heads_up_display_layer_impl.cc revision 116680a4aac90f2aa7413d9095a592090648e557
1// Copyright 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "cc/layers/heads_up_display_layer_impl.h" 6 7#include <algorithm> 8#include <vector> 9 10#include "base/strings/stringprintf.h" 11#include "cc/debug/debug_colors.h" 12#include "cc/debug/frame_rate_counter.h" 13#include "cc/debug/paint_time_counter.h" 14#include "cc/debug/traced_value.h" 15#include "cc/output/renderer.h" 16#include "cc/quads/texture_draw_quad.h" 17#include "cc/resources/memory_history.h" 18#include "cc/trees/layer_tree_impl.h" 19#include "skia/ext/platform_canvas.h" 20#include "third_party/khronos/GLES2/gl2.h" 21#include "third_party/khronos/GLES2/gl2ext.h" 22#include "third_party/skia/include/core/SkBitmap.h" 23#include "third_party/skia/include/core/SkPaint.h" 24#include "third_party/skia/include/core/SkTypeface.h" 25#include "third_party/skia/include/effects/SkColorMatrixFilter.h" 26#include "ui/gfx/point.h" 27#include "ui/gfx/size.h" 28 29namespace cc { 30 31static inline SkPaint CreatePaint() { 32 SkPaint paint; 33#if (SK_R32_SHIFT || SK_B32_SHIFT != 16) 34 // The SkCanvas is in RGBA but the shader is expecting BGRA, so we need to 35 // swizzle our colors when drawing to the SkCanvas. 36 SkColorMatrix swizzle_matrix; 37 for (int i = 0; i < 20; ++i) 38 swizzle_matrix.fMat[i] = 0; 39 swizzle_matrix.fMat[0 + 5 * 2] = 1; 40 swizzle_matrix.fMat[1 + 5 * 1] = 1; 41 swizzle_matrix.fMat[2 + 5 * 0] = 1; 42 swizzle_matrix.fMat[3 + 5 * 3] = 1; 43 44 skia::RefPtr<SkColorMatrixFilter> filter = 45 skia::AdoptRef(SkColorMatrixFilter::Create(swizzle_matrix)); 46 paint.setColorFilter(filter.get()); 47#endif 48 return paint; 49} 50 51HeadsUpDisplayLayerImpl::Graph::Graph(double indicator_value, 52 double start_upper_bound) 53 : value(0.0), 54 min(0.0), 55 max(0.0), 56 current_upper_bound(start_upper_bound), 57 default_upper_bound(start_upper_bound), 58 indicator(indicator_value) {} 59 60double HeadsUpDisplayLayerImpl::Graph::UpdateUpperBound() { 61 double target_upper_bound = std::max(max, default_upper_bound); 62 current_upper_bound += (target_upper_bound - current_upper_bound) * 0.5; 63 return current_upper_bound; 64} 65 66HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(LayerTreeImpl* tree_impl, 67 int id) 68 : LayerImpl(tree_impl, id), 69 typeface_(skia::AdoptRef( 70 SkTypeface::CreateFromName("monospace", SkTypeface::kBold))), 71 fps_graph_(60.0, 80.0), 72 paint_time_graph_(16.0, 48.0), 73 fade_step_(0) {} 74 75HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl() {} 76 77scoped_ptr<LayerImpl> HeadsUpDisplayLayerImpl::CreateLayerImpl( 78 LayerTreeImpl* tree_impl) { 79 return HeadsUpDisplayLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>(); 80} 81 82bool HeadsUpDisplayLayerImpl::WillDraw(DrawMode draw_mode, 83 ResourceProvider* resource_provider) { 84 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) 85 return false; 86 87 if (!hud_resource_) 88 hud_resource_ = ScopedResource::Create(resource_provider); 89 90 // TODO(danakj): The HUD could swap between two textures instead of creating a 91 // texture every frame in ubercompositor. 92 if (hud_resource_->size() != content_bounds() || 93 (hud_resource_->id() && 94 resource_provider->InUseByConsumer(hud_resource_->id()))) { 95 hud_resource_->Free(); 96 } 97 98 if (!hud_resource_->id()) { 99 hud_resource_->Allocate(content_bounds(), 100 ResourceProvider::TextureUsageAny, 101 RGBA_8888); 102 } 103 104 return LayerImpl::WillDraw(draw_mode, resource_provider); 105} 106 107void HeadsUpDisplayLayerImpl::AppendQuads( 108 RenderPass* render_pass, 109 const OcclusionTracker<LayerImpl>& occlusion_tracker, 110 AppendQuadsData* append_quads_data) { 111 if (!hud_resource_->id()) 112 return; 113 114 SharedQuadState* shared_quad_state = 115 render_pass->CreateAndAppendSharedQuadState(); 116 PopulateSharedQuadState(shared_quad_state); 117 118 gfx::Rect quad_rect(content_bounds()); 119 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); 120 gfx::Rect visible_quad_rect(quad_rect); 121 bool premultiplied_alpha = true; 122 gfx::PointF uv_top_left(0.f, 0.f); 123 gfx::PointF uv_bottom_right(1.f, 1.f); 124 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; 125 bool flipped = false; 126 TextureDrawQuad* quad = 127 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); 128 quad->SetNew(shared_quad_state, 129 quad_rect, 130 opaque_rect, 131 visible_quad_rect, 132 hud_resource_->id(), 133 premultiplied_alpha, 134 uv_top_left, 135 uv_bottom_right, 136 SK_ColorTRANSPARENT, 137 vertex_opacity, 138 flipped); 139} 140 141void HeadsUpDisplayLayerImpl::UpdateHudTexture( 142 DrawMode draw_mode, 143 ResourceProvider* resource_provider) { 144 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !hud_resource_->id()) 145 return; 146 147 SkISize canvas_size; 148 if (hud_canvas_) 149 canvas_size = hud_canvas_->getDeviceSize(); 150 else 151 canvas_size.set(0, 0); 152 153 if (canvas_size.width() != content_bounds().width() || 154 canvas_size.height() != content_bounds().height() || !hud_canvas_) { 155 TRACE_EVENT0("cc", "ResizeHudCanvas"); 156 bool opaque = false; 157 hud_canvas_ = make_scoped_ptr(skia::CreateBitmapCanvas( 158 content_bounds().width(), content_bounds().height(), opaque)); 159 } 160 161 UpdateHudContents(); 162 163 { 164 TRACE_EVENT0("cc", "DrawHudContents"); 165 hud_canvas_->clear(SkColorSetARGB(0, 0, 0, 0)); 166 hud_canvas_->save(); 167 hud_canvas_->scale(contents_scale_x(), contents_scale_y()); 168 169 DrawHudContents(hud_canvas_.get()); 170 171 hud_canvas_->restore(); 172 } 173 174 TRACE_EVENT0("cc", "UploadHudTexture"); 175 SkImageInfo info; 176 size_t row_bytes = 0; 177 const void* pixels = hud_canvas_->peekPixels(&info, &row_bytes); 178 DCHECK(pixels); 179 gfx::Rect content_rect(content_bounds()); 180 DCHECK(info.colorType() == kN32_SkColorType); 181 resource_provider->SetPixels(hud_resource_->id(), 182 static_cast<const uint8_t*>(pixels), 183 content_rect, 184 content_rect, 185 gfx::Vector2d()); 186} 187 188void HeadsUpDisplayLayerImpl::ReleaseResources() { hud_resource_.reset(); } 189 190void HeadsUpDisplayLayerImpl::UpdateHudContents() { 191 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); 192 193 // Don't update numbers every frame so text is readable. 194 base::TimeTicks now = layer_tree_impl()->CurrentFrameTimeTicks(); 195 if (base::TimeDelta(now - time_of_last_graph_update_).InSecondsF() > 0.25f) { 196 time_of_last_graph_update_ = now; 197 198 if (debug_state.show_fps_counter) { 199 FrameRateCounter* fps_counter = layer_tree_impl()->frame_rate_counter(); 200 fps_graph_.value = fps_counter->GetAverageFPS(); 201 fps_counter->GetMinAndMaxFPS(&fps_graph_.min, &fps_graph_.max); 202 } 203 204 if (debug_state.continuous_painting) { 205 PaintTimeCounter* paint_time_counter = 206 layer_tree_impl()->paint_time_counter(); 207 base::TimeDelta latest, min, max; 208 209 if (paint_time_counter->End()) 210 latest = **paint_time_counter->End(); 211 paint_time_counter->GetMinAndMaxPaintTime(&min, &max); 212 213 paint_time_graph_.value = latest.InMillisecondsF(); 214 paint_time_graph_.min = min.InMillisecondsF(); 215 paint_time_graph_.max = max.InMillisecondsF(); 216 } 217 218 if (debug_state.ShowMemoryStats()) { 219 MemoryHistory* memory_history = layer_tree_impl()->memory_history(); 220 if (memory_history->End()) 221 memory_entry_ = **memory_history->End(); 222 else 223 memory_entry_ = MemoryHistory::Entry(); 224 } 225 } 226 227 fps_graph_.UpdateUpperBound(); 228 paint_time_graph_.UpdateUpperBound(); 229} 230 231void HeadsUpDisplayLayerImpl::DrawHudContents(SkCanvas* canvas) { 232 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); 233 234 if (debug_state.ShowHudRects()) { 235 DrawDebugRects(canvas, layer_tree_impl()->debug_rect_history()); 236 if (IsAnimatingHUDContents()) { 237 layer_tree_impl()->SetNeedsRedraw(); 238 } 239 } 240 241 SkRect area = SkRect::MakeEmpty(); 242 if (debug_state.continuous_painting) { 243 area = DrawPaintTimeDisplay( 244 canvas, layer_tree_impl()->paint_time_counter(), 0, 0); 245 } else if (debug_state.show_fps_counter) { 246 // Don't show the FPS display when continuous painting is enabled, because 247 // it would show misleading numbers. 248 area = 249 DrawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0); 250 } 251 252 if (debug_state.ShowMemoryStats()) 253 DrawMemoryDisplay(canvas, 0, area.bottom(), SkMaxScalar(area.width(), 150)); 254} 255 256void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, 257 SkPaint* paint, 258 const std::string& text, 259 SkPaint::Align align, 260 int size, 261 int x, 262 int y) const { 263 const bool anti_alias = paint->isAntiAlias(); 264 paint->setAntiAlias(true); 265 266 paint->setTextSize(size); 267 paint->setTextAlign(align); 268 paint->setTypeface(typeface_.get()); 269 canvas->drawText(text.c_str(), text.length(), x, y, *paint); 270 271 paint->setAntiAlias(anti_alias); 272} 273 274void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, 275 SkPaint* paint, 276 const std::string& text, 277 SkPaint::Align align, 278 int size, 279 const SkPoint& pos) const { 280 DrawText(canvas, paint, text, align, size, pos.x(), pos.y()); 281} 282 283void HeadsUpDisplayLayerImpl::DrawGraphBackground(SkCanvas* canvas, 284 SkPaint* paint, 285 const SkRect& bounds) const { 286 paint->setColor(DebugColors::HUDBackgroundColor()); 287 canvas->drawRect(bounds, *paint); 288} 289 290void HeadsUpDisplayLayerImpl::DrawGraphLines(SkCanvas* canvas, 291 SkPaint* paint, 292 const SkRect& bounds, 293 const Graph& graph) const { 294 // Draw top and bottom line. 295 paint->setColor(DebugColors::HUDSeparatorLineColor()); 296 canvas->drawLine(bounds.left(), 297 bounds.top() - 1, 298 bounds.right(), 299 bounds.top() - 1, 300 *paint); 301 canvas->drawLine( 302 bounds.left(), bounds.bottom(), bounds.right(), bounds.bottom(), *paint); 303 304 // Draw indicator line (additive blend mode to increase contrast when drawn on 305 // top of graph). 306 paint->setColor(DebugColors::HUDIndicatorLineColor()); 307 paint->setXfermodeMode(SkXfermode::kPlus_Mode); 308 const double indicator_top = 309 bounds.height() * (1.0 - graph.indicator / graph.current_upper_bound) - 310 1.0; 311 canvas->drawLine(bounds.left(), 312 bounds.top() + indicator_top, 313 bounds.right(), 314 bounds.top() + indicator_top, 315 *paint); 316 paint->setXfermode(NULL); 317} 318 319SkRect HeadsUpDisplayLayerImpl::DrawFPSDisplay( 320 SkCanvas* canvas, 321 const FrameRateCounter* fps_counter, 322 int right, 323 int top) const { 324 const int kPadding = 4; 325 const int kGap = 6; 326 327 const int kFontHeight = 15; 328 329 const int kGraphWidth = fps_counter->time_stamp_history_size() - 2; 330 const int kGraphHeight = 40; 331 332 const int kHistogramWidth = 37; 333 334 int width = kGraphWidth + kHistogramWidth + 4 * kPadding; 335 int height = kFontHeight + kGraphHeight + 4 * kPadding + 2; 336 int left = bounds().width() - width - right; 337 SkRect area = SkRect::MakeXYWH(left, top, width, height); 338 339 SkPaint paint = CreatePaint(); 340 DrawGraphBackground(canvas, &paint, area); 341 342 SkRect text_bounds = 343 SkRect::MakeXYWH(left + kPadding, 344 top + kPadding, 345 kGraphWidth + kHistogramWidth + kGap + 2, 346 kFontHeight); 347 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding, 348 text_bounds.bottom() + 2 * kPadding, 349 kGraphWidth, 350 kGraphHeight); 351 SkRect histogram_bounds = SkRect::MakeXYWH(graph_bounds.right() + kGap, 352 graph_bounds.top(), 353 kHistogramWidth, 354 kGraphHeight); 355 356 const std::string value_text = 357 base::StringPrintf("FPS:%5.1f", fps_graph_.value); 358 const std::string min_max_text = 359 base::StringPrintf("%.0f-%.0f", fps_graph_.min, fps_graph_.max); 360 361 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); 362 DrawText(canvas, 363 &paint, 364 value_text, 365 SkPaint::kLeft_Align, 366 kFontHeight, 367 text_bounds.left(), 368 text_bounds.bottom()); 369 DrawText(canvas, 370 &paint, 371 min_max_text, 372 SkPaint::kRight_Align, 373 kFontHeight, 374 text_bounds.right(), 375 text_bounds.bottom()); 376 377 DrawGraphLines(canvas, &paint, graph_bounds, fps_graph_); 378 379 // Collect graph and histogram data. 380 SkPath path; 381 382 const int kHistogramSize = 20; 383 double histogram[kHistogramSize] = { 1.0 }; 384 double max_bucket_value = 1.0; 385 386 for (FrameRateCounter::RingBufferType::Iterator it = --fps_counter->end(); it; 387 --it) { 388 base::TimeDelta delta = fps_counter->RecentFrameInterval(it.index() + 1); 389 390 // Skip this particular instantaneous frame rate if it is not likely to have 391 // been valid. 392 if (!fps_counter->IsBadFrameInterval(delta)) { 393 double fps = 1.0 / delta.InSecondsF(); 394 395 // Clamp the FPS to the range we want to plot visually. 396 double p = fps / fps_graph_.current_upper_bound; 397 if (p > 1.0) 398 p = 1.0; 399 400 // Plot this data point. 401 SkPoint cur = 402 SkPoint::Make(graph_bounds.left() + it.index(), 403 graph_bounds.bottom() - p * graph_bounds.height()); 404 if (path.isEmpty()) 405 path.moveTo(cur); 406 else 407 path.lineTo(cur); 408 409 // Use the fps value to find the right bucket in the histogram. 410 int bucket_index = floor(p * (kHistogramSize - 1)); 411 412 // Add the delta time to take the time spent at that fps rate into 413 // account. 414 histogram[bucket_index] += delta.InSecondsF(); 415 max_bucket_value = std::max(histogram[bucket_index], max_bucket_value); 416 } 417 } 418 419 // Draw FPS histogram. 420 paint.setColor(DebugColors::HUDSeparatorLineColor()); 421 canvas->drawLine(histogram_bounds.left() - 1, 422 histogram_bounds.top() - 1, 423 histogram_bounds.left() - 1, 424 histogram_bounds.bottom() + 1, 425 paint); 426 canvas->drawLine(histogram_bounds.right() + 1, 427 histogram_bounds.top() - 1, 428 histogram_bounds.right() + 1, 429 histogram_bounds.bottom() + 1, 430 paint); 431 432 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); 433 const double bar_height = histogram_bounds.height() / kHistogramSize; 434 435 for (int i = kHistogramSize - 1; i >= 0; --i) { 436 if (histogram[i] > 0) { 437 double bar_width = 438 histogram[i] / max_bucket_value * histogram_bounds.width(); 439 canvas->drawRect( 440 SkRect::MakeXYWH(histogram_bounds.left(), 441 histogram_bounds.bottom() - (i + 1) * bar_height, 442 bar_width, 443 1), 444 paint); 445 } 446 } 447 448 // Draw FPS graph. 449 paint.setAntiAlias(true); 450 paint.setStyle(SkPaint::kStroke_Style); 451 paint.setStrokeWidth(1); 452 canvas->drawPath(path, paint); 453 454 return area; 455} 456 457SkRect HeadsUpDisplayLayerImpl::DrawMemoryDisplay(SkCanvas* canvas, 458 int right, 459 int top, 460 int width) const { 461 if (!memory_entry_.bytes_total()) 462 return SkRect::MakeEmpty(); 463 464 const int kPadding = 4; 465 const int kFontHeight = 13; 466 467 const int height = 3 * kFontHeight + 4 * kPadding; 468 const int left = bounds().width() - width - right; 469 const SkRect area = SkRect::MakeXYWH(left, top, width, height); 470 471 const double megabyte = 1024.0 * 1024.0; 472 473 SkPaint paint = CreatePaint(); 474 DrawGraphBackground(canvas, &paint, area); 475 476 SkPoint title_pos = SkPoint::Make(left + kPadding, top + kFontHeight); 477 SkPoint stat1_pos = SkPoint::Make(left + width - kPadding - 1, 478 top + kPadding + 2 * kFontHeight); 479 SkPoint stat2_pos = SkPoint::Make(left + width - kPadding - 1, 480 top + 2 * kPadding + 3 * kFontHeight); 481 482 paint.setColor(DebugColors::MemoryDisplayTextColor()); 483 DrawText(canvas, 484 &paint, 485 "GPU memory", 486 SkPaint::kLeft_Align, 487 kFontHeight, 488 title_pos); 489 490 std::string text = 491 base::StringPrintf("%6.1f MB used", 492 (memory_entry_.bytes_unreleasable + 493 memory_entry_.bytes_allocated) / megabyte); 494 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat1_pos); 495 496 if (memory_entry_.bytes_over) { 497 paint.setColor(SK_ColorRED); 498 text = base::StringPrintf("%6.1f MB over", 499 memory_entry_.bytes_over / megabyte); 500 } else { 501 text = base::StringPrintf("%6.1f MB max ", 502 memory_entry_.total_budget_in_bytes / megabyte); 503 } 504 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat2_pos); 505 506 return area; 507} 508 509SkRect HeadsUpDisplayLayerImpl::DrawPaintTimeDisplay( 510 SkCanvas* canvas, 511 const PaintTimeCounter* paint_time_counter, 512 int right, 513 int top) const { 514 const int kPadding = 4; 515 const int kFontHeight = 15; 516 517 const int kGraphWidth = paint_time_counter->HistorySize(); 518 const int kGraphHeight = 40; 519 520 const int width = kGraphWidth + 2 * kPadding; 521 const int height = 522 kFontHeight + kGraphHeight + 4 * kPadding + 2 + kFontHeight + kPadding; 523 const int left = bounds().width() - width - right; 524 525 const SkRect area = SkRect::MakeXYWH(left, top, width, height); 526 527 SkPaint paint = CreatePaint(); 528 DrawGraphBackground(canvas, &paint, area); 529 530 SkRect text_bounds = SkRect::MakeXYWH( 531 left + kPadding, top + kPadding, kGraphWidth, kFontHeight); 532 SkRect text_bounds2 = SkRect::MakeXYWH(left + kPadding, 533 text_bounds.bottom() + kPadding, 534 kGraphWidth, 535 kFontHeight); 536 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding, 537 text_bounds2.bottom() + 2 * kPadding, 538 kGraphWidth, 539 kGraphHeight); 540 541 const std::string value_text = 542 base::StringPrintf("%.1f", paint_time_graph_.value); 543 const std::string min_max_text = base::StringPrintf( 544 "%.1f-%.1f", paint_time_graph_.min, paint_time_graph_.max); 545 546 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor()); 547 DrawText(canvas, 548 &paint, 549 "Page paint time (ms)", 550 SkPaint::kLeft_Align, 551 kFontHeight, 552 text_bounds.left(), 553 text_bounds.bottom()); 554 DrawText(canvas, 555 &paint, 556 value_text, 557 SkPaint::kLeft_Align, 558 kFontHeight, 559 text_bounds2.left(), 560 text_bounds2.bottom()); 561 DrawText(canvas, 562 &paint, 563 min_max_text, 564 SkPaint::kRight_Align, 565 kFontHeight, 566 text_bounds2.right(), 567 text_bounds2.bottom()); 568 569 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor()); 570 for (PaintTimeCounter::RingBufferType::Iterator it = 571 paint_time_counter->End(); 572 it; 573 --it) { 574 double pt = it->InMillisecondsF(); 575 576 if (pt == 0.0) 577 continue; 578 579 double p = pt / paint_time_graph_.current_upper_bound; 580 if (p > 1.0) 581 p = 1.0; 582 583 canvas->drawRect( 584 SkRect::MakeXYWH(graph_bounds.left() + it.index(), 585 graph_bounds.bottom() - p * graph_bounds.height(), 586 1, 587 p * graph_bounds.height()), 588 paint); 589 } 590 591 DrawGraphLines(canvas, &paint, graph_bounds, paint_time_graph_); 592 593 return area; 594} 595 596void HeadsUpDisplayLayerImpl::DrawDebugRect( 597 SkCanvas* canvas, 598 SkPaint* paint, 599 const DebugRect& rect, 600 SkColor stroke_color, 601 SkColor fill_color, 602 float stroke_width, 603 const std::string& label_text) const { 604 gfx::Rect debug_layer_rect = gfx::ScaleToEnclosingRect( 605 rect.rect, 1.0 / contents_scale_x(), 1.0 / contents_scale_y()); 606 SkIRect sk_rect = RectToSkIRect(debug_layer_rect); 607 paint->setColor(fill_color); 608 paint->setStyle(SkPaint::kFill_Style); 609 canvas->drawIRect(sk_rect, *paint); 610 611 paint->setColor(stroke_color); 612 paint->setStyle(SkPaint::kStroke_Style); 613 paint->setStrokeWidth(SkFloatToScalar(stroke_width)); 614 canvas->drawIRect(sk_rect, *paint); 615 616 if (label_text.length()) { 617 const int kFontHeight = 12; 618 const int kPadding = 3; 619 620 // The debug_layer_rect may be huge, and converting to a floating point may 621 // be lossy, so intersect with the HUD layer bounds first to prevent that. 622 gfx::Rect clip_rect = debug_layer_rect; 623 clip_rect.Intersect(gfx::Rect(content_bounds())); 624 SkRect sk_clip_rect = RectToSkRect(clip_rect); 625 626 canvas->save(); 627 canvas->clipRect(sk_clip_rect); 628 canvas->translate(sk_clip_rect.x(), sk_clip_rect.y()); 629 630 SkPaint label_paint = CreatePaint(); 631 label_paint.setTextSize(kFontHeight); 632 label_paint.setTypeface(typeface_.get()); 633 label_paint.setColor(stroke_color); 634 635 const SkScalar label_text_width = 636 label_paint.measureText(label_text.c_str(), label_text.length()); 637 canvas->drawRect(SkRect::MakeWH(label_text_width + 2 * kPadding, 638 kFontHeight + 2 * kPadding), 639 label_paint); 640 641 label_paint.setAntiAlias(true); 642 label_paint.setColor(SkColorSetARGB(255, 50, 50, 50)); 643 canvas->drawText(label_text.c_str(), 644 label_text.length(), 645 kPadding, 646 kFontHeight * 0.8f + kPadding, 647 label_paint); 648 649 canvas->restore(); 650 } 651} 652 653void HeadsUpDisplayLayerImpl::DrawDebugRects( 654 SkCanvas* canvas, 655 DebugRectHistory* debug_rect_history) { 656 SkPaint paint = CreatePaint(); 657 658 const std::vector<DebugRect>& debug_rects = debug_rect_history->debug_rects(); 659 std::vector<DebugRect> new_paint_rects; 660 661 for (size_t i = 0; i < debug_rects.size(); ++i) { 662 SkColor stroke_color = 0; 663 SkColor fill_color = 0; 664 float stroke_width = 0.f; 665 std::string label_text; 666 667 switch (debug_rects[i].type) { 668 case PAINT_RECT_TYPE: 669 new_paint_rects.push_back(debug_rects[i]); 670 continue; 671 case PROPERTY_CHANGED_RECT_TYPE: 672 stroke_color = DebugColors::PropertyChangedRectBorderColor(); 673 fill_color = DebugColors::PropertyChangedRectFillColor(); 674 stroke_width = DebugColors::PropertyChangedRectBorderWidth(); 675 break; 676 case SURFACE_DAMAGE_RECT_TYPE: 677 stroke_color = DebugColors::SurfaceDamageRectBorderColor(); 678 fill_color = DebugColors::SurfaceDamageRectFillColor(); 679 stroke_width = DebugColors::SurfaceDamageRectBorderWidth(); 680 break; 681 case REPLICA_SCREEN_SPACE_RECT_TYPE: 682 stroke_color = DebugColors::ScreenSpaceSurfaceReplicaRectBorderColor(); 683 fill_color = DebugColors::ScreenSpaceSurfaceReplicaRectFillColor(); 684 stroke_width = DebugColors::ScreenSpaceSurfaceReplicaRectBorderWidth(); 685 break; 686 case SCREEN_SPACE_RECT_TYPE: 687 stroke_color = DebugColors::ScreenSpaceLayerRectBorderColor(); 688 fill_color = DebugColors::ScreenSpaceLayerRectFillColor(); 689 stroke_width = DebugColors::ScreenSpaceLayerRectBorderWidth(); 690 break; 691 case OCCLUDING_RECT_TYPE: 692 stroke_color = DebugColors::OccludingRectBorderColor(); 693 fill_color = DebugColors::OccludingRectFillColor(); 694 stroke_width = DebugColors::OccludingRectBorderWidth(); 695 break; 696 case NONOCCLUDING_RECT_TYPE: 697 stroke_color = DebugColors::NonOccludingRectBorderColor(); 698 fill_color = DebugColors::NonOccludingRectFillColor(); 699 stroke_width = DebugColors::NonOccludingRectBorderWidth(); 700 break; 701 case TOUCH_EVENT_HANDLER_RECT_TYPE: 702 stroke_color = DebugColors::TouchEventHandlerRectBorderColor(); 703 fill_color = DebugColors::TouchEventHandlerRectFillColor(); 704 stroke_width = DebugColors::TouchEventHandlerRectBorderWidth(); 705 label_text = "touch event listener"; 706 break; 707 case WHEEL_EVENT_HANDLER_RECT_TYPE: 708 stroke_color = DebugColors::WheelEventHandlerRectBorderColor(); 709 fill_color = DebugColors::WheelEventHandlerRectFillColor(); 710 stroke_width = DebugColors::WheelEventHandlerRectBorderWidth(); 711 label_text = "mousewheel event listener"; 712 break; 713 case SCROLL_EVENT_HANDLER_RECT_TYPE: 714 stroke_color = DebugColors::ScrollEventHandlerRectBorderColor(); 715 fill_color = DebugColors::ScrollEventHandlerRectFillColor(); 716 stroke_width = DebugColors::ScrollEventHandlerRectBorderWidth(); 717 label_text = "scroll event listener"; 718 break; 719 case NON_FAST_SCROLLABLE_RECT_TYPE: 720 stroke_color = DebugColors::NonFastScrollableRectBorderColor(); 721 fill_color = DebugColors::NonFastScrollableRectFillColor(); 722 stroke_width = DebugColors::NonFastScrollableRectBorderWidth(); 723 label_text = "repaints on scroll"; 724 break; 725 case ANIMATION_BOUNDS_RECT_TYPE: 726 stroke_color = DebugColors::LayerAnimationBoundsBorderColor(); 727 fill_color = DebugColors::LayerAnimationBoundsFillColor(); 728 stroke_width = DebugColors::LayerAnimationBoundsBorderWidth(); 729 label_text = "animation bounds"; 730 break; 731 } 732 733 DrawDebugRect(canvas, 734 &paint, 735 debug_rects[i], 736 stroke_color, 737 fill_color, 738 stroke_width, 739 label_text); 740 } 741 742 if (new_paint_rects.size()) { 743 paint_rects_.swap(new_paint_rects); 744 fade_step_ = DebugColors::kFadeSteps; 745 } 746 if (fade_step_ > 0) { 747 fade_step_--; 748 for (size_t i = 0; i < paint_rects_.size(); ++i) { 749 DrawDebugRect(canvas, 750 &paint, 751 paint_rects_[i], 752 DebugColors::PaintRectBorderColor(fade_step_), 753 DebugColors::PaintRectFillColor(fade_step_), 754 DebugColors::PaintRectBorderWidth(), 755 ""); 756 } 757 } 758} 759 760const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const { 761 return "cc::HeadsUpDisplayLayerImpl"; 762} 763 764void HeadsUpDisplayLayerImpl::AsValueInto(base::DictionaryValue* dict) const { 765 LayerImpl::AsValueInto(dict); 766 dict->SetString("layer_name", "Heads Up Display Layer"); 767} 768 769} // namespace cc 770