heads_up_display_layer_impl.cc revision a93a17c8d99d686bd4a1511e5504e5e6cc9fcadf
1// Copyright 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "cc/layers/heads_up_display_layer_impl.h" 6 7#include <algorithm> 8#include <vector> 9 10#include "base/stringprintf.h" 11#include "base/strings/string_split.h" 12#include "cc/debug/debug_colors.h" 13#include "cc/debug/debug_rect_history.h" 14#include "cc/debug/frame_rate_counter.h" 15#include "cc/debug/paint_time_counter.h" 16#include "cc/layers/quad_sink.h" 17#include "cc/output/renderer.h" 18#include "cc/quads/texture_draw_quad.h" 19#include "cc/resources/memory_history.h" 20#include "cc/resources/tile_manager.h" 21#include "cc/trees/layer_tree_impl.h" 22#include "skia/ext/platform_canvas.h" 23#include "third_party/khronos/GLES2/gl2.h" 24#include "third_party/khronos/GLES2/gl2ext.h" 25#include "third_party/skia/include/core/SkBitmap.h" 26#include "third_party/skia/include/core/SkPaint.h" 27#include "third_party/skia/include/core/SkTypeface.h" 28#include "third_party/skia/include/effects/SkColorMatrixFilter.h" 29#include "ui/gfx/point.h" 30#include "ui/gfx/size.h" 31 32namespace cc { 33 34static inline SkPaint CreatePaint() { 35 SkPaint paint; 36#if (SK_R32_SHIFT || SK_B32_SHIFT != 16) 37 // The SkCanvas is in RGBA but the shader is expecting BGRA, so we need to 38 // swizzle our colors when drawing to the SkCanvas. 39 SkColorMatrix swizzle_matrix; 40 for (int i = 0; i < 20; ++i) 41 swizzle_matrix.fMat[i] = 0; 42 swizzle_matrix.fMat[0 + 5 * 2] = 1; 43 swizzle_matrix.fMat[1 + 5 * 1] = 1; 44 swizzle_matrix.fMat[2 + 5 * 0] = 1; 45 swizzle_matrix.fMat[3 + 5 * 3] = 1; 46 47 skia::RefPtr<SkColorMatrixFilter> filter = 48 skia::AdoptRef(new SkColorMatrixFilter(swizzle_matrix)); 49 paint.setColorFilter(filter.get()); 50#endif 51 return paint; 52} 53 54HeadsUpDisplayLayerImpl::Graph::Graph(double indicator_value, 55 double start_upper_bound) 56 : value(0.0), 57 min(0.0), 58 max(0.0), 59 current_upper_bound(start_upper_bound), 60 default_upper_bound(start_upper_bound), 61 indicator(indicator_value) {} 62 63double HeadsUpDisplayLayerImpl::Graph::UpdateUpperBound() { 64 double target_upper_bound = std::max(max, default_upper_bound); 65 current_upper_bound += (target_upper_bound - current_upper_bound) * 0.5; 66 return current_upper_bound; 67} 68 69HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(LayerTreeImpl* tree_impl, 70 int id) 71 : LayerImpl(tree_impl, id), 72 typeface_(skia::AdoptRef( 73 SkTypeface::CreateFromName("monospace", SkTypeface::kBold))), 74 fps_graph_(60.0, 80.0), 75 paint_time_graph_(16.0, 48.0) {} 76 77HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl() {} 78 79scoped_ptr<LayerImpl> HeadsUpDisplayLayerImpl::CreateLayerImpl( 80 LayerTreeImpl* tree_impl) { 81 return HeadsUpDisplayLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>(); 82} 83 84void HeadsUpDisplayLayerImpl::WillDraw(ResourceProvider* resource_provider) { 85 LayerImpl::WillDraw(resource_provider); 86 87 if (!hud_resource_) 88 hud_resource_ = ScopedResource::create(resource_provider); 89 90 // TODO(danakj): Scale the HUD by device scale to make it more friendly under 91 // high DPI. 92 93 // TODO(danakj): The HUD could swap between two textures instead of creating a 94 // texture every frame in ubercompositor. 95 if (hud_resource_->size() != bounds() || 96 resource_provider->InUseByConsumer(hud_resource_->id())) 97 hud_resource_->Free(); 98 99 if (!hud_resource_->id()) { 100 hud_resource_->Allocate( 101 bounds(), GL_RGBA, ResourceProvider::TextureUsageAny); 102 } 103} 104 105void HeadsUpDisplayLayerImpl::AppendQuads(QuadSink* quad_sink, 106 AppendQuadsData* append_quads_data) { 107 if (!hud_resource_->id()) 108 return; 109 110 SharedQuadState* shared_quad_state = 111 quad_sink->UseSharedQuadState(CreateSharedQuadState()); 112 113 gfx::Rect quad_rect(bounds()); 114 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); 115 bool premultiplied_alpha = true; 116 gfx::PointF uv_top_left(0.f, 0.f); 117 gfx::PointF uv_bottom_right(1.f, 1.f); 118 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; 119 bool flipped = false; 120 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); 121 quad->SetNew(shared_quad_state, 122 quad_rect, 123 opaque_rect, 124 hud_resource_->id(), 125 premultiplied_alpha, 126 uv_top_left, 127 uv_bottom_right, 128 vertex_opacity, 129 flipped); 130 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 131} 132 133void HeadsUpDisplayLayerImpl::UpdateHudTexture( 134 ResourceProvider* resource_provider) { 135 if (!hud_resource_->id()) 136 return; 137 138 SkISize canvas_size; 139 if (hud_canvas_) 140 canvas_size = hud_canvas_->getDeviceSize(); 141 else 142 canvas_size.set(0, 0); 143 144 if (canvas_size.fWidth != bounds().width() || 145 canvas_size.fHeight != bounds().height() || !hud_canvas_) { 146 bool opaque = false; 147 hud_canvas_ = make_scoped_ptr( 148 skia::CreateBitmapCanvas(bounds().width(), bounds().height(), opaque)); 149 } 150 151 UpdateHudContents(); 152 153 hud_canvas_->clear(SkColorSetARGB(0, 0, 0, 0)); 154 DrawHudContents(hud_canvas_.get()); 155 156 const SkBitmap* bitmap = &hud_canvas_->getDevice()->accessBitmap(false); 157 SkAutoLockPixels locker(*bitmap); 158 159 gfx::Rect layer_rect(bounds()); 160 DCHECK(bitmap->config() == SkBitmap::kARGB_8888_Config); 161 resource_provider->SetPixels(hud_resource_->id(), 162 static_cast<const uint8_t*>(bitmap->getPixels()), 163 layer_rect, 164 layer_rect, 165 gfx::Vector2d()); 166} 167 168void HeadsUpDisplayLayerImpl::DidLoseOutputSurface() { hud_resource_.reset(); } 169 170bool HeadsUpDisplayLayerImpl::LayerIsAlwaysDamaged() const { return true; } 171 172void HeadsUpDisplayLayerImpl::UpdateHudContents() { 173 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); 174 175 // Don't update numbers every frame so text is readable. 176 base::TimeTicks now = layer_tree_impl()->CurrentFrameTimeTicks(); 177 if (base::TimeDelta(now - time_of_last_graph_update_).InSecondsF() > 0.25f) { 178 time_of_last_graph_update_ = now; 179 180 if (debug_state.show_fps_counter) { 181 FrameRateCounter* fps_counter = layer_tree_impl()->frame_rate_counter(); 182 fps_graph_.value = fps_counter->GetAverageFPS(); 183 fps_counter->GetMinAndMaxFPS(&fps_graph_.min, &fps_graph_.max); 184 } 185 186 if (debug_state.continuous_painting) { 187 PaintTimeCounter* paint_time_counter = 188 layer_tree_impl()->paint_time_counter(); 189 base::TimeDelta latest, min, max; 190 191 if (paint_time_counter->End()) 192 latest = **paint_time_counter->End(); 193 paint_time_counter->GetMinAndMaxPaintTime(&min, &max); 194 195 paint_time_graph_.value = latest.InMillisecondsF(); 196 paint_time_graph_.min = min.InMillisecondsF(); 197 paint_time_graph_.max = max.InMillisecondsF(); 198 } 199 200 if (debug_state.ShowMemoryStats()) { 201 MemoryHistory* memory_history = layer_tree_impl()->memory_history(); 202 if (memory_history->End()) 203 memory_entry_ = **memory_history->End(); 204 else 205 memory_entry_ = MemoryHistory::Entry(); 206 } 207 } 208 209 fps_graph_.UpdateUpperBound(); 210 paint_time_graph_.UpdateUpperBound(); 211} 212 213void HeadsUpDisplayLayerImpl::DrawHudContents(SkCanvas* canvas) const { 214 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); 215 216 if (debug_state.ShowHudRects()) 217 DrawDebugRects(canvas, layer_tree_impl()->debug_rect_history()); 218 219 if (debug_state.show_platform_layer_tree) 220 DrawPlatformLayerTree(canvas); 221 222 SkRect area = SkRect::MakeEmpty(); 223 if (debug_state.continuous_painting) { 224 // Don't show the FPS display when continuous painting is enabled, because 225 // it would show misleading numbers. 226 area = DrawPaintTimeDisplay( 227 canvas, layer_tree_impl()->paint_time_counter(), 0, 0); 228 } else if (debug_state.show_fps_counter) { 229 area = 230 DrawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0); 231 } 232 233 if (debug_state.ShowMemoryStats()) 234 DrawMemoryDisplay(canvas, 0, area.bottom(), SkMaxScalar(area.width(), 150)); 235} 236 237void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, 238 SkPaint* paint, 239 const std::string& text, 240 SkPaint::Align align, 241 int size, 242 int x, 243 int y) const { 244 const bool anti_alias = paint->isAntiAlias(); 245 paint->setAntiAlias(true); 246 247 paint->setTextSize(size); 248 paint->setTextAlign(align); 249 paint->setTypeface(typeface_.get()); 250 canvas->drawText(text.c_str(), text.length(), x, y, *paint); 251 252 paint->setAntiAlias(anti_alias); 253} 254 255void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, 256 SkPaint* paint, 257 const std::string& text, 258 SkPaint::Align align, 259 int size, 260 const SkPoint& pos) const { 261 DrawText(canvas, paint, text, align, size, pos.x(), pos.y()); 262} 263 264void HeadsUpDisplayLayerImpl::DrawGraphBackground(SkCanvas* canvas, 265 SkPaint* paint, 266 const SkRect& bounds) const { 267 paint->setColor(DebugColors::HUDBackgroundColor()); 268 canvas->drawRect(bounds, *paint); 269} 270 271void HeadsUpDisplayLayerImpl::DrawGraphLines(SkCanvas* canvas, 272 SkPaint* paint, 273 const SkRect& bounds, 274 const Graph& graph) const { 275 // Draw top and bottom line. 276 paint->setColor(DebugColors::HUDSeparatorLineColor()); 277 canvas->drawLine(bounds.left(), 278 bounds.top() - 1, 279 bounds.right(), 280 bounds.top() - 1, 281 *paint); 282 canvas->drawLine( 283 bounds.left(), bounds.bottom(), bounds.right(), bounds.bottom(), *paint); 284 285 // Draw indicator line (additive blend mode to increase contrast when drawn on 286 // top of graph). 287 paint->setColor(DebugColors::HUDIndicatorLineColor()); 288 paint->setXfermodeMode(SkXfermode::kPlus_Mode); 289 const double indicator_top = 290 bounds.height() * (1.0 - graph.indicator / graph.current_upper_bound) - 291 1.0; 292 canvas->drawLine(bounds.left(), 293 bounds.top() + indicator_top, 294 bounds.right(), 295 bounds.top() + indicator_top, 296 *paint); 297 paint->setXfermode(NULL); 298} 299 300void HeadsUpDisplayLayerImpl::DrawPlatformLayerTree(SkCanvas* canvas) const { 301 const int kFontHeight = 14; 302 SkPaint paint = CreatePaint(); 303 DrawGraphBackground( 304 canvas, 305 &paint, 306 SkRect::MakeXYWH(0, 0, bounds().width(), bounds().height())); 307 308 std::string layer_tree = layer_tree_impl()->layer_tree_as_text(); 309 std::vector<std::string> lines; 310 base::SplitString(layer_tree, '\n', &lines); 311 312 paint.setColor(DebugColors::PlatformLayerTreeTextColor()); 313 for (size_t i = 0; 314 i < lines.size() && 315 static_cast<int>(2 + i * kFontHeight) < bounds().height(); 316 ++i) { 317 DrawText(canvas, 318 &paint, 319 lines[i], 320 SkPaint::kLeft_Align, 321 kFontHeight, 322 2, 323 2 + (i + 1) * kFontHeight); 324 } 325} 326 327SkRect HeadsUpDisplayLayerImpl::DrawFPSDisplay( 328 SkCanvas* canvas, 329 const FrameRateCounter* fps_counter, 330 int right, 331 int top) const { 332 const int kPadding = 4; 333 const int kGap = 6; 334 335 const int kFontHeight = 15; 336 337 const int kGraphWidth = fps_counter->time_stamp_history_size() - 2; 338 const int kGraphHeight = 40; 339 340 const int kHistogramWidth = 37; 341 342 int width = kGraphWidth + kHistogramWidth + 4 * kPadding; 343 int height = kFontHeight + kGraphHeight + 4 * kPadding + 2; 344 int left = bounds().width() - width - right; 345 SkRect area = SkRect::MakeXYWH(left, top, width, height); 346 347 SkPaint paint = CreatePaint(); 348 DrawGraphBackground(canvas, &paint, area); 349 350 SkRect text_bounds = 351 SkRect::MakeXYWH(left + kPadding, 352 top + kPadding, 353 kGraphWidth + kHistogramWidth + kGap + 2, 354 kFontHeight); 355 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding, 356 text_bounds.bottom() + 2 * kPadding, 357 kGraphWidth, 358 kGraphHeight); 359 SkRect histogram_bounds = SkRect::MakeXYWH(graph_bounds.right() + kGap, 360 graph_bounds.top(), 361 kHistogramWidth, 362 kGraphHeight); 363 364 const std::string value_text = 365 base::StringPrintf("FPS:%5.1f", fps_graph_.value); 366 const std::string min_max_text = 367 base::StringPrintf("%.0f-%.0f", fps_graph_.min, fps_graph_.max); 368 369 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); 370 DrawText(canvas, 371 &paint, 372 value_text, 373 SkPaint::kLeft_Align, 374 kFontHeight, 375 text_bounds.left(), 376 text_bounds.bottom()); 377 DrawText(canvas, 378 &paint, 379 min_max_text, 380 SkPaint::kRight_Align, 381 kFontHeight, 382 text_bounds.right(), 383 text_bounds.bottom()); 384 385 DrawGraphLines(canvas, &paint, graph_bounds, fps_graph_); 386 387 // Collect graph and histogram data. 388 SkPath path; 389 390 const int kHistogramSize = 20; 391 double histogram[kHistogramSize] = { 1.0 }; 392 double max_bucket_value = 1.0; 393 394 for (FrameRateCounter::RingBufferType::Iterator it = --fps_counter->end(); it; 395 --it) { 396 base::TimeDelta delta = fps_counter->RecentFrameInterval(it.index() + 1); 397 398 // Skip this particular instantaneous frame rate if it is not likely to have 399 // been valid. 400 if (!fps_counter->IsBadFrameInterval(delta)) { 401 double fps = 1.0 / delta.InSecondsF(); 402 403 // Clamp the FPS to the range we want to plot visually. 404 double p = fps / fps_graph_.current_upper_bound; 405 if (p > 1.0) 406 p = 1.0; 407 408 // Plot this data point. 409 SkPoint cur = 410 SkPoint::Make(graph_bounds.left() + it.index(), 411 graph_bounds.bottom() - p * graph_bounds.height()); 412 if (path.isEmpty()) 413 path.moveTo(cur); 414 else 415 path.lineTo(cur); 416 417 // Use the fps value to find the right bucket in the histogram. 418 int bucket_index = floor(p * (kHistogramSize - 1)); 419 420 // Add the delta time to take the time spent at that fps rate into 421 // account. 422 histogram[bucket_index] += delta.InSecondsF(); 423 max_bucket_value = std::max(histogram[bucket_index], max_bucket_value); 424 } 425 } 426 427 // Draw FPS histogram. 428 paint.setColor(DebugColors::HUDSeparatorLineColor()); 429 canvas->drawLine(histogram_bounds.left() - 1, 430 histogram_bounds.top() - 1, 431 histogram_bounds.left() - 1, 432 histogram_bounds.bottom() + 1, 433 paint); 434 canvas->drawLine(histogram_bounds.right() + 1, 435 histogram_bounds.top() - 1, 436 histogram_bounds.right() + 1, 437 histogram_bounds.bottom() + 1, 438 paint); 439 440 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); 441 const double bar_height = histogram_bounds.height() / kHistogramSize; 442 443 for (int i = kHistogramSize - 1; i >= 0; --i) { 444 if (histogram[i] > 0) { 445 double bar_width = 446 histogram[i] / max_bucket_value * histogram_bounds.width(); 447 canvas->drawRect( 448 SkRect::MakeXYWH(histogram_bounds.left(), 449 histogram_bounds.bottom() - (i + 1) * bar_height, 450 bar_width, 451 1), 452 paint); 453 } 454 } 455 456 // Draw FPS graph. 457 paint.setAntiAlias(true); 458 paint.setStyle(SkPaint::kStroke_Style); 459 paint.setStrokeWidth(1); 460 canvas->drawPath(path, paint); 461 462 return area; 463} 464 465SkRect HeadsUpDisplayLayerImpl::DrawMemoryDisplay(SkCanvas* canvas, 466 int right, 467 int top, 468 int width) const { 469 if (!memory_entry_.bytes_total()) 470 return SkRect::MakeEmpty(); 471 472 const int kPadding = 4; 473 const int kFontHeight = 13; 474 475 const int height = 3 * kFontHeight + 4 * kPadding; 476 const int left = bounds().width() - width - right; 477 const SkRect area = SkRect::MakeXYWH(left, top, width, height); 478 479 const double megabyte = 1024.0 * 1024.0; 480 481 SkPaint paint = CreatePaint(); 482 DrawGraphBackground(canvas, &paint, area); 483 484 SkPoint title_pos = SkPoint::Make(left + kPadding, top + kFontHeight); 485 SkPoint stat1_pos = SkPoint::Make(left + width - kPadding - 1, 486 top + kPadding + 2 * kFontHeight); 487 SkPoint stat2_pos = SkPoint::Make(left + width - kPadding - 1, 488 top + 2 * kPadding + 3 * kFontHeight); 489 490 paint.setColor(DebugColors::MemoryDisplayTextColor()); 491 DrawText(canvas, 492 &paint, 493 "GPU memory", 494 SkPaint::kLeft_Align, 495 kFontHeight, 496 title_pos); 497 498 std::string text = 499 base::StringPrintf("%6.1f MB used", 500 (memory_entry_.bytes_unreleasable + 501 memory_entry_.bytes_allocated) / megabyte); 502 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat1_pos); 503 504 if (memory_entry_.bytes_over) { 505 paint.setColor(SK_ColorRED); 506 text = base::StringPrintf("%6.1f MB over", 507 memory_entry_.bytes_over / megabyte); 508 } else { 509 text = base::StringPrintf("%6.1f MB max ", 510 memory_entry_.total_budget_in_bytes / megabyte); 511 } 512 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat2_pos); 513 514 return area; 515} 516 517SkRect HeadsUpDisplayLayerImpl::DrawPaintTimeDisplay( 518 SkCanvas* canvas, 519 const PaintTimeCounter* paint_time_counter, 520 int right, 521 int top) const { 522 const int kPadding = 4; 523 const int kFontHeight = 15; 524 525 const int kGraphWidth = paint_time_counter->HistorySize(); 526 const int kGraphHeight = 40; 527 528 const int width = kGraphWidth + 2 * kPadding; 529 const int height = 530 kFontHeight + kGraphHeight + 4 * kPadding + 2 + kFontHeight + kPadding; 531 const int left = bounds().width() - width - right; 532 533 const SkRect area = SkRect::MakeXYWH(left, top, width, height); 534 535 SkPaint paint = CreatePaint(); 536 DrawGraphBackground(canvas, &paint, area); 537 538 SkRect text_bounds = SkRect::MakeXYWH( 539 left + kPadding, top + kPadding, kGraphWidth, kFontHeight); 540 SkRect text_bounds2 = SkRect::MakeXYWH(left + kPadding, 541 text_bounds.bottom() + kPadding, 542 kGraphWidth, 543 kFontHeight); 544 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding, 545 text_bounds2.bottom() + 2 * kPadding, 546 kGraphWidth, 547 kGraphHeight); 548 549 const std::string value_text = 550 base::StringPrintf("%.1f", paint_time_graph_.value); 551 const std::string min_max_text = base::StringPrintf( 552 "%.1f-%.1f", paint_time_graph_.min, paint_time_graph_.max); 553 554 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor()); 555 DrawText(canvas, 556 &paint, 557 "Page paint time (ms)", 558 SkPaint::kLeft_Align, 559 kFontHeight, 560 text_bounds.left(), 561 text_bounds.bottom()); 562 DrawText(canvas, 563 &paint, 564 value_text, 565 SkPaint::kLeft_Align, 566 kFontHeight, 567 text_bounds2.left(), 568 text_bounds2.bottom()); 569 DrawText(canvas, 570 &paint, 571 min_max_text, 572 SkPaint::kRight_Align, 573 kFontHeight, 574 text_bounds2.right(), 575 text_bounds2.bottom()); 576 577 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor()); 578 for (PaintTimeCounter::RingBufferType::Iterator it = 579 paint_time_counter->End(); 580 it; 581 --it) { 582 double pt = it->InMillisecondsF(); 583 584 if (pt == 0.0) 585 continue; 586 587 double p = pt / paint_time_graph_.current_upper_bound; 588 if (p > 1.0) 589 p = 1.0; 590 591 canvas->drawRect( 592 SkRect::MakeXYWH(graph_bounds.left() + it.index(), 593 graph_bounds.bottom() - p * graph_bounds.height(), 594 1, 595 p * graph_bounds.height()), 596 paint); 597 } 598 599 DrawGraphLines(canvas, &paint, graph_bounds, paint_time_graph_); 600 601 return area; 602} 603 604void HeadsUpDisplayLayerImpl::DrawDebugRects( 605 SkCanvas* canvas, 606 DebugRectHistory* debug_rect_history) const { 607 const std::vector<DebugRect>& debug_rects = debug_rect_history->debug_rects(); 608 float rect_scale = 1.f / layer_tree_impl()->device_scale_factor(); 609 SkPaint paint = CreatePaint(); 610 611 canvas->save(); 612 canvas->scale(rect_scale, rect_scale); 613 614 for (size_t i = 0; i < debug_rects.size(); ++i) { 615 SkColor stroke_color = 0; 616 SkColor fill_color = 0; 617 float stroke_width = 0.f; 618 619 switch (debug_rects[i].type) { 620 case PAINT_RECT_TYPE: 621 stroke_color = DebugColors::PaintRectBorderColor(); 622 fill_color = DebugColors::PaintRectFillColor(); 623 stroke_width = DebugColors::PaintRectBorderWidth(layer_tree_impl()); 624 break; 625 case PROPERTY_CHANGED_RECT_TYPE: 626 stroke_color = DebugColors::PropertyChangedRectBorderColor(); 627 fill_color = DebugColors::PropertyChangedRectFillColor(); 628 stroke_width = 629 DebugColors::PropertyChangedRectBorderWidth(layer_tree_impl()); 630 break; 631 case SURFACE_DAMAGE_RECT_TYPE: 632 stroke_color = DebugColors::SurfaceDamageRectBorderColor(); 633 fill_color = DebugColors::SurfaceDamageRectFillColor(); 634 stroke_width = 635 DebugColors::SurfaceDamageRectBorderWidth(layer_tree_impl()); 636 break; 637 case REPLICA_SCREEN_SPACE_RECT_TYPE: 638 stroke_color = DebugColors::ScreenSpaceSurfaceReplicaRectBorderColor(); 639 fill_color = DebugColors::ScreenSpaceSurfaceReplicaRectFillColor(); 640 stroke_width = DebugColors::ScreenSpaceSurfaceReplicaRectBorderWidth( 641 layer_tree_impl()); 642 break; 643 case SCREEN_SPACE_RECT_TYPE: 644 stroke_color = DebugColors::ScreenSpaceLayerRectBorderColor(); 645 fill_color = DebugColors::ScreenSpaceLayerRectFillColor(); 646 stroke_width = 647 DebugColors::ScreenSpaceLayerRectBorderWidth(layer_tree_impl()); 648 break; 649 case OCCLUDING_RECT_TYPE: 650 stroke_color = DebugColors::OccludingRectBorderColor(); 651 fill_color = DebugColors::OccludingRectFillColor(); 652 stroke_width = DebugColors::OccludingRectBorderWidth(layer_tree_impl()); 653 break; 654 case NONOCCLUDING_RECT_TYPE: 655 stroke_color = DebugColors::NonOccludingRectBorderColor(); 656 fill_color = DebugColors::NonOccludingRectFillColor(); 657 stroke_width = 658 DebugColors::NonOccludingRectBorderWidth(layer_tree_impl()); 659 break; 660 } 661 662 const gfx::RectF& rect = debug_rects[i].rect; 663 SkRect sk_rect = 664 SkRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height()); 665 paint.setColor(fill_color); 666 paint.setStyle(SkPaint::kFill_Style); 667 canvas->drawRect(sk_rect, paint); 668 669 paint.setColor(stroke_color); 670 paint.setStyle(SkPaint::kStroke_Style); 671 paint.setStrokeWidth(SkFloatToScalar(stroke_width)); 672 canvas->drawRect(sk_rect, paint); 673 } 674 675 canvas->restore(); 676} 677 678const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const { 679 return "cc::HeadsUpDisplayLayerImpl"; 680} 681 682} // namespace cc 683