delegated_renderer_layer.cc revision 3551c9c881056c480085172ff9840cab31610854
1// Copyright 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "cc/layers/delegated_renderer_layer.h"
6
7#include "cc/layers/delegated_renderer_layer_client.h"
8#include "cc/layers/delegated_renderer_layer_impl.h"
9#include "cc/output/delegated_frame_data.h"
10
11namespace cc {
12
13scoped_refptr<DelegatedRendererLayer> DelegatedRendererLayer::Create(
14    DelegatedRendererLayerClient* client) {
15  return scoped_refptr<DelegatedRendererLayer>(
16      new DelegatedRendererLayer(client));
17}
18
19DelegatedRendererLayer::DelegatedRendererLayer(
20    DelegatedRendererLayerClient* client)
21    : Layer(),
22    client_(client) {}
23
24DelegatedRendererLayer::~DelegatedRendererLayer() {}
25
26scoped_ptr<LayerImpl> DelegatedRendererLayer::CreateLayerImpl(
27    LayerTreeImpl* tree_impl) {
28  return DelegatedRendererLayerImpl::Create(
29      tree_impl, layer_id_).PassAs<LayerImpl>();
30}
31
32bool DelegatedRendererLayer::DrawsContent() const {
33  return Layer::DrawsContent() && !frame_size_.IsEmpty();
34}
35
36void DelegatedRendererLayer::PushPropertiesTo(LayerImpl* impl) {
37  Layer::PushPropertiesTo(impl);
38
39  DelegatedRendererLayerImpl* delegated_impl =
40      static_cast<DelegatedRendererLayerImpl*>(impl);
41
42  delegated_impl->SetDisplaySize(display_size_);
43
44  if (frame_data_)
45    delegated_impl->SetFrameData(frame_data_.Pass(), damage_in_frame_);
46  frame_data_.reset();
47  damage_in_frame_ = gfx::RectF();
48
49  delegated_impl->CollectUnusedResources(
50      &unused_resources_for_child_compositor_);
51
52  if (client_)
53    client_->DidCommitFrameData();
54
55  // TODO(danakj): TakeUnusedResourcesForChildCompositor requires a push
56  // properties to happen in order to collect unused resources returned
57  // from the parent compositor. crbug.com/259090
58  needs_push_properties_ = true;
59}
60
61void DelegatedRendererLayer::SetDisplaySize(gfx::Size size) {
62  if (display_size_ == size)
63    return;
64  display_size_ = size;
65  SetNeedsCommit();
66}
67
68void DelegatedRendererLayer::SetFrameData(
69    scoped_ptr<DelegatedFrameData> new_frame_data) {
70  if (frame_data_) {
71    // Copy the resources from the last provided frame into the unused resources
72    // list, as the new frame will provide its own resources.
73    TransferableResource::ReturnResources(
74        frame_data_->resource_list,
75        &unused_resources_for_child_compositor_);
76  }
77  frame_data_ = new_frame_data.Pass();
78  if (!frame_data_->render_pass_list.empty()) {
79    RenderPass* root_pass = frame_data_->render_pass_list.back();
80    damage_in_frame_.Union(root_pass->damage_rect);
81    frame_size_ = root_pass->output_rect.size();
82  } else {
83    frame_size_ = gfx::Size();
84  }
85  SetNeedsCommit();
86}
87
88void DelegatedRendererLayer::TakeUnusedResourcesForChildCompositor(
89    ReturnedResourceArray* array) {
90  DCHECK(array->empty());
91  array->clear();
92
93  array->swap(unused_resources_for_child_compositor_);
94}
95
96bool DelegatedRendererLayer::BlocksPendingCommit() const {
97  // The active frame needs to be replaced and resources returned before the
98  // commit is called complete. This is true even whenever there may be
99  // resources to return, regardless of if the layer will draw in its new
100  // state.
101  return true;
102}
103
104}  // namespace cc
105