render_pass_test_common.cc revision 010d83a9304c5a91596085d917d248abff47903a
1// Copyright 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "cc/test/render_pass_test_common.h"
6
7#include "cc/quads/checkerboard_draw_quad.h"
8#include "cc/quads/debug_border_draw_quad.h"
9#include "cc/quads/io_surface_draw_quad.h"
10#include "cc/quads/render_pass_draw_quad.h"
11#include "cc/quads/shared_quad_state.h"
12#include "cc/quads/solid_color_draw_quad.h"
13#include "cc/quads/stream_video_draw_quad.h"
14#include "cc/quads/texture_draw_quad.h"
15#include "cc/quads/tile_draw_quad.h"
16#include "cc/quads/yuv_video_draw_quad.h"
17#include "cc/resources/resource_provider.h"
18#include "ui/gfx/transform.h"
19
20namespace cc {
21
22void TestRenderPass::AppendQuad(scoped_ptr<DrawQuad> quad) {
23  quad_list.push_back(quad.Pass());
24}
25
26void TestRenderPass::AppendOneOfEveryQuadType(
27    ResourceProvider* resource_provider,
28    RenderPass::Id child_pass) {
29  gfx::Rect rect(0, 0, 100, 100);
30  gfx::Rect opaque_rect(10, 10, 80, 80);
31  gfx::Rect visible_rect(0, 0, 100, 100);
32  const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
33  ResourceProvider::ResourceId resource1 = resource_provider->CreateResource(
34      gfx::Size(45, 5),
35      GL_CLAMP_TO_EDGE,
36      ResourceProvider::TextureUsageAny,
37      resource_provider->best_texture_format());
38  resource_provider->AllocateForTesting(resource1);
39  ResourceProvider::ResourceId resource2 = resource_provider->CreateResource(
40      gfx::Size(346, 61),
41      GL_CLAMP_TO_EDGE,
42      ResourceProvider::TextureUsageAny,
43      resource_provider->best_texture_format());
44  resource_provider->AllocateForTesting(resource2);
45  ResourceProvider::ResourceId resource3 = resource_provider->CreateResource(
46      gfx::Size(12, 134),
47      GL_CLAMP_TO_EDGE,
48      ResourceProvider::TextureUsageAny,
49      resource_provider->best_texture_format());
50  resource_provider->AllocateForTesting(resource3);
51  ResourceProvider::ResourceId resource4 = resource_provider->CreateResource(
52      gfx::Size(56, 12),
53      GL_CLAMP_TO_EDGE,
54      ResourceProvider::TextureUsageAny,
55      resource_provider->best_texture_format());
56  resource_provider->AllocateForTesting(resource4);
57  ResourceProvider::ResourceId resource5 = resource_provider->CreateResource(
58      gfx::Size(73, 26),
59      GL_CLAMP_TO_EDGE,
60      ResourceProvider::TextureUsageAny,
61      resource_provider->best_texture_format());
62  resource_provider->AllocateForTesting(resource5);
63  ResourceProvider::ResourceId resource6 = resource_provider->CreateResource(
64      gfx::Size(64, 92),
65      GL_CLAMP_TO_EDGE,
66      ResourceProvider::TextureUsageAny,
67      resource_provider->best_texture_format());
68  resource_provider->AllocateForTesting(resource6);
69  ResourceProvider::ResourceId resource7 = resource_provider->CreateResource(
70      gfx::Size(9, 14),
71      GL_CLAMP_TO_EDGE,
72      ResourceProvider::TextureUsageAny,
73      resource_provider->best_texture_format());
74  resource_provider->AllocateForTesting(resource7);
75
76  SharedQuadState* shared_state = this->CreateAndAppendSharedQuadState();
77  shared_state->SetAll(gfx::Transform(),
78                       rect.size(),
79                       rect,
80                       rect,
81                       false,
82                       1,
83                       SkXfermode::kSrcOver_Mode);
84
85  scoped_ptr<CheckerboardDrawQuad> checkerboard_quad =
86      CheckerboardDrawQuad::Create();
87  checkerboard_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED);
88  AppendQuad(checkerboard_quad.PassAs<DrawQuad>());
89
90  scoped_ptr<DebugBorderDrawQuad> debug_border_quad =
91      DebugBorderDrawQuad::Create();
92  debug_border_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED, 1);
93  AppendQuad(debug_border_quad.PassAs<DrawQuad>());
94
95  scoped_ptr<IOSurfaceDrawQuad> io_surface_quad = IOSurfaceDrawQuad::Create();
96  io_surface_quad->SetNew(shared_state,
97                          rect,
98                          opaque_rect,
99                          visible_rect,
100                          gfx::Size(50, 50),
101                          resource7,
102                          IOSurfaceDrawQuad::FLIPPED);
103  AppendQuad(io_surface_quad.PassAs<DrawQuad>());
104
105  if (child_pass.layer_id) {
106    scoped_ptr<RenderPassDrawQuad> render_pass_quad =
107        RenderPassDrawQuad::Create();
108    render_pass_quad->SetNew(shared_state,
109                             rect,
110                             visible_rect,
111                             child_pass,
112                             false,
113                             resource5,
114                             rect,
115                             gfx::RectF(),
116                             FilterOperations(),
117                             FilterOperations());
118    AppendQuad(render_pass_quad.PassAs<DrawQuad>());
119
120    scoped_ptr<RenderPassDrawQuad> render_pass_replica_quad =
121        RenderPassDrawQuad::Create();
122    render_pass_replica_quad->SetNew(shared_state,
123                                     rect,
124                                     visible_rect,
125                                     child_pass,
126                                     true,
127                                     resource5,
128                                     rect,
129                                     gfx::RectF(),
130                                     FilterOperations(),
131                                     FilterOperations());
132    AppendQuad(render_pass_replica_quad.PassAs<DrawQuad>());
133  }
134
135  scoped_ptr<SolidColorDrawQuad> solid_color_quad =
136      SolidColorDrawQuad::Create();
137  solid_color_quad->SetNew(
138      shared_state, rect, visible_rect, SK_ColorRED, false);
139  AppendQuad(solid_color_quad.PassAs<DrawQuad>());
140
141  scoped_ptr<StreamVideoDrawQuad> stream_video_quad =
142      StreamVideoDrawQuad::Create();
143  stream_video_quad->SetNew(shared_state,
144                            rect,
145                            opaque_rect,
146                            visible_rect,
147                            resource6,
148                            gfx::Transform());
149  AppendQuad(stream_video_quad.PassAs<DrawQuad>());
150
151  scoped_ptr<TextureDrawQuad> texture_quad = TextureDrawQuad::Create();
152  texture_quad->SetNew(shared_state,
153                       rect,
154                       opaque_rect,
155                       visible_rect,
156                       resource1,
157                       false,
158                       gfx::PointF(0.f, 0.f),
159                       gfx::PointF(1.f, 1.f),
160                       SK_ColorTRANSPARENT,
161                       vertex_opacity,
162                       false);
163  AppendQuad(texture_quad.PassAs<DrawQuad>());
164
165  scoped_ptr<TileDrawQuad> scaled_tile_quad = TileDrawQuad::Create();
166  scaled_tile_quad->SetNew(shared_state,
167                           rect,
168                           opaque_rect,
169                           visible_rect,
170                           resource2,
171                           gfx::RectF(0, 0, 50, 50),
172                           gfx::Size(50, 50),
173                           false);
174  AppendQuad(scaled_tile_quad.PassAs<DrawQuad>());
175
176  SharedQuadState* transformed_state = this->CreateAndAppendSharedQuadState();
177  transformed_state->CopyFrom(shared_state);
178  gfx::Transform rotation;
179  rotation.Rotate(45);
180  transformed_state->content_to_target_transform =
181      transformed_state->content_to_target_transform * rotation;
182  scoped_ptr<TileDrawQuad> transformed_tile_quad = TileDrawQuad::Create();
183  transformed_tile_quad->SetNew(transformed_state,
184                                rect,
185                                opaque_rect,
186                                visible_rect,
187                                resource3,
188                                gfx::RectF(0, 0, 100, 100),
189                                gfx::Size(100, 100),
190                                false);
191  AppendQuad(transformed_tile_quad.PassAs<DrawQuad>());
192
193  SharedQuadState* shared_state2 = this->CreateAndAppendSharedQuadState();
194  shared_state->SetAll(gfx::Transform(),
195                       rect.size(),
196                       rect,
197                       rect,
198                       false,
199                       1,
200                       SkXfermode::kSrcOver_Mode);
201
202  scoped_ptr<TileDrawQuad> tile_quad = TileDrawQuad::Create();
203  tile_quad->SetNew(shared_state2,
204                    rect,
205                    opaque_rect,
206                    visible_rect,
207                    resource4,
208                    gfx::RectF(0, 0, 100, 100),
209                    gfx::Size(100, 100),
210                    false);
211  AppendQuad(tile_quad.PassAs<DrawQuad>());
212
213  ResourceProvider::ResourceId plane_resources[4];
214  for (int i = 0; i < 4; ++i) {
215    plane_resources[i] =
216        resource_provider->CreateResource(
217            gfx::Size(20, 12),
218            GL_CLAMP_TO_EDGE,
219            ResourceProvider::TextureUsageAny,
220            resource_provider->best_texture_format());
221    resource_provider->AllocateForTesting(plane_resources[i]);
222  }
223  YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::REC_601;
224  scoped_ptr<YUVVideoDrawQuad> yuv_quad = YUVVideoDrawQuad::Create();
225  yuv_quad->SetNew(shared_state2,
226                   rect,
227                   opaque_rect,
228                   visible_rect,
229                   gfx::RectF(0, 0, 100, 100),
230                   plane_resources[0],
231                   plane_resources[1],
232                   plane_resources[2],
233                   plane_resources[3],
234                   color_space);
235  AppendQuad(yuv_quad.PassAs<DrawQuad>());
236}
237
238}  // namespace cc
239