bitmap_content_layer_updater.cc revision 4e180b6a0b4720a9b8e9e959a882386f690f08ff
1// Copyright 2011 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "cc/resources/bitmap_content_layer_updater.h" 6 7#include "cc/debug/devtools_instrumentation.h" 8#include "cc/debug/rendering_stats_instrumentation.h" 9#include "cc/resources/layer_painter.h" 10#include "cc/resources/prioritized_resource.h" 11#include "cc/resources/resource_update.h" 12#include "cc/resources/resource_update_queue.h" 13#include "skia/ext/platform_canvas.h" 14 15namespace cc { 16 17BitmapContentLayerUpdater::Resource::Resource( 18 BitmapContentLayerUpdater* updater, 19 scoped_ptr<PrioritizedResource> texture) 20 : LayerUpdater::Resource(texture.Pass()), updater_(updater) {} 21 22BitmapContentLayerUpdater::Resource::~Resource() {} 23 24void BitmapContentLayerUpdater::Resource::Update(ResourceUpdateQueue* queue, 25 gfx::Rect source_rect, 26 gfx::Vector2d dest_offset, 27 bool partial_update) { 28 updater_->UpdateTexture( 29 queue, texture(), source_rect, dest_offset, partial_update); 30} 31 32scoped_refptr<BitmapContentLayerUpdater> BitmapContentLayerUpdater::Create( 33 scoped_ptr<LayerPainter> painter, 34 RenderingStatsInstrumentation* stats_instrumentation, 35 int layer_id) { 36 return make_scoped_refptr( 37 new BitmapContentLayerUpdater(painter.Pass(), 38 stats_instrumentation, 39 layer_id)); 40} 41 42BitmapContentLayerUpdater::BitmapContentLayerUpdater( 43 scoped_ptr<LayerPainter> painter, 44 RenderingStatsInstrumentation* stats_instrumentation, 45 int layer_id) 46 : ContentLayerUpdater(painter.Pass(), stats_instrumentation, layer_id) {} 47 48BitmapContentLayerUpdater::~BitmapContentLayerUpdater() {} 49 50scoped_ptr<LayerUpdater::Resource> BitmapContentLayerUpdater::CreateResource( 51 PrioritizedResourceManager* manager) { 52 return scoped_ptr<LayerUpdater::Resource>( 53 new Resource(this, PrioritizedResource::Create(manager))); 54} 55 56void BitmapContentLayerUpdater::PrepareToUpdate( 57 gfx::Rect content_rect, 58 gfx::Size tile_size, 59 float contents_width_scale, 60 float contents_height_scale, 61 gfx::Rect* resulting_opaque_rect) { 62 devtools_instrumentation::ScopedLayerTask paint_layer( 63 devtools_instrumentation::kPaintLayer, layer_id_); 64 if (canvas_size_.width() < content_rect.size().width() || 65 canvas_size_.height() < content_rect.size().height()) { 66 devtools_instrumentation::ScopedLayerTask paint_setup( 67 devtools_instrumentation::kPaintSetup, layer_id_); 68 canvas_size_ = content_rect.size(); 69 canvas_ = skia::AdoptRef(skia::CreateBitmapCanvas( 70 canvas_size_.width(), canvas_size_.height(), layer_is_opaque_)); 71 } 72 73 base::TimeTicks start_time = 74 rendering_stats_instrumentation_->StartRecording(); 75 PaintContents(canvas_.get(), 76 content_rect, 77 contents_width_scale, 78 contents_height_scale, 79 resulting_opaque_rect); 80 base::TimeDelta duration = 81 rendering_stats_instrumentation_->EndRecording(start_time); 82 rendering_stats_instrumentation_->AddPaint( 83 duration, 84 content_rect.width() * content_rect.height()); 85} 86 87void BitmapContentLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue, 88 PrioritizedResource* texture, 89 gfx::Rect source_rect, 90 gfx::Vector2d dest_offset, 91 bool partial_update) { 92 CHECK(canvas_); 93 gfx::Rect canvas_rect = content_rect(); 94 canvas_rect.set_size(canvas_size_); 95 ResourceUpdate upload = ResourceUpdate::CreateFromCanvas( 96 texture, canvas_, canvas_rect, source_rect, dest_offset); 97 if (partial_update) 98 queue->AppendPartialUpload(upload); 99 else 100 queue->AppendFullUpload(upload); 101} 102 103void BitmapContentLayerUpdater::ReduceMemoryUsage() { 104 canvas_.clear(); 105 canvas_size_ = gfx::Size(); 106} 107 108void BitmapContentLayerUpdater::SetOpaque(bool opaque) { 109 if (opaque != layer_is_opaque_) { 110 canvas_.clear(); 111 canvas_size_ = gfx::Size(); 112 } 113 114 ContentLayerUpdater::SetOpaque(opaque); 115} 116 117} // namespace cc 118