heads_up_display_layer_impl.cc revision 868fa2fe829687343ffae624259930155e16dbd8
1// Copyright 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "cc/layers/heads_up_display_layer_impl.h" 6 7#include <algorithm> 8#include <vector> 9 10#include "base/strings/string_split.h" 11#include "base/strings/stringprintf.h" 12#include "cc/debug/debug_colors.h" 13#include "cc/debug/debug_rect_history.h" 14#include "cc/debug/frame_rate_counter.h" 15#include "cc/debug/paint_time_counter.h" 16#include "cc/layers/quad_sink.h" 17#include "cc/output/renderer.h" 18#include "cc/quads/texture_draw_quad.h" 19#include "cc/resources/memory_history.h" 20#include "cc/resources/tile_manager.h" 21#include "cc/trees/layer_tree_impl.h" 22#include "skia/ext/platform_canvas.h" 23#include "third_party/khronos/GLES2/gl2.h" 24#include "third_party/khronos/GLES2/gl2ext.h" 25#include "third_party/skia/include/core/SkBitmap.h" 26#include "third_party/skia/include/core/SkPaint.h" 27#include "third_party/skia/include/core/SkTypeface.h" 28#include "third_party/skia/include/effects/SkColorMatrixFilter.h" 29#include "ui/gfx/point.h" 30#include "ui/gfx/size.h" 31 32namespace cc { 33 34static inline SkPaint CreatePaint() { 35 SkPaint paint; 36#if (SK_R32_SHIFT || SK_B32_SHIFT != 16) 37 // The SkCanvas is in RGBA but the shader is expecting BGRA, so we need to 38 // swizzle our colors when drawing to the SkCanvas. 39 SkColorMatrix swizzle_matrix; 40 for (int i = 0; i < 20; ++i) 41 swizzle_matrix.fMat[i] = 0; 42 swizzle_matrix.fMat[0 + 5 * 2] = 1; 43 swizzle_matrix.fMat[1 + 5 * 1] = 1; 44 swizzle_matrix.fMat[2 + 5 * 0] = 1; 45 swizzle_matrix.fMat[3 + 5 * 3] = 1; 46 47 skia::RefPtr<SkColorMatrixFilter> filter = 48 skia::AdoptRef(new SkColorMatrixFilter(swizzle_matrix)); 49 paint.setColorFilter(filter.get()); 50#endif 51 return paint; 52} 53 54HeadsUpDisplayLayerImpl::Graph::Graph(double indicator_value, 55 double start_upper_bound) 56 : value(0.0), 57 min(0.0), 58 max(0.0), 59 current_upper_bound(start_upper_bound), 60 default_upper_bound(start_upper_bound), 61 indicator(indicator_value) {} 62 63double HeadsUpDisplayLayerImpl::Graph::UpdateUpperBound() { 64 double target_upper_bound = std::max(max, default_upper_bound); 65 current_upper_bound += (target_upper_bound - current_upper_bound) * 0.5; 66 return current_upper_bound; 67} 68 69HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(LayerTreeImpl* tree_impl, 70 int id) 71 : LayerImpl(tree_impl, id), 72 typeface_(skia::AdoptRef( 73 SkTypeface::CreateFromName("monospace", SkTypeface::kBold))), 74 fps_graph_(60.0, 80.0), 75 paint_time_graph_(16.0, 48.0) {} 76 77HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl() {} 78 79scoped_ptr<LayerImpl> HeadsUpDisplayLayerImpl::CreateLayerImpl( 80 LayerTreeImpl* tree_impl) { 81 return HeadsUpDisplayLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>(); 82} 83 84bool HeadsUpDisplayLayerImpl::WillDraw(DrawMode draw_mode, 85 ResourceProvider* resource_provider) { 86 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) 87 return false; 88 89 if (!hud_resource_) 90 hud_resource_ = ScopedResource::create(resource_provider); 91 92 // TODO(danakj): Scale the HUD by device scale to make it more friendly under 93 // high DPI. 94 95 // TODO(danakj): The HUD could swap between two textures instead of creating a 96 // texture every frame in ubercompositor. 97 if (hud_resource_->size() != bounds() || 98 resource_provider->InUseByConsumer(hud_resource_->id())) 99 hud_resource_->Free(); 100 101 if (!hud_resource_->id()) { 102 hud_resource_->Allocate( 103 bounds(), GL_RGBA, ResourceProvider::TextureUsageAny); 104 } 105 106 return LayerImpl::WillDraw(draw_mode, resource_provider); 107} 108 109void HeadsUpDisplayLayerImpl::AppendQuads(QuadSink* quad_sink, 110 AppendQuadsData* append_quads_data) { 111 if (!hud_resource_->id()) 112 return; 113 114 SharedQuadState* shared_quad_state = 115 quad_sink->UseSharedQuadState(CreateSharedQuadState()); 116 117 gfx::Rect quad_rect(bounds()); 118 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); 119 bool premultiplied_alpha = true; 120 gfx::PointF uv_top_left(0.f, 0.f); 121 gfx::PointF uv_bottom_right(1.f, 1.f); 122 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; 123 bool flipped = false; 124 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); 125 quad->SetNew(shared_quad_state, 126 quad_rect, 127 opaque_rect, 128 hud_resource_->id(), 129 premultiplied_alpha, 130 uv_top_left, 131 uv_bottom_right, 132 vertex_opacity, 133 flipped); 134 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 135} 136 137void HeadsUpDisplayLayerImpl::UpdateHudTexture( 138 ResourceProvider* resource_provider) { 139 if (!hud_resource_->id()) 140 return; 141 142 SkISize canvas_size; 143 if (hud_canvas_) 144 canvas_size = hud_canvas_->getDeviceSize(); 145 else 146 canvas_size.set(0, 0); 147 148 if (canvas_size.fWidth != bounds().width() || 149 canvas_size.fHeight != bounds().height() || !hud_canvas_) { 150 bool opaque = false; 151 hud_canvas_ = make_scoped_ptr( 152 skia::CreateBitmapCanvas(bounds().width(), bounds().height(), opaque)); 153 } 154 155 UpdateHudContents(); 156 157 hud_canvas_->clear(SkColorSetARGB(0, 0, 0, 0)); 158 DrawHudContents(hud_canvas_.get()); 159 160 const SkBitmap* bitmap = &hud_canvas_->getDevice()->accessBitmap(false); 161 SkAutoLockPixels locker(*bitmap); 162 163 gfx::Rect layer_rect(bounds()); 164 DCHECK(bitmap->config() == SkBitmap::kARGB_8888_Config); 165 resource_provider->SetPixels(hud_resource_->id(), 166 static_cast<const uint8_t*>(bitmap->getPixels()), 167 layer_rect, 168 layer_rect, 169 gfx::Vector2d()); 170} 171 172void HeadsUpDisplayLayerImpl::DidLoseOutputSurface() { hud_resource_.reset(); } 173 174bool HeadsUpDisplayLayerImpl::LayerIsAlwaysDamaged() const { return true; } 175 176void HeadsUpDisplayLayerImpl::UpdateHudContents() { 177 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); 178 179 // Don't update numbers every frame so text is readable. 180 base::TimeTicks now = layer_tree_impl()->CurrentFrameTimeTicks(); 181 if (base::TimeDelta(now - time_of_last_graph_update_).InSecondsF() > 0.25f) { 182 time_of_last_graph_update_ = now; 183 184 if (debug_state.show_fps_counter) { 185 FrameRateCounter* fps_counter = layer_tree_impl()->frame_rate_counter(); 186 fps_graph_.value = fps_counter->GetAverageFPS(); 187 fps_counter->GetMinAndMaxFPS(&fps_graph_.min, &fps_graph_.max); 188 } 189 190 if (debug_state.continuous_painting) { 191 PaintTimeCounter* paint_time_counter = 192 layer_tree_impl()->paint_time_counter(); 193 base::TimeDelta latest, min, max; 194 195 if (paint_time_counter->End()) 196 latest = **paint_time_counter->End(); 197 paint_time_counter->GetMinAndMaxPaintTime(&min, &max); 198 199 paint_time_graph_.value = latest.InMillisecondsF(); 200 paint_time_graph_.min = min.InMillisecondsF(); 201 paint_time_graph_.max = max.InMillisecondsF(); 202 } 203 204 if (debug_state.ShowMemoryStats()) { 205 MemoryHistory* memory_history = layer_tree_impl()->memory_history(); 206 if (memory_history->End()) 207 memory_entry_ = **memory_history->End(); 208 else 209 memory_entry_ = MemoryHistory::Entry(); 210 } 211 } 212 213 fps_graph_.UpdateUpperBound(); 214 paint_time_graph_.UpdateUpperBound(); 215} 216 217void HeadsUpDisplayLayerImpl::DrawHudContents(SkCanvas* canvas) const { 218 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); 219 220 if (debug_state.ShowHudRects()) 221 DrawDebugRects(canvas, layer_tree_impl()->debug_rect_history()); 222 223 if (debug_state.show_platform_layer_tree) 224 DrawPlatformLayerTree(canvas); 225 226 SkRect area = SkRect::MakeEmpty(); 227 if (debug_state.continuous_painting) { 228 // Don't show the FPS display when continuous painting is enabled, because 229 // it would show misleading numbers. 230 area = DrawPaintTimeDisplay( 231 canvas, layer_tree_impl()->paint_time_counter(), 0, 0); 232 } else if (debug_state.show_fps_counter) { 233 area = 234 DrawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0); 235 } 236 237 if (debug_state.ShowMemoryStats()) 238 DrawMemoryDisplay(canvas, 0, area.bottom(), SkMaxScalar(area.width(), 150)); 239} 240 241void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, 242 SkPaint* paint, 243 const std::string& text, 244 SkPaint::Align align, 245 int size, 246 int x, 247 int y) const { 248 const bool anti_alias = paint->isAntiAlias(); 249 paint->setAntiAlias(true); 250 251 paint->setTextSize(size); 252 paint->setTextAlign(align); 253 paint->setTypeface(typeface_.get()); 254 canvas->drawText(text.c_str(), text.length(), x, y, *paint); 255 256 paint->setAntiAlias(anti_alias); 257} 258 259void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, 260 SkPaint* paint, 261 const std::string& text, 262 SkPaint::Align align, 263 int size, 264 const SkPoint& pos) const { 265 DrawText(canvas, paint, text, align, size, pos.x(), pos.y()); 266} 267 268void HeadsUpDisplayLayerImpl::DrawGraphBackground(SkCanvas* canvas, 269 SkPaint* paint, 270 const SkRect& bounds) const { 271 paint->setColor(DebugColors::HUDBackgroundColor()); 272 canvas->drawRect(bounds, *paint); 273} 274 275void HeadsUpDisplayLayerImpl::DrawGraphLines(SkCanvas* canvas, 276 SkPaint* paint, 277 const SkRect& bounds, 278 const Graph& graph) const { 279 // Draw top and bottom line. 280 paint->setColor(DebugColors::HUDSeparatorLineColor()); 281 canvas->drawLine(bounds.left(), 282 bounds.top() - 1, 283 bounds.right(), 284 bounds.top() - 1, 285 *paint); 286 canvas->drawLine( 287 bounds.left(), bounds.bottom(), bounds.right(), bounds.bottom(), *paint); 288 289 // Draw indicator line (additive blend mode to increase contrast when drawn on 290 // top of graph). 291 paint->setColor(DebugColors::HUDIndicatorLineColor()); 292 paint->setXfermodeMode(SkXfermode::kPlus_Mode); 293 const double indicator_top = 294 bounds.height() * (1.0 - graph.indicator / graph.current_upper_bound) - 295 1.0; 296 canvas->drawLine(bounds.left(), 297 bounds.top() + indicator_top, 298 bounds.right(), 299 bounds.top() + indicator_top, 300 *paint); 301 paint->setXfermode(NULL); 302} 303 304void HeadsUpDisplayLayerImpl::DrawPlatformLayerTree(SkCanvas* canvas) const { 305 const int kFontHeight = 14; 306 SkPaint paint = CreatePaint(); 307 DrawGraphBackground( 308 canvas, 309 &paint, 310 SkRect::MakeXYWH(0, 0, bounds().width(), bounds().height())); 311 312 std::string layer_tree = layer_tree_impl()->layer_tree_as_text(); 313 std::vector<std::string> lines; 314 base::SplitString(layer_tree, '\n', &lines); 315 316 paint.setColor(DebugColors::PlatformLayerTreeTextColor()); 317 for (size_t i = 0; 318 i < lines.size() && 319 static_cast<int>(2 + i * kFontHeight) < bounds().height(); 320 ++i) { 321 DrawText(canvas, 322 &paint, 323 lines[i], 324 SkPaint::kLeft_Align, 325 kFontHeight, 326 2, 327 2 + (i + 1) * kFontHeight); 328 } 329} 330 331SkRect HeadsUpDisplayLayerImpl::DrawFPSDisplay( 332 SkCanvas* canvas, 333 const FrameRateCounter* fps_counter, 334 int right, 335 int top) const { 336 const int kPadding = 4; 337 const int kGap = 6; 338 339 const int kFontHeight = 15; 340 341 const int kGraphWidth = fps_counter->time_stamp_history_size() - 2; 342 const int kGraphHeight = 40; 343 344 const int kHistogramWidth = 37; 345 346 int width = kGraphWidth + kHistogramWidth + 4 * kPadding; 347 int height = kFontHeight + kGraphHeight + 4 * kPadding + 2; 348 int left = bounds().width() - width - right; 349 SkRect area = SkRect::MakeXYWH(left, top, width, height); 350 351 SkPaint paint = CreatePaint(); 352 DrawGraphBackground(canvas, &paint, area); 353 354 SkRect text_bounds = 355 SkRect::MakeXYWH(left + kPadding, 356 top + kPadding, 357 kGraphWidth + kHistogramWidth + kGap + 2, 358 kFontHeight); 359 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding, 360 text_bounds.bottom() + 2 * kPadding, 361 kGraphWidth, 362 kGraphHeight); 363 SkRect histogram_bounds = SkRect::MakeXYWH(graph_bounds.right() + kGap, 364 graph_bounds.top(), 365 kHistogramWidth, 366 kGraphHeight); 367 368 const std::string value_text = 369 base::StringPrintf("FPS:%5.1f", fps_graph_.value); 370 const std::string min_max_text = 371 base::StringPrintf("%.0f-%.0f", fps_graph_.min, fps_graph_.max); 372 373 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); 374 DrawText(canvas, 375 &paint, 376 value_text, 377 SkPaint::kLeft_Align, 378 kFontHeight, 379 text_bounds.left(), 380 text_bounds.bottom()); 381 DrawText(canvas, 382 &paint, 383 min_max_text, 384 SkPaint::kRight_Align, 385 kFontHeight, 386 text_bounds.right(), 387 text_bounds.bottom()); 388 389 DrawGraphLines(canvas, &paint, graph_bounds, fps_graph_); 390 391 // Collect graph and histogram data. 392 SkPath path; 393 394 const int kHistogramSize = 20; 395 double histogram[kHistogramSize] = { 1.0 }; 396 double max_bucket_value = 1.0; 397 398 for (FrameRateCounter::RingBufferType::Iterator it = --fps_counter->end(); it; 399 --it) { 400 base::TimeDelta delta = fps_counter->RecentFrameInterval(it.index() + 1); 401 402 // Skip this particular instantaneous frame rate if it is not likely to have 403 // been valid. 404 if (!fps_counter->IsBadFrameInterval(delta)) { 405 double fps = 1.0 / delta.InSecondsF(); 406 407 // Clamp the FPS to the range we want to plot visually. 408 double p = fps / fps_graph_.current_upper_bound; 409 if (p > 1.0) 410 p = 1.0; 411 412 // Plot this data point. 413 SkPoint cur = 414 SkPoint::Make(graph_bounds.left() + it.index(), 415 graph_bounds.bottom() - p * graph_bounds.height()); 416 if (path.isEmpty()) 417 path.moveTo(cur); 418 else 419 path.lineTo(cur); 420 421 // Use the fps value to find the right bucket in the histogram. 422 int bucket_index = floor(p * (kHistogramSize - 1)); 423 424 // Add the delta time to take the time spent at that fps rate into 425 // account. 426 histogram[bucket_index] += delta.InSecondsF(); 427 max_bucket_value = std::max(histogram[bucket_index], max_bucket_value); 428 } 429 } 430 431 // Draw FPS histogram. 432 paint.setColor(DebugColors::HUDSeparatorLineColor()); 433 canvas->drawLine(histogram_bounds.left() - 1, 434 histogram_bounds.top() - 1, 435 histogram_bounds.left() - 1, 436 histogram_bounds.bottom() + 1, 437 paint); 438 canvas->drawLine(histogram_bounds.right() + 1, 439 histogram_bounds.top() - 1, 440 histogram_bounds.right() + 1, 441 histogram_bounds.bottom() + 1, 442 paint); 443 444 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); 445 const double bar_height = histogram_bounds.height() / kHistogramSize; 446 447 for (int i = kHistogramSize - 1; i >= 0; --i) { 448 if (histogram[i] > 0) { 449 double bar_width = 450 histogram[i] / max_bucket_value * histogram_bounds.width(); 451 canvas->drawRect( 452 SkRect::MakeXYWH(histogram_bounds.left(), 453 histogram_bounds.bottom() - (i + 1) * bar_height, 454 bar_width, 455 1), 456 paint); 457 } 458 } 459 460 // Draw FPS graph. 461 paint.setAntiAlias(true); 462 paint.setStyle(SkPaint::kStroke_Style); 463 paint.setStrokeWidth(1); 464 canvas->drawPath(path, paint); 465 466 return area; 467} 468 469SkRect HeadsUpDisplayLayerImpl::DrawMemoryDisplay(SkCanvas* canvas, 470 int right, 471 int top, 472 int width) const { 473 if (!memory_entry_.bytes_total()) 474 return SkRect::MakeEmpty(); 475 476 const int kPadding = 4; 477 const int kFontHeight = 13; 478 479 const int height = 3 * kFontHeight + 4 * kPadding; 480 const int left = bounds().width() - width - right; 481 const SkRect area = SkRect::MakeXYWH(left, top, width, height); 482 483 const double megabyte = 1024.0 * 1024.0; 484 485 SkPaint paint = CreatePaint(); 486 DrawGraphBackground(canvas, &paint, area); 487 488 SkPoint title_pos = SkPoint::Make(left + kPadding, top + kFontHeight); 489 SkPoint stat1_pos = SkPoint::Make(left + width - kPadding - 1, 490 top + kPadding + 2 * kFontHeight); 491 SkPoint stat2_pos = SkPoint::Make(left + width - kPadding - 1, 492 top + 2 * kPadding + 3 * kFontHeight); 493 494 paint.setColor(DebugColors::MemoryDisplayTextColor()); 495 DrawText(canvas, 496 &paint, 497 "GPU memory", 498 SkPaint::kLeft_Align, 499 kFontHeight, 500 title_pos); 501 502 std::string text = 503 base::StringPrintf("%6.1f MB used", 504 (memory_entry_.bytes_unreleasable + 505 memory_entry_.bytes_allocated) / megabyte); 506 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat1_pos); 507 508 if (memory_entry_.bytes_over) { 509 paint.setColor(SK_ColorRED); 510 text = base::StringPrintf("%6.1f MB over", 511 memory_entry_.bytes_over / megabyte); 512 } else { 513 text = base::StringPrintf("%6.1f MB max ", 514 memory_entry_.total_budget_in_bytes / megabyte); 515 } 516 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat2_pos); 517 518 return area; 519} 520 521SkRect HeadsUpDisplayLayerImpl::DrawPaintTimeDisplay( 522 SkCanvas* canvas, 523 const PaintTimeCounter* paint_time_counter, 524 int right, 525 int top) const { 526 const int kPadding = 4; 527 const int kFontHeight = 15; 528 529 const int kGraphWidth = paint_time_counter->HistorySize(); 530 const int kGraphHeight = 40; 531 532 const int width = kGraphWidth + 2 * kPadding; 533 const int height = 534 kFontHeight + kGraphHeight + 4 * kPadding + 2 + kFontHeight + kPadding; 535 const int left = bounds().width() - width - right; 536 537 const SkRect area = SkRect::MakeXYWH(left, top, width, height); 538 539 SkPaint paint = CreatePaint(); 540 DrawGraphBackground(canvas, &paint, area); 541 542 SkRect text_bounds = SkRect::MakeXYWH( 543 left + kPadding, top + kPadding, kGraphWidth, kFontHeight); 544 SkRect text_bounds2 = SkRect::MakeXYWH(left + kPadding, 545 text_bounds.bottom() + kPadding, 546 kGraphWidth, 547 kFontHeight); 548 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding, 549 text_bounds2.bottom() + 2 * kPadding, 550 kGraphWidth, 551 kGraphHeight); 552 553 const std::string value_text = 554 base::StringPrintf("%.1f", paint_time_graph_.value); 555 const std::string min_max_text = base::StringPrintf( 556 "%.1f-%.1f", paint_time_graph_.min, paint_time_graph_.max); 557 558 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor()); 559 DrawText(canvas, 560 &paint, 561 "Page paint time (ms)", 562 SkPaint::kLeft_Align, 563 kFontHeight, 564 text_bounds.left(), 565 text_bounds.bottom()); 566 DrawText(canvas, 567 &paint, 568 value_text, 569 SkPaint::kLeft_Align, 570 kFontHeight, 571 text_bounds2.left(), 572 text_bounds2.bottom()); 573 DrawText(canvas, 574 &paint, 575 min_max_text, 576 SkPaint::kRight_Align, 577 kFontHeight, 578 text_bounds2.right(), 579 text_bounds2.bottom()); 580 581 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor()); 582 for (PaintTimeCounter::RingBufferType::Iterator it = 583 paint_time_counter->End(); 584 it; 585 --it) { 586 double pt = it->InMillisecondsF(); 587 588 if (pt == 0.0) 589 continue; 590 591 double p = pt / paint_time_graph_.current_upper_bound; 592 if (p > 1.0) 593 p = 1.0; 594 595 canvas->drawRect( 596 SkRect::MakeXYWH(graph_bounds.left() + it.index(), 597 graph_bounds.bottom() - p * graph_bounds.height(), 598 1, 599 p * graph_bounds.height()), 600 paint); 601 } 602 603 DrawGraphLines(canvas, &paint, graph_bounds, paint_time_graph_); 604 605 return area; 606} 607 608void HeadsUpDisplayLayerImpl::DrawDebugRects( 609 SkCanvas* canvas, 610 DebugRectHistory* debug_rect_history) const { 611 const std::vector<DebugRect>& debug_rects = debug_rect_history->debug_rects(); 612 float rect_scale = 1.f / layer_tree_impl()->device_scale_factor(); 613 SkPaint paint = CreatePaint(); 614 615 canvas->save(); 616 canvas->scale(rect_scale, rect_scale); 617 618 for (size_t i = 0; i < debug_rects.size(); ++i) { 619 SkColor stroke_color = 0; 620 SkColor fill_color = 0; 621 float stroke_width = 0.f; 622 623 switch (debug_rects[i].type) { 624 case PAINT_RECT_TYPE: 625 stroke_color = DebugColors::PaintRectBorderColor(); 626 fill_color = DebugColors::PaintRectFillColor(); 627 stroke_width = DebugColors::PaintRectBorderWidth(layer_tree_impl()); 628 break; 629 case PROPERTY_CHANGED_RECT_TYPE: 630 stroke_color = DebugColors::PropertyChangedRectBorderColor(); 631 fill_color = DebugColors::PropertyChangedRectFillColor(); 632 stroke_width = 633 DebugColors::PropertyChangedRectBorderWidth(layer_tree_impl()); 634 break; 635 case SURFACE_DAMAGE_RECT_TYPE: 636 stroke_color = DebugColors::SurfaceDamageRectBorderColor(); 637 fill_color = DebugColors::SurfaceDamageRectFillColor(); 638 stroke_width = 639 DebugColors::SurfaceDamageRectBorderWidth(layer_tree_impl()); 640 break; 641 case REPLICA_SCREEN_SPACE_RECT_TYPE: 642 stroke_color = DebugColors::ScreenSpaceSurfaceReplicaRectBorderColor(); 643 fill_color = DebugColors::ScreenSpaceSurfaceReplicaRectFillColor(); 644 stroke_width = DebugColors::ScreenSpaceSurfaceReplicaRectBorderWidth( 645 layer_tree_impl()); 646 break; 647 case SCREEN_SPACE_RECT_TYPE: 648 stroke_color = DebugColors::ScreenSpaceLayerRectBorderColor(); 649 fill_color = DebugColors::ScreenSpaceLayerRectFillColor(); 650 stroke_width = 651 DebugColors::ScreenSpaceLayerRectBorderWidth(layer_tree_impl()); 652 break; 653 case OCCLUDING_RECT_TYPE: 654 stroke_color = DebugColors::OccludingRectBorderColor(); 655 fill_color = DebugColors::OccludingRectFillColor(); 656 stroke_width = DebugColors::OccludingRectBorderWidth(layer_tree_impl()); 657 break; 658 case NONOCCLUDING_RECT_TYPE: 659 stroke_color = DebugColors::NonOccludingRectBorderColor(); 660 fill_color = DebugColors::NonOccludingRectFillColor(); 661 stroke_width = 662 DebugColors::NonOccludingRectBorderWidth(layer_tree_impl()); 663 break; 664 } 665 666 const gfx::RectF& rect = debug_rects[i].rect; 667 SkRect sk_rect = 668 SkRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height()); 669 paint.setColor(fill_color); 670 paint.setStyle(SkPaint::kFill_Style); 671 canvas->drawRect(sk_rect, paint); 672 673 paint.setColor(stroke_color); 674 paint.setStyle(SkPaint::kStroke_Style); 675 paint.setStrokeWidth(SkFloatToScalar(stroke_width)); 676 canvas->drawRect(sk_rect, paint); 677 } 678 679 canvas->restore(); 680} 681 682const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const { 683 return "cc::HeadsUpDisplayLayerImpl"; 684} 685 686} // namespace cc 687