heads_up_display_layer_impl.cc revision 5d1f7b1de12d16ceb2c938c56701a3e8bfa558f7
1// Copyright 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "cc/layers/heads_up_display_layer_impl.h" 6 7#include <algorithm> 8#include <vector> 9 10#include "base/strings/stringprintf.h" 11#include "cc/debug/debug_colors.h" 12#include "cc/debug/debug_rect_history.h" 13#include "cc/debug/frame_rate_counter.h" 14#include "cc/debug/paint_time_counter.h" 15#include "cc/debug/traced_value.h" 16#include "cc/layers/quad_sink.h" 17#include "cc/output/renderer.h" 18#include "cc/quads/texture_draw_quad.h" 19#include "cc/resources/memory_history.h" 20#include "cc/trees/layer_tree_impl.h" 21#include "skia/ext/platform_canvas.h" 22#include "third_party/khronos/GLES2/gl2.h" 23#include "third_party/khronos/GLES2/gl2ext.h" 24#include "third_party/skia/include/core/SkBitmap.h" 25#include "third_party/skia/include/core/SkPaint.h" 26#include "third_party/skia/include/core/SkTypeface.h" 27#include "third_party/skia/include/effects/SkColorMatrixFilter.h" 28#include "ui/gfx/point.h" 29#include "ui/gfx/size.h" 30 31namespace cc { 32 33static inline SkPaint CreatePaint() { 34 SkPaint paint; 35#if (SK_R32_SHIFT || SK_B32_SHIFT != 16) 36 // The SkCanvas is in RGBA but the shader is expecting BGRA, so we need to 37 // swizzle our colors when drawing to the SkCanvas. 38 SkColorMatrix swizzle_matrix; 39 for (int i = 0; i < 20; ++i) 40 swizzle_matrix.fMat[i] = 0; 41 swizzle_matrix.fMat[0 + 5 * 2] = 1; 42 swizzle_matrix.fMat[1 + 5 * 1] = 1; 43 swizzle_matrix.fMat[2 + 5 * 0] = 1; 44 swizzle_matrix.fMat[3 + 5 * 3] = 1; 45 46 skia::RefPtr<SkColorMatrixFilter> filter = 47 skia::AdoptRef(new SkColorMatrixFilter(swizzle_matrix)); 48 paint.setColorFilter(filter.get()); 49#endif 50 return paint; 51} 52 53HeadsUpDisplayLayerImpl::Graph::Graph(double indicator_value, 54 double start_upper_bound) 55 : value(0.0), 56 min(0.0), 57 max(0.0), 58 current_upper_bound(start_upper_bound), 59 default_upper_bound(start_upper_bound), 60 indicator(indicator_value) {} 61 62double HeadsUpDisplayLayerImpl::Graph::UpdateUpperBound() { 63 double target_upper_bound = std::max(max, default_upper_bound); 64 current_upper_bound += (target_upper_bound - current_upper_bound) * 0.5; 65 return current_upper_bound; 66} 67 68HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(LayerTreeImpl* tree_impl, 69 int id) 70 : LayerImpl(tree_impl, id), 71 typeface_(skia::AdoptRef( 72 SkTypeface::CreateFromName("monospace", SkTypeface::kBold))), 73 fps_graph_(60.0, 80.0), 74 paint_time_graph_(16.0, 48.0), 75 current_paint_rect_color_(0) {} 76 77HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl() {} 78 79scoped_ptr<LayerImpl> HeadsUpDisplayLayerImpl::CreateLayerImpl( 80 LayerTreeImpl* tree_impl) { 81 return HeadsUpDisplayLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>(); 82} 83 84bool HeadsUpDisplayLayerImpl::WillDraw(DrawMode draw_mode, 85 ResourceProvider* resource_provider) { 86 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) 87 return false; 88 89 if (!hud_resource_) 90 hud_resource_ = ScopedResource::Create(resource_provider); 91 92 // TODO(danakj): The HUD could swap between two textures instead of creating a 93 // texture every frame in ubercompositor. 94 if (hud_resource_->size() != content_bounds() || 95 (hud_resource_->id() && 96 resource_provider->InUseByConsumer(hud_resource_->id()))) { 97 hud_resource_->Free(); 98 } 99 100 if (!hud_resource_->id()) { 101 hud_resource_->Allocate(content_bounds(), 102 ResourceProvider::TextureUsageAny, 103 RGBA_8888); 104 } 105 106 return LayerImpl::WillDraw(draw_mode, resource_provider); 107} 108 109void HeadsUpDisplayLayerImpl::AppendQuads(QuadSink* quad_sink, 110 AppendQuadsData* append_quads_data) { 111 if (!hud_resource_->id()) 112 return; 113 114 SharedQuadState* shared_quad_state = 115 quad_sink->UseSharedQuadState(CreateSharedQuadState()); 116 117 gfx::Rect quad_rect(content_bounds()); 118 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); 119 bool premultiplied_alpha = true; 120 gfx::PointF uv_top_left(0.f, 0.f); 121 gfx::PointF uv_bottom_right(1.f, 1.f); 122 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; 123 bool flipped = false; 124 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); 125 quad->SetNew(shared_quad_state, 126 quad_rect, 127 opaque_rect, 128 hud_resource_->id(), 129 premultiplied_alpha, 130 uv_top_left, 131 uv_bottom_right, 132 SK_ColorTRANSPARENT, 133 vertex_opacity, 134 flipped); 135 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 136} 137 138void HeadsUpDisplayLayerImpl::UpdateHudTexture( 139 DrawMode draw_mode, 140 ResourceProvider* resource_provider) { 141 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !hud_resource_->id()) 142 return; 143 144 SkISize canvas_size; 145 if (hud_canvas_) 146 canvas_size = hud_canvas_->getDeviceSize(); 147 else 148 canvas_size.set(0, 0); 149 150 if (canvas_size.width() != content_bounds().width() || 151 canvas_size.width() != content_bounds().height() || !hud_canvas_) { 152 TRACE_EVENT0("cc", "ResizeHudCanvas"); 153 bool opaque = false; 154 hud_canvas_ = make_scoped_ptr(skia::CreateBitmapCanvas( 155 content_bounds().width(), content_bounds().height(), opaque)); 156 } 157 158 UpdateHudContents(); 159 160 { 161 TRACE_EVENT0("cc", "DrawHudContents"); 162 hud_canvas_->clear(SkColorSetARGB(0, 0, 0, 0)); 163 hud_canvas_->save(); 164 hud_canvas_->scale(contents_scale_x(), contents_scale_y()); 165 166 DrawHudContents(hud_canvas_.get()); 167 168 hud_canvas_->restore(); 169 } 170 171 TRACE_EVENT0("cc", "UploadHudTexture"); 172 const SkBitmap* bitmap = &hud_canvas_->getDevice()->accessBitmap(false); 173 SkAutoLockPixels locker(*bitmap); 174 175 gfx::Rect content_rect(content_bounds()); 176 DCHECK(bitmap->config() == SkBitmap::kARGB_8888_Config); 177 resource_provider->SetPixels(hud_resource_->id(), 178 static_cast<const uint8_t*>(bitmap->getPixels()), 179 content_rect, 180 content_rect, 181 gfx::Vector2d()); 182} 183 184void HeadsUpDisplayLayerImpl::ReleaseResources() { hud_resource_.reset(); } 185 186bool HeadsUpDisplayLayerImpl::LayerIsAlwaysDamaged() const { return true; } 187 188void HeadsUpDisplayLayerImpl::UpdateHudContents() { 189 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); 190 191 // Don't update numbers every frame so text is readable. 192 base::TimeTicks now = layer_tree_impl()->CurrentFrameTimeTicks(); 193 if (base::TimeDelta(now - time_of_last_graph_update_).InSecondsF() > 0.25f) { 194 time_of_last_graph_update_ = now; 195 196 if (debug_state.show_fps_counter) { 197 FrameRateCounter* fps_counter = layer_tree_impl()->frame_rate_counter(); 198 fps_graph_.value = fps_counter->GetAverageFPS(); 199 fps_counter->GetMinAndMaxFPS(&fps_graph_.min, &fps_graph_.max); 200 } 201 202 if (debug_state.continuous_painting) { 203 PaintTimeCounter* paint_time_counter = 204 layer_tree_impl()->paint_time_counter(); 205 base::TimeDelta latest, min, max; 206 207 if (paint_time_counter->End()) 208 latest = **paint_time_counter->End(); 209 paint_time_counter->GetMinAndMaxPaintTime(&min, &max); 210 211 paint_time_graph_.value = latest.InMillisecondsF(); 212 paint_time_graph_.min = min.InMillisecondsF(); 213 paint_time_graph_.max = max.InMillisecondsF(); 214 } 215 216 if (debug_state.ShowMemoryStats()) { 217 MemoryHistory* memory_history = layer_tree_impl()->memory_history(); 218 if (memory_history->End()) 219 memory_entry_ = **memory_history->End(); 220 else 221 memory_entry_ = MemoryHistory::Entry(); 222 } 223 } 224 225 fps_graph_.UpdateUpperBound(); 226 paint_time_graph_.UpdateUpperBound(); 227} 228 229void HeadsUpDisplayLayerImpl::DrawHudContents(SkCanvas* canvas) { 230 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); 231 232 if (debug_state.ShowHudRects()) 233 DrawDebugRects(canvas, layer_tree_impl()->debug_rect_history()); 234 235 SkRect area = SkRect::MakeEmpty(); 236 if (debug_state.continuous_painting) { 237 area = DrawPaintTimeDisplay( 238 canvas, layer_tree_impl()->paint_time_counter(), 0, 0); 239 } else if (debug_state.show_fps_counter) { 240 // Don't show the FPS display when continuous painting is enabled, because 241 // it would show misleading numbers. 242 area = 243 DrawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0); 244 } 245 246 if (debug_state.ShowMemoryStats()) 247 DrawMemoryDisplay(canvas, 0, area.bottom(), SkMaxScalar(area.width(), 150)); 248} 249 250void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, 251 SkPaint* paint, 252 const std::string& text, 253 SkPaint::Align align, 254 int size, 255 int x, 256 int y) const { 257 const bool anti_alias = paint->isAntiAlias(); 258 paint->setAntiAlias(true); 259 260 paint->setTextSize(size); 261 paint->setTextAlign(align); 262 paint->setTypeface(typeface_.get()); 263 canvas->drawText(text.c_str(), text.length(), x, y, *paint); 264 265 paint->setAntiAlias(anti_alias); 266} 267 268void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, 269 SkPaint* paint, 270 const std::string& text, 271 SkPaint::Align align, 272 int size, 273 const SkPoint& pos) const { 274 DrawText(canvas, paint, text, align, size, pos.x(), pos.y()); 275} 276 277void HeadsUpDisplayLayerImpl::DrawGraphBackground(SkCanvas* canvas, 278 SkPaint* paint, 279 const SkRect& bounds) const { 280 paint->setColor(DebugColors::HUDBackgroundColor()); 281 canvas->drawRect(bounds, *paint); 282} 283 284void HeadsUpDisplayLayerImpl::DrawGraphLines(SkCanvas* canvas, 285 SkPaint* paint, 286 const SkRect& bounds, 287 const Graph& graph) const { 288 // Draw top and bottom line. 289 paint->setColor(DebugColors::HUDSeparatorLineColor()); 290 canvas->drawLine(bounds.left(), 291 bounds.top() - 1, 292 bounds.right(), 293 bounds.top() - 1, 294 *paint); 295 canvas->drawLine( 296 bounds.left(), bounds.bottom(), bounds.right(), bounds.bottom(), *paint); 297 298 // Draw indicator line (additive blend mode to increase contrast when drawn on 299 // top of graph). 300 paint->setColor(DebugColors::HUDIndicatorLineColor()); 301 paint->setXfermodeMode(SkXfermode::kPlus_Mode); 302 const double indicator_top = 303 bounds.height() * (1.0 - graph.indicator / graph.current_upper_bound) - 304 1.0; 305 canvas->drawLine(bounds.left(), 306 bounds.top() + indicator_top, 307 bounds.right(), 308 bounds.top() + indicator_top, 309 *paint); 310 paint->setXfermode(NULL); 311} 312 313SkRect HeadsUpDisplayLayerImpl::DrawFPSDisplay( 314 SkCanvas* canvas, 315 const FrameRateCounter* fps_counter, 316 int right, 317 int top) const { 318 const int kPadding = 4; 319 const int kGap = 6; 320 321 const int kFontHeight = 15; 322 323 const int kGraphWidth = fps_counter->time_stamp_history_size() - 2; 324 const int kGraphHeight = 40; 325 326 const int kHistogramWidth = 37; 327 328 int width = kGraphWidth + kHistogramWidth + 4 * kPadding; 329 int height = kFontHeight + kGraphHeight + 4 * kPadding + 2; 330 int left = bounds().width() - width - right; 331 SkRect area = SkRect::MakeXYWH(left, top, width, height); 332 333 SkPaint paint = CreatePaint(); 334 DrawGraphBackground(canvas, &paint, area); 335 336 SkRect text_bounds = 337 SkRect::MakeXYWH(left + kPadding, 338 top + kPadding, 339 kGraphWidth + kHistogramWidth + kGap + 2, 340 kFontHeight); 341 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding, 342 text_bounds.bottom() + 2 * kPadding, 343 kGraphWidth, 344 kGraphHeight); 345 SkRect histogram_bounds = SkRect::MakeXYWH(graph_bounds.right() + kGap, 346 graph_bounds.top(), 347 kHistogramWidth, 348 kGraphHeight); 349 350 const std::string value_text = 351 base::StringPrintf("FPS:%5.1f", fps_graph_.value); 352 const std::string min_max_text = 353 base::StringPrintf("%.0f-%.0f", fps_graph_.min, fps_graph_.max); 354 355 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); 356 DrawText(canvas, 357 &paint, 358 value_text, 359 SkPaint::kLeft_Align, 360 kFontHeight, 361 text_bounds.left(), 362 text_bounds.bottom()); 363 DrawText(canvas, 364 &paint, 365 min_max_text, 366 SkPaint::kRight_Align, 367 kFontHeight, 368 text_bounds.right(), 369 text_bounds.bottom()); 370 371 DrawGraphLines(canvas, &paint, graph_bounds, fps_graph_); 372 373 // Collect graph and histogram data. 374 SkPath path; 375 376 const int kHistogramSize = 20; 377 double histogram[kHistogramSize] = { 1.0 }; 378 double max_bucket_value = 1.0; 379 380 for (FrameRateCounter::RingBufferType::Iterator it = --fps_counter->end(); it; 381 --it) { 382 base::TimeDelta delta = fps_counter->RecentFrameInterval(it.index() + 1); 383 384 // Skip this particular instantaneous frame rate if it is not likely to have 385 // been valid. 386 if (!fps_counter->IsBadFrameInterval(delta)) { 387 double fps = 1.0 / delta.InSecondsF(); 388 389 // Clamp the FPS to the range we want to plot visually. 390 double p = fps / fps_graph_.current_upper_bound; 391 if (p > 1.0) 392 p = 1.0; 393 394 // Plot this data point. 395 SkPoint cur = 396 SkPoint::Make(graph_bounds.left() + it.index(), 397 graph_bounds.bottom() - p * graph_bounds.height()); 398 if (path.isEmpty()) 399 path.moveTo(cur); 400 else 401 path.lineTo(cur); 402 403 // Use the fps value to find the right bucket in the histogram. 404 int bucket_index = floor(p * (kHistogramSize - 1)); 405 406 // Add the delta time to take the time spent at that fps rate into 407 // account. 408 histogram[bucket_index] += delta.InSecondsF(); 409 max_bucket_value = std::max(histogram[bucket_index], max_bucket_value); 410 } 411 } 412 413 // Draw FPS histogram. 414 paint.setColor(DebugColors::HUDSeparatorLineColor()); 415 canvas->drawLine(histogram_bounds.left() - 1, 416 histogram_bounds.top() - 1, 417 histogram_bounds.left() - 1, 418 histogram_bounds.bottom() + 1, 419 paint); 420 canvas->drawLine(histogram_bounds.right() + 1, 421 histogram_bounds.top() - 1, 422 histogram_bounds.right() + 1, 423 histogram_bounds.bottom() + 1, 424 paint); 425 426 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); 427 const double bar_height = histogram_bounds.height() / kHistogramSize; 428 429 for (int i = kHistogramSize - 1; i >= 0; --i) { 430 if (histogram[i] > 0) { 431 double bar_width = 432 histogram[i] / max_bucket_value * histogram_bounds.width(); 433 canvas->drawRect( 434 SkRect::MakeXYWH(histogram_bounds.left(), 435 histogram_bounds.bottom() - (i + 1) * bar_height, 436 bar_width, 437 1), 438 paint); 439 } 440 } 441 442 // Draw FPS graph. 443 paint.setAntiAlias(true); 444 paint.setStyle(SkPaint::kStroke_Style); 445 paint.setStrokeWidth(1); 446 canvas->drawPath(path, paint); 447 448 return area; 449} 450 451SkRect HeadsUpDisplayLayerImpl::DrawMemoryDisplay(SkCanvas* canvas, 452 int right, 453 int top, 454 int width) const { 455 if (!memory_entry_.bytes_total()) 456 return SkRect::MakeEmpty(); 457 458 const int kPadding = 4; 459 const int kFontHeight = 13; 460 461 const int height = 3 * kFontHeight + 4 * kPadding; 462 const int left = bounds().width() - width - right; 463 const SkRect area = SkRect::MakeXYWH(left, top, width, height); 464 465 const double megabyte = 1024.0 * 1024.0; 466 467 SkPaint paint = CreatePaint(); 468 DrawGraphBackground(canvas, &paint, area); 469 470 SkPoint title_pos = SkPoint::Make(left + kPadding, top + kFontHeight); 471 SkPoint stat1_pos = SkPoint::Make(left + width - kPadding - 1, 472 top + kPadding + 2 * kFontHeight); 473 SkPoint stat2_pos = SkPoint::Make(left + width - kPadding - 1, 474 top + 2 * kPadding + 3 * kFontHeight); 475 476 paint.setColor(DebugColors::MemoryDisplayTextColor()); 477 DrawText(canvas, 478 &paint, 479 "GPU memory", 480 SkPaint::kLeft_Align, 481 kFontHeight, 482 title_pos); 483 484 std::string text = 485 base::StringPrintf("%6.1f MB used", 486 (memory_entry_.bytes_unreleasable + 487 memory_entry_.bytes_allocated) / megabyte); 488 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat1_pos); 489 490 if (memory_entry_.bytes_over) { 491 paint.setColor(SK_ColorRED); 492 text = base::StringPrintf("%6.1f MB over", 493 memory_entry_.bytes_over / megabyte); 494 } else { 495 text = base::StringPrintf("%6.1f MB max ", 496 memory_entry_.total_budget_in_bytes / megabyte); 497 } 498 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat2_pos); 499 500 return area; 501} 502 503SkRect HeadsUpDisplayLayerImpl::DrawPaintTimeDisplay( 504 SkCanvas* canvas, 505 const PaintTimeCounter* paint_time_counter, 506 int right, 507 int top) const { 508 const int kPadding = 4; 509 const int kFontHeight = 15; 510 511 const int kGraphWidth = paint_time_counter->HistorySize(); 512 const int kGraphHeight = 40; 513 514 const int width = kGraphWidth + 2 * kPadding; 515 const int height = 516 kFontHeight + kGraphHeight + 4 * kPadding + 2 + kFontHeight + kPadding; 517 const int left = bounds().width() - width - right; 518 519 const SkRect area = SkRect::MakeXYWH(left, top, width, height); 520 521 SkPaint paint = CreatePaint(); 522 DrawGraphBackground(canvas, &paint, area); 523 524 SkRect text_bounds = SkRect::MakeXYWH( 525 left + kPadding, top + kPadding, kGraphWidth, kFontHeight); 526 SkRect text_bounds2 = SkRect::MakeXYWH(left + kPadding, 527 text_bounds.bottom() + kPadding, 528 kGraphWidth, 529 kFontHeight); 530 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding, 531 text_bounds2.bottom() + 2 * kPadding, 532 kGraphWidth, 533 kGraphHeight); 534 535 const std::string value_text = 536 base::StringPrintf("%.1f", paint_time_graph_.value); 537 const std::string min_max_text = base::StringPrintf( 538 "%.1f-%.1f", paint_time_graph_.min, paint_time_graph_.max); 539 540 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor()); 541 DrawText(canvas, 542 &paint, 543 "Page paint time (ms)", 544 SkPaint::kLeft_Align, 545 kFontHeight, 546 text_bounds.left(), 547 text_bounds.bottom()); 548 DrawText(canvas, 549 &paint, 550 value_text, 551 SkPaint::kLeft_Align, 552 kFontHeight, 553 text_bounds2.left(), 554 text_bounds2.bottom()); 555 DrawText(canvas, 556 &paint, 557 min_max_text, 558 SkPaint::kRight_Align, 559 kFontHeight, 560 text_bounds2.right(), 561 text_bounds2.bottom()); 562 563 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor()); 564 for (PaintTimeCounter::RingBufferType::Iterator it = 565 paint_time_counter->End(); 566 it; 567 --it) { 568 double pt = it->InMillisecondsF(); 569 570 if (pt == 0.0) 571 continue; 572 573 double p = pt / paint_time_graph_.current_upper_bound; 574 if (p > 1.0) 575 p = 1.0; 576 577 canvas->drawRect( 578 SkRect::MakeXYWH(graph_bounds.left() + it.index(), 579 graph_bounds.bottom() - p * graph_bounds.height(), 580 1, 581 p * graph_bounds.height()), 582 paint); 583 } 584 585 DrawGraphLines(canvas, &paint, graph_bounds, paint_time_graph_); 586 587 return area; 588} 589 590void HeadsUpDisplayLayerImpl::DrawDebugRects( 591 SkCanvas* canvas, 592 DebugRectHistory* debug_rect_history) { 593 const std::vector<DebugRect>& debug_rects = debug_rect_history->debug_rects(); 594 SkPaint paint = CreatePaint(); 595 current_paint_rect_color_++; 596 597 for (size_t i = 0; i < debug_rects.size(); ++i) { 598 SkColor stroke_color = 0; 599 SkColor fill_color = 0; 600 float stroke_width = 0.f; 601 std::string label_text; 602 603 switch (debug_rects[i].type) { 604 case PAINT_RECT_TYPE: 605 stroke_color = 606 DebugColors::PaintRectBorderColor(current_paint_rect_color_); 607 fill_color = DebugColors::PaintRectFillColor(current_paint_rect_color_); 608 stroke_width = DebugColors::PaintRectBorderWidth(); 609 break; 610 case PROPERTY_CHANGED_RECT_TYPE: 611 stroke_color = DebugColors::PropertyChangedRectBorderColor(); 612 fill_color = DebugColors::PropertyChangedRectFillColor(); 613 stroke_width = DebugColors::PropertyChangedRectBorderWidth(); 614 break; 615 case SURFACE_DAMAGE_RECT_TYPE: 616 stroke_color = DebugColors::SurfaceDamageRectBorderColor(); 617 fill_color = DebugColors::SurfaceDamageRectFillColor(); 618 stroke_width = DebugColors::SurfaceDamageRectBorderWidth(); 619 break; 620 case REPLICA_SCREEN_SPACE_RECT_TYPE: 621 stroke_color = DebugColors::ScreenSpaceSurfaceReplicaRectBorderColor(); 622 fill_color = DebugColors::ScreenSpaceSurfaceReplicaRectFillColor(); 623 stroke_width = DebugColors::ScreenSpaceSurfaceReplicaRectBorderWidth(); 624 break; 625 case SCREEN_SPACE_RECT_TYPE: 626 stroke_color = DebugColors::ScreenSpaceLayerRectBorderColor(); 627 fill_color = DebugColors::ScreenSpaceLayerRectFillColor(); 628 stroke_width = DebugColors::ScreenSpaceLayerRectBorderWidth(); 629 break; 630 case OCCLUDING_RECT_TYPE: 631 stroke_color = DebugColors::OccludingRectBorderColor(); 632 fill_color = DebugColors::OccludingRectFillColor(); 633 stroke_width = DebugColors::OccludingRectBorderWidth(); 634 break; 635 case NONOCCLUDING_RECT_TYPE: 636 stroke_color = DebugColors::NonOccludingRectBorderColor(); 637 fill_color = DebugColors::NonOccludingRectFillColor(); 638 stroke_width = DebugColors::NonOccludingRectBorderWidth(); 639 break; 640 case TOUCH_EVENT_HANDLER_RECT_TYPE: 641 stroke_color = DebugColors::TouchEventHandlerRectBorderColor(); 642 fill_color = DebugColors::TouchEventHandlerRectFillColor(); 643 stroke_width = DebugColors::TouchEventHandlerRectBorderWidth(); 644 label_text = "touch event listener"; 645 break; 646 case WHEEL_EVENT_HANDLER_RECT_TYPE: 647 stroke_color = DebugColors::WheelEventHandlerRectBorderColor(); 648 fill_color = DebugColors::WheelEventHandlerRectFillColor(); 649 stroke_width = DebugColors::WheelEventHandlerRectBorderWidth(); 650 label_text = "mousewheel event listener"; 651 break; 652 case NON_FAST_SCROLLABLE_RECT_TYPE: 653 stroke_color = DebugColors::NonFastScrollableRectBorderColor(); 654 fill_color = DebugColors::NonFastScrollableRectFillColor(); 655 stroke_width = DebugColors::NonFastScrollableRectBorderWidth(); 656 label_text = "repaints on scroll"; 657 break; 658 case ANIMATION_BOUNDS_RECT_TYPE: 659 stroke_color = DebugColors::LayerAnimationBoundsBorderColor(); 660 fill_color = DebugColors::LayerAnimationBoundsFillColor(); 661 stroke_width = DebugColors::LayerAnimationBoundsBorderWidth(); 662 label_text = "animation bounds"; 663 break; 664 } 665 666 gfx::RectF debug_layer_rect = gfx::ScaleRect(debug_rects[i].rect, 667 1.0 / contents_scale_x(), 668 1.0 / contents_scale_y()); 669 SkRect sk_rect = RectFToSkRect(debug_layer_rect); 670 paint.setColor(fill_color); 671 paint.setStyle(SkPaint::kFill_Style); 672 canvas->drawRect(sk_rect, paint); 673 674 paint.setColor(stroke_color); 675 paint.setStyle(SkPaint::kStroke_Style); 676 paint.setStrokeWidth(SkFloatToScalar(stroke_width)); 677 canvas->drawRect(sk_rect, paint); 678 679 if (label_text.length()) { 680 const int kFontHeight = 12; 681 const int kPadding = 3; 682 683 canvas->save(); 684 canvas->clipRect(sk_rect); 685 canvas->translate(sk_rect.x(), sk_rect.y()); 686 687 SkPaint label_paint = CreatePaint(); 688 label_paint.setTextSize(kFontHeight); 689 label_paint.setTypeface(typeface_.get()); 690 label_paint.setColor(stroke_color); 691 692 const SkScalar label_text_width = 693 label_paint.measureText(label_text.c_str(), label_text.length()); 694 canvas->drawRect(SkRect::MakeWH(label_text_width + 2 * kPadding, 695 kFontHeight + 2 * kPadding), 696 label_paint); 697 698 label_paint.setAntiAlias(true); 699 label_paint.setColor(SkColorSetARGB(255, 50, 50, 50)); 700 canvas->drawText(label_text.c_str(), 701 label_text.length(), 702 kPadding, 703 kFontHeight * 0.8f + kPadding, 704 label_paint); 705 706 canvas->restore(); 707 } 708 } 709} 710 711const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const { 712 return "cc::HeadsUpDisplayLayerImpl"; 713} 714 715void HeadsUpDisplayLayerImpl::AsValueInto(base::DictionaryValue* dict) const { 716 LayerImpl::AsValueInto(dict); 717 dict->SetString("layer_name", "Heads Up Display Layer"); 718} 719 720} // namespace cc 721