frame_tree.cc revision 1320f92c476a1ad9d19dba2a48c72b75566198e9
1// Copyright 2013 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "content/browser/frame_host/frame_tree.h"
6
7#include <queue>
8
9#include "base/bind.h"
10#include "base/callback.h"
11#include "base/containers/hash_tables.h"
12#include "base/lazy_instance.h"
13#include "content/browser/frame_host/frame_tree_node.h"
14#include "content/browser/frame_host/navigator.h"
15#include "content/browser/frame_host/render_frame_host_factory.h"
16#include "content/browser/frame_host/render_frame_host_impl.h"
17#include "content/browser/frame_host/render_frame_proxy_host.h"
18#include "content/browser/renderer_host/render_view_host_factory.h"
19#include "content/browser/renderer_host/render_view_host_impl.h"
20#include "content/public/browser/browser_thread.h"
21
22namespace content {
23
24namespace {
25
26// This is a global map between frame_tree_node_ids and pointer to
27// FrameTreeNodes.
28typedef base::hash_map<int64, FrameTreeNode*> FrameTreeNodeIDMap;
29
30base::LazyInstance<FrameTreeNodeIDMap> g_frame_tree_node_id_map =
31    LAZY_INSTANCE_INITIALIZER;
32
33// Used with FrameTree::ForEach() to search for the FrameTreeNode
34// corresponding to |frame_tree_node_id| whithin a specific FrameTree.
35bool FrameTreeNodeForId(int64 frame_tree_node_id,
36                        FrameTreeNode** out_node,
37                        FrameTreeNode* node) {
38  if (node->frame_tree_node_id() == frame_tree_node_id) {
39    *out_node = node;
40    // Terminate iteration once the node has been found.
41    return false;
42  }
43  return true;
44}
45
46// Iterate over the FrameTree to reset any node affected by the loss of the
47// given RenderViewHost's process.
48bool ResetNodesForNewProcess(RenderViewHost* render_view_host,
49                             FrameTreeNode* node) {
50  if (render_view_host == node->current_frame_host()->render_view_host())
51    node->ResetForNewProcess();
52  return true;
53}
54
55bool CreateProxyForSiteInstance(FrameTreeNode* source_node,
56                                const scoped_refptr<SiteInstance>& instance,
57                                FrameTreeNode* node) {
58  // Skip the node that initiated the creation.
59  if (source_node == node)
60    return true;
61
62  node->render_manager()->CreateRenderFrameProxy(instance.get());
63  return true;
64}
65
66}  // namespace
67
68FrameTree::FrameTree(Navigator* navigator,
69                     RenderFrameHostDelegate* render_frame_delegate,
70                     RenderViewHostDelegate* render_view_delegate,
71                     RenderWidgetHostDelegate* render_widget_delegate,
72                     RenderFrameHostManager::Delegate* manager_delegate)
73    : render_frame_delegate_(render_frame_delegate),
74      render_view_delegate_(render_view_delegate),
75      render_widget_delegate_(render_widget_delegate),
76      manager_delegate_(manager_delegate),
77      root_(new FrameTreeNode(this,
78                              navigator,
79                              render_frame_delegate,
80                              render_view_delegate,
81                              render_widget_delegate,
82                              manager_delegate,
83                              std::string())),
84      focused_frame_tree_node_id_(-1) {
85    std::pair<FrameTreeNodeIDMap::iterator, bool> result =
86        g_frame_tree_node_id_map.Get().insert(
87            std::make_pair(root_->frame_tree_node_id(), root_.get()));
88    CHECK(result.second);
89}
90
91FrameTree::~FrameTree() {
92  g_frame_tree_node_id_map.Get().erase(root_->frame_tree_node_id());
93}
94
95// static
96FrameTreeNode* FrameTree::GloballyFindByID(int64 frame_tree_node_id) {
97  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
98  FrameTreeNodeIDMap* nodes = g_frame_tree_node_id_map.Pointer();
99  FrameTreeNodeIDMap::iterator it = nodes->find(frame_tree_node_id);
100  return it == nodes->end() ? NULL : it->second;
101}
102
103FrameTreeNode* FrameTree::FindByID(int64 frame_tree_node_id) {
104  FrameTreeNode* node = NULL;
105  ForEach(base::Bind(&FrameTreeNodeForId, frame_tree_node_id, &node));
106  return node;
107}
108
109FrameTreeNode* FrameTree::FindByRoutingID(int routing_id, int process_id) {
110  RenderFrameHostImpl* render_frame_host =
111      RenderFrameHostImpl::FromID(process_id, routing_id);
112  if (render_frame_host) {
113    FrameTreeNode* result = render_frame_host->frame_tree_node();
114    if (this == result->frame_tree())
115      return result;
116  }
117
118  RenderFrameProxyHost* render_frame_proxy_host =
119      RenderFrameProxyHost::FromID(process_id, routing_id);
120  if (render_frame_proxy_host) {
121    FrameTreeNode* result = render_frame_proxy_host->frame_tree_node();
122    if (this == result->frame_tree())
123      return result;
124  }
125
126  return NULL;
127}
128
129void FrameTree::ForEach(
130    const base::Callback<bool(FrameTreeNode*)>& on_node) const {
131  std::queue<FrameTreeNode*> queue;
132  queue.push(root_.get());
133
134  while (!queue.empty()) {
135    FrameTreeNode* node = queue.front();
136    queue.pop();
137    if (!on_node.Run(node))
138      break;
139
140    for (size_t i = 0; i < node->child_count(); ++i)
141      queue.push(node->child_at(i));
142  }
143}
144
145RenderFrameHostImpl* FrameTree::AddFrame(FrameTreeNode* parent,
146                                         int new_routing_id,
147                                         const std::string& frame_name) {
148  scoped_ptr<FrameTreeNode> node(new FrameTreeNode(
149      this, parent->navigator(), render_frame_delegate_, render_view_delegate_,
150      render_widget_delegate_, manager_delegate_, frame_name));
151  std::pair<FrameTreeNodeIDMap::iterator, bool> result =
152      g_frame_tree_node_id_map.Get().insert(
153          std::make_pair(node->frame_tree_node_id(), node.get()));
154  CHECK(result.second);
155  FrameTreeNode* node_ptr = node.get();
156  // AddChild is what creates the RenderFrameHost.
157  parent->AddChild(node.Pass(), new_routing_id);
158  return node_ptr->current_frame_host();
159}
160
161void FrameTree::RemoveFrame(FrameTreeNode* child) {
162  FrameTreeNode* parent = child->parent();
163  if (!parent) {
164    NOTREACHED() << "Unexpected RemoveFrame call for main frame.";
165    return;
166  }
167
168  // Notify observers of the frame removal.
169  RenderFrameHostImpl* render_frame_host = child->current_frame_host();
170  if (!on_frame_removed_.is_null()) {
171    on_frame_removed_.Run(render_frame_host);
172  }
173  g_frame_tree_node_id_map.Get().erase(child->frame_tree_node_id());
174  parent->RemoveChild(child);
175}
176
177void FrameTree::CreateProxiesForSiteInstance(
178    FrameTreeNode* source,
179    SiteInstance* site_instance) {
180  // Create the swapped out RVH for the new SiteInstance. This will create
181  // a top-level swapped out RFH as well, which will then be wrapped by a
182  // RenderFrameProxyHost.
183  if (!source->IsMainFrame()) {
184    RenderViewHostImpl* render_view_host =
185        source->frame_tree()->GetRenderViewHost(site_instance);
186    if (!render_view_host) {
187      root()->render_manager()->CreateRenderFrame(site_instance,
188                                                  MSG_ROUTING_NONE,
189                                                  true,
190                                                  false,
191                                                  true);
192    }
193  }
194
195  scoped_refptr<SiteInstance> instance(site_instance);
196  ForEach(base::Bind(&CreateProxyForSiteInstance, source, instance));
197}
198
199void FrameTree::ResetForMainFrameSwap() {
200  root_->ResetForNewProcess();
201  focused_frame_tree_node_id_ = -1;
202}
203
204void FrameTree::RenderProcessGone(RenderViewHost* render_view_host) {
205  // Walk the full tree looking for nodes that may be affected.  Once a frame
206  // crashes, all of its child FrameTreeNodes go away.
207  // Note that the helper function may call ResetForNewProcess on a node, which
208  // clears its children before we iterate over them.  That's ok, because
209  // ForEach does not add a node's children to the queue until after visiting
210  // the node itself.
211  ForEach(base::Bind(&ResetNodesForNewProcess, render_view_host));
212}
213
214RenderFrameHostImpl* FrameTree::GetMainFrame() const {
215  return root_->current_frame_host();
216}
217
218FrameTreeNode* FrameTree::GetFocusedFrame() {
219  return FindByID(focused_frame_tree_node_id_);
220}
221
222void FrameTree::SetFocusedFrame(FrameTreeNode* node) {
223  focused_frame_tree_node_id_ = node->frame_tree_node_id();
224}
225
226void FrameTree::SetFrameRemoveListener(
227    const base::Callback<void(RenderFrameHost*)>& on_frame_removed) {
228  on_frame_removed_ = on_frame_removed;
229}
230
231RenderViewHostImpl* FrameTree::CreateRenderViewHost(SiteInstance* site_instance,
232                                                    int routing_id,
233                                                    int main_frame_routing_id,
234                                                    bool swapped_out,
235                                                    bool hidden) {
236  DCHECK(main_frame_routing_id != MSG_ROUTING_NONE);
237  RenderViewHostMap::iterator iter =
238      render_view_host_map_.find(site_instance->GetId());
239  if (iter != render_view_host_map_.end()) {
240    // If a RenderViewHost is pending shutdown for this |site_instance|, put it
241    // in the map of RenderViewHosts pending shutdown. Otherwise return the
242    // existing RenderViewHost for the SiteInstance.
243    if (iter->second->rvh_state() ==
244        RenderViewHostImpl::STATE_PENDING_SHUTDOWN) {
245      render_view_host_pending_shutdown_map_.insert(
246          std::pair<int, RenderViewHostImpl*>(site_instance->GetId(),
247                                              iter->second));
248      render_view_host_map_.erase(iter);
249    } else {
250      return iter->second;
251    }
252  }
253  RenderViewHostImpl* rvh = static_cast<RenderViewHostImpl*>(
254      RenderViewHostFactory::Create(site_instance,
255                                    render_view_delegate_,
256                                    render_widget_delegate_,
257                                    routing_id,
258                                    main_frame_routing_id,
259                                    swapped_out,
260                                    hidden));
261
262  render_view_host_map_[site_instance->GetId()] = rvh;
263  return rvh;
264}
265
266RenderViewHostImpl* FrameTree::GetRenderViewHost(SiteInstance* site_instance) {
267  RenderViewHostMap::iterator iter =
268      render_view_host_map_.find(site_instance->GetId());
269  // TODO(creis): Mirror the frame tree so this check can't fail.
270  if (iter == render_view_host_map_.end())
271    return NULL;
272  return iter->second;
273}
274
275void FrameTree::RegisterRenderFrameHost(
276    RenderFrameHostImpl* render_frame_host) {
277  SiteInstance* site_instance =
278      render_frame_host->render_view_host()->GetSiteInstance();
279  RenderViewHostMap::iterator iter =
280      render_view_host_map_.find(site_instance->GetId());
281  CHECK(iter != render_view_host_map_.end());
282
283  iter->second->increment_ref_count();
284}
285
286void FrameTree::UnregisterRenderFrameHost(
287    RenderFrameHostImpl* render_frame_host) {
288  SiteInstance* site_instance =
289      render_frame_host->render_view_host()->GetSiteInstance();
290  int32 site_instance_id = site_instance->GetId();
291  RenderViewHostMap::iterator iter =
292      render_view_host_map_.find(site_instance_id);
293  if (iter != render_view_host_map_.end() &&
294      iter->second == render_frame_host->render_view_host()) {
295    // Decrement the refcount and shutdown the RenderViewHost if no one else is
296    // using it.
297    CHECK_GT(iter->second->ref_count(), 0);
298    iter->second->decrement_ref_count();
299    if (iter->second->ref_count() == 0) {
300      iter->second->Shutdown();
301      render_view_host_map_.erase(iter);
302    }
303  } else {
304    // The RenderViewHost should be in the list of RenderViewHosts pending
305    // shutdown.
306    bool render_view_host_found = false;
307    std::pair<RenderViewHostMultiMap::iterator,
308              RenderViewHostMultiMap::iterator> result =
309        render_view_host_pending_shutdown_map_.equal_range(site_instance_id);
310    for (RenderViewHostMultiMap::iterator multi_iter = result.first;
311         multi_iter != result.second;
312         ++multi_iter) {
313      if (multi_iter->second != render_frame_host->render_view_host())
314        continue;
315      render_view_host_found = true;
316      RenderViewHostImpl* rvh = multi_iter->second;
317      // Decrement the refcount and shutdown the RenderViewHost if no one else
318      // is using it.
319      CHECK_GT(rvh->ref_count(), 0);
320      rvh->decrement_ref_count();
321      if (rvh->ref_count() == 0) {
322        rvh->Shutdown();
323        render_view_host_pending_shutdown_map_.erase(multi_iter);
324      }
325      break;
326    }
327    CHECK(render_view_host_found);
328  }
329}
330
331}  // namespace content
332