window_cycle_controller.h revision 5821806d5e7f356e8fa4b058a389a808ea183019
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef ASH_WM_WINDOW_CYCLE_CONTROLLER_H_
6#define ASH_WM_WINDOW_CYCLE_CONTROLLER_H_
7
8#include <list>
9#include <vector>
10
11#include "ash/ash_export.h"
12#include "base/basictypes.h"
13#include "base/memory/scoped_ptr.h"
14#include "ui/aura/client/activation_change_observer.h"
15#include "ui/aura/window_observer.h"
16
17namespace aura {
18class EventFilter;
19class RootWindow;
20class Window;
21}
22
23namespace ash {
24
25namespace internal {
26class ActivationController;
27}
28
29class WindowCycleList;
30
31// Controls cycling through windows with the keyboard, for example, via alt-tab.
32// Windows are sorted primarily by most recently used, and then by screen order.
33// We activate windows as you cycle through them, so the order on the screen
34// may change during the gesture, but the most recently used list isn't updated
35// until the cycling ends.  Thus we maintain the state of the windows
36// at the beginning of the gesture so you can cycle through in a consistent
37// order.
38class ASH_EXPORT WindowCycleController
39    : public aura::client::ActivationChangeObserver,
40      public aura::WindowObserver {
41 public:
42  enum Direction {
43    FORWARD,
44    BACKWARD
45  };
46  explicit WindowCycleController(
47      internal::ActivationController* activation_controller);
48  virtual ~WindowCycleController();
49
50  // Returns true if cycling through windows is enabled. This is false at
51  // certain times, such as when the lock screen is visible.
52  static bool CanCycle();
53
54  // Cycles between windows in the given |direction|. If |is_alt_down| then
55  // interprets this call as the start of a multi-step cycle sequence and
56  // installs a key filter to watch for alt being released.
57  void HandleCycleWindow(Direction direction, bool is_alt_down);
58
59  // Informs the controller that the Alt key has been released and it can
60  // terminate the existing multi-step cycle.
61  void AltKeyReleased();
62
63  // Returns true if we are in the middle of a window cycling gesture.
64  bool IsCycling() const { return windows_.get() != NULL; }
65
66  // Returns the WindowCycleList. Really only useful for testing.
67  const WindowCycleList* windows() const { return windows_.get(); }
68
69  // Set up the observers to handle window changes for the containers we care
70  // about.  Called when a new root window is added.
71  void OnRootWindowAdded(aura::RootWindow* root_window);
72
73  // Returns the set of windows to cycle through. This method creates
74  // the vector based on the current set of windows across all valid root
75  // windows. As a result it is not necessarily the same as the set of
76  // windows being iterated over.
77  // If |mru_windows| is not NULL, windows in this list are put at the head of
78  // the window list.
79  static std::vector<aura::Window*> BuildWindowList(
80      const std::list<aura::Window*>* mru_windows);
81
82 private:
83  // Call to start cycling windows.  You must call StopCycling() when done.
84  void StartCycling();
85
86  // Cycles to the next or previous window based on |direction|.
87  void Step(Direction direction);
88
89  // Installs an event filter to watch for release of the alt key.
90  void InstallEventFilter();
91
92  // Stops the current window cycle and cleans up the event filter.
93  void StopCycling();
94
95  // Checks if the window represents a container whose children we track.
96  static bool IsTrackedContainer(aura::Window* window);
97
98  // Overridden from ActivationChangeObserver:
99  virtual void OnWindowActivated(aura::Window* active,
100                                 aura::Window* old_active) OVERRIDE;
101
102  // Overridden from WindowObserver:
103  virtual void OnWindowAdded(aura::Window* window) OVERRIDE;
104  virtual void OnWillRemoveWindow(aura::Window* window) OVERRIDE;
105  virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
106
107  scoped_ptr<WindowCycleList> windows_;
108
109  // Event filter to watch for release of alt key.
110  scoped_ptr<aura::EventFilter> event_filter_;
111
112  // List of windows that have been activated in containers that we cycle
113  // through, sorted by most recently used.
114  std::list<aura::Window*> mru_windows_;
115
116  internal::ActivationController* activation_controller_;
117
118  DISALLOW_COPY_AND_ASSIGN(WindowCycleController);
119};
120
121}  // namespace ash
122
123#endif  // ASH_WM_WINDOW_CYCLE_CONTROLLER_H_
124