thread.h revision 116680a4aac90f2aa7413d9095a592090648e557
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef BASE_THREADING_THREAD_H_
6#define BASE_THREADING_THREAD_H_
7
8#include <string>
9
10#include "base/base_export.h"
11#include "base/callback.h"
12#include "base/memory/scoped_ptr.h"
13#include "base/message_loop/message_loop.h"
14#include "base/message_loop/message_loop_proxy.h"
15#include "base/message_loop/timer_slack.h"
16#include "base/threading/platform_thread.h"
17
18namespace base {
19
20class MessagePump;
21
22// A simple thread abstraction that establishes a MessageLoop on a new thread.
23// The consumer uses the MessageLoop of the thread to cause code to execute on
24// the thread.  When this object is destroyed the thread is terminated.  All
25// pending tasks queued on the thread's message loop will run to completion
26// before the thread is terminated.
27//
28// WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS!  See ~Thread().
29//
30// After the thread is stopped, the destruction sequence is:
31//
32//  (1) Thread::CleanUp()
33//  (2) MessageLoop::~MessageLoop
34//  (3.b)    MessageLoop::DestructionObserver::WillDestroyCurrentMessageLoop
35class BASE_EXPORT Thread : PlatformThread::Delegate {
36 public:
37  struct BASE_EXPORT Options {
38    typedef Callback<scoped_ptr<MessagePump>()> MessagePumpFactory;
39
40    Options();
41    Options(MessageLoop::Type type, size_t size);
42    ~Options();
43
44    // Specifies the type of message loop that will be allocated on the thread.
45    // This is ignored if message_pump_factory.is_null() is false.
46    MessageLoop::Type message_loop_type;
47
48    // Specify timer slack for thread message loop.
49    TimerSlack timer_slack;
50
51    // Used to create the MessagePump for the MessageLoop. The callback is Run()
52    // on the thread. If message_pump_factory.is_null(), then a MessagePump
53    // appropriate for |message_loop_type| is created. Setting this forces the
54    // MessageLoop::Type to TYPE_CUSTOM.
55    MessagePumpFactory message_pump_factory;
56
57    // Specifies the maximum stack size that the thread is allowed to use.
58    // This does not necessarily correspond to the thread's initial stack size.
59    // A value of 0 indicates that the default maximum should be used.
60    size_t stack_size;
61  };
62
63  // Constructor.
64  // name is a display string to identify the thread.
65  explicit Thread(const std::string& name);
66
67  // Destroys the thread, stopping it if necessary.
68  //
69  // NOTE: ALL SUBCLASSES OF Thread MUST CALL Stop() IN THEIR DESTRUCTORS (or
70  // guarantee Stop() is explicitly called before the subclass is destroyed).
71  // This is required to avoid a data race between the destructor modifying the
72  // vtable, and the thread's ThreadMain calling the virtual method Run().  It
73  // also ensures that the CleanUp() virtual method is called on the subclass
74  // before it is destructed.
75  virtual ~Thread();
76
77#if defined(OS_WIN)
78  // Causes the thread to initialize COM.  This must be called before calling
79  // Start() or StartWithOptions().  If |use_mta| is false, the thread is also
80  // started with a TYPE_UI message loop.  It is an error to call
81  // init_com_with_mta(false) and then StartWithOptions() with any message loop
82  // type other than TYPE_UI.
83  void init_com_with_mta(bool use_mta) {
84    DCHECK(!started_);
85    com_status_ = use_mta ? MTA : STA;
86  }
87#endif
88
89  // Starts the thread.  Returns true if the thread was successfully started;
90  // otherwise, returns false.  Upon successful return, the message_loop()
91  // getter will return non-null.
92  //
93  // Note: This function can't be called on Windows with the loader lock held;
94  // i.e. during a DllMain, global object construction or destruction, atexit()
95  // callback.
96  bool Start();
97
98  // Starts the thread. Behaves exactly like Start in addition to allow to
99  // override the default options.
100  //
101  // Note: This function can't be called on Windows with the loader lock held;
102  // i.e. during a DllMain, global object construction or destruction, atexit()
103  // callback.
104  bool StartWithOptions(const Options& options);
105
106  // Signals the thread to exit and returns once the thread has exited.  After
107  // this method returns, the Thread object is completely reset and may be used
108  // as if it were newly constructed (i.e., Start may be called again).
109  //
110  // Stop may be called multiple times and is simply ignored if the thread is
111  // already stopped.
112  //
113  // NOTE: If you are a consumer of Thread, it is not necessary to call this
114  // before deleting your Thread objects, as the destructor will do it.
115  // IF YOU ARE A SUBCLASS OF Thread, YOU MUST CALL THIS IN YOUR DESTRUCTOR.
116  void Stop();
117
118  // Signals the thread to exit in the near future.
119  //
120  // WARNING: This function is not meant to be commonly used. Use at your own
121  // risk. Calling this function will cause message_loop() to become invalid in
122  // the near future. This function was created to workaround a specific
123  // deadlock on Windows with printer worker thread. In any other case, Stop()
124  // should be used.
125  //
126  // StopSoon should not be called multiple times as it is risky to do so. It
127  // could cause a timing issue in message_loop() access. Call Stop() to reset
128  // the thread object once it is known that the thread has quit.
129  void StopSoon();
130
131  // Returns the message loop for this thread.  Use the MessageLoop's
132  // PostTask methods to execute code on the thread.  This only returns
133  // non-null after a successful call to Start.  After Stop has been called,
134  // this will return NULL.
135  //
136  // NOTE: You must not call this MessageLoop's Quit method directly.  Use
137  // the Thread's Stop method instead.
138  //
139  MessageLoop* message_loop() const { return message_loop_; }
140
141  // Returns a MessageLoopProxy for this thread. Use the MessageLoopProxy's
142  // PostTask methods to execute code on the thread. Returns NULL if the thread
143  // is not running (e.g. before Start or after Stop have been called). Callers
144  // can hold on to this even after the thread is gone; in this situation,
145  // attempts to PostTask() will fail.
146  //
147  // Note: This method is deprecated. Callers should call task_runner() instead
148  // and use the TaskRunner interfaces for safely interfacing with the Thread.
149  scoped_refptr<MessageLoopProxy> message_loop_proxy() const {
150    return message_loop_ ? message_loop_->message_loop_proxy() : NULL;
151  }
152
153  // Returns a TaskRunner for this thread. Use the TaskRunner's PostTask
154  // methods to execute code on the thread. Returns NULL if the thread is not
155  // running (e.g. before Start or after Stop have been called). Callers can
156  // hold on to this even after the thread is gone; in this situation, attempts
157  // to PostTask() will fail.
158  scoped_refptr<SingleThreadTaskRunner> task_runner() const {
159    return message_loop_proxy();
160  }
161
162  // Returns the name of this thread (for display in debugger too).
163  const std::string& thread_name() const { return name_; }
164
165  // The native thread handle.
166  PlatformThreadHandle thread_handle() { return thread_; }
167
168  // The thread ID.
169  PlatformThreadId thread_id() const { return thread_id_; }
170
171  // Returns true if the thread has been started, and not yet stopped.
172  bool IsRunning() const;
173
174  // Sets the thread priority. The thread must already be started.
175  void SetPriority(ThreadPriority priority);
176
177 protected:
178  // Called just prior to starting the message loop
179  virtual void Init() {}
180
181  // Called to start the message loop
182  virtual void Run(MessageLoop* message_loop);
183
184  // Called just after the message loop ends
185  virtual void CleanUp() {}
186
187  static void SetThreadWasQuitProperly(bool flag);
188  static bool GetThreadWasQuitProperly();
189
190  void set_message_loop(MessageLoop* message_loop) {
191    message_loop_ = message_loop;
192  }
193
194 private:
195#if defined(OS_WIN)
196  enum ComStatus {
197    NONE,
198    STA,
199    MTA,
200  };
201#endif
202
203  // PlatformThread::Delegate methods:
204  virtual void ThreadMain() OVERRIDE;
205
206#if defined(OS_WIN)
207  // Whether this thread needs to initialize COM, and if so, in what mode.
208  ComStatus com_status_;
209#endif
210
211  // Whether we successfully started the thread.
212  bool started_;
213
214  // If true, we're in the middle of stopping, and shouldn't access
215  // |message_loop_|. It may non-NULL and invalid.
216  bool stopping_;
217
218  // True while inside of Run().
219  bool running_;
220
221  // Used to pass data to ThreadMain.
222  struct StartupData;
223  StartupData* startup_data_;
224
225  // The thread's handle.
226  PlatformThreadHandle thread_;
227
228  // The thread's message loop.  Valid only while the thread is alive.  Set
229  // by the created thread.
230  MessageLoop* message_loop_;
231
232  // Our thread's ID.
233  PlatformThreadId thread_id_;
234
235  // The name of the thread.  Used for debugging purposes.
236  std::string name_;
237
238  friend void ThreadQuitHelper();
239
240  DISALLOW_COPY_AND_ASSIGN(Thread);
241};
242
243}  // namespace base
244
245#endif  // BASE_THREADING_THREAD_H_
246