reload_button.cc revision 1320f92c476a1ad9d19dba2a48c72b75566198e9
1// Copyright 2013 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "chrome/browser/ui/views/toolbar/reload_button.h"
6
7#include "base/strings/utf_string_conversions.h"
8#include "chrome/app/chrome_command_ids.h"
9#include "chrome/browser/command_updater.h"
10#include "chrome/browser/search/search.h"
11#include "chrome/browser/ui/search/search_model.h"
12#include "chrome/grit/generated_resources.h"
13#include "grit/theme_resources.h"
14#include "ui/base/l10n/l10n_util.h"
15#include "ui/base/models/simple_menu_model.h"
16#include "ui/base/theme_provider.h"
17#include "ui/base/window_open_disposition.h"
18#include "ui/views/metrics.h"
19#include "ui/views/widget/widget.h"
20
21
22namespace {
23
24// Contents of the Reload drop-down menu.
25const int kReloadMenuItems[]  = {
26  IDS_RELOAD_MENU_NORMAL_RELOAD_ITEM,
27  IDS_RELOAD_MENU_HARD_RELOAD_ITEM,
28  IDS_RELOAD_MENU_EMPTY_AND_HARD_RELOAD_ITEM,
29};
30
31}  // namespace
32
33
34// ReloadButton ---------------------------------------------------------------
35
36// static
37const char ReloadButton::kViewClassName[] = "ReloadButton";
38
39ReloadButton::ReloadButton(CommandUpdater* command_updater)
40    : ToolbarButton(this, CreateMenuModel()),
41      command_updater_(command_updater),
42      intended_mode_(MODE_RELOAD),
43      visible_mode_(MODE_RELOAD),
44      double_click_timer_delay_(
45          base::TimeDelta::FromMilliseconds(views::GetDoubleClickInterval())),
46      stop_to_reload_timer_delay_(base::TimeDelta::FromMilliseconds(1350)),
47      menu_enabled_(false),
48      testing_mouse_hovered_(false),
49      testing_reload_count_(0) {
50}
51
52ReloadButton::~ReloadButton() {
53}
54
55void ReloadButton::ChangeMode(Mode mode, bool force) {
56  intended_mode_ = mode;
57
58  // If the change is forced, or the user isn't hovering the icon, or it's safe
59  // to change it to the other image type, make the change immediately;
60  // otherwise we'll let it happen later.
61  if (force || (!IsMouseHovered() && !testing_mouse_hovered_) ||
62      ((mode == MODE_STOP) ?
63      !double_click_timer_.IsRunning() : (visible_mode_ != MODE_STOP))) {
64    double_click_timer_.Stop();
65    stop_to_reload_timer_.Stop();
66    if (mode != visible_mode_)
67      ChangeModeInternal(mode);
68    SetEnabled(true);
69
70  // We want to disable the button if we're preventing a change from stop to
71  // reload due to hovering, but not if we're preventing a change from reload to
72  // stop due to the double-click timer running.  (Disabled reload state is only
73  // applicable when instant extended API is enabled and mode is NTP, which is
74  // handled just above.)
75  } else if (visible_mode_ != MODE_RELOAD) {
76    SetEnabled(false);
77
78    // Go ahead and change to reload after a bit, which allows repeated reloads
79    // without moving the mouse.
80    if (!stop_to_reload_timer_.IsRunning()) {
81      stop_to_reload_timer_.Start(FROM_HERE, stop_to_reload_timer_delay_, this,
82                                  &ReloadButton::OnStopToReloadTimer);
83    }
84  }
85}
86
87void ReloadButton::LoadImages() {
88  ChangeModeInternal(visible_mode_);
89
90  SchedulePaint();
91  PreferredSizeChanged();
92}
93
94void ReloadButton::OnMouseExited(const ui::MouseEvent& event) {
95  ToolbarButton::OnMouseExited(event);
96  if (!IsMenuShowing())
97    ChangeMode(intended_mode_, true);
98}
99
100bool ReloadButton::GetTooltipText(const gfx::Point& p,
101                                  base::string16* tooltip) const {
102  int reload_tooltip = menu_enabled_ ?
103      IDS_TOOLTIP_RELOAD_WITH_MENU : IDS_TOOLTIP_RELOAD;
104  int text_id = (visible_mode_ == MODE_RELOAD) ?
105      reload_tooltip : IDS_TOOLTIP_STOP;
106  tooltip->assign(l10n_util::GetStringUTF16(text_id));
107  return true;
108}
109
110const char* ReloadButton::GetClassName() const {
111  return kViewClassName;
112}
113
114void ReloadButton::GetAccessibleState(ui::AXViewState* state) {
115  if (menu_enabled_)
116    ToolbarButton::GetAccessibleState(state);
117  else
118    CustomButton::GetAccessibleState(state);
119}
120
121bool ReloadButton::ShouldShowMenu() {
122  return menu_enabled_ && (visible_mode_ == MODE_RELOAD);
123}
124
125void ReloadButton::ShowDropDownMenu(ui::MenuSourceType source_type) {
126  ToolbarButton::ShowDropDownMenu(source_type);  // Blocks.
127  ChangeMode(intended_mode_, true);
128}
129
130void ReloadButton::ButtonPressed(views::Button* /* button */,
131                                 const ui::Event& event) {
132  ClearPendingMenu();
133
134  if (visible_mode_ == MODE_STOP) {
135    if (command_updater_)
136      command_updater_->ExecuteCommandWithDisposition(IDC_STOP, CURRENT_TAB);
137    // The user has clicked, so we can feel free to update the button,
138    // even if the mouse is still hovering.
139    ChangeMode(MODE_RELOAD, true);
140  } else if (!double_click_timer_.IsRunning()) {
141    // Shift-clicking or ctrl-clicking the reload button means we should ignore
142    // any cached content.
143    int command;
144    int flags = event.flags();
145    if (event.IsShiftDown() || event.IsControlDown()) {
146      command = IDC_RELOAD_IGNORING_CACHE;
147      // Mask off Shift and Control so they don't affect the disposition below.
148      flags &= ~(ui::EF_SHIFT_DOWN | ui::EF_CONTROL_DOWN);
149    } else {
150      command = IDC_RELOAD;
151    }
152
153    // Start a timer - while this timer is running, the reload button cannot be
154    // changed to a stop button.  We do not set |intended_mode_| to MODE_STOP
155    // here as the browser will do that when it actually starts loading (which
156    // may happen synchronously, thus the need to do this before telling the
157    // browser to execute the reload command).
158    double_click_timer_.Start(FROM_HERE, double_click_timer_delay_, this,
159                              &ReloadButton::OnDoubleClickTimer);
160
161    ExecuteBrowserCommand(command, flags);
162    ++testing_reload_count_;
163  }
164}
165
166bool ReloadButton::IsCommandIdChecked(int command_id) const {
167  return false;
168}
169
170bool ReloadButton::IsCommandIdEnabled(int command_id) const {
171  return true;
172}
173
174bool ReloadButton::IsCommandIdVisible(int command_id) const {
175  return true;
176}
177
178bool ReloadButton::GetAcceleratorForCommandId(int command_id,
179    ui::Accelerator* accelerator) {
180  switch (command_id) {
181    case IDS_RELOAD_MENU_NORMAL_RELOAD_ITEM:
182      GetWidget()->GetAccelerator(IDC_RELOAD, accelerator);
183      return true;
184    case IDS_RELOAD_MENU_HARD_RELOAD_ITEM:
185      GetWidget()->GetAccelerator(IDC_RELOAD_IGNORING_CACHE, accelerator);
186      return true;
187  }
188  return GetWidget()->GetAccelerator(command_id, accelerator);
189}
190
191void ReloadButton::ExecuteCommand(int command_id, int event_flags) {
192  int browser_command = 0;
193  switch (command_id) {
194    case IDS_RELOAD_MENU_NORMAL_RELOAD_ITEM:
195      browser_command = IDC_RELOAD;
196      break;
197    case IDS_RELOAD_MENU_HARD_RELOAD_ITEM:
198      browser_command = IDC_RELOAD_IGNORING_CACHE;
199      break;
200    case IDS_RELOAD_MENU_EMPTY_AND_HARD_RELOAD_ITEM:
201      browser_command = IDC_RELOAD_CLEARING_CACHE;
202      break;
203    default:
204      NOTREACHED();
205  }
206  ExecuteBrowserCommand(browser_command, event_flags);
207}
208
209ui::SimpleMenuModel* ReloadButton::CreateMenuModel() {
210  ui::SimpleMenuModel* menu_model = new ui::SimpleMenuModel(this);
211  for (size_t i = 0; i < arraysize(kReloadMenuItems); ++i)
212    menu_model->AddItemWithStringId(kReloadMenuItems[i], kReloadMenuItems[i]);
213
214  return menu_model;
215}
216
217void ReloadButton::ExecuteBrowserCommand(int command, int event_flags) {
218  if (!command_updater_)
219    return;
220  command_updater_->ExecuteCommandWithDisposition(
221      command, ui::DispositionFromEventFlags(event_flags));
222}
223
224void ReloadButton::ChangeModeInternal(Mode mode) {
225  ui::ThemeProvider* tp = GetThemeProvider();
226  // |tp| can be NULL in unit tests.
227  if (tp) {
228    SetImage(views::Button::STATE_NORMAL, *(tp->GetImageSkiaNamed(
229        (mode == MODE_RELOAD) ? IDR_RELOAD : IDR_STOP)));
230    SetImage(views::Button::STATE_DISABLED, *(tp->GetImageSkiaNamed(
231        (mode == MODE_RELOAD) ? IDR_RELOAD_D : IDR_STOP_D)));
232  }
233
234  visible_mode_ = mode;
235  SchedulePaint();
236}
237
238void ReloadButton::OnDoubleClickTimer() {
239  if (!IsMenuShowing())
240    ChangeMode(intended_mode_, false);
241}
242
243void ReloadButton::OnStopToReloadTimer() {
244  DCHECK(!IsMenuShowing());
245  ChangeMode(intended_mode_, true);
246}
247