gpu_process_transport_factory.cc revision 5d1f7b1de12d16ceb2c938c56701a3e8bfa558f7
1// Copyright 2014 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "content/browser/compositor/gpu_process_transport_factory.h"
6
7#include <string>
8
9#include "base/bind.h"
10#include "base/command_line.h"
11#include "base/location.h"
12#include "base/message_loop/message_loop.h"
13#include "base/metrics/histogram.h"
14#include "cc/output/compositor_frame.h"
15#include "cc/output/output_surface.h"
16#include "content/browser/compositor/browser_compositor_output_surface.h"
17#include "content/browser/compositor/browser_compositor_output_surface_proxy.h"
18#include "content/browser/compositor/gpu_browser_compositor_output_surface.h"
19#include "content/browser/compositor/reflector_impl.h"
20#include "content/browser/compositor/software_browser_compositor_output_surface.h"
21#include "content/browser/gpu/browser_gpu_channel_host_factory.h"
22#include "content/browser/gpu/gpu_data_manager_impl.h"
23#include "content/browser/gpu/gpu_surface_tracker.h"
24#include "content/browser/renderer_host/render_widget_host_impl.h"
25#include "content/common/gpu/client/context_provider_command_buffer.h"
26#include "content/common/gpu/client/gl_helper.h"
27#include "content/common/gpu/client/gpu_channel_host.h"
28#include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
29#include "content/common/gpu/gpu_process_launch_causes.h"
30#include "gpu/GLES2/gl2extchromium.h"
31#include "gpu/command_buffer/client/gles2_interface.h"
32#include "gpu/command_buffer/common/mailbox.h"
33#include "third_party/khronos/GLES2/gl2.h"
34#include "ui/compositor/compositor.h"
35#include "ui/compositor/compositor_constants.h"
36#include "ui/compositor/compositor_switches.h"
37#include "ui/gfx/native_widget_types.h"
38#include "ui/gfx/size.h"
39
40#if defined(OS_WIN)
41#include "content/browser/compositor/software_output_device_win.h"
42#elif defined(USE_OZONE)
43#include "content/browser/compositor/software_output_device_ozone.h"
44#elif defined(USE_X11)
45#include "content/browser/compositor/software_output_device_x11.h"
46#endif
47
48using cc::ContextProvider;
49using gpu::gles2::GLES2Interface;
50
51namespace content {
52
53struct GpuProcessTransportFactory::PerCompositorData {
54  int surface_id;
55  scoped_refptr<ReflectorImpl> reflector;
56};
57
58class OwnedTexture : public ui::Texture, ImageTransportFactoryObserver {
59 public:
60  OwnedTexture(const scoped_refptr<ContextProvider>& provider,
61               const gfx::Size& size,
62               float device_scale_factor,
63               GLuint texture_id)
64      : ui::Texture(true, size, device_scale_factor),
65        provider_(provider),
66        texture_id_(texture_id) {
67    ImageTransportFactory::GetInstance()->AddObserver(this);
68  }
69
70  // ui::Texture overrides:
71  virtual unsigned int PrepareTexture() OVERRIDE {
72    // It's possible that we may have lost the context owning our
73    // texture but not yet fired the OnLostResources callback, so poll to see if
74    // it's still valid.
75    if (provider_ && provider_->IsContextLost())
76      texture_id_ = 0u;
77    return texture_id_;
78  }
79
80  // ImageTransportFactory overrides:
81  virtual void OnLostResources() OVERRIDE {
82    DeleteTexture();
83    provider_ = NULL;
84  }
85
86 protected:
87  virtual ~OwnedTexture() {
88    ImageTransportFactory::GetInstance()->RemoveObserver(this);
89    DeleteTexture();
90  }
91
92 protected:
93  void DeleteTexture() {
94    if (texture_id_) {
95      provider_->ContextGL()->DeleteTextures(1, &texture_id_);
96      texture_id_ = 0;
97    }
98  }
99
100  scoped_refptr<cc::ContextProvider> provider_;
101  GLuint texture_id_;
102
103 private:
104  DISALLOW_COPY_AND_ASSIGN(OwnedTexture);
105};
106
107class ImageTransportClientTexture : public OwnedTexture {
108 public:
109  ImageTransportClientTexture(const scoped_refptr<ContextProvider>& provider,
110                              float device_scale_factor,
111                              GLuint texture_id)
112      : OwnedTexture(provider,
113                     gfx::Size(0, 0),
114                     device_scale_factor,
115                     texture_id) {}
116
117  virtual void Consume(const gpu::Mailbox& mailbox,
118                       const gfx::Size& new_size) OVERRIDE {
119    mailbox_ = mailbox;
120    if (mailbox.IsZero())
121      return;
122
123    DCHECK(provider_ && texture_id_);
124    GLES2Interface* gl = provider_->ContextGL();
125    gl->BindTexture(GL_TEXTURE_2D, texture_id_);
126    gl->ConsumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
127    size_ = new_size;
128    gl->ShallowFlushCHROMIUM();
129  }
130
131  virtual gpu::Mailbox Produce() OVERRIDE { return mailbox_; }
132
133 protected:
134  virtual ~ImageTransportClientTexture() {}
135
136 private:
137  gpu::Mailbox mailbox_;
138  DISALLOW_COPY_AND_ASSIGN(ImageTransportClientTexture);
139};
140
141GpuProcessTransportFactory::GpuProcessTransportFactory()
142    : callback_factory_(this) {
143  output_surface_proxy_ = new BrowserCompositorOutputSurfaceProxy(
144      &output_surface_map_);
145}
146
147GpuProcessTransportFactory::~GpuProcessTransportFactory() {
148  DCHECK(per_compositor_data_.empty());
149
150  // Make sure the lost context callback doesn't try to run during destruction.
151  callback_factory_.InvalidateWeakPtrs();
152}
153
154scoped_ptr<WebGraphicsContext3DCommandBufferImpl>
155GpuProcessTransportFactory::CreateOffscreenCommandBufferContext() {
156  return CreateContextCommon(0);
157}
158
159scoped_ptr<cc::SoftwareOutputDevice> CreateSoftwareOutputDevice(
160    ui::Compositor* compositor) {
161#if defined(OS_WIN)
162  return scoped_ptr<cc::SoftwareOutputDevice>(new SoftwareOutputDeviceWin(
163      compositor));
164#elif defined(USE_OZONE)
165  return scoped_ptr<cc::SoftwareOutputDevice>(new SoftwareOutputDeviceOzone(
166      compositor));
167#elif defined(USE_X11)
168  return scoped_ptr<cc::SoftwareOutputDevice>(new SoftwareOutputDeviceX11(
169      compositor));
170#endif
171
172  NOTREACHED();
173  return scoped_ptr<cc::SoftwareOutputDevice>();
174}
175
176scoped_ptr<cc::OutputSurface> GpuProcessTransportFactory::CreateOutputSurface(
177    ui::Compositor* compositor, bool software_fallback) {
178  PerCompositorData* data = per_compositor_data_[compositor];
179  if (!data)
180    data = CreatePerCompositorData(compositor);
181
182  bool force_software_renderer = false;
183#if defined(OS_WIN)
184  if (::GetProp(compositor->widget(), kForceSoftwareCompositor)) {
185    force_software_renderer = reinterpret_cast<bool>(
186        ::RemoveProp(compositor->widget(), kForceSoftwareCompositor));
187  }
188#endif
189
190  scoped_refptr<ContextProviderCommandBuffer> context_provider;
191
192  // Software fallback does not happen on Chrome OS.
193#if defined(OS_CHROMEOS)
194  software_fallback = false;
195#endif
196
197  CommandLine* command_line = CommandLine::ForCurrentProcess();
198  if (!command_line->HasSwitch(switches::kUIEnableSoftwareCompositing) &&
199      !force_software_renderer && !software_fallback) {
200    context_provider = ContextProviderCommandBuffer::Create(
201        GpuProcessTransportFactory::CreateContextCommon(data->surface_id),
202        "Compositor");
203  }
204
205  UMA_HISTOGRAM_BOOLEAN("Aura.CreatedGpuBrowserCompositor", !!context_provider);
206
207  if (!context_provider.get()) {
208    if (ui::Compositor::WasInitializedWithThread()) {
209      LOG(FATAL) << "Failed to create UI context, but can't use software"
210                 " compositing with browser threaded compositing. Aborting.";
211    }
212
213    scoped_ptr<SoftwareBrowserCompositorOutputSurface> surface(
214        new SoftwareBrowserCompositorOutputSurface(
215            output_surface_proxy_,
216            CreateSoftwareOutputDevice(compositor),
217            per_compositor_data_[compositor]->surface_id,
218            &output_surface_map_,
219            compositor->vsync_manager()));
220    return surface.PassAs<cc::OutputSurface>();
221  }
222
223  scoped_refptr<base::SingleThreadTaskRunner> compositor_thread_task_runner =
224      ui::Compositor::GetCompositorMessageLoop();
225  if (!compositor_thread_task_runner.get())
226    compositor_thread_task_runner = base::MessageLoopProxy::current();
227
228  // Here we know the GpuProcessHost has been set up, because we created a
229  // context.
230  output_surface_proxy_->ConnectToGpuProcessHost(
231      compositor_thread_task_runner.get());
232
233  scoped_ptr<BrowserCompositorOutputSurface> surface(
234      new GpuBrowserCompositorOutputSurface(
235          context_provider,
236          per_compositor_data_[compositor]->surface_id,
237          &output_surface_map_,
238          compositor->vsync_manager()));
239  if (data->reflector.get()) {
240    data->reflector->CreateSharedTexture();
241    data->reflector->AttachToOutputSurface(surface.get());
242  }
243
244  return surface.PassAs<cc::OutputSurface>();
245}
246
247scoped_refptr<ui::Reflector> GpuProcessTransportFactory::CreateReflector(
248    ui::Compositor* source,
249    ui::Layer* target) {
250  PerCompositorData* data = per_compositor_data_[source];
251  DCHECK(data);
252
253  if (data->reflector.get())
254    RemoveObserver(data->reflector.get());
255
256  data->reflector = new ReflectorImpl(
257      source, target, &output_surface_map_, data->surface_id);
258  AddObserver(data->reflector.get());
259  return data->reflector;
260}
261
262void GpuProcessTransportFactory::RemoveReflector(
263    scoped_refptr<ui::Reflector> reflector) {
264  ReflectorImpl* reflector_impl =
265      static_cast<ReflectorImpl*>(reflector.get());
266  PerCompositorData* data =
267      per_compositor_data_[reflector_impl->mirrored_compositor()];
268  DCHECK(data);
269  RemoveObserver(reflector_impl);
270  data->reflector->Shutdown();
271  data->reflector = NULL;
272}
273
274void GpuProcessTransportFactory::RemoveCompositor(ui::Compositor* compositor) {
275  PerCompositorDataMap::iterator it = per_compositor_data_.find(compositor);
276  if (it == per_compositor_data_.end())
277    return;
278  PerCompositorData* data = it->second;
279  DCHECK(data);
280  GpuSurfaceTracker::Get()->RemoveSurface(data->surface_id);
281  delete data;
282  per_compositor_data_.erase(it);
283  if (per_compositor_data_.empty()) {
284    // Destroying the GLHelper may cause some async actions to be cancelled,
285    // causing things to request a new GLHelper. Due to crbug.com/176091 the
286    // GLHelper created in this case would be lost/leaked if we just reset()
287    // on the |gl_helper_| variable directly. So instead we call reset() on a
288    // local scoped_ptr.
289    scoped_ptr<GLHelper> helper = gl_helper_.Pass();
290    helper.reset();
291    DCHECK(!gl_helper_) << "Destroying the GLHelper should not cause a new "
292                           "GLHelper to be created.";
293  }
294}
295
296bool GpuProcessTransportFactory::DoesCreateTestContexts() { return false; }
297
298ui::ContextFactory* GpuProcessTransportFactory::AsContextFactory() {
299  return this;
300}
301
302gfx::GLSurfaceHandle GpuProcessTransportFactory::GetSharedSurfaceHandle() {
303  gfx::GLSurfaceHandle handle = gfx::GLSurfaceHandle(
304      gfx::kNullPluginWindow, gfx::TEXTURE_TRANSPORT);
305  handle.parent_client_id =
306      BrowserGpuChannelHostFactory::instance()->GetGpuChannelId();
307  return handle;
308}
309
310scoped_refptr<ui::Texture> GpuProcessTransportFactory::CreateTransportClient(
311    float device_scale_factor) {
312  scoped_refptr<cc::ContextProvider> provider =
313      SharedMainThreadContextProvider();
314  if (!provider.get())
315    return NULL;
316  GLuint texture_id = 0;
317  provider->ContextGL()->GenTextures(1, &texture_id);
318  scoped_refptr<ImageTransportClientTexture> image(
319      new ImageTransportClientTexture(
320          provider, device_scale_factor, texture_id));
321  return image;
322}
323
324scoped_refptr<ui::Texture> GpuProcessTransportFactory::CreateOwnedTexture(
325    const gfx::Size& size,
326    float device_scale_factor,
327    unsigned int texture_id) {
328  scoped_refptr<cc::ContextProvider> provider =
329      SharedMainThreadContextProvider();
330  if (!provider.get())
331    return NULL;
332  scoped_refptr<OwnedTexture> image(new OwnedTexture(
333      provider, size, device_scale_factor, texture_id));
334  return image;
335}
336
337GLHelper* GpuProcessTransportFactory::GetGLHelper() {
338  if (!gl_helper_ && !per_compositor_data_.empty()) {
339    scoped_refptr<cc::ContextProvider> provider =
340        SharedMainThreadContextProvider();
341    if (provider.get())
342      gl_helper_.reset(new GLHelper(provider->ContextGL(),
343                                    provider->ContextSupport()));
344  }
345  return gl_helper_.get();
346}
347
348void GpuProcessTransportFactory::AddObserver(
349    ImageTransportFactoryObserver* observer) {
350  observer_list_.AddObserver(observer);
351}
352
353void GpuProcessTransportFactory::RemoveObserver(
354    ImageTransportFactoryObserver* observer) {
355  observer_list_.RemoveObserver(observer);
356}
357
358scoped_refptr<cc::ContextProvider>
359GpuProcessTransportFactory::OffscreenCompositorContextProvider() {
360  // Don't check for DestroyedOnMainThread() here. We hear about context
361  // loss for this context through the lost context callback. If the context
362  // is lost, we want to leave this ContextProvider available until the lost
363  // context notification is sent to the ImageTransportFactoryObserver clients.
364  if (offscreen_compositor_contexts_.get())
365    return offscreen_compositor_contexts_;
366
367  offscreen_compositor_contexts_ = ContextProviderCommandBuffer::Create(
368      GpuProcessTransportFactory::CreateOffscreenCommandBufferContext(),
369      "Compositor-Offscreen");
370
371  return offscreen_compositor_contexts_;
372}
373
374scoped_refptr<cc::ContextProvider>
375GpuProcessTransportFactory::SharedMainThreadContextProvider() {
376  if (shared_main_thread_contexts_.get())
377    return shared_main_thread_contexts_;
378
379  // In threaded compositing mode, we have to create our own context for the
380  // main thread since the compositor's context will be bound to the
381  // compositor thread. When not in threaded mode, we still need a separate
382  // context so that skia and gl_helper don't step on each other.
383  shared_main_thread_contexts_ = ContextProviderCommandBuffer::Create(
384      GpuProcessTransportFactory::CreateOffscreenCommandBufferContext(),
385      "Offscreen-MainThread");
386
387  if (shared_main_thread_contexts_) {
388    shared_main_thread_contexts_->SetLostContextCallback(
389        base::Bind(&GpuProcessTransportFactory::
390                        OnLostMainThreadSharedContextInsideCallback,
391                   callback_factory_.GetWeakPtr()));
392    if (!shared_main_thread_contexts_->BindToCurrentThread()) {
393      shared_main_thread_contexts_ = NULL;
394      offscreen_compositor_contexts_ = NULL;
395    }
396  }
397  return shared_main_thread_contexts_;
398}
399
400GpuProcessTransportFactory::PerCompositorData*
401GpuProcessTransportFactory::CreatePerCompositorData(
402    ui::Compositor* compositor) {
403  DCHECK(!per_compositor_data_[compositor]);
404
405  gfx::AcceleratedWidget widget = compositor->widget();
406  GpuSurfaceTracker* tracker = GpuSurfaceTracker::Get();
407
408  PerCompositorData* data = new PerCompositorData;
409  data->surface_id = tracker->AddSurfaceForNativeWidget(widget);
410  tracker->SetSurfaceHandle(
411      data->surface_id,
412      gfx::GLSurfaceHandle(widget, gfx::NATIVE_DIRECT));
413
414  per_compositor_data_[compositor] = data;
415
416  return data;
417}
418
419scoped_ptr<WebGraphicsContext3DCommandBufferImpl>
420GpuProcessTransportFactory::CreateContextCommon(int surface_id) {
421  if (!GpuDataManagerImpl::GetInstance()->CanUseGpuBrowserCompositor())
422    return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
423  blink::WebGraphicsContext3D::Attributes attrs;
424  attrs.shareResources = true;
425  attrs.depth = false;
426  attrs.stencil = false;
427  attrs.antialias = false;
428  attrs.noAutomaticFlushes = true;
429  CauseForGpuLaunch cause =
430      CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE;
431  scoped_refptr<GpuChannelHost> gpu_channel_host(
432      BrowserGpuChannelHostFactory::instance()->EstablishGpuChannelSync(cause));
433  if (!gpu_channel_host)
434    return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
435  GURL url("chrome://gpu/GpuProcessTransportFactory::CreateContextCommon");
436  scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context(
437      new WebGraphicsContext3DCommandBufferImpl(
438          surface_id,
439          url,
440          gpu_channel_host.get(),
441          attrs,
442          false,
443          WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits()));
444  return context.Pass();
445}
446
447void GpuProcessTransportFactory::OnLostMainThreadSharedContextInsideCallback() {
448  base::MessageLoop::current()->PostTask(
449      FROM_HERE,
450      base::Bind(&GpuProcessTransportFactory::OnLostMainThreadSharedContext,
451                 callback_factory_.GetWeakPtr()));
452}
453
454void GpuProcessTransportFactory::OnLostMainThreadSharedContext() {
455  LOG(ERROR) << "Lost UI shared context.";
456
457  // Keep old resources around while we call the observers, but ensure that
458  // new resources are created if needed.
459  // Kill shared contexts for both threads in tandem so they are always in
460  // the same share group.
461  scoped_refptr<cc::ContextProvider> lost_offscreen_compositor_contexts =
462      offscreen_compositor_contexts_;
463  scoped_refptr<cc::ContextProvider> lost_shared_main_thread_contexts =
464      shared_main_thread_contexts_;
465  offscreen_compositor_contexts_ = NULL;
466  shared_main_thread_contexts_  = NULL;
467
468  scoped_ptr<GLHelper> lost_gl_helper = gl_helper_.Pass();
469
470  FOR_EACH_OBSERVER(ImageTransportFactoryObserver,
471                    observer_list_,
472                    OnLostResources());
473
474  // Kill things that use the shared context before killing the shared context.
475  lost_gl_helper.reset();
476  lost_offscreen_compositor_contexts = NULL;
477  lost_shared_main_thread_contexts  = NULL;
478}
479
480}  // namespace content
481