1// Copyright 2011 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "cc/resources/layer_quad.h"
6
7#include "testing/gtest/include/gtest/gtest.h"
8#include "ui/gfx/quad_f.h"
9
10namespace cc {
11namespace {
12
13TEST(LayerQuadTest, QuadFConversion) {
14  gfx::PointF p1(-0.5f, -0.5f);
15  gfx::PointF p2(0.5f, -0.5f);
16  gfx::PointF p3(0.5f, 0.5f);
17  gfx::PointF p4(-0.5f, 0.5f);
18
19  gfx::QuadF quad_cw(p1, p2, p3, p4);
20  LayerQuad layer_quad_cw(quad_cw);
21  EXPECT_EQ(layer_quad_cw.ToQuadF(), quad_cw);
22
23  gfx::QuadF quad_ccw(p1, p4, p3, p2);
24  LayerQuad layer_quad_ccw(quad_ccw);
25  EXPECT_EQ(layer_quad_ccw.ToQuadF(), quad_ccw);
26}
27
28TEST(LayerQuadTest, Inflate) {
29  gfx::PointF p1(-0.5f, -0.5f);
30  gfx::PointF p2(0.5f, -0.5f);
31  gfx::PointF p3(0.5f, 0.5f);
32  gfx::PointF p4(-0.5f, 0.5f);
33
34  gfx::QuadF quad(p1, p2, p3, p4);
35  LayerQuad layer_quad(quad);
36  quad.Scale(2.f, 2.f);
37  layer_quad.Inflate(0.5f);
38  EXPECT_EQ(layer_quad.ToQuadF(), quad);
39}
40
41}  // namespace
42}  // namespace cc
43