workspace_layout_manager.cc revision 03b57e008b61dfcb1fbad3aea950ae0e001748b0
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "ash/wm/workspace/workspace_layout_manager.h"
6
7#include <algorithm>
8
9#include "ash/display/display_controller.h"
10#include "ash/root_window_controller.h"
11#include "ash/screen_util.h"
12#include "ash/session/session_state_delegate.h"
13#include "ash/shelf/shelf_layout_manager.h"
14#include "ash/shell.h"
15#include "ash/wm/always_on_top_controller.h"
16#include "ash/wm/window_animations.h"
17#include "ash/wm/window_positioner.h"
18#include "ash/wm/window_properties.h"
19#include "ash/wm/window_state.h"
20#include "ash/wm/window_util.h"
21#include "ash/wm/wm_event.h"
22#include "ash/wm/workspace/workspace_layout_manager_delegate.h"
23#include "ui/aura/client/aura_constants.h"
24#include "ui/aura/window.h"
25#include "ui/aura/window_observer.h"
26#include "ui/base/ime/input_method.h"
27#include "ui/base/ime/text_input_client.h"
28#include "ui/base/ui_base_types.h"
29#include "ui/compositor/layer.h"
30#include "ui/events/event.h"
31#include "ui/gfx/screen.h"
32#include "ui/keyboard/keyboard_controller_observer.h"
33#include "ui/wm/core/window_util.h"
34#include "ui/wm/public/activation_client.h"
35
36using aura::Window;
37
38namespace ash {
39
40WorkspaceLayoutManager::WorkspaceLayoutManager(aura::Window* window)
41    : shelf_(NULL),
42      window_(window),
43      root_window_(window->GetRootWindow()),
44      work_area_in_parent_(ScreenUtil::ConvertRectFromScreen(
45          window_,
46          Shell::GetScreen()->GetDisplayNearestWindow(window_).work_area())),
47      is_fullscreen_(GetRootWindowController(
48          window->GetRootWindow())->GetWindowForFullscreenMode() != NULL) {
49  Shell::GetInstance()->activation_client()->AddObserver(this);
50  Shell::GetInstance()->AddShellObserver(this);
51  root_window_->AddObserver(this);
52  DCHECK(window->GetProperty(kSnapChildrenToPixelBoundary));
53}
54
55WorkspaceLayoutManager::~WorkspaceLayoutManager() {
56  if (root_window_)
57    root_window_->RemoveObserver(this);
58  for (WindowSet::const_iterator i = windows_.begin(); i != windows_.end(); ++i)
59    (*i)->RemoveObserver(this);
60  Shell::GetInstance()->RemoveShellObserver(this);
61  Shell::GetInstance()->activation_client()->RemoveObserver(this);
62}
63
64void WorkspaceLayoutManager::SetShelf(ShelfLayoutManager* shelf) {
65  shelf_ = shelf;
66}
67
68void WorkspaceLayoutManager::SetMaximizeBackdropDelegate(
69    scoped_ptr<WorkspaceLayoutManagerDelegate> delegate) {
70  backdrop_delegate_.reset(delegate.release());
71}
72
73//////////////////////////////////////////////////////////////////////////////
74// WorkspaceLayoutManager, aura::LayoutManager implementation:
75
76void WorkspaceLayoutManager::OnWindowAddedToLayout(Window* child) {
77  wm::WindowState* window_state = wm::GetWindowState(child);
78  wm::WMEvent event(wm::WM_EVENT_ADDED_TO_WORKSPACE);
79  window_state->OnWMEvent(&event);
80  windows_.insert(child);
81  child->AddObserver(this);
82  window_state->AddObserver(this);
83  UpdateShelfVisibility();
84  UpdateFullscreenState();
85  if (backdrop_delegate_)
86    backdrop_delegate_->OnWindowAddedToLayout(child);
87  WindowPositioner::RearrangeVisibleWindowOnShow(child);
88}
89
90void WorkspaceLayoutManager::OnWillRemoveWindowFromLayout(Window* child) {
91  windows_.erase(child);
92  child->RemoveObserver(this);
93  wm::GetWindowState(child)->RemoveObserver(this);
94
95  if (child->TargetVisibility())
96    WindowPositioner::RearrangeVisibleWindowOnHideOrRemove(child);
97}
98
99void WorkspaceLayoutManager::OnWindowRemovedFromLayout(Window* child) {
100  UpdateShelfVisibility();
101  UpdateFullscreenState();
102  if (backdrop_delegate_)
103    backdrop_delegate_->OnWindowRemovedFromLayout(child);
104}
105
106void WorkspaceLayoutManager::OnChildWindowVisibilityChanged(Window* child,
107                                                            bool visible) {
108  wm::WindowState* window_state = wm::GetWindowState(child);
109  // Attempting to show a minimized window. Unminimize it.
110  if (visible && window_state->IsMinimized())
111    window_state->Unminimize();
112
113  if (child->TargetVisibility())
114    WindowPositioner::RearrangeVisibleWindowOnShow(child);
115  else
116    WindowPositioner::RearrangeVisibleWindowOnHideOrRemove(child);
117  UpdateFullscreenState();
118  UpdateShelfVisibility();
119  if (backdrop_delegate_)
120    backdrop_delegate_->OnChildWindowVisibilityChanged(child, visible);
121}
122
123void WorkspaceLayoutManager::SetChildBounds(
124    Window* child,
125    const gfx::Rect& requested_bounds) {
126  wm::WindowState* window_state = wm::GetWindowState(child);
127  wm::SetBoundsEvent event(wm::WM_EVENT_SET_BOUNDS, requested_bounds);
128  window_state->OnWMEvent(&event);
129  UpdateShelfVisibility();
130}
131
132//////////////////////////////////////////////////////////////////////////////
133// WorkspaceLayoutManager, keyboard::KeyboardControllerObserver implementation:
134
135void WorkspaceLayoutManager::OnKeyboardBoundsChanging(
136    const gfx::Rect& new_bounds) {
137  aura::Window* root_window = window_->GetRootWindow();
138  ui::InputMethod* input_method =
139      root_window->GetProperty(aura::client::kRootWindowInputMethodKey);
140  ui::TextInputClient* text_input_client = input_method->GetTextInputClient();
141  if (!text_input_client)
142    return;
143  aura::Window *window = text_input_client->GetAttachedWindow();
144  if (!window || !window_->Contains(window))
145    return;
146  aura::Window *toplevel_window = window->GetToplevelWindow();
147  wm::WindowState* toplevel_window_state = wm::GetWindowState(toplevel_window);
148  if (!new_bounds.IsEmpty()) {
149    // Store existing bounds to be restored before resizing for keyboard if it
150    // is not already stored.
151    if (!toplevel_window_state->HasRestoreBounds())
152      toplevel_window_state->SaveCurrentBoundsForRestore();
153
154    gfx::Rect window_bounds = ScreenUtil::ConvertRectToScreen(
155        window_,
156        window->GetTargetBounds());
157    gfx::Rect intersect = gfx::IntersectRects(window_bounds, new_bounds);
158    int shift = std::min(intersect.height(),
159                         window->bounds().y() - work_area_in_parent_.y());
160    if (shift > 0) {
161      gfx::Point origin(window->bounds().x(), window->bounds().y() - shift);
162      SetChildBounds(window, gfx::Rect(origin, window->bounds().size()));
163    }
164  } else if (toplevel_window_state->HasRestoreBounds()) {
165    // Keyboard hidden, restore original bounds if they exist.
166    toplevel_window_state->SetAndClearRestoreBounds();
167  }
168}
169
170//////////////////////////////////////////////////////////////////////////////
171// WorkspaceLayoutManager, ash::ShellObserver implementation:
172
173void WorkspaceLayoutManager::OnDisplayWorkAreaInsetsChanged() {
174  const gfx::Rect work_area(ScreenUtil::ConvertRectFromScreen(
175      window_,
176      Shell::GetScreen()->GetDisplayNearestWindow(window_).work_area()));
177  if (work_area != work_area_in_parent_) {
178    const wm::WMEvent event(wm::WM_EVENT_WORKAREA_BOUNDS_CHANGED);
179    AdjustAllWindowsBoundsForWorkAreaChange(&event);
180  }
181  if (backdrop_delegate_)
182    backdrop_delegate_->OnDisplayWorkAreaInsetsChanged();
183}
184
185//////////////////////////////////////////////////////////////////////////////
186// WorkspaceLayoutManager, aura::WindowObserver implementation:
187
188void WorkspaceLayoutManager::OnWindowHierarchyChanged(
189    const WindowObserver::HierarchyChangeParams& params) {
190  if (!wm::GetWindowState(params.target)->IsActive())
191    return;
192  // If the window is already tracked by the workspace this update would be
193  // redundant as the fullscreen and shelf state would have been handled in
194  // OnWindowAddedToLayout.
195  if (windows_.find(params.target) != windows_.end())
196    return;
197
198  // If the active window has moved to this root window then update the
199  // fullscreen state.
200  // TODO(flackr): Track the active window leaving this root window and update
201  // the fullscreen state accordingly.
202  if (params.new_parent && params.new_parent->GetRootWindow() == root_window_) {
203    UpdateFullscreenState();
204    UpdateShelfVisibility();
205  }
206}
207
208void WorkspaceLayoutManager::OnWindowPropertyChanged(Window* window,
209                                                     const void* key,
210                                                     intptr_t old) {
211  if (key == aura::client::kAlwaysOnTopKey &&
212      window->GetProperty(aura::client::kAlwaysOnTopKey)) {
213    GetRootWindowController(window->GetRootWindow())->
214        always_on_top_controller()->GetContainer(window)->AddChild(window);
215  }
216}
217
218void WorkspaceLayoutManager::OnWindowStackingChanged(aura::Window* window) {
219  UpdateShelfVisibility();
220  UpdateFullscreenState();
221  if (backdrop_delegate_)
222    backdrop_delegate_->OnWindowStackingChanged(window);
223}
224
225void WorkspaceLayoutManager::OnWindowDestroying(aura::Window* window) {
226  if (root_window_ == window) {
227    root_window_->RemoveObserver(this);
228    root_window_ = NULL;
229  }
230}
231
232void WorkspaceLayoutManager::OnWindowBoundsChanged(aura::Window* window,
233                                              const gfx::Rect& old_bounds,
234                                              const gfx::Rect& new_bounds) {
235  if (root_window_ == window) {
236    const wm::WMEvent wm_event(wm::WM_EVENT_DISPLAY_BOUNDS_CHANGED);
237    AdjustAllWindowsBoundsForWorkAreaChange(&wm_event);
238  }
239}
240
241//////////////////////////////////////////////////////////////////////////////
242// WorkspaceLayoutManager,
243// aura::client::ActivationChangeObserver implementation:
244
245void WorkspaceLayoutManager::OnWindowActivated(aura::Window* gained_active,
246                                               aura::Window* lost_active) {
247  wm::WindowState* window_state = wm::GetWindowState(gained_active);
248  if (window_state && window_state->IsMinimized() &&
249      !gained_active->IsVisible()) {
250    window_state->Unminimize();
251    DCHECK(!window_state->IsMinimized());
252  }
253  UpdateFullscreenState();
254  UpdateShelfVisibility();
255}
256
257//////////////////////////////////////////////////////////////////////////////
258// WorkspaceLayoutManager, wm::WindowStateObserver implementation:
259
260void WorkspaceLayoutManager::OnPostWindowStateTypeChange(
261    wm::WindowState* window_state,
262    wm::WindowStateType old_type) {
263
264  // Notify observers that fullscreen state may be changing.
265  if (window_state->IsFullscreen() ||
266      old_type == wm::WINDOW_STATE_TYPE_FULLSCREEN) {
267    UpdateFullscreenState();
268  }
269
270  UpdateShelfVisibility();
271  if (backdrop_delegate_)
272    backdrop_delegate_->OnPostWindowStateTypeChange(window_state, old_type);
273}
274
275//////////////////////////////////////////////////////////////////////////////
276// WorkspaceLayoutManager, private:
277
278void WorkspaceLayoutManager::AdjustAllWindowsBoundsForWorkAreaChange(
279    const wm::WMEvent* event) {
280  DCHECK(event->type() == wm::WM_EVENT_DISPLAY_BOUNDS_CHANGED ||
281         event->type() == wm::WM_EVENT_WORKAREA_BOUNDS_CHANGED);
282
283  work_area_in_parent_ = ScreenUtil::ConvertRectFromScreen(
284      window_,
285      Shell::GetScreen()->GetDisplayNearestWindow(window_).work_area());
286
287  // Don't do any adjustments of the insets while we are in screen locked mode.
288  // This would happen if the launcher was auto hidden before the login screen
289  // was shown and then gets shown when the login screen gets presented.
290  if (event->type() == wm::WM_EVENT_WORKAREA_BOUNDS_CHANGED &&
291      Shell::GetInstance()->session_state_delegate()->IsScreenLocked())
292    return;
293
294  // If a user plugs an external display into a laptop running Aura the
295  // display size will change.  Maximized windows need to resize to match.
296  // We also do this when developers running Aura on a desktop manually resize
297  // the host window.
298  // We also need to do this when the work area insets changes.
299  for (WindowSet::const_iterator it = windows_.begin();
300       it != windows_.end();
301       ++it) {
302    wm::GetWindowState(*it)->OnWMEvent(event);
303  }
304}
305
306void WorkspaceLayoutManager::UpdateShelfVisibility() {
307  if (shelf_)
308    shelf_->UpdateVisibilityState();
309}
310
311void WorkspaceLayoutManager::UpdateFullscreenState() {
312  // TODO(flackr): The fullscreen state is currently tracked per workspace
313  // but the shell notification implies a per root window state. Currently
314  // only windows in the default workspace container will go fullscreen but
315  // this should really be tracked by the RootWindowController since
316  // technically any container could get a fullscreen window.
317  if (!shelf_)
318    return;
319  bool is_fullscreen = GetRootWindowController(
320      window_->GetRootWindow())->GetWindowForFullscreenMode() != NULL;
321  if (is_fullscreen != is_fullscreen_) {
322    ash::Shell::GetInstance()->NotifyFullscreenStateChange(
323        is_fullscreen, window_->GetRootWindow());
324    is_fullscreen_ = is_fullscreen;
325  }
326}
327
328}  // namespace ash
329