layer_tree_host_impl.h revision effb81e5f8246d0db0270817048dc992db66e9fb
1// Copyright 2011 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6#define CC_TREES_LAYER_TREE_HOST_IMPL_H_
7
8#include <list>
9#include <set>
10#include <string>
11#include <vector>
12
13#include "base/basictypes.h"
14#include "base/containers/hash_tables.h"
15#include "base/memory/scoped_ptr.h"
16#include "base/time/time.h"
17#include "cc/animation/animation_events.h"
18#include "cc/animation/animation_registrar.h"
19#include "cc/base/cc_export.h"
20#include "cc/debug/micro_benchmark_controller_impl.h"
21#include "cc/input/input_handler.h"
22#include "cc/input/layer_scroll_offset_delegate.h"
23#include "cc/input/top_controls_manager_client.h"
24#include "cc/layers/layer_lists.h"
25#include "cc/layers/render_pass_sink.h"
26#include "cc/output/begin_frame_args.h"
27#include "cc/output/managed_memory_policy.h"
28#include "cc/output/output_surface_client.h"
29#include "cc/output/renderer.h"
30#include "cc/quads/render_pass.h"
31#include "cc/resources/resource_provider.h"
32#include "cc/resources/tile_manager.h"
33#include "cc/scheduler/draw_swap_readback_result.h"
34#include "skia/ext/refptr.h"
35#include "third_party/skia/include/core/SkColor.h"
36#include "ui/gfx/rect.h"
37
38namespace cc {
39
40class CompletionEvent;
41class CompositorFrameMetadata;
42class DebugRectHistory;
43class FrameRateCounter;
44class LayerImpl;
45class LayerTreeHostImplTimeSourceAdapter;
46class LayerTreeImpl;
47class PageScaleAnimation;
48class PaintTimeCounter;
49class MemoryHistory;
50class RenderingStatsInstrumentation;
51class RenderPassDrawQuad;
52class ScrollbarLayerImplBase;
53class TextureMailboxDeleter;
54class TopControlsManager;
55class UIResourceBitmap;
56class UIResourceRequest;
57struct RendererCapabilitiesImpl;
58
59// LayerTreeHost->Proxy callback interface.
60class LayerTreeHostImplClient {
61 public:
62  virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
63  virtual void DidLoseOutputSurfaceOnImplThread() = 0;
64  virtual void DidSwapBuffersOnImplThread() = 0;
65  virtual void OnSwapBuffersCompleteOnImplThread() = 0;
66  virtual void BeginImplFrame(const BeginFrameArgs& args) = 0;
67  virtual void OnCanDrawStateChanged(bool can_draw) = 0;
68  virtual void NotifyReadyToActivate() = 0;
69  // Please call these 2 functions through
70  // LayerTreeHostImpl's SetNeedsRedraw() and SetNeedsRedrawRect().
71  virtual void SetNeedsRedrawOnImplThread() = 0;
72  virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0;
73  virtual void DidInitializeVisibleTileOnImplThread() = 0;
74  virtual void SetNeedsCommitOnImplThread() = 0;
75  virtual void SetNeedsManageTilesOnImplThread() = 0;
76  virtual void PostAnimationEventsToMainThreadOnImplThread(
77      scoped_ptr<AnimationEventsVector> events) = 0;
78  // Returns true if resources were deleted by this call.
79  virtual bool ReduceContentsTextureMemoryOnImplThread(
80      size_t limit_bytes,
81      int priority_cutoff) = 0;
82  virtual void SendManagedMemoryStats() = 0;
83  virtual bool IsInsideDraw() = 0;
84  virtual void RenewTreePriority() = 0;
85  virtual void RequestScrollbarAnimationOnImplThread(base::TimeDelta delay) = 0;
86  virtual void DidActivatePendingTree() = 0;
87  virtual void DidManageTiles() = 0;
88
89 protected:
90  virtual ~LayerTreeHostImplClient() {}
91};
92
93// LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
94// state.
95class CC_EXPORT LayerTreeHostImpl
96    : public InputHandler,
97      public RendererClient,
98      public TileManagerClient,
99      public OutputSurfaceClient,
100      public TopControlsManagerClient,
101      public base::SupportsWeakPtr<LayerTreeHostImpl> {
102 public:
103  static scoped_ptr<LayerTreeHostImpl> Create(
104      const LayerTreeSettings& settings,
105      LayerTreeHostImplClient* client,
106      Proxy* proxy,
107      RenderingStatsInstrumentation* rendering_stats_instrumentation,
108      SharedBitmapManager* manager,
109      int id);
110  virtual ~LayerTreeHostImpl();
111
112  // InputHandler implementation
113  virtual void BindToClient(InputHandlerClient* client) OVERRIDE;
114  virtual InputHandler::ScrollStatus ScrollBegin(
115      const gfx::Point& viewport_point,
116      InputHandler::ScrollInputType type) OVERRIDE;
117  virtual bool ScrollBy(const gfx::Point& viewport_point,
118                        const gfx::Vector2dF& scroll_delta) OVERRIDE;
119  virtual bool ScrollVerticallyByPage(const gfx::Point& viewport_point,
120                                      ScrollDirection direction) OVERRIDE;
121  virtual void SetRootLayerScrollOffsetDelegate(
122      LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) OVERRIDE;
123  virtual void OnRootLayerDelegatedScrollOffsetChanged() OVERRIDE;
124  virtual void ScrollEnd() OVERRIDE;
125  virtual InputHandler::ScrollStatus FlingScrollBegin() OVERRIDE;
126  virtual void NotifyCurrentFlingVelocity(
127      const gfx::Vector2dF& velocity) OVERRIDE;
128  virtual void MouseMoveAt(const gfx::Point& viewport_point) OVERRIDE;
129  virtual void PinchGestureBegin() OVERRIDE;
130  virtual void PinchGestureUpdate(float magnify_delta,
131                                  const gfx::Point& anchor) OVERRIDE;
132  virtual void PinchGestureEnd() OVERRIDE;
133  virtual void StartPageScaleAnimation(const gfx::Vector2d& target_offset,
134                                       bool anchor_point,
135                                       float page_scale,
136                                       base::TimeDelta duration) OVERRIDE;
137  virtual void ScheduleAnimation() OVERRIDE;
138  virtual bool HaveTouchEventHandlersAt(const gfx::Point& viewport_port)
139      OVERRIDE;
140  virtual scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
141      ui::LatencyInfo* latency) OVERRIDE;
142
143  // TopControlsManagerClient implementation.
144  virtual void DidChangeTopControlsPosition() OVERRIDE;
145  virtual bool HaveRootScrollLayer() const OVERRIDE;
146
147  void StartScrollbarAnimation();
148
149  struct CC_EXPORT FrameData : public RenderPassSink {
150    FrameData();
151    virtual ~FrameData();
152    scoped_ptr<base::Value> AsValue() const;
153
154    std::vector<gfx::Rect> occluding_screen_space_rects;
155    std::vector<gfx::Rect> non_occluding_screen_space_rects;
156    RenderPassList render_passes;
157    RenderPassIdHashMap render_passes_by_id;
158    const LayerImplList* render_surface_layer_list;
159    LayerImplList will_draw_layers;
160    bool contains_incomplete_tile;
161    bool has_no_damage;
162
163    // RenderPassSink implementation.
164    virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE;
165  };
166
167  virtual void BeginMainFrameAborted(bool did_handle);
168  virtual void BeginCommit();
169  virtual void CommitComplete();
170  virtual void Animate(base::TimeTicks monotonic_time);
171  virtual void UpdateAnimationState(bool start_ready_animations);
172  void MainThreadHasStoppedFlinging();
173  void UpdateBackgroundAnimateTicking(bool should_background_tick);
174  void DidAnimateScrollOffset();
175  void SetViewportDamage(const gfx::Rect& damage_rect);
176
177  virtual void ManageTiles();
178
179  // Returns false if problems occured preparing the frame, and we should try
180  // to avoid displaying the frame. If PrepareToDraw is called, DidDrawAllLayers
181  // must also be called, regardless of whether DrawLayers is called between the
182  // two.
183  virtual DrawSwapReadbackResult::DrawResult PrepareToDraw(
184      FrameData* frame,
185      const gfx::Rect& damage_rect);
186  virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time);
187  // Must be called if and only if PrepareToDraw was called.
188  void DidDrawAllLayers(const FrameData& frame);
189
190  const LayerTreeSettings& settings() const { return settings_; }
191
192  // Evict all textures by enforcing a memory policy with an allocation of 0.
193  void EvictTexturesForTesting();
194
195  // When blocking, this prevents client_->NotifyReadyToActivate() from being
196  // called. When disabled, it calls client_->NotifyReadyToActivate()
197  // immediately if any notifications had been blocked while blocking.
198  virtual void BlockNotifyReadyToActivateForTesting(bool block);
199
200  // This allows us to inject DidInitializeVisibleTile events for testing.
201  void DidInitializeVisibleTileForTesting();
202
203  bool device_viewport_valid_for_tile_management() const {
204    return device_viewport_valid_for_tile_management_;
205  }
206
207  // Viewport size in draw space: this size is in physical pixels and is used
208  // for draw properties, tilings, quads and render passes.
209  gfx::Size DrawViewportSize() const;
210
211  // Viewport size for scrolling and fixed-position compensation. This value
212  // excludes the URL bar and non-overlay scrollbars and is in DIP (and
213  // invariant relative to page scale).
214  gfx::SizeF UnscaledScrollableViewportSize() const;
215  float VerticalAdjust() const;
216
217  // RendererClient implementation.
218  virtual void SetFullRootLayerDamage() OVERRIDE;
219
220  // TileManagerClient implementation.
221  virtual void NotifyReadyToActivate() OVERRIDE;
222
223  // OutputSurfaceClient implementation.
224  virtual bool DeferredInitialize(
225      scoped_refptr<ContextProvider> offscreen_context_provider) OVERRIDE;
226  virtual void ReleaseGL() OVERRIDE;
227  virtual void SetNeedsRedrawRect(const gfx::Rect& rect) OVERRIDE;
228  virtual void BeginImplFrame(const BeginFrameArgs& args) OVERRIDE;
229  virtual void SetExternalDrawConstraints(
230      const gfx::Transform& transform,
231      const gfx::Rect& viewport,
232      const gfx::Rect& clip,
233      bool valid_for_tile_management) OVERRIDE;
234  virtual void DidLoseOutputSurface() OVERRIDE;
235  virtual void DidSwapBuffers() OVERRIDE;
236  virtual void OnSwapBuffersComplete() OVERRIDE;
237  virtual void ReclaimResources(const CompositorFrameAck* ack) OVERRIDE;
238  virtual void SetMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE;
239  virtual void SetTreeActivationCallback(const base::Closure& callback)
240      OVERRIDE;
241
242  // Called from LayerTreeImpl.
243  void OnCanDrawStateChangedForTree();
244
245  // Implementation.
246  bool CanDraw() const;
247  OutputSurface* output_surface() const { return output_surface_.get(); }
248
249  void SetOffscreenContextProvider(
250      const scoped_refptr<ContextProvider>& offscreen_context_provider);
251  ContextProvider* offscreen_context_provider() const {
252    return offscreen_context_provider_.get();
253  }
254
255  std::string LayerTreeAsJson() const;
256
257  void FinishAllRendering();
258  int SourceAnimationFrameNumber() const;
259
260  virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
261  bool IsContextLost();
262  TileManager* tile_manager() { return tile_manager_.get(); }
263  Renderer* renderer() { return renderer_.get(); }
264  const RendererCapabilitiesImpl& GetRendererCapabilities() const;
265
266  virtual bool SwapBuffers(const FrameData& frame);
267  void SetNeedsBeginImplFrame(bool enable);
268  void DidModifyTilePriorities();
269
270  void Readback(void* pixels, const gfx::Rect& rect_in_device_viewport);
271
272  LayerTreeImpl* active_tree() { return active_tree_.get(); }
273  const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
274  LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
275  const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
276  const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
277  virtual void CreatePendingTree();
278  virtual void UpdateVisibleTiles();
279  virtual void ActivatePendingTree();
280
281  // Shortcuts to layers on the active tree.
282  LayerImpl* RootLayer() const;
283  LayerImpl* InnerViewportScrollLayer() const;
284  LayerImpl* OuterViewportScrollLayer() const;
285  LayerImpl* CurrentlyScrollingLayer() const;
286
287  int scroll_layer_id_when_mouse_over_scrollbar() {
288    return scroll_layer_id_when_mouse_over_scrollbar_;
289  }
290
291  bool IsCurrentlyScrolling() const;
292
293  virtual void SetVisible(bool visible);
294  bool visible() const { return visible_; }
295
296  void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
297  void SetNeedsRedraw();
298
299  ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
300
301  size_t memory_allocation_limit_bytes() const;
302  int memory_allocation_priority_cutoff() const;
303
304  void SetViewportSize(const gfx::Size& device_viewport_size);
305
306  void SetOverdrawBottomHeight(float overdraw_bottom_height);
307  float overdraw_bottom_height() const { return overdraw_bottom_height_; }
308
309  void SetOverhangUIResource(UIResourceId overhang_ui_resource_id,
310                             const gfx::Size& overhang_ui_resource_size);
311
312  void SetDeviceScaleFactor(float device_scale_factor);
313  float device_scale_factor() const { return device_scale_factor_; }
314
315  const gfx::Transform& DrawTransform() const;
316
317  scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
318
319  bool needs_animate_layers() const {
320    return !animation_registrar_->active_animation_controllers().empty();
321  }
322
323  void SendManagedMemoryStats(
324      size_t memory_visible_bytes,
325      size_t memory_visible_and_nearby_bytes,
326      size_t memory_use_bytes);
327
328  void set_max_memory_needed_bytes(size_t bytes) {
329    max_memory_needed_bytes_ = bytes;
330  }
331
332  FrameRateCounter* fps_counter() {
333    return fps_counter_.get();
334  }
335  PaintTimeCounter* paint_time_counter() {
336    return paint_time_counter_.get();
337  }
338  MemoryHistory* memory_history() {
339    return memory_history_.get();
340  }
341  DebugRectHistory* debug_rect_history() {
342    return debug_rect_history_.get();
343  }
344  ResourceProvider* resource_provider() {
345    return resource_provider_.get();
346  }
347  TopControlsManager* top_controls_manager() {
348    return top_controls_manager_.get();
349  }
350  const GlobalStateThatImpactsTilePriority& global_tile_state() {
351    return global_tile_state_;
352  }
353
354  Proxy* proxy() const { return proxy_; }
355
356  AnimationRegistrar* animation_registrar() const {
357    return animation_registrar_.get();
358  }
359
360  void SetDebugState(const LayerTreeDebugState& new_debug_state);
361  const LayerTreeDebugState& debug_state() const { return debug_state_; }
362
363  class CC_EXPORT CullRenderPassesWithNoQuads {
364 public:
365    bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
366                                const FrameData& frame) const;
367
368    // Iterates in draw order, so that when a surface is removed, and its
369    // target becomes empty, then its target can be removed also.
370    size_t RenderPassListBegin(const RenderPassList& list) const { return 0; }
371    size_t RenderPassListEnd(const RenderPassList& list) const {
372      return list.size();
373    }
374    size_t RenderPassListNext(size_t it) const { return it + 1; }
375  };
376
377  template <typename RenderPassCuller>
378      static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame);
379
380  gfx::Vector2dF accumulated_root_overscroll() const {
381    return accumulated_root_overscroll_;
382  }
383  gfx::Vector2dF current_fling_velocity() const {
384    return current_fling_velocity_;
385  }
386
387  bool pinch_gesture_active() const { return pinch_gesture_active_; }
388
389  void SetTreePriority(TreePriority priority);
390
391  void UpdateCurrentFrameTime();
392  void ResetCurrentFrameTimeForNextFrame();
393  virtual base::TimeTicks CurrentFrameTimeTicks();
394
395  scoped_ptr<base::Value> AsValue() const { return AsValueWithFrame(NULL); }
396  scoped_ptr<base::Value> AsValueWithFrame(FrameData* frame) const;
397  scoped_ptr<base::Value> ActivationStateAsValue() const;
398
399  bool page_scale_animation_active() const { return !!page_scale_animation_; }
400
401  virtual void CreateUIResource(UIResourceId uid,
402                                const UIResourceBitmap& bitmap);
403  // Deletes a UI resource.  May safely be called more than once.
404  virtual void DeleteUIResource(UIResourceId uid);
405  void EvictAllUIResources();
406  bool EvictedUIResourcesExist() const;
407
408  virtual ResourceProvider::ResourceId ResourceIdForUIResource(
409      UIResourceId uid) const;
410
411  virtual bool IsUIResourceOpaque(UIResourceId uid) const;
412
413  struct UIResourceData {
414    ResourceProvider::ResourceId resource_id;
415    gfx::Size size;
416    bool opaque;
417  };
418
419  void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark);
420
421  CompositorFrameMetadata MakeCompositorFrameMetadata() const;
422  // Viewport rectangle and clip in nonflipped window space.  These rects
423  // should only be used by Renderer subclasses to populate glViewport/glClip
424  // and their software-mode equivalents.
425  gfx::Rect DeviceViewport() const;
426  gfx::Rect DeviceClip() const;
427
428  // When a SwapPromiseMonitor is created on the impl thread, it calls
429  // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
430  // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
431  // to unregister itself.
432  void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
433  void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
434
435 protected:
436  LayerTreeHostImpl(
437      const LayerTreeSettings& settings,
438      LayerTreeHostImplClient* client,
439      Proxy* proxy,
440      RenderingStatsInstrumentation* rendering_stats_instrumentation,
441      SharedBitmapManager* manager,
442      int id);
443
444  gfx::SizeF ComputeInnerViewportContainerSize() const;
445  void UpdateInnerViewportContainerSize();
446
447  // Virtual for testing.
448  virtual void AnimateLayers(base::TimeTicks monotonic_time);
449
450  // Virtual for testing.
451  virtual base::TimeDelta LowFrequencyAnimationInterval() const;
452
453  const AnimationRegistrar::AnimationControllerMap&
454      active_animation_controllers() const {
455    return animation_registrar_->active_animation_controllers();
456  }
457
458  bool manage_tiles_needed() const { return tile_priorities_dirty_; }
459
460  LayerTreeHostImplClient* client_;
461  Proxy* proxy_;
462
463 private:
464  void CreateAndSetRenderer(
465      OutputSurface* output_surface,
466      ResourceProvider* resource_provider,
467      bool skip_gl_renderer);
468  void CreateAndSetTileManager(ResourceProvider* resource_provider,
469                               ContextProvider* context_provider,
470                               bool using_map_image,
471                               bool allow_rasterize_on_demand);
472  void ReleaseTreeResources();
473  void EnforceZeroBudget(bool zero_budget);
474
475  void ScrollViewportBy(gfx::Vector2dF scroll_delta);
476  void AnimatePageScale(base::TimeTicks monotonic_time);
477  void AnimateScrollbars(base::TimeTicks monotonic_time);
478  void AnimateTopControls(base::TimeTicks monotonic_time);
479
480  gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
481      LayerImpl* layer_impl,
482      float scale_from_viewport_to_screen_space,
483      const gfx::PointF& viewport_point,
484      const gfx::Vector2dF& viewport_delta);
485
486  void TrackDamageForAllSurfaces(
487      LayerImpl* root_draw_layer,
488      const LayerImplList& render_surface_layer_list);
489
490  void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
491
492  // This function should only be called from PrepareToDraw, as DidDrawAllLayers
493  // must be called if this helper function is called.  Returns DRAW_SUCCESS if
494  // the frame should be drawn.
495  DrawSwapReadbackResult::DrawResult CalculateRenderPasses(FrameData* frame);
496
497  void SendReleaseResourcesRecursive(LayerImpl* current);
498  bool EnsureRenderSurfaceLayerList();
499  void ClearCurrentlyScrollingLayer();
500
501  bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
502                                const gfx::PointF& device_viewport_point);
503
504  void AnimateScrollbarsRecursive(LayerImpl* layer,
505                                  base::TimeTicks time);
506
507  LayerImpl* FindScrollLayerForDeviceViewportPoint(
508      const gfx::PointF& device_viewport_point,
509      InputHandler::ScrollInputType type,
510      LayerImpl* layer_hit_by_point,
511      bool* scroll_on_main_thread) const;
512  float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point,
513                                   LayerImpl* layer_impl);
514  void StartScrollbarAnimationRecursive(LayerImpl* layer, base::TimeTicks time);
515  void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy,
516                              bool zero_budget);
517  void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
518
519  void DidInitializeVisibleTile();
520
521  void MarkUIResourceNotEvicted(UIResourceId uid);
522
523  void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
524
525  typedef base::hash_map<UIResourceId, UIResourceData>
526      UIResourceMap;
527  UIResourceMap ui_resource_map_;
528
529  // Resources that were evicted by EvictAllUIResources. Resources are removed
530  // from this when they are touched by a create or destroy from the UI resource
531  // request queue.
532  std::set<UIResourceId> evicted_ui_resources_;
533
534  scoped_ptr<OutputSurface> output_surface_;
535  scoped_refptr<ContextProvider> offscreen_context_provider_;
536
537  // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
538  // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
539  scoped_ptr<ResourceProvider> resource_provider_;
540  scoped_ptr<TileManager> tile_manager_;
541  scoped_ptr<Renderer> renderer_;
542
543  GlobalStateThatImpactsTilePriority global_tile_state_;
544
545  // Tree currently being drawn.
546  scoped_ptr<LayerTreeImpl> active_tree_;
547
548  // In impl-side painting mode, tree with possibly incomplete rasterized
549  // content. May be promoted to active by ActivatePendingTree().
550  scoped_ptr<LayerTreeImpl> pending_tree_;
551
552  // In impl-side painting mode, inert tree with layers that can be recycled
553  // by the next sync from the main thread.
554  scoped_ptr<LayerTreeImpl> recycle_tree_;
555
556  InputHandlerClient* input_handler_client_;
557  bool did_lock_scrolling_layer_;
558  bool should_bubble_scrolls_;
559  bool wheel_scrolling_;
560  int scroll_layer_id_when_mouse_over_scrollbar_;
561
562  bool tile_priorities_dirty_;
563
564  // The optional delegate for the root layer scroll offset.
565  LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
566  LayerTreeSettings settings_;
567  LayerTreeDebugState debug_state_;
568  bool visible_;
569  ManagedMemoryPolicy cached_managed_memory_policy_;
570
571  gfx::Vector2dF accumulated_root_overscroll_;
572  gfx::Vector2dF current_fling_velocity_;
573
574  bool pinch_gesture_active_;
575  bool pinch_gesture_end_should_clear_scrolling_layer_;
576  gfx::Point previous_pinch_anchor_;
577
578  scoped_ptr<TopControlsManager> top_controls_manager_;
579
580  scoped_ptr<PageScaleAnimation> page_scale_animation_;
581
582  // This is used for ticking animations slowly when hidden.
583  scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_;
584
585  scoped_ptr<FrameRateCounter> fps_counter_;
586  scoped_ptr<PaintTimeCounter> paint_time_counter_;
587  scoped_ptr<MemoryHistory> memory_history_;
588  scoped_ptr<DebugRectHistory> debug_rect_history_;
589
590  scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
591
592  // The maximum memory that would be used by the prioritized resource
593  // manager, if there were no limit on memory usage.
594  size_t max_memory_needed_bytes_;
595
596  size_t last_sent_memory_visible_bytes_;
597  size_t last_sent_memory_visible_and_nearby_bytes_;
598  size_t last_sent_memory_use_bytes_;
599  bool zero_budget_;
600
601  // Viewport size passed in from the main thread, in physical pixels.  This
602  // value is the default size for all concepts of physical viewport (draw
603  // viewport, scrolling viewport and device viewport), but it can be
604  // overridden.
605  gfx::Size device_viewport_size_;
606
607  // Conversion factor from CSS pixels to physical pixels when
608  // pageScaleFactor=1.
609  float device_scale_factor_;
610
611  // UI resource to use for drawing overhang gutters.
612  UIResourceId overhang_ui_resource_id_;
613  gfx::Size overhang_ui_resource_size_;
614
615  // Vertical amount of the viewport size that's known to covered by a
616  // browser-side UI element, such as an on-screen-keyboard.  This affects
617  // scrollable size since we want to still be able to scroll to the bottom of
618  // the page when the keyboard is up.
619  float overdraw_bottom_height_;
620
621  // Optional top-level constraints that can be set by the OutputSurface.
622  // - external_transform_ applies a transform above the root layer
623  // - external_viewport_ is used DrawProperties, tile management and
624  // glViewport/window projection matrix.
625  // - external_clip_ specifies a top-level clip rect
626  // - external_stencil_test_enabled_ tells CC to respect existing stencil bits
627  // (When these are specified, device_viewport_size_ remains used only for
628  // scrollable size.)
629  gfx::Transform external_transform_;
630  gfx::Rect external_viewport_;
631  gfx::Rect external_clip_;
632  bool device_viewport_valid_for_tile_management_;
633  bool external_stencil_test_enabled_;
634
635  gfx::Rect viewport_damage_rect_;
636
637  base::TimeTicks current_frame_timeticks_;
638
639  scoped_ptr<AnimationRegistrar> animation_registrar_;
640
641  RenderingStatsInstrumentation* rendering_stats_instrumentation_;
642  MicroBenchmarkControllerImpl micro_benchmark_controller_;
643
644  bool need_to_update_visible_tiles_before_draw_;
645#if DCHECK_IS_ON
646  bool did_lose_called_;
647#endif
648
649  // Optional callback to notify of new tree activations.
650  base::Closure tree_activation_callback_;
651
652  SharedBitmapManager* shared_bitmap_manager_;
653  int id_;
654
655  std::set<SwapPromiseMonitor*> swap_promise_monitor_;
656
657  DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
658};
659
660}  // namespace cc
661
662#endif  // CC_TREES_LAYER_TREE_HOST_IMPL_H_
663