render_pass_test_common.cc revision 03b57e008b61dfcb1fbad3aea950ae0e001748b0
1// Copyright 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "cc/test/render_pass_test_common.h"
6
7#include "base/bind.h"
8#include "cc/quads/checkerboard_draw_quad.h"
9#include "cc/quads/debug_border_draw_quad.h"
10#include "cc/quads/io_surface_draw_quad.h"
11#include "cc/quads/render_pass_draw_quad.h"
12#include "cc/quads/shared_quad_state.h"
13#include "cc/quads/solid_color_draw_quad.h"
14#include "cc/quads/stream_video_draw_quad.h"
15#include "cc/quads/texture_draw_quad.h"
16#include "cc/quads/tile_draw_quad.h"
17#include "cc/quads/yuv_video_draw_quad.h"
18#include "cc/resources/resource_provider.h"
19#include "ui/gfx/transform.h"
20
21namespace cc {
22
23static void EmptyReleaseCallback(uint32 sync_point, bool lost_resource) {
24}
25
26void TestRenderPass::AppendOneOfEveryQuadType(
27    ResourceProvider* resource_provider,
28    RenderPassId child_pass) {
29  gfx::Rect rect(0, 0, 100, 100);
30  gfx::Rect opaque_rect(10, 10, 80, 80);
31  gfx::Rect visible_rect(0, 0, 100, 100);
32  const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
33
34  ResourceProvider::ResourceId resource1 = resource_provider->CreateResource(
35      gfx::Size(45, 5),
36      GL_CLAMP_TO_EDGE,
37      ResourceProvider::TextureHintImmutable,
38      resource_provider->best_texture_format());
39  resource_provider->AllocateForTesting(resource1);
40  ResourceProvider::ResourceId resource2 = resource_provider->CreateResource(
41      gfx::Size(346, 61),
42      GL_CLAMP_TO_EDGE,
43      ResourceProvider::TextureHintImmutable,
44      resource_provider->best_texture_format());
45  resource_provider->AllocateForTesting(resource2);
46  ResourceProvider::ResourceId resource3 = resource_provider->CreateResource(
47      gfx::Size(12, 134),
48      GL_CLAMP_TO_EDGE,
49      ResourceProvider::TextureHintImmutable,
50      resource_provider->best_texture_format());
51  resource_provider->AllocateForTesting(resource3);
52  ResourceProvider::ResourceId resource4 = resource_provider->CreateResource(
53      gfx::Size(56, 12),
54      GL_CLAMP_TO_EDGE,
55      ResourceProvider::TextureHintImmutable,
56      resource_provider->best_texture_format());
57  resource_provider->AllocateForTesting(resource4);
58  ResourceProvider::ResourceId resource5 = resource_provider->CreateResource(
59      gfx::Size(73, 26),
60      GL_CLAMP_TO_EDGE,
61      ResourceProvider::TextureHintImmutable,
62      resource_provider->best_texture_format());
63  resource_provider->AllocateForTesting(resource5);
64  ResourceProvider::ResourceId resource6 = resource_provider->CreateResource(
65      gfx::Size(64, 92),
66      GL_CLAMP_TO_EDGE,
67      ResourceProvider::TextureHintImmutable,
68      resource_provider->best_texture_format());
69  resource_provider->AllocateForTesting(resource6);
70  ResourceProvider::ResourceId resource7 = resource_provider->CreateResource(
71      gfx::Size(9, 14),
72      GL_CLAMP_TO_EDGE,
73      ResourceProvider::TextureHintImmutable,
74      resource_provider->best_texture_format());
75  resource_provider->AllocateForTesting(resource7);
76
77  unsigned target = GL_TEXTURE_2D;
78  gpu::Mailbox gpu_mailbox;
79  memcpy(gpu_mailbox.name, "Hello world", strlen("Hello world") + 1);
80  scoped_ptr<SingleReleaseCallback> callback =
81      SingleReleaseCallback::Create(base::Bind(&EmptyReleaseCallback));
82  TextureMailbox mailbox(gpu_mailbox, target, kSyncPointForMailboxTextureQuad);
83  ResourceProvider::ResourceId resource8 =
84      resource_provider->CreateResourceFromTextureMailbox(mailbox,
85                                                          callback.Pass());
86  resource_provider->AllocateForTesting(resource8);
87
88  SharedQuadState* shared_state = this->CreateAndAppendSharedQuadState();
89  shared_state->SetAll(gfx::Transform(),
90                       rect.size(),
91                       rect,
92                       rect,
93                       false,
94                       1,
95                       SkXfermode::kSrcOver_Mode,
96                       0);
97
98  CheckerboardDrawQuad* checkerboard_quad =
99      this->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
100  checkerboard_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED);
101
102  DebugBorderDrawQuad* debug_border_quad =
103      this->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
104  debug_border_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED, 1);
105
106  IOSurfaceDrawQuad* io_surface_quad =
107      this->CreateAndAppendDrawQuad<IOSurfaceDrawQuad>();
108  io_surface_quad->SetNew(shared_state,
109                          rect,
110                          opaque_rect,
111                          visible_rect,
112                          gfx::Size(50, 50),
113                          resource7,
114                          IOSurfaceDrawQuad::FLIPPED);
115
116  if (child_pass.layer_id) {
117    RenderPassDrawQuad* render_pass_quad =
118        this->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
119    render_pass_quad->SetNew(shared_state,
120                             rect,
121                             visible_rect,
122                             child_pass,
123                             resource5,
124                             gfx::RectF(),
125                             FilterOperations(),
126                             gfx::Vector2dF(),
127                             FilterOperations());
128
129    RenderPassDrawQuad* render_pass_replica_quad =
130        this->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
131    render_pass_replica_quad->SetNew(shared_state,
132                                     rect,
133                                     visible_rect,
134                                     child_pass,
135                                     resource5,
136                                     gfx::RectF(),
137                                     FilterOperations(),
138                                     gfx::Vector2dF(),
139                                     FilterOperations());
140  }
141
142  SolidColorDrawQuad* solid_color_quad =
143      this->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
144  solid_color_quad->SetNew(
145      shared_state, rect, visible_rect, SK_ColorRED, false);
146
147  StreamVideoDrawQuad* stream_video_quad =
148      this->CreateAndAppendDrawQuad<StreamVideoDrawQuad>();
149  stream_video_quad->SetNew(shared_state,
150                            rect,
151                            opaque_rect,
152                            visible_rect,
153                            resource6,
154                            gfx::Transform());
155
156  TextureDrawQuad* texture_quad =
157      this->CreateAndAppendDrawQuad<TextureDrawQuad>();
158  texture_quad->SetNew(shared_state,
159                       rect,
160                       opaque_rect,
161                       visible_rect,
162                       resource1,
163                       false,
164                       gfx::PointF(0.f, 0.f),
165                       gfx::PointF(1.f, 1.f),
166                       SK_ColorTRANSPARENT,
167                       vertex_opacity,
168                       false);
169
170  TextureDrawQuad* mailbox_texture_quad =
171      this->CreateAndAppendDrawQuad<TextureDrawQuad>();
172  mailbox_texture_quad->SetNew(shared_state,
173                               rect,
174                               opaque_rect,
175                               visible_rect,
176                               resource8,
177                               false,
178                               gfx::PointF(0.f, 0.f),
179                               gfx::PointF(1.f, 1.f),
180                               SK_ColorTRANSPARENT,
181                               vertex_opacity,
182                               false);
183
184  TileDrawQuad* scaled_tile_quad =
185      this->CreateAndAppendDrawQuad<TileDrawQuad>();
186  scaled_tile_quad->SetNew(shared_state,
187                           rect,
188                           opaque_rect,
189                           visible_rect,
190                           resource2,
191                           gfx::RectF(0, 0, 50, 50),
192                           gfx::Size(50, 50),
193                           false);
194
195  SharedQuadState* transformed_state = this->CreateAndAppendSharedQuadState();
196  transformed_state->CopyFrom(shared_state);
197  gfx::Transform rotation;
198  rotation.Rotate(45);
199  transformed_state->content_to_target_transform =
200      transformed_state->content_to_target_transform * rotation;
201  TileDrawQuad* transformed_tile_quad =
202      this->CreateAndAppendDrawQuad<TileDrawQuad>();
203  transformed_tile_quad->SetNew(transformed_state,
204                                rect,
205                                opaque_rect,
206                                visible_rect,
207                                resource3,
208                                gfx::RectF(0, 0, 100, 100),
209                                gfx::Size(100, 100),
210                                false);
211
212  SharedQuadState* shared_state2 = this->CreateAndAppendSharedQuadState();
213  shared_state->SetAll(gfx::Transform(),
214                       rect.size(),
215                       rect,
216                       rect,
217                       false,
218                       1,
219                       SkXfermode::kSrcOver_Mode,
220                       0);
221
222  TileDrawQuad* tile_quad = this->CreateAndAppendDrawQuad<TileDrawQuad>();
223  tile_quad->SetNew(shared_state2,
224                    rect,
225                    opaque_rect,
226                    visible_rect,
227                    resource4,
228                    gfx::RectF(0, 0, 100, 100),
229                    gfx::Size(100, 100),
230                    false);
231
232  ResourceProvider::ResourceId plane_resources[4];
233  for (int i = 0; i < 4; ++i) {
234    plane_resources[i] = resource_provider->CreateResource(
235        gfx::Size(20, 12),
236        GL_CLAMP_TO_EDGE,
237        ResourceProvider::TextureHintImmutable,
238        resource_provider->best_texture_format());
239    resource_provider->AllocateForTesting(plane_resources[i]);
240  }
241  YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::REC_601;
242  YUVVideoDrawQuad* yuv_quad =
243      this->CreateAndAppendDrawQuad<YUVVideoDrawQuad>();
244  yuv_quad->SetNew(shared_state2,
245                   rect,
246                   opaque_rect,
247                   visible_rect,
248                   gfx::RectF(0, 0, 100, 100),
249                   plane_resources[0],
250                   plane_resources[1],
251                   plane_resources[2],
252                   plane_resources[3],
253                   color_space);
254}
255
256}  // namespace cc
257