network_state_handler.h revision 6d86b77056ed63eb6871182f42a9fd5f07550f90
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef CHROMEOS_NETWORK_NETWORK_STATE_HANDLER_H_
6#define CHROMEOS_NETWORK_NETWORK_STATE_HANDLER_H_
7
8#include <map>
9#include <set>
10#include <string>
11#include <vector>
12
13#include "base/callback_forward.h"
14#include "base/gtest_prod_util.h"
15#include "base/memory/scoped_ptr.h"
16#include "base/memory/scoped_vector.h"
17#include "base/observer_list.h"
18#include "chromeos/chromeos_export.h"
19#include "chromeos/network/managed_state.h"
20#include "chromeos/network/network_handler.h"
21#include "chromeos/network/network_handler_callbacks.h"
22#include "chromeos/network/network_type_pattern.h"
23#include "chromeos/network/shill_property_handler.h"
24
25namespace base {
26class DictionaryValue;
27class ListValue;
28class Value;
29}
30
31namespace tracked_objects {
32class Location;
33}
34
35namespace chromeos {
36
37class DeviceState;
38class NetworkState;
39class NetworkStateHandlerObserver;
40class NetworkStateHandlerTest;
41
42// Class for tracking the list of visible networks and their properties.
43//
44// This class maps essential properties from the connection manager (Shill) for
45// each visible network. It is not used to change the properties of services or
46// devices, only global (manager) properties.
47//
48// All getters return the currently cached properties. This class is expected to
49// keep properties up to date by managing the appropriate Shill observers.
50// It will invoke its own more specific observer methods when the specified
51// changes occur.
52//
53// Some notes about NetworkState and GUIDs:
54// * A NetworkState exists for all network services stored in a profile, and
55//   all "visible" networks (physically connected networks like ethernet and
56//   cellular or in-range wifi networks). If the network is stored in a profile,
57//   NetworkState.IsInProfile() will return true.
58// * "Visible" networks return true for NetworkState.visible().
59// * All networks saved to a profile will have a saved GUID that is persistent
60//   across sessions.
61// * Networks that are not saved to a profile will have a GUID assigned when
62//   the initial properties are received. The GUID will be consistent for
63//   the duration of a session, even if the network drops out and returns.
64
65class CHROMEOS_EXPORT NetworkStateHandler
66    : public internal::ShillPropertyHandler::Listener {
67 public:
68  typedef std::vector<ManagedState*> ManagedStateList;
69  typedef std::vector<const NetworkState*> NetworkStateList;
70  typedef std::vector<const DeviceState*> DeviceStateList;
71
72  enum TechnologyState {
73    TECHNOLOGY_UNAVAILABLE,
74    TECHNOLOGY_AVAILABLE,
75    TECHNOLOGY_UNINITIALIZED,
76    TECHNOLOGY_ENABLING,
77    TECHNOLOGY_ENABLED
78  };
79
80  virtual ~NetworkStateHandler();
81
82  // Add/remove observers.
83  void AddObserver(NetworkStateHandlerObserver* observer,
84                   const tracked_objects::Location& from_here);
85  void RemoveObserver(NetworkStateHandlerObserver* observer,
86                      const tracked_objects::Location& from_here);
87
88  // Returns the state for technology |type|. Only
89  // NetworkTypePattern::Primitive, ::Mobile and ::Ethernet are supported.
90  TechnologyState GetTechnologyState(const NetworkTypePattern& type) const;
91  bool IsTechnologyAvailable(const NetworkTypePattern& type) const {
92    return GetTechnologyState(type) != TECHNOLOGY_UNAVAILABLE;
93  }
94  bool IsTechnologyEnabled(const NetworkTypePattern& type) const {
95    return GetTechnologyState(type) == TECHNOLOGY_ENABLED;
96  }
97
98  // Asynchronously sets the technology enabled property for |type|. Only
99  // NetworkTypePattern::Primitive, ::Mobile and ::Ethernet are supported.
100  // Note: Modifies Manager state. Calls |error_callback| on failure.
101  void SetTechnologyEnabled(
102      const NetworkTypePattern& type,
103      bool enabled,
104      const network_handler::ErrorCallback& error_callback);
105
106  // Finds and returns a device state by |device_path| or NULL if not found.
107  const DeviceState* GetDeviceState(const std::string& device_path) const;
108
109  // Finds and returns a device state by |type|. Returns NULL if not found.
110  const DeviceState* GetDeviceStateByType(const NetworkTypePattern& type) const;
111
112  // Returns true if any device of |type| is scanning.
113  bool GetScanningByType(const NetworkTypePattern& type) const;
114
115  // Finds and returns a network state by |service_path| or NULL if not found.
116  // Note: NetworkState is frequently updated asynchronously, i.e. properties
117  // are not always updated all at once. This will contain the most recent
118  // value for each property. To receive notifications when a property changes,
119  // observe this class and implement NetworkPropertyChanged().
120  const NetworkState* GetNetworkState(const std::string& service_path) const;
121
122  // Returns the default network (which includes VPNs) based on the Shill
123  // Manager.DefaultNetwork property. Normally this is the same as
124  // ConnectedNetworkByType(NetworkTypePattern::Default()), but the timing might
125  // differ.
126  const NetworkState* DefaultNetwork() const;
127
128  // Returns the primary connected network of matching |type|, otherwise NULL.
129  const NetworkState* ConnectedNetworkByType(
130      const NetworkTypePattern& type) const;
131
132  // Like ConnectedNetworkByType() but returns a connecting network or NULL.
133  const NetworkState* ConnectingNetworkByType(
134      const NetworkTypePattern& type) const;
135
136  // Like ConnectedNetworkByType() but returns any matching visible network or
137  // NULL. Mostly useful for mobile networks where there is generally only one
138  // network. Note: O(N).
139  const NetworkState* FirstNetworkByType(const NetworkTypePattern& type);
140
141  // Returns the aa:bb formatted hardware (MAC) address for the first connected
142  // network matching |type|, or an empty string if none is connected.
143  std::string FormattedHardwareAddressForType(
144      const NetworkTypePattern& type) const;
145
146  // Convenience method to call GetNetworkListByType(visible=true).
147  void GetVisibleNetworkListByType(const NetworkTypePattern& type,
148                                   NetworkStateList* list);
149
150  // Convenience method for GetVisibleNetworkListByType(Default).
151  void GetVisibleNetworkList(NetworkStateList* list);
152
153  // Sets |list| to contain the list of networks with matching |type| and the
154  // following properties:
155  // |configured_only| - if true only include networks where IsInProfile is true
156  // |visible_only| - if true only include networks in the visible Services list
157  // |limit| - if > 0 limits the number of results.
158  // The returned list contains a copy of NetworkState pointers which should not
159  // be stored or used beyond the scope of the calling function (i.e. they may
160  // later become invalid, but only on the UI thread). SortNetworkList() will be
161  // called if necessary to provide the states in a convenient order (see
162  // SortNetworkList for details).
163  void GetNetworkListByType(const NetworkTypePattern& type,
164                            bool configured_only,
165                            bool visible_only,
166                            int limit,
167                            NetworkStateList* list);
168
169  // Finds and returns the NetworkState associated with |service_path| or NULL
170  // if not found. If |configured_only| is true, only returns saved entries
171  // (IsInProfile is true).
172  const NetworkState* GetNetworkStateFromServicePath(
173      const std::string& service_path,
174      bool configured_only) const;
175
176  // Finds and returns the NetworkState associated with |guid| or NULL if not
177  // found. This returns all entries (IsInProfile() may be true or false).
178  const NetworkState* GetNetworkStateFromGuid(const std::string& guid) const;
179
180  // Sets |list| to contain the list of devices.  The returned list contains
181  // a copy of DeviceState pointers which should not be stored or used beyond
182  // the scope of the calling function (i.e. they may later become invalid, but
183  // only on the UI thread).
184  void GetDeviceList(DeviceStateList* list) const;
185
186  // Like GetDeviceList() but only returns networks with matching |type|.
187  void GetDeviceListByType(const NetworkTypePattern& type,
188                           DeviceStateList* list) const;
189
190  // Requests a network scan. This may trigger updates to the network
191  // list, which will trigger the appropriate observer calls.
192  void RequestScan() const;
193
194  // Request a scan if not scanning and run |callback| when the Scanning state
195  // for any Device of network type |type| completes.
196  void WaitForScan(const std::string& type, const base::Closure& callback);
197
198  // Request a network scan then signal Shill to connect to the best available
199  // networks when completed.
200  void ConnectToBestWifiNetwork();
201
202  // Request an update for an existing NetworkState, e.g. after configuring
203  // a network. This is a no-op if an update request is already pending. To
204  // ensure that a change is picked up, this must be called after Shill
205  // acknowledged it (e.g. in the callback of a SetProperties).
206  // When the properties are received, NetworkPropertiesUpdated will be
207  // signaled for each member of |observers_|, regardless of whether any
208  // properties actually changed.
209  void RequestUpdateForNetwork(const std::string& service_path);
210
211  // Clear the last_error value for the NetworkState for |service_path|.
212  void ClearLastErrorForNetwork(const std::string& service_path);
213
214  // Set the list of devices on which portal check is enabled.
215  void SetCheckPortalList(const std::string& check_portal_list);
216
217  const std::string& GetCheckPortalListForTest() const {
218    return check_portal_list_;
219  }
220
221  // Returns the NetworkState of the EthernetEAP service, which contains the
222  // EAP parameters used by the ethernet with |service_path|. If |service_path|
223  // doesn't refer to an ethernet service or if the ethernet service is not
224  // connected using EAP, returns NULL.
225  const NetworkState* GetEAPForEthernet(const std::string& service_path);
226
227  const std::string& default_network_path() const {
228    return default_network_path_;
229  }
230
231  // Construct and initialize an instance for testing.
232  static NetworkStateHandler* InitializeForTest();
233
234  // Default set of comma separated interfaces on which to enable
235  // portal checking.
236  static const char kDefaultCheckPortalList[];
237
238 protected:
239  friend class NetworkHandler;
240  NetworkStateHandler();
241
242  // ShillPropertyHandler::Listener overrides.
243
244  // This adds new entries to |network_list_| or |device_list_| and deletes any
245  // entries that are no longer in the list.
246  virtual void UpdateManagedList(ManagedState::ManagedType type,
247                                 const base::ListValue& entries) OVERRIDE;
248
249  // The list of profiles changed (i.e. a user has logged in). Re-request
250  // properties for all services since they may have changed.
251  virtual void ProfileListChanged() OVERRIDE;
252
253  // Parses the properties for the network service or device. Mostly calls
254  // managed->PropertyChanged(key, value) for each dictionary entry.
255  virtual void UpdateManagedStateProperties(
256      ManagedState::ManagedType type,
257      const std::string& path,
258      const base::DictionaryValue& properties) OVERRIDE;
259
260  // Called by ShillPropertyHandler when a watched service property changes.
261  virtual void UpdateNetworkServiceProperty(
262      const std::string& service_path,
263      const std::string& key,
264      const base::Value& value) OVERRIDE;
265
266  // Called by ShillPropertyHandler when a watched device property changes.
267  virtual void UpdateDeviceProperty(
268      const std::string& device_path,
269      const std::string& key,
270      const base::Value& value) OVERRIDE;
271
272  // Called by ShillPropertyHandler when a watched network or device
273  // IPConfig property changes.
274  virtual void UpdateIPConfigProperties(
275      ManagedState::ManagedType type,
276      const std::string& path,
277      const std::string& ip_config_path,
278      const base::DictionaryValue& properties) OVERRIDE;
279
280  // Called by ShillPropertyHandler when the portal check list manager property
281  // changes.
282  virtual void CheckPortalListChanged(
283      const std::string& check_portal_list) OVERRIDE;
284
285  // Called by ShillPropertyHandler when a technology list changes.
286  virtual void TechnologyListChanged() OVERRIDE;
287
288  // Called by |shill_property_handler_| when the service or device list has
289  // changed and all entries have been updated. This updates the list and
290  // notifies observers.
291  virtual void ManagedStateListChanged(
292      ManagedState::ManagedType type) OVERRIDE;
293
294  // Called when the default network service changes. Sets default_network_path_
295  // and notifies listeners.
296  virtual void DefaultNetworkServiceChanged(
297      const std::string& service_path) OVERRIDE;
298
299  // Called after construction. Called explicitly by tests after adding
300  // test observers.
301  void InitShillPropertyHandler();
302
303 private:
304  typedef std::list<base::Closure> ScanCallbackList;
305  typedef std::map<std::string, ScanCallbackList> ScanCompleteCallbackMap;
306  typedef std::map<std::string, std::string> SpecifierGuidMap;
307  friend class NetworkStateHandlerTest;
308  FRIEND_TEST_ALL_PREFIXES(NetworkStateHandlerTest, NetworkStateHandlerStub);
309
310  // Sorts the network list. Called when all network updates have been received,
311  // or when the network list is requested but the list is in an unsorted state.
312  // Networks are sorted as follows, maintaining the existing relative ordering:
313  // * Connected or connecting networks (should be listed first by Shill)
314  // * Visible non-wifi networks
315  // * Visible wifi networks
316  // * Hidden (wifi) networks
317  void SortNetworkList();
318
319  // Updates UMA stats. Called once after all requested networks are updated.
320  void UpdateNetworkStats();
321
322  // NetworkState specific method for UpdateManagedStateProperties which
323  // notifies observers.
324  void UpdateNetworkStateProperties(NetworkState* network,
325                                    const base::DictionaryValue& properties);
326
327  // Ensure a valid GUID for NetworkState.
328  void UpdateGuid(NetworkState* network);
329
330  // Sends DeviceListChanged() to observers and logs an event.
331  void NotifyDeviceListChanged();
332
333  // Non-const getters for managed entries. These are const so that they can
334  // be called by Get[Network|Device]State, even though they return non-const
335  // pointers.
336  DeviceState* GetModifiableDeviceState(const std::string& device_path) const;
337  NetworkState* GetModifiableNetworkState(
338      const std::string& service_path) const;
339  ManagedState* GetModifiableManagedState(const ManagedStateList* managed_list,
340                                          const std::string& path) const;
341
342  // Gets the list specified by |type|.
343  ManagedStateList* GetManagedList(ManagedState::ManagedType type);
344
345  // Helper function to notify observers. Calls CheckDefaultNetworkChanged().
346  void OnNetworkConnectionStateChanged(NetworkState* network);
347
348  // Notifies observers when the default network or its properties change.
349  void NotifyDefaultNetworkChanged(const NetworkState* default_network);
350
351  // Notifies observers about changes to |network|.
352  void NotifyNetworkPropertiesUpdated(const NetworkState* network);
353
354  // Called whenever Device.Scanning state transitions to false.
355  void ScanCompleted(const std::string& type);
356
357  // Returns one technology type for |type|. This technology will be the
358  // highest priority technology in the type pattern.
359  std::string GetTechnologyForType(const NetworkTypePattern& type) const;
360
361  // Returns all the technology types for |type|.
362  ScopedVector<std::string> GetTechnologiesForType(
363      const NetworkTypePattern& type) const;
364
365  // Shill property handler instance, owned by this class.
366  scoped_ptr<internal::ShillPropertyHandler> shill_property_handler_;
367
368  // Observer list
369  ObserverList<NetworkStateHandlerObserver> observers_;
370
371  // List of managed network states
372  ManagedStateList network_list_;
373
374  // Set to true when the network list is sorted, cleared when network updates
375  // arrive. Used to trigger sorting when needed.
376  bool network_list_sorted_;
377
378  // List of managed device states
379  ManagedStateList device_list_;
380
381  // Keeps track of the default network for notifying observers when it changes.
382  std::string default_network_path_;
383
384  // List of interfaces on which portal check is enabled.
385  std::string check_portal_list_;
386
387  // Callbacks to run when a scan for the technology type completes.
388  ScanCompleteCallbackMap scan_complete_callbacks_;
389
390  // Map of network specifiers to guids. Contains an entry for each
391  // NetworkState that is not saved in a profile.
392  SpecifierGuidMap specifier_guid_map_;
393
394  DISALLOW_COPY_AND_ASSIGN(NetworkStateHandler);
395};
396
397}  // namespace chromeos
398
399#endif  // CHROMEOS_NETWORK_NETWORK_STATE_HANDLER_H_
400