render_pass_test_common.cc revision 6d86b77056ed63eb6871182f42a9fd5f07550f90
1// Copyright 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "cc/test/render_pass_test_common.h"
6
7#include "cc/quads/checkerboard_draw_quad.h"
8#include "cc/quads/debug_border_draw_quad.h"
9#include "cc/quads/io_surface_draw_quad.h"
10#include "cc/quads/render_pass_draw_quad.h"
11#include "cc/quads/shared_quad_state.h"
12#include "cc/quads/solid_color_draw_quad.h"
13#include "cc/quads/stream_video_draw_quad.h"
14#include "cc/quads/texture_draw_quad.h"
15#include "cc/quads/tile_draw_quad.h"
16#include "cc/quads/yuv_video_draw_quad.h"
17#include "cc/resources/resource_provider.h"
18#include "ui/gfx/transform.h"
19
20namespace cc {
21
22void TestRenderPass::AppendQuad(scoped_ptr<DrawQuad> quad) {
23  quad_list.push_back(quad.Pass());
24}
25
26void TestRenderPass::AppendOneOfEveryQuadType(
27    ResourceProvider* resource_provider,
28    RenderPass::Id child_pass) {
29  gfx::Rect rect(0, 0, 100, 100);
30  gfx::Rect opaque_rect(10, 10, 80, 80);
31  gfx::Rect visible_rect(0, 0, 100, 100);
32  const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
33  ResourceProvider::ResourceId resource1 = resource_provider->CreateResource(
34      gfx::Size(45, 5),
35      GL_CLAMP_TO_EDGE,
36      ResourceProvider::TextureUsageAny,
37      resource_provider->best_texture_format());
38  resource_provider->AllocateForTesting(resource1);
39  ResourceProvider::ResourceId resource2 = resource_provider->CreateResource(
40      gfx::Size(346, 61),
41      GL_CLAMP_TO_EDGE,
42      ResourceProvider::TextureUsageAny,
43      resource_provider->best_texture_format());
44  resource_provider->AllocateForTesting(resource2);
45  ResourceProvider::ResourceId resource3 = resource_provider->CreateResource(
46      gfx::Size(12, 134),
47      GL_CLAMP_TO_EDGE,
48      ResourceProvider::TextureUsageAny,
49      resource_provider->best_texture_format());
50  resource_provider->AllocateForTesting(resource3);
51  ResourceProvider::ResourceId resource4 = resource_provider->CreateResource(
52      gfx::Size(56, 12),
53      GL_CLAMP_TO_EDGE,
54      ResourceProvider::TextureUsageAny,
55      resource_provider->best_texture_format());
56  resource_provider->AllocateForTesting(resource4);
57  ResourceProvider::ResourceId resource5 = resource_provider->CreateResource(
58      gfx::Size(73, 26),
59      GL_CLAMP_TO_EDGE,
60      ResourceProvider::TextureUsageAny,
61      resource_provider->best_texture_format());
62  resource_provider->AllocateForTesting(resource5);
63  ResourceProvider::ResourceId resource6 = resource_provider->CreateResource(
64      gfx::Size(64, 92),
65      GL_CLAMP_TO_EDGE,
66      ResourceProvider::TextureUsageAny,
67      resource_provider->best_texture_format());
68  resource_provider->AllocateForTesting(resource6);
69  ResourceProvider::ResourceId resource7 = resource_provider->CreateResource(
70      gfx::Size(9, 14),
71      GL_CLAMP_TO_EDGE,
72      ResourceProvider::TextureUsageAny,
73      resource_provider->best_texture_format());
74  resource_provider->AllocateForTesting(resource7);
75
76  SharedQuadState* shared_state = this->CreateAndAppendSharedQuadState();
77  shared_state->SetAll(gfx::Transform(),
78                       rect.size(),
79                       rect,
80                       rect,
81                       false,
82                       1,
83                       SkXfermode::kSrcOver_Mode,
84                       0);
85
86  scoped_ptr<CheckerboardDrawQuad> checkerboard_quad =
87      CheckerboardDrawQuad::Create();
88  checkerboard_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED);
89  AppendQuad(checkerboard_quad.PassAs<DrawQuad>());
90
91  scoped_ptr<DebugBorderDrawQuad> debug_border_quad =
92      DebugBorderDrawQuad::Create();
93  debug_border_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED, 1);
94  AppendQuad(debug_border_quad.PassAs<DrawQuad>());
95
96  scoped_ptr<IOSurfaceDrawQuad> io_surface_quad = IOSurfaceDrawQuad::Create();
97  io_surface_quad->SetNew(shared_state,
98                          rect,
99                          opaque_rect,
100                          visible_rect,
101                          gfx::Size(50, 50),
102                          resource7,
103                          IOSurfaceDrawQuad::FLIPPED);
104  AppendQuad(io_surface_quad.PassAs<DrawQuad>());
105
106  if (child_pass.layer_id) {
107    scoped_ptr<RenderPassDrawQuad> render_pass_quad =
108        RenderPassDrawQuad::Create();
109    render_pass_quad->SetNew(shared_state,
110                             rect,
111                             visible_rect,
112                             child_pass,
113                             false,
114                             resource5,
115                             rect,
116                             gfx::RectF(),
117                             FilterOperations(),
118                             FilterOperations());
119    AppendQuad(render_pass_quad.PassAs<DrawQuad>());
120
121    scoped_ptr<RenderPassDrawQuad> render_pass_replica_quad =
122        RenderPassDrawQuad::Create();
123    render_pass_replica_quad->SetNew(shared_state,
124                                     rect,
125                                     visible_rect,
126                                     child_pass,
127                                     true,
128                                     resource5,
129                                     rect,
130                                     gfx::RectF(),
131                                     FilterOperations(),
132                                     FilterOperations());
133    AppendQuad(render_pass_replica_quad.PassAs<DrawQuad>());
134  }
135
136  scoped_ptr<SolidColorDrawQuad> solid_color_quad =
137      SolidColorDrawQuad::Create();
138  solid_color_quad->SetNew(
139      shared_state, rect, visible_rect, SK_ColorRED, false);
140  AppendQuad(solid_color_quad.PassAs<DrawQuad>());
141
142  scoped_ptr<StreamVideoDrawQuad> stream_video_quad =
143      StreamVideoDrawQuad::Create();
144  stream_video_quad->SetNew(shared_state,
145                            rect,
146                            opaque_rect,
147                            visible_rect,
148                            resource6,
149                            gfx::Transform());
150  AppendQuad(stream_video_quad.PassAs<DrawQuad>());
151
152  scoped_ptr<TextureDrawQuad> texture_quad = TextureDrawQuad::Create();
153  texture_quad->SetNew(shared_state,
154                       rect,
155                       opaque_rect,
156                       visible_rect,
157                       resource1,
158                       false,
159                       gfx::PointF(0.f, 0.f),
160                       gfx::PointF(1.f, 1.f),
161                       SK_ColorTRANSPARENT,
162                       vertex_opacity,
163                       false);
164  AppendQuad(texture_quad.PassAs<DrawQuad>());
165
166  scoped_ptr<TileDrawQuad> scaled_tile_quad = TileDrawQuad::Create();
167  scaled_tile_quad->SetNew(shared_state,
168                           rect,
169                           opaque_rect,
170                           visible_rect,
171                           resource2,
172                           gfx::RectF(0, 0, 50, 50),
173                           gfx::Size(50, 50),
174                           false);
175  AppendQuad(scaled_tile_quad.PassAs<DrawQuad>());
176
177  SharedQuadState* transformed_state = this->CreateAndAppendSharedQuadState();
178  transformed_state->CopyFrom(shared_state);
179  gfx::Transform rotation;
180  rotation.Rotate(45);
181  transformed_state->content_to_target_transform =
182      transformed_state->content_to_target_transform * rotation;
183  scoped_ptr<TileDrawQuad> transformed_tile_quad = TileDrawQuad::Create();
184  transformed_tile_quad->SetNew(transformed_state,
185                                rect,
186                                opaque_rect,
187                                visible_rect,
188                                resource3,
189                                gfx::RectF(0, 0, 100, 100),
190                                gfx::Size(100, 100),
191                                false);
192  AppendQuad(transformed_tile_quad.PassAs<DrawQuad>());
193
194  SharedQuadState* shared_state2 = this->CreateAndAppendSharedQuadState();
195  shared_state->SetAll(gfx::Transform(),
196                       rect.size(),
197                       rect,
198                       rect,
199                       false,
200                       1,
201                       SkXfermode::kSrcOver_Mode,
202                       0);
203
204  scoped_ptr<TileDrawQuad> tile_quad = TileDrawQuad::Create();
205  tile_quad->SetNew(shared_state2,
206                    rect,
207                    opaque_rect,
208                    visible_rect,
209                    resource4,
210                    gfx::RectF(0, 0, 100, 100),
211                    gfx::Size(100, 100),
212                    false);
213  AppendQuad(tile_quad.PassAs<DrawQuad>());
214
215  ResourceProvider::ResourceId plane_resources[4];
216  for (int i = 0; i < 4; ++i) {
217    plane_resources[i] =
218        resource_provider->CreateResource(
219            gfx::Size(20, 12),
220            GL_CLAMP_TO_EDGE,
221            ResourceProvider::TextureUsageAny,
222            resource_provider->best_texture_format());
223    resource_provider->AllocateForTesting(plane_resources[i]);
224  }
225  YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::REC_601;
226  scoped_ptr<YUVVideoDrawQuad> yuv_quad = YUVVideoDrawQuad::Create();
227  yuv_quad->SetNew(shared_state2,
228                   rect,
229                   opaque_rect,
230                   visible_rect,
231                   gfx::RectF(0, 0, 100, 100),
232                   plane_resources[0],
233                   plane_resources[1],
234                   plane_resources[2],
235                   plane_resources[3],
236                   color_space);
237  AppendQuad(yuv_quad.PassAs<DrawQuad>());
238}
239
240}  // namespace cc
241