output_surface_unittest.cc revision 5f1c94371a64b3196d4be9466099bb892df9b88e
1// Copyright 2013 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "cc/output/output_surface.h"
6
7#include "base/test/test_simple_task_runner.h"
8#include "cc/output/managed_memory_policy.h"
9#include "cc/output/output_surface_client.h"
10#include "cc/output/software_output_device.h"
11#include "cc/test/begin_frame_args_test.h"
12#include "cc/test/fake_output_surface.h"
13#include "cc/test/fake_output_surface_client.h"
14#include "cc/test/test_context_provider.h"
15#include "cc/test/test_web_graphics_context_3d.h"
16#include "gpu/GLES2/gl2extchromium.h"
17#include "testing/gtest/include/gtest/gtest.h"
18#include "ui/gfx/frame_time.h"
19
20namespace cc {
21namespace {
22
23class TestOutputSurface : public OutputSurface {
24 public:
25  explicit TestOutputSurface(scoped_refptr<ContextProvider> context_provider)
26      : OutputSurface(context_provider) {}
27
28  explicit TestOutputSurface(scoped_ptr<SoftwareOutputDevice> software_device)
29      : OutputSurface(software_device.Pass()) {}
30
31  TestOutputSurface(scoped_refptr<ContextProvider> context_provider,
32                    scoped_ptr<SoftwareOutputDevice> software_device)
33      : OutputSurface(context_provider, software_device.Pass()) {}
34
35  bool InitializeNewContext3d(
36      scoped_refptr<ContextProvider> new_context_provider) {
37    return InitializeAndSetContext3d(new_context_provider);
38  }
39
40  using OutputSurface::ReleaseGL;
41
42  void CommitVSyncParametersForTesting(base::TimeTicks timebase,
43                                       base::TimeDelta interval) {
44    CommitVSyncParameters(timebase, interval);
45  }
46
47  void BeginFrameForTesting() {
48    client_->BeginFrame(CreateExpiredBeginFrameArgsForTesting());
49  }
50
51  void DidSwapBuffersForTesting() { client_->DidSwapBuffers(); }
52
53  void OnSwapBuffersCompleteForTesting() { client_->DidSwapBuffersComplete(); }
54
55 protected:
56};
57
58class TestSoftwareOutputDevice : public SoftwareOutputDevice {
59 public:
60  TestSoftwareOutputDevice();
61  virtual ~TestSoftwareOutputDevice();
62
63  // Overriden from cc:SoftwareOutputDevice
64  virtual void DiscardBackbuffer() OVERRIDE;
65  virtual void EnsureBackbuffer() OVERRIDE;
66
67  int discard_backbuffer_count() { return discard_backbuffer_count_; }
68  int ensure_backbuffer_count() { return ensure_backbuffer_count_; }
69
70 private:
71  int discard_backbuffer_count_;
72  int ensure_backbuffer_count_;
73};
74
75TestSoftwareOutputDevice::TestSoftwareOutputDevice()
76    : discard_backbuffer_count_(0), ensure_backbuffer_count_(0) {}
77
78TestSoftwareOutputDevice::~TestSoftwareOutputDevice() {}
79
80void TestSoftwareOutputDevice::DiscardBackbuffer() {
81  SoftwareOutputDevice::DiscardBackbuffer();
82  discard_backbuffer_count_++;
83}
84
85void TestSoftwareOutputDevice::EnsureBackbuffer() {
86  SoftwareOutputDevice::EnsureBackbuffer();
87  ensure_backbuffer_count_++;
88}
89
90TEST(OutputSurfaceTest, ClientPointerIndicatesBindToClientSuccess) {
91  scoped_refptr<TestContextProvider> provider = TestContextProvider::Create();
92  TestOutputSurface output_surface(provider);
93  EXPECT_FALSE(output_surface.HasClient());
94
95  FakeOutputSurfaceClient client;
96  EXPECT_TRUE(output_surface.BindToClient(&client));
97  EXPECT_TRUE(output_surface.HasClient());
98  EXPECT_FALSE(client.deferred_initialize_called());
99
100  // Verify DidLoseOutputSurface callback is hooked up correctly.
101  EXPECT_FALSE(client.did_lose_output_surface_called());
102  output_surface.context_provider()->ContextGL()->LoseContextCHROMIUM(
103      GL_GUILTY_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_ARB);
104  output_surface.context_provider()->ContextGL()->Flush();
105  EXPECT_TRUE(client.did_lose_output_surface_called());
106}
107
108TEST(OutputSurfaceTest, ClientPointerIndicatesBindToClientFailure) {
109  scoped_refptr<TestContextProvider> context_provider =
110      TestContextProvider::Create();
111
112  // Lose the context so BindToClient fails.
113  context_provider->UnboundTestContext3d()->set_context_lost(true);
114
115  TestOutputSurface output_surface(context_provider);
116  EXPECT_FALSE(output_surface.HasClient());
117
118  FakeOutputSurfaceClient client;
119  EXPECT_FALSE(output_surface.BindToClient(&client));
120  EXPECT_FALSE(output_surface.HasClient());
121}
122
123class OutputSurfaceTestInitializeNewContext3d : public ::testing::Test {
124 public:
125  OutputSurfaceTestInitializeNewContext3d()
126      : context_provider_(TestContextProvider::Create()),
127        output_surface_(
128            scoped_ptr<SoftwareOutputDevice>(new SoftwareOutputDevice)),
129        client_(&output_surface_) {}
130
131 protected:
132  void BindOutputSurface() {
133    EXPECT_TRUE(output_surface_.BindToClient(&client_));
134    EXPECT_TRUE(output_surface_.HasClient());
135  }
136
137  void InitializeNewContextExpectFail() {
138    EXPECT_FALSE(output_surface_.InitializeNewContext3d(context_provider_));
139    EXPECT_TRUE(output_surface_.HasClient());
140
141    EXPECT_FALSE(output_surface_.context_provider());
142    EXPECT_TRUE(output_surface_.software_device());
143  }
144
145  scoped_refptr<TestContextProvider> context_provider_;
146  TestOutputSurface output_surface_;
147  FakeOutputSurfaceClient client_;
148};
149
150TEST_F(OutputSurfaceTestInitializeNewContext3d, Success) {
151  BindOutputSurface();
152  EXPECT_FALSE(client_.deferred_initialize_called());
153
154  EXPECT_TRUE(output_surface_.InitializeNewContext3d(context_provider_));
155  EXPECT_TRUE(client_.deferred_initialize_called());
156  EXPECT_EQ(context_provider_, output_surface_.context_provider());
157
158  EXPECT_FALSE(client_.did_lose_output_surface_called());
159  context_provider_->ContextGL()->LoseContextCHROMIUM(
160      GL_GUILTY_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_ARB);
161  context_provider_->ContextGL()->Flush();
162  EXPECT_TRUE(client_.did_lose_output_surface_called());
163
164  output_surface_.ReleaseGL();
165  EXPECT_FALSE(output_surface_.context_provider());
166}
167
168TEST_F(OutputSurfaceTestInitializeNewContext3d, Context3dMakeCurrentFails) {
169  BindOutputSurface();
170
171  context_provider_->UnboundTestContext3d()->set_context_lost(true);
172  InitializeNewContextExpectFail();
173}
174
175TEST(OutputSurfaceTest, MemoryAllocation) {
176  scoped_refptr<TestContextProvider> context_provider =
177      TestContextProvider::Create();
178
179  TestOutputSurface output_surface(context_provider);
180
181  FakeOutputSurfaceClient client;
182  EXPECT_TRUE(output_surface.BindToClient(&client));
183
184  ManagedMemoryPolicy policy(0);
185  policy.bytes_limit_when_visible = 1234;
186  policy.priority_cutoff_when_visible =
187      gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY;
188
189  context_provider->SetMemoryAllocation(policy);
190  EXPECT_EQ(1234u, client.memory_policy().bytes_limit_when_visible);
191  EXPECT_EQ(gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY,
192            client.memory_policy().priority_cutoff_when_visible);
193
194  policy.priority_cutoff_when_visible =
195      gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING;
196  context_provider->SetMemoryAllocation(policy);
197  EXPECT_EQ(gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING,
198            client.memory_policy().priority_cutoff_when_visible);
199
200  // 0 bytes limit should be ignored.
201  policy.bytes_limit_when_visible = 0;
202  context_provider->SetMemoryAllocation(policy);
203  EXPECT_EQ(1234u, client.memory_policy().bytes_limit_when_visible);
204}
205
206TEST(OutputSurfaceTest, SoftwareOutputDeviceBackbufferManagement) {
207  TestSoftwareOutputDevice* software_output_device =
208      new TestSoftwareOutputDevice();
209
210  // TestOutputSurface now owns software_output_device and has responsibility to
211  // free it.
212  scoped_ptr<TestSoftwareOutputDevice> p(software_output_device);
213  TestOutputSurface output_surface(p.PassAs<SoftwareOutputDevice>());
214
215  EXPECT_EQ(0, software_output_device->ensure_backbuffer_count());
216  EXPECT_EQ(0, software_output_device->discard_backbuffer_count());
217
218  output_surface.EnsureBackbuffer();
219  EXPECT_EQ(1, software_output_device->ensure_backbuffer_count());
220  EXPECT_EQ(0, software_output_device->discard_backbuffer_count());
221  output_surface.DiscardBackbuffer();
222
223  EXPECT_EQ(1, software_output_device->ensure_backbuffer_count());
224  EXPECT_EQ(1, software_output_device->discard_backbuffer_count());
225}
226
227}  // namespace
228}  // namespace cc
229