heads_up_display_layer_impl.cc revision 23730a6e56a168d1879203e4b3819bb36e3d8f1f
1// Copyright 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "cc/layers/heads_up_display_layer_impl.h" 6 7#include <algorithm> 8#include <vector> 9 10#include "base/strings/stringprintf.h" 11#include "cc/debug/debug_colors.h" 12#include "cc/debug/frame_rate_counter.h" 13#include "cc/debug/paint_time_counter.h" 14#include "cc/debug/traced_value.h" 15#include "cc/layers/quad_sink.h" 16#include "cc/output/renderer.h" 17#include "cc/quads/texture_draw_quad.h" 18#include "cc/resources/memory_history.h" 19#include "cc/trees/layer_tree_impl.h" 20#include "skia/ext/platform_canvas.h" 21#include "third_party/khronos/GLES2/gl2.h" 22#include "third_party/khronos/GLES2/gl2ext.h" 23#include "third_party/skia/include/core/SkBitmap.h" 24#include "third_party/skia/include/core/SkPaint.h" 25#include "third_party/skia/include/core/SkTypeface.h" 26#include "third_party/skia/include/effects/SkColorMatrixFilter.h" 27#include "ui/gfx/point.h" 28#include "ui/gfx/size.h" 29 30namespace cc { 31 32static inline SkPaint CreatePaint() { 33 SkPaint paint; 34#if (SK_R32_SHIFT || SK_B32_SHIFT != 16) 35 // The SkCanvas is in RGBA but the shader is expecting BGRA, so we need to 36 // swizzle our colors when drawing to the SkCanvas. 37 SkColorMatrix swizzle_matrix; 38 for (int i = 0; i < 20; ++i) 39 swizzle_matrix.fMat[i] = 0; 40 swizzle_matrix.fMat[0 + 5 * 2] = 1; 41 swizzle_matrix.fMat[1 + 5 * 1] = 1; 42 swizzle_matrix.fMat[2 + 5 * 0] = 1; 43 swizzle_matrix.fMat[3 + 5 * 3] = 1; 44 45 skia::RefPtr<SkColorMatrixFilter> filter = 46 skia::AdoptRef(new SkColorMatrixFilter(swizzle_matrix)); 47 paint.setColorFilter(filter.get()); 48#endif 49 return paint; 50} 51 52HeadsUpDisplayLayerImpl::Graph::Graph(double indicator_value, 53 double start_upper_bound) 54 : value(0.0), 55 min(0.0), 56 max(0.0), 57 current_upper_bound(start_upper_bound), 58 default_upper_bound(start_upper_bound), 59 indicator(indicator_value) {} 60 61double HeadsUpDisplayLayerImpl::Graph::UpdateUpperBound() { 62 double target_upper_bound = std::max(max, default_upper_bound); 63 current_upper_bound += (target_upper_bound - current_upper_bound) * 0.5; 64 return current_upper_bound; 65} 66 67HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(LayerTreeImpl* tree_impl, 68 int id) 69 : LayerImpl(tree_impl, id), 70 typeface_(skia::AdoptRef( 71 SkTypeface::CreateFromName("monospace", SkTypeface::kBold))), 72 fps_graph_(60.0, 80.0), 73 paint_time_graph_(16.0, 48.0), 74 fade_step_(0) {} 75 76HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl() {} 77 78scoped_ptr<LayerImpl> HeadsUpDisplayLayerImpl::CreateLayerImpl( 79 LayerTreeImpl* tree_impl) { 80 return HeadsUpDisplayLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>(); 81} 82 83bool HeadsUpDisplayLayerImpl::WillDraw(DrawMode draw_mode, 84 ResourceProvider* resource_provider) { 85 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) 86 return false; 87 88 if (!hud_resource_) 89 hud_resource_ = ScopedResource::Create(resource_provider); 90 91 // TODO(danakj): The HUD could swap between two textures instead of creating a 92 // texture every frame in ubercompositor. 93 if (hud_resource_->size() != content_bounds() || 94 (hud_resource_->id() && 95 resource_provider->InUseByConsumer(hud_resource_->id()))) { 96 hud_resource_->Free(); 97 } 98 99 if (!hud_resource_->id()) { 100 hud_resource_->Allocate(content_bounds(), 101 ResourceProvider::TextureUsageAny, 102 RGBA_8888); 103 } 104 105 return LayerImpl::WillDraw(draw_mode, resource_provider); 106} 107 108void HeadsUpDisplayLayerImpl::AppendQuads(QuadSink* quad_sink, 109 AppendQuadsData* append_quads_data) { 110 if (!hud_resource_->id()) 111 return; 112 113 SharedQuadState* shared_quad_state = 114 quad_sink->UseSharedQuadState(CreateSharedQuadState()); 115 116 gfx::Rect quad_rect(content_bounds()); 117 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); 118 gfx::Rect visible_quad_rect(quad_rect); 119 bool premultiplied_alpha = true; 120 gfx::PointF uv_top_left(0.f, 0.f); 121 gfx::PointF uv_bottom_right(1.f, 1.f); 122 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; 123 bool flipped = false; 124 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); 125 quad->SetNew(shared_quad_state, 126 quad_rect, 127 opaque_rect, 128 visible_quad_rect, 129 hud_resource_->id(), 130 premultiplied_alpha, 131 uv_top_left, 132 uv_bottom_right, 133 SK_ColorTRANSPARENT, 134 vertex_opacity, 135 flipped); 136 quad_sink->Append(quad.PassAs<DrawQuad>()); 137} 138 139void HeadsUpDisplayLayerImpl::UpdateHudTexture( 140 DrawMode draw_mode, 141 ResourceProvider* resource_provider) { 142 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !hud_resource_->id()) 143 return; 144 145 SkISize canvas_size; 146 if (hud_canvas_) 147 canvas_size = hud_canvas_->getDeviceSize(); 148 else 149 canvas_size.set(0, 0); 150 151 if (canvas_size.width() != content_bounds().width() || 152 canvas_size.width() != content_bounds().height() || !hud_canvas_) { 153 TRACE_EVENT0("cc", "ResizeHudCanvas"); 154 bool opaque = false; 155 hud_canvas_ = make_scoped_ptr(skia::CreateBitmapCanvas( 156 content_bounds().width(), content_bounds().height(), opaque)); 157 } 158 159 UpdateHudContents(); 160 161 { 162 TRACE_EVENT0("cc", "DrawHudContents"); 163 hud_canvas_->clear(SkColorSetARGB(0, 0, 0, 0)); 164 hud_canvas_->save(); 165 hud_canvas_->scale(contents_scale_x(), contents_scale_y()); 166 167 DrawHudContents(hud_canvas_.get()); 168 169 hud_canvas_->restore(); 170 } 171 172 TRACE_EVENT0("cc", "UploadHudTexture"); 173 const SkBitmap* bitmap = &hud_canvas_->getDevice()->accessBitmap(false); 174 SkAutoLockPixels locker(*bitmap); 175 176 gfx::Rect content_rect(content_bounds()); 177 DCHECK(bitmap->config() == SkBitmap::kARGB_8888_Config); 178 resource_provider->SetPixels(hud_resource_->id(), 179 static_cast<const uint8_t*>(bitmap->getPixels()), 180 content_rect, 181 content_rect, 182 gfx::Vector2d()); 183} 184 185void HeadsUpDisplayLayerImpl::ReleaseResources() { hud_resource_.reset(); } 186 187void HeadsUpDisplayLayerImpl::UpdateHudContents() { 188 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); 189 190 // Don't update numbers every frame so text is readable. 191 base::TimeTicks now = layer_tree_impl()->CurrentFrameTimeTicks(); 192 if (base::TimeDelta(now - time_of_last_graph_update_).InSecondsF() > 0.25f) { 193 time_of_last_graph_update_ = now; 194 195 if (debug_state.show_fps_counter) { 196 FrameRateCounter* fps_counter = layer_tree_impl()->frame_rate_counter(); 197 fps_graph_.value = fps_counter->GetAverageFPS(); 198 fps_counter->GetMinAndMaxFPS(&fps_graph_.min, &fps_graph_.max); 199 } 200 201 if (debug_state.continuous_painting) { 202 PaintTimeCounter* paint_time_counter = 203 layer_tree_impl()->paint_time_counter(); 204 base::TimeDelta latest, min, max; 205 206 if (paint_time_counter->End()) 207 latest = **paint_time_counter->End(); 208 paint_time_counter->GetMinAndMaxPaintTime(&min, &max); 209 210 paint_time_graph_.value = latest.InMillisecondsF(); 211 paint_time_graph_.min = min.InMillisecondsF(); 212 paint_time_graph_.max = max.InMillisecondsF(); 213 } 214 215 if (debug_state.ShowMemoryStats()) { 216 MemoryHistory* memory_history = layer_tree_impl()->memory_history(); 217 if (memory_history->End()) 218 memory_entry_ = **memory_history->End(); 219 else 220 memory_entry_ = MemoryHistory::Entry(); 221 } 222 } 223 224 fps_graph_.UpdateUpperBound(); 225 paint_time_graph_.UpdateUpperBound(); 226} 227 228void HeadsUpDisplayLayerImpl::DrawHudContents(SkCanvas* canvas) { 229 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); 230 231 if (debug_state.ShowHudRects()) { 232 DrawDebugRects(canvas, layer_tree_impl()->debug_rect_history()); 233 if (IsAnimatingHUDContents()) { 234 layer_tree_impl()->SetNeedsRedraw(); 235 } 236 } 237 238 SkRect area = SkRect::MakeEmpty(); 239 if (debug_state.continuous_painting) { 240 area = DrawPaintTimeDisplay( 241 canvas, layer_tree_impl()->paint_time_counter(), 0, 0); 242 } else if (debug_state.show_fps_counter) { 243 // Don't show the FPS display when continuous painting is enabled, because 244 // it would show misleading numbers. 245 area = 246 DrawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0); 247 } 248 249 if (debug_state.ShowMemoryStats()) 250 DrawMemoryDisplay(canvas, 0, area.bottom(), SkMaxScalar(area.width(), 150)); 251} 252 253void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, 254 SkPaint* paint, 255 const std::string& text, 256 SkPaint::Align align, 257 int size, 258 int x, 259 int y) const { 260 const bool anti_alias = paint->isAntiAlias(); 261 paint->setAntiAlias(true); 262 263 paint->setTextSize(size); 264 paint->setTextAlign(align); 265 paint->setTypeface(typeface_.get()); 266 canvas->drawText(text.c_str(), text.length(), x, y, *paint); 267 268 paint->setAntiAlias(anti_alias); 269} 270 271void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, 272 SkPaint* paint, 273 const std::string& text, 274 SkPaint::Align align, 275 int size, 276 const SkPoint& pos) const { 277 DrawText(canvas, paint, text, align, size, pos.x(), pos.y()); 278} 279 280void HeadsUpDisplayLayerImpl::DrawGraphBackground(SkCanvas* canvas, 281 SkPaint* paint, 282 const SkRect& bounds) const { 283 paint->setColor(DebugColors::HUDBackgroundColor()); 284 canvas->drawRect(bounds, *paint); 285} 286 287void HeadsUpDisplayLayerImpl::DrawGraphLines(SkCanvas* canvas, 288 SkPaint* paint, 289 const SkRect& bounds, 290 const Graph& graph) const { 291 // Draw top and bottom line. 292 paint->setColor(DebugColors::HUDSeparatorLineColor()); 293 canvas->drawLine(bounds.left(), 294 bounds.top() - 1, 295 bounds.right(), 296 bounds.top() - 1, 297 *paint); 298 canvas->drawLine( 299 bounds.left(), bounds.bottom(), bounds.right(), bounds.bottom(), *paint); 300 301 // Draw indicator line (additive blend mode to increase contrast when drawn on 302 // top of graph). 303 paint->setColor(DebugColors::HUDIndicatorLineColor()); 304 paint->setXfermodeMode(SkXfermode::kPlus_Mode); 305 const double indicator_top = 306 bounds.height() * (1.0 - graph.indicator / graph.current_upper_bound) - 307 1.0; 308 canvas->drawLine(bounds.left(), 309 bounds.top() + indicator_top, 310 bounds.right(), 311 bounds.top() + indicator_top, 312 *paint); 313 paint->setXfermode(NULL); 314} 315 316SkRect HeadsUpDisplayLayerImpl::DrawFPSDisplay( 317 SkCanvas* canvas, 318 const FrameRateCounter* fps_counter, 319 int right, 320 int top) const { 321 const int kPadding = 4; 322 const int kGap = 6; 323 324 const int kFontHeight = 15; 325 326 const int kGraphWidth = fps_counter->time_stamp_history_size() - 2; 327 const int kGraphHeight = 40; 328 329 const int kHistogramWidth = 37; 330 331 int width = kGraphWidth + kHistogramWidth + 4 * kPadding; 332 int height = kFontHeight + kGraphHeight + 4 * kPadding + 2; 333 int left = bounds().width() - width - right; 334 SkRect area = SkRect::MakeXYWH(left, top, width, height); 335 336 SkPaint paint = CreatePaint(); 337 DrawGraphBackground(canvas, &paint, area); 338 339 SkRect text_bounds = 340 SkRect::MakeXYWH(left + kPadding, 341 top + kPadding, 342 kGraphWidth + kHistogramWidth + kGap + 2, 343 kFontHeight); 344 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding, 345 text_bounds.bottom() + 2 * kPadding, 346 kGraphWidth, 347 kGraphHeight); 348 SkRect histogram_bounds = SkRect::MakeXYWH(graph_bounds.right() + kGap, 349 graph_bounds.top(), 350 kHistogramWidth, 351 kGraphHeight); 352 353 const std::string value_text = 354 base::StringPrintf("FPS:%5.1f", fps_graph_.value); 355 const std::string min_max_text = 356 base::StringPrintf("%.0f-%.0f", fps_graph_.min, fps_graph_.max); 357 358 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); 359 DrawText(canvas, 360 &paint, 361 value_text, 362 SkPaint::kLeft_Align, 363 kFontHeight, 364 text_bounds.left(), 365 text_bounds.bottom()); 366 DrawText(canvas, 367 &paint, 368 min_max_text, 369 SkPaint::kRight_Align, 370 kFontHeight, 371 text_bounds.right(), 372 text_bounds.bottom()); 373 374 DrawGraphLines(canvas, &paint, graph_bounds, fps_graph_); 375 376 // Collect graph and histogram data. 377 SkPath path; 378 379 const int kHistogramSize = 20; 380 double histogram[kHistogramSize] = { 1.0 }; 381 double max_bucket_value = 1.0; 382 383 for (FrameRateCounter::RingBufferType::Iterator it = --fps_counter->end(); it; 384 --it) { 385 base::TimeDelta delta = fps_counter->RecentFrameInterval(it.index() + 1); 386 387 // Skip this particular instantaneous frame rate if it is not likely to have 388 // been valid. 389 if (!fps_counter->IsBadFrameInterval(delta)) { 390 double fps = 1.0 / delta.InSecondsF(); 391 392 // Clamp the FPS to the range we want to plot visually. 393 double p = fps / fps_graph_.current_upper_bound; 394 if (p > 1.0) 395 p = 1.0; 396 397 // Plot this data point. 398 SkPoint cur = 399 SkPoint::Make(graph_bounds.left() + it.index(), 400 graph_bounds.bottom() - p * graph_bounds.height()); 401 if (path.isEmpty()) 402 path.moveTo(cur); 403 else 404 path.lineTo(cur); 405 406 // Use the fps value to find the right bucket in the histogram. 407 int bucket_index = floor(p * (kHistogramSize - 1)); 408 409 // Add the delta time to take the time spent at that fps rate into 410 // account. 411 histogram[bucket_index] += delta.InSecondsF(); 412 max_bucket_value = std::max(histogram[bucket_index], max_bucket_value); 413 } 414 } 415 416 // Draw FPS histogram. 417 paint.setColor(DebugColors::HUDSeparatorLineColor()); 418 canvas->drawLine(histogram_bounds.left() - 1, 419 histogram_bounds.top() - 1, 420 histogram_bounds.left() - 1, 421 histogram_bounds.bottom() + 1, 422 paint); 423 canvas->drawLine(histogram_bounds.right() + 1, 424 histogram_bounds.top() - 1, 425 histogram_bounds.right() + 1, 426 histogram_bounds.bottom() + 1, 427 paint); 428 429 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); 430 const double bar_height = histogram_bounds.height() / kHistogramSize; 431 432 for (int i = kHistogramSize - 1; i >= 0; --i) { 433 if (histogram[i] > 0) { 434 double bar_width = 435 histogram[i] / max_bucket_value * histogram_bounds.width(); 436 canvas->drawRect( 437 SkRect::MakeXYWH(histogram_bounds.left(), 438 histogram_bounds.bottom() - (i + 1) * bar_height, 439 bar_width, 440 1), 441 paint); 442 } 443 } 444 445 // Draw FPS graph. 446 paint.setAntiAlias(true); 447 paint.setStyle(SkPaint::kStroke_Style); 448 paint.setStrokeWidth(1); 449 canvas->drawPath(path, paint); 450 451 return area; 452} 453 454SkRect HeadsUpDisplayLayerImpl::DrawMemoryDisplay(SkCanvas* canvas, 455 int right, 456 int top, 457 int width) const { 458 if (!memory_entry_.bytes_total()) 459 return SkRect::MakeEmpty(); 460 461 const int kPadding = 4; 462 const int kFontHeight = 13; 463 464 const int height = 3 * kFontHeight + 4 * kPadding; 465 const int left = bounds().width() - width - right; 466 const SkRect area = SkRect::MakeXYWH(left, top, width, height); 467 468 const double megabyte = 1024.0 * 1024.0; 469 470 SkPaint paint = CreatePaint(); 471 DrawGraphBackground(canvas, &paint, area); 472 473 SkPoint title_pos = SkPoint::Make(left + kPadding, top + kFontHeight); 474 SkPoint stat1_pos = SkPoint::Make(left + width - kPadding - 1, 475 top + kPadding + 2 * kFontHeight); 476 SkPoint stat2_pos = SkPoint::Make(left + width - kPadding - 1, 477 top + 2 * kPadding + 3 * kFontHeight); 478 479 paint.setColor(DebugColors::MemoryDisplayTextColor()); 480 DrawText(canvas, 481 &paint, 482 "GPU memory", 483 SkPaint::kLeft_Align, 484 kFontHeight, 485 title_pos); 486 487 std::string text = 488 base::StringPrintf("%6.1f MB used", 489 (memory_entry_.bytes_unreleasable + 490 memory_entry_.bytes_allocated) / megabyte); 491 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat1_pos); 492 493 if (memory_entry_.bytes_over) { 494 paint.setColor(SK_ColorRED); 495 text = base::StringPrintf("%6.1f MB over", 496 memory_entry_.bytes_over / megabyte); 497 } else { 498 text = base::StringPrintf("%6.1f MB max ", 499 memory_entry_.total_budget_in_bytes / megabyte); 500 } 501 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat2_pos); 502 503 return area; 504} 505 506SkRect HeadsUpDisplayLayerImpl::DrawPaintTimeDisplay( 507 SkCanvas* canvas, 508 const PaintTimeCounter* paint_time_counter, 509 int right, 510 int top) const { 511 const int kPadding = 4; 512 const int kFontHeight = 15; 513 514 const int kGraphWidth = paint_time_counter->HistorySize(); 515 const int kGraphHeight = 40; 516 517 const int width = kGraphWidth + 2 * kPadding; 518 const int height = 519 kFontHeight + kGraphHeight + 4 * kPadding + 2 + kFontHeight + kPadding; 520 const int left = bounds().width() - width - right; 521 522 const SkRect area = SkRect::MakeXYWH(left, top, width, height); 523 524 SkPaint paint = CreatePaint(); 525 DrawGraphBackground(canvas, &paint, area); 526 527 SkRect text_bounds = SkRect::MakeXYWH( 528 left + kPadding, top + kPadding, kGraphWidth, kFontHeight); 529 SkRect text_bounds2 = SkRect::MakeXYWH(left + kPadding, 530 text_bounds.bottom() + kPadding, 531 kGraphWidth, 532 kFontHeight); 533 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding, 534 text_bounds2.bottom() + 2 * kPadding, 535 kGraphWidth, 536 kGraphHeight); 537 538 const std::string value_text = 539 base::StringPrintf("%.1f", paint_time_graph_.value); 540 const std::string min_max_text = base::StringPrintf( 541 "%.1f-%.1f", paint_time_graph_.min, paint_time_graph_.max); 542 543 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor()); 544 DrawText(canvas, 545 &paint, 546 "Page paint time (ms)", 547 SkPaint::kLeft_Align, 548 kFontHeight, 549 text_bounds.left(), 550 text_bounds.bottom()); 551 DrawText(canvas, 552 &paint, 553 value_text, 554 SkPaint::kLeft_Align, 555 kFontHeight, 556 text_bounds2.left(), 557 text_bounds2.bottom()); 558 DrawText(canvas, 559 &paint, 560 min_max_text, 561 SkPaint::kRight_Align, 562 kFontHeight, 563 text_bounds2.right(), 564 text_bounds2.bottom()); 565 566 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor()); 567 for (PaintTimeCounter::RingBufferType::Iterator it = 568 paint_time_counter->End(); 569 it; 570 --it) { 571 double pt = it->InMillisecondsF(); 572 573 if (pt == 0.0) 574 continue; 575 576 double p = pt / paint_time_graph_.current_upper_bound; 577 if (p > 1.0) 578 p = 1.0; 579 580 canvas->drawRect( 581 SkRect::MakeXYWH(graph_bounds.left() + it.index(), 582 graph_bounds.bottom() - p * graph_bounds.height(), 583 1, 584 p * graph_bounds.height()), 585 paint); 586 } 587 588 DrawGraphLines(canvas, &paint, graph_bounds, paint_time_graph_); 589 590 return area; 591} 592 593void HeadsUpDisplayLayerImpl::DrawDebugRect( 594 SkCanvas* canvas, 595 SkPaint& paint, 596 const DebugRect& rect, 597 SkColor stroke_color, 598 SkColor fill_color, 599 float stroke_width, 600 const std::string& label_text) const { 601 gfx::RectF debug_layer_rect = gfx::ScaleRect( 602 rect.rect, 1.0 / contents_scale_x(), 1.0 / contents_scale_y()); 603 SkRect sk_rect = RectFToSkRect(debug_layer_rect); 604 paint.setColor(fill_color); 605 paint.setStyle(SkPaint::kFill_Style); 606 canvas->drawRect(sk_rect, paint); 607 608 paint.setColor(stroke_color); 609 paint.setStyle(SkPaint::kStroke_Style); 610 paint.setStrokeWidth(SkFloatToScalar(stroke_width)); 611 canvas->drawRect(sk_rect, paint); 612 613 if (label_text.length()) { 614 const int kFontHeight = 12; 615 const int kPadding = 3; 616 617 canvas->save(); 618 canvas->clipRect(sk_rect); 619 canvas->translate(sk_rect.x(), sk_rect.y()); 620 621 SkPaint label_paint = CreatePaint(); 622 label_paint.setTextSize(kFontHeight); 623 label_paint.setTypeface(typeface_.get()); 624 label_paint.setColor(stroke_color); 625 626 const SkScalar label_text_width = 627 label_paint.measureText(label_text.c_str(), label_text.length()); 628 canvas->drawRect(SkRect::MakeWH(label_text_width + 2 * kPadding, 629 kFontHeight + 2 * kPadding), 630 label_paint); 631 632 label_paint.setAntiAlias(true); 633 label_paint.setColor(SkColorSetARGB(255, 50, 50, 50)); 634 canvas->drawText(label_text.c_str(), 635 label_text.length(), 636 kPadding, 637 kFontHeight * 0.8f + kPadding, 638 label_paint); 639 640 canvas->restore(); 641 } 642} 643 644void HeadsUpDisplayLayerImpl::DrawDebugRects( 645 SkCanvas* canvas, 646 DebugRectHistory* debug_rect_history) { 647 SkPaint paint = CreatePaint(); 648 649 const std::vector<DebugRect>& debug_rects = debug_rect_history->debug_rects(); 650 std::vector<DebugRect> new_paint_rects; 651 652 for (size_t i = 0; i < debug_rects.size(); ++i) { 653 SkColor stroke_color = 0; 654 SkColor fill_color = 0; 655 float stroke_width = 0.f; 656 std::string label_text; 657 658 switch (debug_rects[i].type) { 659 case PAINT_RECT_TYPE: 660 new_paint_rects.push_back(debug_rects[i]); 661 continue; 662 case PROPERTY_CHANGED_RECT_TYPE: 663 stroke_color = DebugColors::PropertyChangedRectBorderColor(); 664 fill_color = DebugColors::PropertyChangedRectFillColor(); 665 stroke_width = DebugColors::PropertyChangedRectBorderWidth(); 666 break; 667 case SURFACE_DAMAGE_RECT_TYPE: 668 stroke_color = DebugColors::SurfaceDamageRectBorderColor(); 669 fill_color = DebugColors::SurfaceDamageRectFillColor(); 670 stroke_width = DebugColors::SurfaceDamageRectBorderWidth(); 671 break; 672 case REPLICA_SCREEN_SPACE_RECT_TYPE: 673 stroke_color = DebugColors::ScreenSpaceSurfaceReplicaRectBorderColor(); 674 fill_color = DebugColors::ScreenSpaceSurfaceReplicaRectFillColor(); 675 stroke_width = DebugColors::ScreenSpaceSurfaceReplicaRectBorderWidth(); 676 break; 677 case SCREEN_SPACE_RECT_TYPE: 678 stroke_color = DebugColors::ScreenSpaceLayerRectBorderColor(); 679 fill_color = DebugColors::ScreenSpaceLayerRectFillColor(); 680 stroke_width = DebugColors::ScreenSpaceLayerRectBorderWidth(); 681 break; 682 case OCCLUDING_RECT_TYPE: 683 stroke_color = DebugColors::OccludingRectBorderColor(); 684 fill_color = DebugColors::OccludingRectFillColor(); 685 stroke_width = DebugColors::OccludingRectBorderWidth(); 686 break; 687 case NONOCCLUDING_RECT_TYPE: 688 stroke_color = DebugColors::NonOccludingRectBorderColor(); 689 fill_color = DebugColors::NonOccludingRectFillColor(); 690 stroke_width = DebugColors::NonOccludingRectBorderWidth(); 691 break; 692 case TOUCH_EVENT_HANDLER_RECT_TYPE: 693 stroke_color = DebugColors::TouchEventHandlerRectBorderColor(); 694 fill_color = DebugColors::TouchEventHandlerRectFillColor(); 695 stroke_width = DebugColors::TouchEventHandlerRectBorderWidth(); 696 label_text = "touch event listener"; 697 break; 698 case WHEEL_EVENT_HANDLER_RECT_TYPE: 699 stroke_color = DebugColors::WheelEventHandlerRectBorderColor(); 700 fill_color = DebugColors::WheelEventHandlerRectFillColor(); 701 stroke_width = DebugColors::WheelEventHandlerRectBorderWidth(); 702 label_text = "mousewheel event listener"; 703 break; 704 case NON_FAST_SCROLLABLE_RECT_TYPE: 705 stroke_color = DebugColors::NonFastScrollableRectBorderColor(); 706 fill_color = DebugColors::NonFastScrollableRectFillColor(); 707 stroke_width = DebugColors::NonFastScrollableRectBorderWidth(); 708 label_text = "repaints on scroll"; 709 break; 710 case ANIMATION_BOUNDS_RECT_TYPE: 711 stroke_color = DebugColors::LayerAnimationBoundsBorderColor(); 712 fill_color = DebugColors::LayerAnimationBoundsFillColor(); 713 stroke_width = DebugColors::LayerAnimationBoundsBorderWidth(); 714 label_text = "animation bounds"; 715 break; 716 } 717 718 DrawDebugRect(canvas, 719 paint, 720 debug_rects[i], 721 stroke_color, 722 fill_color, 723 stroke_width, 724 label_text); 725 } 726 727 if (new_paint_rects.size()) { 728 paint_rects_.swap(new_paint_rects); 729 fade_step_ = DebugColors::kFadeSteps; 730 } 731 if (fade_step_ > 0) { 732 fade_step_--; 733 for (size_t i = 0; i < paint_rects_.size(); ++i) { 734 DrawDebugRect(canvas, 735 paint, 736 paint_rects_[i], 737 DebugColors::PaintRectBorderColor(fade_step_), 738 DebugColors::PaintRectFillColor(fade_step_), 739 DebugColors::PaintRectBorderWidth(), 740 ""); 741 } 742 } 743} 744 745const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const { 746 return "cc::HeadsUpDisplayLayerImpl"; 747} 748 749void HeadsUpDisplayLayerImpl::AsValueInto(base::DictionaryValue* dict) const { 750 LayerImpl::AsValueInto(dict); 751 dict->SetString("layer_name", "Heads Up Display Layer"); 752} 753 754} // namespace cc 755