layer_tree_host_impl.h revision effb81e5f8246d0db0270817048dc992db66e9fb
1// Copyright 2011 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_ 6#define CC_TREES_LAYER_TREE_HOST_IMPL_H_ 7 8#include <list> 9#include <set> 10#include <string> 11#include <vector> 12 13#include "base/basictypes.h" 14#include "base/containers/hash_tables.h" 15#include "base/memory/scoped_ptr.h" 16#include "base/time/time.h" 17#include "cc/animation/animation_events.h" 18#include "cc/animation/animation_registrar.h" 19#include "cc/base/cc_export.h" 20#include "cc/debug/micro_benchmark_controller_impl.h" 21#include "cc/input/input_handler.h" 22#include "cc/input/layer_scroll_offset_delegate.h" 23#include "cc/input/top_controls_manager_client.h" 24#include "cc/layers/layer_lists.h" 25#include "cc/layers/render_pass_sink.h" 26#include "cc/output/begin_frame_args.h" 27#include "cc/output/managed_memory_policy.h" 28#include "cc/output/output_surface_client.h" 29#include "cc/output/renderer.h" 30#include "cc/quads/render_pass.h" 31#include "cc/resources/resource_provider.h" 32#include "cc/resources/tile_manager.h" 33#include "cc/scheduler/draw_swap_readback_result.h" 34#include "skia/ext/refptr.h" 35#include "third_party/skia/include/core/SkColor.h" 36#include "ui/gfx/rect.h" 37 38namespace cc { 39 40class CompletionEvent; 41class CompositorFrameMetadata; 42class DebugRectHistory; 43class FrameRateCounter; 44class LayerImpl; 45class LayerTreeHostImplTimeSourceAdapter; 46class LayerTreeImpl; 47class PageScaleAnimation; 48class PaintTimeCounter; 49class MemoryHistory; 50class RenderingStatsInstrumentation; 51class RenderPassDrawQuad; 52class ScrollbarLayerImplBase; 53class TextureMailboxDeleter; 54class TopControlsManager; 55class UIResourceBitmap; 56class UIResourceRequest; 57struct RendererCapabilitiesImpl; 58 59// LayerTreeHost->Proxy callback interface. 60class LayerTreeHostImplClient { 61 public: 62 virtual void UpdateRendererCapabilitiesOnImplThread() = 0; 63 virtual void DidLoseOutputSurfaceOnImplThread() = 0; 64 virtual void DidSwapBuffersOnImplThread() = 0; 65 virtual void OnSwapBuffersCompleteOnImplThread() = 0; 66 virtual void BeginImplFrame(const BeginFrameArgs& args) = 0; 67 virtual void OnCanDrawStateChanged(bool can_draw) = 0; 68 virtual void NotifyReadyToActivate() = 0; 69 // Please call these 2 functions through 70 // LayerTreeHostImpl's SetNeedsRedraw() and SetNeedsRedrawRect(). 71 virtual void SetNeedsRedrawOnImplThread() = 0; 72 virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0; 73 virtual void DidInitializeVisibleTileOnImplThread() = 0; 74 virtual void SetNeedsCommitOnImplThread() = 0; 75 virtual void SetNeedsManageTilesOnImplThread() = 0; 76 virtual void PostAnimationEventsToMainThreadOnImplThread( 77 scoped_ptr<AnimationEventsVector> events) = 0; 78 // Returns true if resources were deleted by this call. 79 virtual bool ReduceContentsTextureMemoryOnImplThread( 80 size_t limit_bytes, 81 int priority_cutoff) = 0; 82 virtual void SendManagedMemoryStats() = 0; 83 virtual bool IsInsideDraw() = 0; 84 virtual void RenewTreePriority() = 0; 85 virtual void RequestScrollbarAnimationOnImplThread(base::TimeDelta delay) = 0; 86 virtual void DidActivatePendingTree() = 0; 87 virtual void DidManageTiles() = 0; 88 89 protected: 90 virtual ~LayerTreeHostImplClient() {} 91}; 92 93// LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering 94// state. 95class CC_EXPORT LayerTreeHostImpl 96 : public InputHandler, 97 public RendererClient, 98 public TileManagerClient, 99 public OutputSurfaceClient, 100 public TopControlsManagerClient, 101 public base::SupportsWeakPtr<LayerTreeHostImpl> { 102 public: 103 static scoped_ptr<LayerTreeHostImpl> Create( 104 const LayerTreeSettings& settings, 105 LayerTreeHostImplClient* client, 106 Proxy* proxy, 107 RenderingStatsInstrumentation* rendering_stats_instrumentation, 108 SharedBitmapManager* manager, 109 int id); 110 virtual ~LayerTreeHostImpl(); 111 112 // InputHandler implementation 113 virtual void BindToClient(InputHandlerClient* client) OVERRIDE; 114 virtual InputHandler::ScrollStatus ScrollBegin( 115 const gfx::Point& viewport_point, 116 InputHandler::ScrollInputType type) OVERRIDE; 117 virtual bool ScrollBy(const gfx::Point& viewport_point, 118 const gfx::Vector2dF& scroll_delta) OVERRIDE; 119 virtual bool ScrollVerticallyByPage(const gfx::Point& viewport_point, 120 ScrollDirection direction) OVERRIDE; 121 virtual void SetRootLayerScrollOffsetDelegate( 122 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) OVERRIDE; 123 virtual void OnRootLayerDelegatedScrollOffsetChanged() OVERRIDE; 124 virtual void ScrollEnd() OVERRIDE; 125 virtual InputHandler::ScrollStatus FlingScrollBegin() OVERRIDE; 126 virtual void NotifyCurrentFlingVelocity( 127 const gfx::Vector2dF& velocity) OVERRIDE; 128 virtual void MouseMoveAt(const gfx::Point& viewport_point) OVERRIDE; 129 virtual void PinchGestureBegin() OVERRIDE; 130 virtual void PinchGestureUpdate(float magnify_delta, 131 const gfx::Point& anchor) OVERRIDE; 132 virtual void PinchGestureEnd() OVERRIDE; 133 virtual void StartPageScaleAnimation(const gfx::Vector2d& target_offset, 134 bool anchor_point, 135 float page_scale, 136 base::TimeDelta duration) OVERRIDE; 137 virtual void ScheduleAnimation() OVERRIDE; 138 virtual bool HaveTouchEventHandlersAt(const gfx::Point& viewport_port) 139 OVERRIDE; 140 virtual scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor( 141 ui::LatencyInfo* latency) OVERRIDE; 142 143 // TopControlsManagerClient implementation. 144 virtual void DidChangeTopControlsPosition() OVERRIDE; 145 virtual bool HaveRootScrollLayer() const OVERRIDE; 146 147 void StartScrollbarAnimation(); 148 149 struct CC_EXPORT FrameData : public RenderPassSink { 150 FrameData(); 151 virtual ~FrameData(); 152 scoped_ptr<base::Value> AsValue() const; 153 154 std::vector<gfx::Rect> occluding_screen_space_rects; 155 std::vector<gfx::Rect> non_occluding_screen_space_rects; 156 RenderPassList render_passes; 157 RenderPassIdHashMap render_passes_by_id; 158 const LayerImplList* render_surface_layer_list; 159 LayerImplList will_draw_layers; 160 bool contains_incomplete_tile; 161 bool has_no_damage; 162 163 // RenderPassSink implementation. 164 virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE; 165 }; 166 167 virtual void BeginMainFrameAborted(bool did_handle); 168 virtual void BeginCommit(); 169 virtual void CommitComplete(); 170 virtual void Animate(base::TimeTicks monotonic_time); 171 virtual void UpdateAnimationState(bool start_ready_animations); 172 void MainThreadHasStoppedFlinging(); 173 void UpdateBackgroundAnimateTicking(bool should_background_tick); 174 void DidAnimateScrollOffset(); 175 void SetViewportDamage(const gfx::Rect& damage_rect); 176 177 virtual void ManageTiles(); 178 179 // Returns false if problems occured preparing the frame, and we should try 180 // to avoid displaying the frame. If PrepareToDraw is called, DidDrawAllLayers 181 // must also be called, regardless of whether DrawLayers is called between the 182 // two. 183 virtual DrawSwapReadbackResult::DrawResult PrepareToDraw( 184 FrameData* frame, 185 const gfx::Rect& damage_rect); 186 virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time); 187 // Must be called if and only if PrepareToDraw was called. 188 void DidDrawAllLayers(const FrameData& frame); 189 190 const LayerTreeSettings& settings() const { return settings_; } 191 192 // Evict all textures by enforcing a memory policy with an allocation of 0. 193 void EvictTexturesForTesting(); 194 195 // When blocking, this prevents client_->NotifyReadyToActivate() from being 196 // called. When disabled, it calls client_->NotifyReadyToActivate() 197 // immediately if any notifications had been blocked while blocking. 198 virtual void BlockNotifyReadyToActivateForTesting(bool block); 199 200 // This allows us to inject DidInitializeVisibleTile events for testing. 201 void DidInitializeVisibleTileForTesting(); 202 203 bool device_viewport_valid_for_tile_management() const { 204 return device_viewport_valid_for_tile_management_; 205 } 206 207 // Viewport size in draw space: this size is in physical pixels and is used 208 // for draw properties, tilings, quads and render passes. 209 gfx::Size DrawViewportSize() const; 210 211 // Viewport size for scrolling and fixed-position compensation. This value 212 // excludes the URL bar and non-overlay scrollbars and is in DIP (and 213 // invariant relative to page scale). 214 gfx::SizeF UnscaledScrollableViewportSize() const; 215 float VerticalAdjust() const; 216 217 // RendererClient implementation. 218 virtual void SetFullRootLayerDamage() OVERRIDE; 219 220 // TileManagerClient implementation. 221 virtual void NotifyReadyToActivate() OVERRIDE; 222 223 // OutputSurfaceClient implementation. 224 virtual bool DeferredInitialize( 225 scoped_refptr<ContextProvider> offscreen_context_provider) OVERRIDE; 226 virtual void ReleaseGL() OVERRIDE; 227 virtual void SetNeedsRedrawRect(const gfx::Rect& rect) OVERRIDE; 228 virtual void BeginImplFrame(const BeginFrameArgs& args) OVERRIDE; 229 virtual void SetExternalDrawConstraints( 230 const gfx::Transform& transform, 231 const gfx::Rect& viewport, 232 const gfx::Rect& clip, 233 bool valid_for_tile_management) OVERRIDE; 234 virtual void DidLoseOutputSurface() OVERRIDE; 235 virtual void DidSwapBuffers() OVERRIDE; 236 virtual void OnSwapBuffersComplete() OVERRIDE; 237 virtual void ReclaimResources(const CompositorFrameAck* ack) OVERRIDE; 238 virtual void SetMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE; 239 virtual void SetTreeActivationCallback(const base::Closure& callback) 240 OVERRIDE; 241 242 // Called from LayerTreeImpl. 243 void OnCanDrawStateChangedForTree(); 244 245 // Implementation. 246 bool CanDraw() const; 247 OutputSurface* output_surface() const { return output_surface_.get(); } 248 249 void SetOffscreenContextProvider( 250 const scoped_refptr<ContextProvider>& offscreen_context_provider); 251 ContextProvider* offscreen_context_provider() const { 252 return offscreen_context_provider_.get(); 253 } 254 255 std::string LayerTreeAsJson() const; 256 257 void FinishAllRendering(); 258 int SourceAnimationFrameNumber() const; 259 260 virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface); 261 bool IsContextLost(); 262 TileManager* tile_manager() { return tile_manager_.get(); } 263 Renderer* renderer() { return renderer_.get(); } 264 const RendererCapabilitiesImpl& GetRendererCapabilities() const; 265 266 virtual bool SwapBuffers(const FrameData& frame); 267 void SetNeedsBeginImplFrame(bool enable); 268 void DidModifyTilePriorities(); 269 270 void Readback(void* pixels, const gfx::Rect& rect_in_device_viewport); 271 272 LayerTreeImpl* active_tree() { return active_tree_.get(); } 273 const LayerTreeImpl* active_tree() const { return active_tree_.get(); } 274 LayerTreeImpl* pending_tree() { return pending_tree_.get(); } 275 const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); } 276 const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); } 277 virtual void CreatePendingTree(); 278 virtual void UpdateVisibleTiles(); 279 virtual void ActivatePendingTree(); 280 281 // Shortcuts to layers on the active tree. 282 LayerImpl* RootLayer() const; 283 LayerImpl* InnerViewportScrollLayer() const; 284 LayerImpl* OuterViewportScrollLayer() const; 285 LayerImpl* CurrentlyScrollingLayer() const; 286 287 int scroll_layer_id_when_mouse_over_scrollbar() { 288 return scroll_layer_id_when_mouse_over_scrollbar_; 289 } 290 291 bool IsCurrentlyScrolling() const; 292 293 virtual void SetVisible(bool visible); 294 bool visible() const { return visible_; } 295 296 void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); } 297 void SetNeedsRedraw(); 298 299 ManagedMemoryPolicy ActualManagedMemoryPolicy() const; 300 301 size_t memory_allocation_limit_bytes() const; 302 int memory_allocation_priority_cutoff() const; 303 304 void SetViewportSize(const gfx::Size& device_viewport_size); 305 306 void SetOverdrawBottomHeight(float overdraw_bottom_height); 307 float overdraw_bottom_height() const { return overdraw_bottom_height_; } 308 309 void SetOverhangUIResource(UIResourceId overhang_ui_resource_id, 310 const gfx::Size& overhang_ui_resource_size); 311 312 void SetDeviceScaleFactor(float device_scale_factor); 313 float device_scale_factor() const { return device_scale_factor_; } 314 315 const gfx::Transform& DrawTransform() const; 316 317 scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas(); 318 319 bool needs_animate_layers() const { 320 return !animation_registrar_->active_animation_controllers().empty(); 321 } 322 323 void SendManagedMemoryStats( 324 size_t memory_visible_bytes, 325 size_t memory_visible_and_nearby_bytes, 326 size_t memory_use_bytes); 327 328 void set_max_memory_needed_bytes(size_t bytes) { 329 max_memory_needed_bytes_ = bytes; 330 } 331 332 FrameRateCounter* fps_counter() { 333 return fps_counter_.get(); 334 } 335 PaintTimeCounter* paint_time_counter() { 336 return paint_time_counter_.get(); 337 } 338 MemoryHistory* memory_history() { 339 return memory_history_.get(); 340 } 341 DebugRectHistory* debug_rect_history() { 342 return debug_rect_history_.get(); 343 } 344 ResourceProvider* resource_provider() { 345 return resource_provider_.get(); 346 } 347 TopControlsManager* top_controls_manager() { 348 return top_controls_manager_.get(); 349 } 350 const GlobalStateThatImpactsTilePriority& global_tile_state() { 351 return global_tile_state_; 352 } 353 354 Proxy* proxy() const { return proxy_; } 355 356 AnimationRegistrar* animation_registrar() const { 357 return animation_registrar_.get(); 358 } 359 360 void SetDebugState(const LayerTreeDebugState& new_debug_state); 361 const LayerTreeDebugState& debug_state() const { return debug_state_; } 362 363 class CC_EXPORT CullRenderPassesWithNoQuads { 364 public: 365 bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad, 366 const FrameData& frame) const; 367 368 // Iterates in draw order, so that when a surface is removed, and its 369 // target becomes empty, then its target can be removed also. 370 size_t RenderPassListBegin(const RenderPassList& list) const { return 0; } 371 size_t RenderPassListEnd(const RenderPassList& list) const { 372 return list.size(); 373 } 374 size_t RenderPassListNext(size_t it) const { return it + 1; } 375 }; 376 377 template <typename RenderPassCuller> 378 static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame); 379 380 gfx::Vector2dF accumulated_root_overscroll() const { 381 return accumulated_root_overscroll_; 382 } 383 gfx::Vector2dF current_fling_velocity() const { 384 return current_fling_velocity_; 385 } 386 387 bool pinch_gesture_active() const { return pinch_gesture_active_; } 388 389 void SetTreePriority(TreePriority priority); 390 391 void UpdateCurrentFrameTime(); 392 void ResetCurrentFrameTimeForNextFrame(); 393 virtual base::TimeTicks CurrentFrameTimeTicks(); 394 395 scoped_ptr<base::Value> AsValue() const { return AsValueWithFrame(NULL); } 396 scoped_ptr<base::Value> AsValueWithFrame(FrameData* frame) const; 397 scoped_ptr<base::Value> ActivationStateAsValue() const; 398 399 bool page_scale_animation_active() const { return !!page_scale_animation_; } 400 401 virtual void CreateUIResource(UIResourceId uid, 402 const UIResourceBitmap& bitmap); 403 // Deletes a UI resource. May safely be called more than once. 404 virtual void DeleteUIResource(UIResourceId uid); 405 void EvictAllUIResources(); 406 bool EvictedUIResourcesExist() const; 407 408 virtual ResourceProvider::ResourceId ResourceIdForUIResource( 409 UIResourceId uid) const; 410 411 virtual bool IsUIResourceOpaque(UIResourceId uid) const; 412 413 struct UIResourceData { 414 ResourceProvider::ResourceId resource_id; 415 gfx::Size size; 416 bool opaque; 417 }; 418 419 void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark); 420 421 CompositorFrameMetadata MakeCompositorFrameMetadata() const; 422 // Viewport rectangle and clip in nonflipped window space. These rects 423 // should only be used by Renderer subclasses to populate glViewport/glClip 424 // and their software-mode equivalents. 425 gfx::Rect DeviceViewport() const; 426 gfx::Rect DeviceClip() const; 427 428 // When a SwapPromiseMonitor is created on the impl thread, it calls 429 // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl. 430 // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor() 431 // to unregister itself. 432 void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor); 433 void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor); 434 435 protected: 436 LayerTreeHostImpl( 437 const LayerTreeSettings& settings, 438 LayerTreeHostImplClient* client, 439 Proxy* proxy, 440 RenderingStatsInstrumentation* rendering_stats_instrumentation, 441 SharedBitmapManager* manager, 442 int id); 443 444 gfx::SizeF ComputeInnerViewportContainerSize() const; 445 void UpdateInnerViewportContainerSize(); 446 447 // Virtual for testing. 448 virtual void AnimateLayers(base::TimeTicks monotonic_time); 449 450 // Virtual for testing. 451 virtual base::TimeDelta LowFrequencyAnimationInterval() const; 452 453 const AnimationRegistrar::AnimationControllerMap& 454 active_animation_controllers() const { 455 return animation_registrar_->active_animation_controllers(); 456 } 457 458 bool manage_tiles_needed() const { return tile_priorities_dirty_; } 459 460 LayerTreeHostImplClient* client_; 461 Proxy* proxy_; 462 463 private: 464 void CreateAndSetRenderer( 465 OutputSurface* output_surface, 466 ResourceProvider* resource_provider, 467 bool skip_gl_renderer); 468 void CreateAndSetTileManager(ResourceProvider* resource_provider, 469 ContextProvider* context_provider, 470 bool using_map_image, 471 bool allow_rasterize_on_demand); 472 void ReleaseTreeResources(); 473 void EnforceZeroBudget(bool zero_budget); 474 475 void ScrollViewportBy(gfx::Vector2dF scroll_delta); 476 void AnimatePageScale(base::TimeTicks monotonic_time); 477 void AnimateScrollbars(base::TimeTicks monotonic_time); 478 void AnimateTopControls(base::TimeTicks monotonic_time); 479 480 gfx::Vector2dF ScrollLayerWithViewportSpaceDelta( 481 LayerImpl* layer_impl, 482 float scale_from_viewport_to_screen_space, 483 const gfx::PointF& viewport_point, 484 const gfx::Vector2dF& viewport_delta); 485 486 void TrackDamageForAllSurfaces( 487 LayerImpl* root_draw_layer, 488 const LayerImplList& render_surface_layer_list); 489 490 void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy); 491 492 // This function should only be called from PrepareToDraw, as DidDrawAllLayers 493 // must be called if this helper function is called. Returns DRAW_SUCCESS if 494 // the frame should be drawn. 495 DrawSwapReadbackResult::DrawResult CalculateRenderPasses(FrameData* frame); 496 497 void SendReleaseResourcesRecursive(LayerImpl* current); 498 bool EnsureRenderSurfaceLayerList(); 499 void ClearCurrentlyScrollingLayer(); 500 501 bool HandleMouseOverScrollbar(LayerImpl* layer_impl, 502 const gfx::PointF& device_viewport_point); 503 504 void AnimateScrollbarsRecursive(LayerImpl* layer, 505 base::TimeTicks time); 506 507 LayerImpl* FindScrollLayerForDeviceViewportPoint( 508 const gfx::PointF& device_viewport_point, 509 InputHandler::ScrollInputType type, 510 LayerImpl* layer_hit_by_point, 511 bool* scroll_on_main_thread) const; 512 float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point, 513 LayerImpl* layer_impl); 514 void StartScrollbarAnimationRecursive(LayerImpl* layer, base::TimeTicks time); 515 void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy, 516 bool zero_budget); 517 void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy); 518 519 void DidInitializeVisibleTile(); 520 521 void MarkUIResourceNotEvicted(UIResourceId uid); 522 523 void NotifySwapPromiseMonitorsOfSetNeedsRedraw(); 524 525 typedef base::hash_map<UIResourceId, UIResourceData> 526 UIResourceMap; 527 UIResourceMap ui_resource_map_; 528 529 // Resources that were evicted by EvictAllUIResources. Resources are removed 530 // from this when they are touched by a create or destroy from the UI resource 531 // request queue. 532 std::set<UIResourceId> evicted_ui_resources_; 533 534 scoped_ptr<OutputSurface> output_surface_; 535 scoped_refptr<ContextProvider> offscreen_context_provider_; 536 537 // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile- 538 // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice(). 539 scoped_ptr<ResourceProvider> resource_provider_; 540 scoped_ptr<TileManager> tile_manager_; 541 scoped_ptr<Renderer> renderer_; 542 543 GlobalStateThatImpactsTilePriority global_tile_state_; 544 545 // Tree currently being drawn. 546 scoped_ptr<LayerTreeImpl> active_tree_; 547 548 // In impl-side painting mode, tree with possibly incomplete rasterized 549 // content. May be promoted to active by ActivatePendingTree(). 550 scoped_ptr<LayerTreeImpl> pending_tree_; 551 552 // In impl-side painting mode, inert tree with layers that can be recycled 553 // by the next sync from the main thread. 554 scoped_ptr<LayerTreeImpl> recycle_tree_; 555 556 InputHandlerClient* input_handler_client_; 557 bool did_lock_scrolling_layer_; 558 bool should_bubble_scrolls_; 559 bool wheel_scrolling_; 560 int scroll_layer_id_when_mouse_over_scrollbar_; 561 562 bool tile_priorities_dirty_; 563 564 // The optional delegate for the root layer scroll offset. 565 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_; 566 LayerTreeSettings settings_; 567 LayerTreeDebugState debug_state_; 568 bool visible_; 569 ManagedMemoryPolicy cached_managed_memory_policy_; 570 571 gfx::Vector2dF accumulated_root_overscroll_; 572 gfx::Vector2dF current_fling_velocity_; 573 574 bool pinch_gesture_active_; 575 bool pinch_gesture_end_should_clear_scrolling_layer_; 576 gfx::Point previous_pinch_anchor_; 577 578 scoped_ptr<TopControlsManager> top_controls_manager_; 579 580 scoped_ptr<PageScaleAnimation> page_scale_animation_; 581 582 // This is used for ticking animations slowly when hidden. 583 scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_; 584 585 scoped_ptr<FrameRateCounter> fps_counter_; 586 scoped_ptr<PaintTimeCounter> paint_time_counter_; 587 scoped_ptr<MemoryHistory> memory_history_; 588 scoped_ptr<DebugRectHistory> debug_rect_history_; 589 590 scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_; 591 592 // The maximum memory that would be used by the prioritized resource 593 // manager, if there were no limit on memory usage. 594 size_t max_memory_needed_bytes_; 595 596 size_t last_sent_memory_visible_bytes_; 597 size_t last_sent_memory_visible_and_nearby_bytes_; 598 size_t last_sent_memory_use_bytes_; 599 bool zero_budget_; 600 601 // Viewport size passed in from the main thread, in physical pixels. This 602 // value is the default size for all concepts of physical viewport (draw 603 // viewport, scrolling viewport and device viewport), but it can be 604 // overridden. 605 gfx::Size device_viewport_size_; 606 607 // Conversion factor from CSS pixels to physical pixels when 608 // pageScaleFactor=1. 609 float device_scale_factor_; 610 611 // UI resource to use for drawing overhang gutters. 612 UIResourceId overhang_ui_resource_id_; 613 gfx::Size overhang_ui_resource_size_; 614 615 // Vertical amount of the viewport size that's known to covered by a 616 // browser-side UI element, such as an on-screen-keyboard. This affects 617 // scrollable size since we want to still be able to scroll to the bottom of 618 // the page when the keyboard is up. 619 float overdraw_bottom_height_; 620 621 // Optional top-level constraints that can be set by the OutputSurface. 622 // - external_transform_ applies a transform above the root layer 623 // - external_viewport_ is used DrawProperties, tile management and 624 // glViewport/window projection matrix. 625 // - external_clip_ specifies a top-level clip rect 626 // - external_stencil_test_enabled_ tells CC to respect existing stencil bits 627 // (When these are specified, device_viewport_size_ remains used only for 628 // scrollable size.) 629 gfx::Transform external_transform_; 630 gfx::Rect external_viewport_; 631 gfx::Rect external_clip_; 632 bool device_viewport_valid_for_tile_management_; 633 bool external_stencil_test_enabled_; 634 635 gfx::Rect viewport_damage_rect_; 636 637 base::TimeTicks current_frame_timeticks_; 638 639 scoped_ptr<AnimationRegistrar> animation_registrar_; 640 641 RenderingStatsInstrumentation* rendering_stats_instrumentation_; 642 MicroBenchmarkControllerImpl micro_benchmark_controller_; 643 644 bool need_to_update_visible_tiles_before_draw_; 645#if DCHECK_IS_ON 646 bool did_lose_called_; 647#endif 648 649 // Optional callback to notify of new tree activations. 650 base::Closure tree_activation_callback_; 651 652 SharedBitmapManager* shared_bitmap_manager_; 653 int id_; 654 655 std::set<SwapPromiseMonitor*> swap_promise_monitor_; 656 657 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl); 658}; 659 660} // namespace cc 661 662#endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_ 663