 background_->GetNativeWindow()->SetBounds(target_rect); 139 if (!background_->IsVisible()) 140 background_->GetNativeView()->layer()->SetOpacity(kBackdropOpacity); 141 } 142} 143 144void WorkspaceBackdropDelegate::Show() { 145 background_->GetNativeView()->layer()->SetOpacity(0.0f); 146 background_->Show(); 147 ui::ScopedLayerAnimationSettings settings( 148 background_->GetNativeView()->layer()->GetAnimator()); 149 background_->GetNativeView()->layer()->SetOpacity(kBackdropOpacity); 150} 151 152} // namespace internal 153} // namespace ash 154