heads_up_display_layer_impl.cc revision 03b57e008b61dfcb1fbad3aea950ae0e001748b0
1// Copyright 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "cc/layers/heads_up_display_layer_impl.h" 6 7#include <algorithm> 8#include <vector> 9 10#include "base/debug/trace_event.h" 11#include "base/debug/trace_event_argument.h" 12#include "base/strings/stringprintf.h" 13#include "cc/debug/debug_colors.h" 14#include "cc/debug/frame_rate_counter.h" 15#include "cc/debug/paint_time_counter.h" 16#include "cc/output/begin_frame_args.h" 17#include "cc/output/renderer.h" 18#include "cc/quads/texture_draw_quad.h" 19#include "cc/resources/memory_history.h" 20#include "cc/trees/layer_tree_impl.h" 21#include "skia/ext/platform_canvas.h" 22#include "third_party/khronos/GLES2/gl2.h" 23#include "third_party/khronos/GLES2/gl2ext.h" 24#include "third_party/skia/include/core/SkBitmap.h" 25#include "third_party/skia/include/core/SkPaint.h" 26#include "third_party/skia/include/core/SkTypeface.h" 27#include "third_party/skia/include/effects/SkColorMatrixFilter.h" 28#include "ui/gfx/point.h" 29#include "ui/gfx/size.h" 30 31namespace cc { 32 33static inline SkPaint CreatePaint() { 34 SkPaint paint; 35#if (SK_R32_SHIFT || SK_B32_SHIFT != 16) 36 // The SkCanvas is in RGBA but the shader is expecting BGRA, so we need to 37 // swizzle our colors when drawing to the SkCanvas. 38 SkColorMatrix swizzle_matrix; 39 for (int i = 0; i < 20; ++i) 40 swizzle_matrix.fMat[i] = 0; 41 swizzle_matrix.fMat[0 + 5 * 2] = 1; 42 swizzle_matrix.fMat[1 + 5 * 1] = 1; 43 swizzle_matrix.fMat[2 + 5 * 0] = 1; 44 swizzle_matrix.fMat[3 + 5 * 3] = 1; 45 46 skia::RefPtr<SkColorMatrixFilter> filter = 47 skia::AdoptRef(SkColorMatrixFilter::Create(swizzle_matrix)); 48 paint.setColorFilter(filter.get()); 49#endif 50 return paint; 51} 52 53HeadsUpDisplayLayerImpl::Graph::Graph(double indicator_value, 54 double start_upper_bound) 55 : value(0.0), 56 min(0.0), 57 max(0.0), 58 current_upper_bound(start_upper_bound), 59 default_upper_bound(start_upper_bound), 60 indicator(indicator_value) {} 61 62double HeadsUpDisplayLayerImpl::Graph::UpdateUpperBound() { 63 double target_upper_bound = std::max(max, default_upper_bound); 64 current_upper_bound += (target_upper_bound - current_upper_bound) * 0.5; 65 return current_upper_bound; 66} 67 68HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(LayerTreeImpl* tree_impl, 69 int id) 70 : LayerImpl(tree_impl, id), 71 typeface_(skia::AdoptRef( 72 SkTypeface::CreateFromName("monospace", SkTypeface::kBold))), 73 fps_graph_(60.0, 80.0), 74 paint_time_graph_(16.0, 48.0), 75 fade_step_(0) {} 76 77HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl() {} 78 79scoped_ptr<LayerImpl> HeadsUpDisplayLayerImpl::CreateLayerImpl( 80 LayerTreeImpl* tree_impl) { 81 return HeadsUpDisplayLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>(); 82} 83 84bool HeadsUpDisplayLayerImpl::WillDraw(DrawMode draw_mode, 85 ResourceProvider* resource_provider) { 86 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) 87 return false; 88 89 if (!hud_resource_) 90 hud_resource_ = ScopedResource::Create(resource_provider); 91 92 // TODO(danakj): The HUD could swap between two textures instead of creating a 93 // texture every frame in ubercompositor. 94 if (hud_resource_->size() != content_bounds() || 95 (hud_resource_->id() && 96 resource_provider->InUseByConsumer(hud_resource_->id()))) { 97 hud_resource_->Free(); 98 } 99 100 if (!hud_resource_->id()) { 101 hud_resource_->Allocate( 102 content_bounds(), ResourceProvider::TextureHintImmutable, RGBA_8888); 103 } 104 105 return LayerImpl::WillDraw(draw_mode, resource_provider); 106} 107 108void HeadsUpDisplayLayerImpl::AppendQuads( 109 RenderPass* render_pass, 110 const OcclusionTracker<LayerImpl>& occlusion_tracker, 111 AppendQuadsData* append_quads_data) { 112 if (!hud_resource_->id()) 113 return; 114 115 SharedQuadState* shared_quad_state = 116 render_pass->CreateAndAppendSharedQuadState(); 117 PopulateSharedQuadState(shared_quad_state); 118 119 gfx::Rect quad_rect(content_bounds()); 120 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); 121 gfx::Rect visible_quad_rect(quad_rect); 122 bool premultiplied_alpha = true; 123 gfx::PointF uv_top_left(0.f, 0.f); 124 gfx::PointF uv_bottom_right(1.f, 1.f); 125 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; 126 bool flipped = false; 127 TextureDrawQuad* quad = 128 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); 129 quad->SetNew(shared_quad_state, 130 quad_rect, 131 opaque_rect, 132 visible_quad_rect, 133 hud_resource_->id(), 134 premultiplied_alpha, 135 uv_top_left, 136 uv_bottom_right, 137 SK_ColorTRANSPARENT, 138 vertex_opacity, 139 flipped); 140} 141 142void HeadsUpDisplayLayerImpl::UpdateHudTexture( 143 DrawMode draw_mode, 144 ResourceProvider* resource_provider) { 145 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !hud_resource_->id()) 146 return; 147 148 SkISize canvas_size; 149 if (hud_canvas_) 150 canvas_size = hud_canvas_->getDeviceSize(); 151 else 152 canvas_size.set(0, 0); 153 154 if (canvas_size.width() != content_bounds().width() || 155 canvas_size.height() != content_bounds().height() || !hud_canvas_) { 156 TRACE_EVENT0("cc", "ResizeHudCanvas"); 157 bool opaque = false; 158 hud_canvas_ = make_scoped_ptr(skia::CreateBitmapCanvas( 159 content_bounds().width(), content_bounds().height(), opaque)); 160 } 161 162 UpdateHudContents(); 163 164 { 165 TRACE_EVENT0("cc", "DrawHudContents"); 166 hud_canvas_->clear(SkColorSetARGB(0, 0, 0, 0)); 167 hud_canvas_->save(); 168 hud_canvas_->scale(contents_scale_x(), contents_scale_y()); 169 170 DrawHudContents(hud_canvas_.get()); 171 172 hud_canvas_->restore(); 173 } 174 175 TRACE_EVENT0("cc", "UploadHudTexture"); 176 SkImageInfo info; 177 size_t row_bytes = 0; 178 const void* pixels = hud_canvas_->peekPixels(&info, &row_bytes); 179 DCHECK(pixels); 180 gfx::Rect content_rect(content_bounds()); 181 DCHECK(info.colorType() == kN32_SkColorType); 182 resource_provider->SetPixels(hud_resource_->id(), 183 static_cast<const uint8_t*>(pixels), 184 content_rect, 185 content_rect, 186 gfx::Vector2d()); 187} 188 189void HeadsUpDisplayLayerImpl::ReleaseResources() { hud_resource_.reset(); } 190 191void HeadsUpDisplayLayerImpl::UpdateHudContents() { 192 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); 193 194 // Don't update numbers every frame so text is readable. 195 base::TimeTicks now = layer_tree_impl()->CurrentBeginFrameArgs().frame_time; 196 if (base::TimeDelta(now - time_of_last_graph_update_).InSecondsF() > 0.25f) { 197 time_of_last_graph_update_ = now; 198 199 if (debug_state.show_fps_counter) { 200 FrameRateCounter* fps_counter = layer_tree_impl()->frame_rate_counter(); 201 fps_graph_.value = fps_counter->GetAverageFPS(); 202 fps_counter->GetMinAndMaxFPS(&fps_graph_.min, &fps_graph_.max); 203 } 204 205 if (debug_state.continuous_painting) { 206 PaintTimeCounter* paint_time_counter = 207 layer_tree_impl()->paint_time_counter(); 208 base::TimeDelta latest, min, max; 209 210 if (paint_time_counter->End()) 211 latest = **paint_time_counter->End(); 212 paint_time_counter->GetMinAndMaxPaintTime(&min, &max); 213 214 paint_time_graph_.value = latest.InMillisecondsF(); 215 paint_time_graph_.min = min.InMillisecondsF(); 216 paint_time_graph_.max = max.InMillisecondsF(); 217 } 218 219 if (debug_state.ShowMemoryStats()) { 220 MemoryHistory* memory_history = layer_tree_impl()->memory_history(); 221 if (memory_history->End()) 222 memory_entry_ = **memory_history->End(); 223 else 224 memory_entry_ = MemoryHistory::Entry(); 225 } 226 } 227 228 fps_graph_.UpdateUpperBound(); 229 paint_time_graph_.UpdateUpperBound(); 230} 231 232void HeadsUpDisplayLayerImpl::DrawHudContents(SkCanvas* canvas) { 233 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); 234 235 if (debug_state.ShowHudRects()) { 236 DrawDebugRects(canvas, layer_tree_impl()->debug_rect_history()); 237 if (IsAnimatingHUDContents()) { 238 layer_tree_impl()->SetNeedsRedraw(); 239 } 240 } 241 242 SkRect area = SkRect::MakeEmpty(); 243 if (debug_state.continuous_painting) { 244 area = DrawPaintTimeDisplay( 245 canvas, layer_tree_impl()->paint_time_counter(), 0, 0); 246 } else if (debug_state.show_fps_counter) { 247 // Don't show the FPS display when continuous painting is enabled, because 248 // it would show misleading numbers. 249 area = 250 DrawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0); 251 } 252 253 if (debug_state.ShowMemoryStats()) 254 DrawMemoryDisplay(canvas, 0, area.bottom(), SkMaxScalar(area.width(), 150)); 255} 256 257void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, 258 SkPaint* paint, 259 const std::string& text, 260 SkPaint::Align align, 261 int size, 262 int x, 263 int y) const { 264 const bool anti_alias = paint->isAntiAlias(); 265 paint->setAntiAlias(true); 266 267 paint->setTextSize(size); 268 paint->setTextAlign(align); 269 paint->setTypeface(typeface_.get()); 270 canvas->drawText(text.c_str(), text.length(), x, y, *paint); 271 272 paint->setAntiAlias(anti_alias); 273} 274 275void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, 276 SkPaint* paint, 277 const std::string& text, 278 SkPaint::Align align, 279 int size, 280 const SkPoint& pos) const { 281 DrawText(canvas, paint, text, align, size, pos.x(), pos.y()); 282} 283 284void HeadsUpDisplayLayerImpl::DrawGraphBackground(SkCanvas* canvas, 285 SkPaint* paint, 286 const SkRect& bounds) const { 287 paint->setColor(DebugColors::HUDBackgroundColor()); 288 canvas->drawRect(bounds, *paint); 289} 290 291void HeadsUpDisplayLayerImpl::DrawGraphLines(SkCanvas* canvas, 292 SkPaint* paint, 293 const SkRect& bounds, 294 const Graph& graph) const { 295 // Draw top and bottom line. 296 paint->setColor(DebugColors::HUDSeparatorLineColor()); 297 canvas->drawLine(bounds.left(), 298 bounds.top() - 1, 299 bounds.right(), 300 bounds.top() - 1, 301 *paint); 302 canvas->drawLine( 303 bounds.left(), bounds.bottom(), bounds.right(), bounds.bottom(), *paint); 304 305 // Draw indicator line (additive blend mode to increase contrast when drawn on 306 // top of graph). 307 paint->setColor(DebugColors::HUDIndicatorLineColor()); 308 paint->setXfermodeMode(SkXfermode::kPlus_Mode); 309 const double indicator_top = 310 bounds.height() * (1.0 - graph.indicator / graph.current_upper_bound) - 311 1.0; 312 canvas->drawLine(bounds.left(), 313 bounds.top() + indicator_top, 314 bounds.right(), 315 bounds.top() + indicator_top, 316 *paint); 317 paint->setXfermode(NULL); 318} 319 320SkRect HeadsUpDisplayLayerImpl::DrawFPSDisplay( 321 SkCanvas* canvas, 322 const FrameRateCounter* fps_counter, 323 int right, 324 int top) const { 325 const int kPadding = 4; 326 const int kGap = 6; 327 328 const int kFontHeight = 15; 329 330 const int kGraphWidth = fps_counter->time_stamp_history_size() - 2; 331 const int kGraphHeight = 40; 332 333 const int kHistogramWidth = 37; 334 335 int width = kGraphWidth + kHistogramWidth + 4 * kPadding; 336 int height = kFontHeight + kGraphHeight + 4 * kPadding + 2; 337 int left = bounds().width() - width - right; 338 SkRect area = SkRect::MakeXYWH(left, top, width, height); 339 340 SkPaint paint = CreatePaint(); 341 DrawGraphBackground(canvas, &paint, area); 342 343 SkRect text_bounds = 344 SkRect::MakeXYWH(left + kPadding, 345 top + kPadding, 346 kGraphWidth + kHistogramWidth + kGap + 2, 347 kFontHeight); 348 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding, 349 text_bounds.bottom() + 2 * kPadding, 350 kGraphWidth, 351 kGraphHeight); 352 SkRect histogram_bounds = SkRect::MakeXYWH(graph_bounds.right() + kGap, 353 graph_bounds.top(), 354 kHistogramWidth, 355 kGraphHeight); 356 357 const std::string value_text = 358 base::StringPrintf("FPS:%5.1f", fps_graph_.value); 359 const std::string min_max_text = 360 base::StringPrintf("%.0f-%.0f", fps_graph_.min, fps_graph_.max); 361 362 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); 363 DrawText(canvas, 364 &paint, 365 value_text, 366 SkPaint::kLeft_Align, 367 kFontHeight, 368 text_bounds.left(), 369 text_bounds.bottom()); 370 DrawText(canvas, 371 &paint, 372 min_max_text, 373 SkPaint::kRight_Align, 374 kFontHeight, 375 text_bounds.right(), 376 text_bounds.bottom()); 377 378 DrawGraphLines(canvas, &paint, graph_bounds, fps_graph_); 379 380 // Collect graph and histogram data. 381 SkPath path; 382 383 const int kHistogramSize = 20; 384 double histogram[kHistogramSize] = { 1.0 }; 385 double max_bucket_value = 1.0; 386 387 for (FrameRateCounter::RingBufferType::Iterator it = --fps_counter->end(); it; 388 --it) { 389 base::TimeDelta delta = fps_counter->RecentFrameInterval(it.index() + 1); 390 391 // Skip this particular instantaneous frame rate if it is not likely to have 392 // been valid. 393 if (!fps_counter->IsBadFrameInterval(delta)) { 394 double fps = 1.0 / delta.InSecondsF(); 395 396 // Clamp the FPS to the range we want to plot visually. 397 double p = fps / fps_graph_.current_upper_bound; 398 if (p > 1.0) 399 p = 1.0; 400 401 // Plot this data point. 402 SkPoint cur = 403 SkPoint::Make(graph_bounds.left() + it.index(), 404 graph_bounds.bottom() - p * graph_bounds.height()); 405 if (path.isEmpty()) 406 path.moveTo(cur); 407 else 408 path.lineTo(cur); 409 410 // Use the fps value to find the right bucket in the histogram. 411 int bucket_index = floor(p * (kHistogramSize - 1)); 412 413 // Add the delta time to take the time spent at that fps rate into 414 // account. 415 histogram[bucket_index] += delta.InSecondsF(); 416 max_bucket_value = std::max(histogram[bucket_index], max_bucket_value); 417 } 418 } 419 420 // Draw FPS histogram. 421 paint.setColor(DebugColors::HUDSeparatorLineColor()); 422 canvas->drawLine(histogram_bounds.left() - 1, 423 histogram_bounds.top() - 1, 424 histogram_bounds.left() - 1, 425 histogram_bounds.bottom() + 1, 426 paint); 427 canvas->drawLine(histogram_bounds.right() + 1, 428 histogram_bounds.top() - 1, 429 histogram_bounds.right() + 1, 430 histogram_bounds.bottom() + 1, 431 paint); 432 433 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); 434 const double bar_height = histogram_bounds.height() / kHistogramSize; 435 436 for (int i = kHistogramSize - 1; i >= 0; --i) { 437 if (histogram[i] > 0) { 438 double bar_width = 439 histogram[i] / max_bucket_value * histogram_bounds.width(); 440 canvas->drawRect( 441 SkRect::MakeXYWH(histogram_bounds.left(), 442 histogram_bounds.bottom() - (i + 1) * bar_height, 443 bar_width, 444 1), 445 paint); 446 } 447 } 448 449 // Draw FPS graph. 450 paint.setAntiAlias(true); 451 paint.setStyle(SkPaint::kStroke_Style); 452 paint.setStrokeWidth(1); 453 canvas->drawPath(path, paint); 454 455 return area; 456} 457 458SkRect HeadsUpDisplayLayerImpl::DrawMemoryDisplay(SkCanvas* canvas, 459 int right, 460 int top, 461 int width) const { 462 if (!memory_entry_.bytes_total()) 463 return SkRect::MakeEmpty(); 464 465 const int kPadding = 4; 466 const int kFontHeight = 13; 467 468 const int height = 3 * kFontHeight + 4 * kPadding; 469 const int left = bounds().width() - width - right; 470 const SkRect area = SkRect::MakeXYWH(left, top, width, height); 471 472 const double megabyte = 1024.0 * 1024.0; 473 474 SkPaint paint = CreatePaint(); 475 DrawGraphBackground(canvas, &paint, area); 476 477 SkPoint title_pos = SkPoint::Make(left + kPadding, top + kFontHeight); 478 SkPoint stat1_pos = SkPoint::Make(left + width - kPadding - 1, 479 top + kPadding + 2 * kFontHeight); 480 SkPoint stat2_pos = SkPoint::Make(left + width - kPadding - 1, 481 top + 2 * kPadding + 3 * kFontHeight); 482 483 paint.setColor(DebugColors::MemoryDisplayTextColor()); 484 DrawText(canvas, 485 &paint, 486 "GPU memory", 487 SkPaint::kLeft_Align, 488 kFontHeight, 489 title_pos); 490 491 std::string text = 492 base::StringPrintf("%6.1f MB used", 493 (memory_entry_.bytes_unreleasable + 494 memory_entry_.bytes_allocated) / megabyte); 495 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat1_pos); 496 497 if (memory_entry_.bytes_over) { 498 paint.setColor(SK_ColorRED); 499 text = base::StringPrintf("%6.1f MB over", 500 memory_entry_.bytes_over / megabyte); 501 } else { 502 text = base::StringPrintf("%6.1f MB max ", 503 memory_entry_.total_budget_in_bytes / megabyte); 504 } 505 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat2_pos); 506 507 return area; 508} 509 510SkRect HeadsUpDisplayLayerImpl::DrawPaintTimeDisplay( 511 SkCanvas* canvas, 512 const PaintTimeCounter* paint_time_counter, 513 int right, 514 int top) const { 515 const int kPadding = 4; 516 const int kFontHeight = 15; 517 518 const int kGraphWidth = paint_time_counter->HistorySize(); 519 const int kGraphHeight = 40; 520 521 const int width = kGraphWidth + 2 * kPadding; 522 const int height = 523 kFontHeight + kGraphHeight + 4 * kPadding + 2 + kFontHeight + kPadding; 524 const int left = bounds().width() - width - right; 525 526 const SkRect area = SkRect::MakeXYWH(left, top, width, height); 527 528 SkPaint paint = CreatePaint(); 529 DrawGraphBackground(canvas, &paint, area); 530 531 SkRect text_bounds = SkRect::MakeXYWH( 532 left + kPadding, top + kPadding, kGraphWidth, kFontHeight); 533 SkRect text_bounds2 = SkRect::MakeXYWH(left + kPadding, 534 text_bounds.bottom() + kPadding, 535 kGraphWidth, 536 kFontHeight); 537 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding, 538 text_bounds2.bottom() + 2 * kPadding, 539 kGraphWidth, 540 kGraphHeight); 541 542 const std::string value_text = 543 base::StringPrintf("%.1f", paint_time_graph_.value); 544 const std::string min_max_text = base::StringPrintf( 545 "%.1f-%.1f", paint_time_graph_.min, paint_time_graph_.max); 546 547 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor()); 548 DrawText(canvas, 549 &paint, 550 "Page paint time (ms)", 551 SkPaint::kLeft_Align, 552 kFontHeight, 553 text_bounds.left(), 554 text_bounds.bottom()); 555 DrawText(canvas, 556 &paint, 557 value_text, 558 SkPaint::kLeft_Align, 559 kFontHeight, 560 text_bounds2.left(), 561 text_bounds2.bottom()); 562 DrawText(canvas, 563 &paint, 564 min_max_text, 565 SkPaint::kRight_Align, 566 kFontHeight, 567 text_bounds2.right(), 568 text_bounds2.bottom()); 569 570 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor()); 571 for (PaintTimeCounter::RingBufferType::Iterator it = 572 paint_time_counter->End(); 573 it; 574 --it) { 575 double pt = it->InMillisecondsF(); 576 577 if (pt == 0.0) 578 continue; 579 580 double p = pt / paint_time_graph_.current_upper_bound; 581 if (p > 1.0) 582 p = 1.0; 583 584 canvas->drawRect( 585 SkRect::MakeXYWH(graph_bounds.left() + it.index(), 586 graph_bounds.bottom() - p * graph_bounds.height(), 587 1, 588 p * graph_bounds.height()), 589 paint); 590 } 591 592 DrawGraphLines(canvas, &paint, graph_bounds, paint_time_graph_); 593 594 return area; 595} 596 597void HeadsUpDisplayLayerImpl::DrawDebugRect( 598 SkCanvas* canvas, 599 SkPaint* paint, 600 const DebugRect& rect, 601 SkColor stroke_color, 602 SkColor fill_color, 603 float stroke_width, 604 const std::string& label_text) const { 605 gfx::Rect debug_layer_rect = gfx::ScaleToEnclosingRect( 606 rect.rect, 1.0 / contents_scale_x(), 1.0 / contents_scale_y()); 607 SkIRect sk_rect = RectToSkIRect(debug_layer_rect); 608 paint->setColor(fill_color); 609 paint->setStyle(SkPaint::kFill_Style); 610 canvas->drawIRect(sk_rect, *paint); 611 612 paint->setColor(stroke_color); 613 paint->setStyle(SkPaint::kStroke_Style); 614 paint->setStrokeWidth(SkFloatToScalar(stroke_width)); 615 canvas->drawIRect(sk_rect, *paint); 616 617 if (label_text.length()) { 618 const int kFontHeight = 12; 619 const int kPadding = 3; 620 621 // The debug_layer_rect may be huge, and converting to a floating point may 622 // be lossy, so intersect with the HUD layer bounds first to prevent that. 623 gfx::Rect clip_rect = debug_layer_rect; 624 clip_rect.Intersect(gfx::Rect(content_bounds())); 625 SkRect sk_clip_rect = RectToSkRect(clip_rect); 626 627 canvas->save(); 628 canvas->clipRect(sk_clip_rect); 629 canvas->translate(sk_clip_rect.x(), sk_clip_rect.y()); 630 631 SkPaint label_paint = CreatePaint(); 632 label_paint.setTextSize(kFontHeight); 633 label_paint.setTypeface(typeface_.get()); 634 label_paint.setColor(stroke_color); 635 636 const SkScalar label_text_width = 637 label_paint.measureText(label_text.c_str(), label_text.length()); 638 canvas->drawRect(SkRect::MakeWH(label_text_width + 2 * kPadding, 639 kFontHeight + 2 * kPadding), 640 label_paint); 641 642 label_paint.setAntiAlias(true); 643 label_paint.setColor(SkColorSetARGB(255, 50, 50, 50)); 644 canvas->drawText(label_text.c_str(), 645 label_text.length(), 646 kPadding, 647 kFontHeight * 0.8f + kPadding, 648 label_paint); 649 650 canvas->restore(); 651 } 652} 653 654void HeadsUpDisplayLayerImpl::DrawDebugRects( 655 SkCanvas* canvas, 656 DebugRectHistory* debug_rect_history) { 657 SkPaint paint = CreatePaint(); 658 659 const std::vector<DebugRect>& debug_rects = debug_rect_history->debug_rects(); 660 std::vector<DebugRect> new_paint_rects; 661 662 for (size_t i = 0; i < debug_rects.size(); ++i) { 663 SkColor stroke_color = 0; 664 SkColor fill_color = 0; 665 float stroke_width = 0.f; 666 std::string label_text; 667 668 switch (debug_rects[i].type) { 669 case PAINT_RECT_TYPE: 670 new_paint_rects.push_back(debug_rects[i]); 671 continue; 672 case PROPERTY_CHANGED_RECT_TYPE: 673 stroke_color = DebugColors::PropertyChangedRectBorderColor(); 674 fill_color = DebugColors::PropertyChangedRectFillColor(); 675 stroke_width = DebugColors::PropertyChangedRectBorderWidth(); 676 break; 677 case SURFACE_DAMAGE_RECT_TYPE: 678 stroke_color = DebugColors::SurfaceDamageRectBorderColor(); 679 fill_color = DebugColors::SurfaceDamageRectFillColor(); 680 stroke_width = DebugColors::SurfaceDamageRectBorderWidth(); 681 break; 682 case REPLICA_SCREEN_SPACE_RECT_TYPE: 683 stroke_color = DebugColors::ScreenSpaceSurfaceReplicaRectBorderColor(); 684 fill_color = DebugColors::ScreenSpaceSurfaceReplicaRectFillColor(); 685 stroke_width = DebugColors::ScreenSpaceSurfaceReplicaRectBorderWidth(); 686 break; 687 case SCREEN_SPACE_RECT_TYPE: 688 stroke_color = DebugColors::ScreenSpaceLayerRectBorderColor(); 689 fill_color = DebugColors::ScreenSpaceLayerRectFillColor(); 690 stroke_width = DebugColors::ScreenSpaceLayerRectBorderWidth(); 691 break; 692 case OCCLUDING_RECT_TYPE: 693 stroke_color = DebugColors::OccludingRectBorderColor(); 694 fill_color = DebugColors::OccludingRectFillColor(); 695 stroke_width = DebugColors::OccludingRectBorderWidth(); 696 break; 697 case NONOCCLUDING_RECT_TYPE: 698 stroke_color = DebugColors::NonOccludingRectBorderColor(); 699 fill_color = DebugColors::NonOccludingRectFillColor(); 700 stroke_width = DebugColors::NonOccludingRectBorderWidth(); 701 break; 702 case TOUCH_EVENT_HANDLER_RECT_TYPE: 703 stroke_color = DebugColors::TouchEventHandlerRectBorderColor(); 704 fill_color = DebugColors::TouchEventHandlerRectFillColor(); 705 stroke_width = DebugColors::TouchEventHandlerRectBorderWidth(); 706 label_text = "touch event listener"; 707 break; 708 case WHEEL_EVENT_HANDLER_RECT_TYPE: 709 stroke_color = DebugColors::WheelEventHandlerRectBorderColor(); 710 fill_color = DebugColors::WheelEventHandlerRectFillColor(); 711 stroke_width = DebugColors::WheelEventHandlerRectBorderWidth(); 712 label_text = "mousewheel event listener"; 713 break; 714 case SCROLL_EVENT_HANDLER_RECT_TYPE: 715 stroke_color = DebugColors::ScrollEventHandlerRectBorderColor(); 716 fill_color = DebugColors::ScrollEventHandlerRectFillColor(); 717 stroke_width = DebugColors::ScrollEventHandlerRectBorderWidth(); 718 label_text = "scroll event listener"; 719 break; 720 case NON_FAST_SCROLLABLE_RECT_TYPE: 721 stroke_color = DebugColors::NonFastScrollableRectBorderColor(); 722 fill_color = DebugColors::NonFastScrollableRectFillColor(); 723 stroke_width = DebugColors::NonFastScrollableRectBorderWidth(); 724 label_text = "repaints on scroll"; 725 break; 726 case ANIMATION_BOUNDS_RECT_TYPE: 727 stroke_color = DebugColors::LayerAnimationBoundsBorderColor(); 728 fill_color = DebugColors::LayerAnimationBoundsFillColor(); 729 stroke_width = DebugColors::LayerAnimationBoundsBorderWidth(); 730 label_text = "animation bounds"; 731 break; 732 } 733 734 DrawDebugRect(canvas, 735 &paint, 736 debug_rects[i], 737 stroke_color, 738 fill_color, 739 stroke_width, 740 label_text); 741 } 742 743 if (new_paint_rects.size()) { 744 paint_rects_.swap(new_paint_rects); 745 fade_step_ = DebugColors::kFadeSteps; 746 } 747 if (fade_step_ > 0) { 748 fade_step_--; 749 for (size_t i = 0; i < paint_rects_.size(); ++i) { 750 DrawDebugRect(canvas, 751 &paint, 752 paint_rects_[i], 753 DebugColors::PaintRectBorderColor(fade_step_), 754 DebugColors::PaintRectFillColor(fade_step_), 755 DebugColors::PaintRectBorderWidth(), 756 ""); 757 } 758 } 759} 760 761const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const { 762 return "cc::HeadsUpDisplayLayerImpl"; 763} 764 765void HeadsUpDisplayLayerImpl::AsValueInto( 766 base::debug::TracedValue* dict) const { 767 LayerImpl::AsValueInto(dict); 768 dict->SetString("layer_name", "Heads Up Display Layer"); 769} 770 771} // namespace cc 772