frame_tree.h revision 1e9bf3e0803691d0a228da41fc608347b6db4340
1// Copyright 2013 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#ifndef CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_ 6#define CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_ 7 8#include <string> 9 10#include "base/callback.h" 11#include "base/memory/scoped_ptr.h" 12#include "content/browser/frame_host/frame_tree_node.h" 13#include "content/common/content_export.h" 14 15namespace content { 16 17class FrameTreeNode; 18class RenderProcessHost; 19class RenderViewHostImpl; 20 21// Represents the frame tree for a page. With the exception of the main frame, 22// all FrameTreeNodes will be created/deleted in response to frame attach and 23// detach events in the DOM. 24// 25// The main frame's FrameTreeNode is special in that it is reused. This allows 26// it to serve as an anchor for state that needs to persist across top-level 27// page navigations. 28// 29// TODO(ajwong): Move NavigationController ownership to the main frame 30// FrameTreeNode. Possibly expose access to it from here. 31// 32// TODO(ajwong): Currently this class only contains FrameTreeNodes for 33// subframes if the --site-per-process flag is enabled. 34// 35// This object is only used on the UI thread. 36class CONTENT_EXPORT FrameTree { 37 public: 38 FrameTree(); 39 ~FrameTree(); 40 41 // Returns the FrameTreeNode with the given |frame_id|. 42 FrameTreeNode* FindByID(int64 frame_id); 43 44 // Executes |on_node| on each node in the frame tree. If |on_node| returns 45 // false, terminates the iteration immediately. Returning false is useful 46 // if |on_node| is just doing a search over the tree. 47 void ForEach(const base::Callback<bool(FrameTreeNode*)>& on_node) const; 48 49 // After the FrameTree is created, or after SwapMainFrame() has been called, 50 // the root node does not yet have a frame id. This is allocated by the 51 // renderer and is published to the browser process on the first navigation 52 // after a swap. These two functions are used to set the root node's frame 53 // id. 54 // 55 // TODO(ajwong): Remove these once RenderFrameHost's routing id replaces 56 // frame_id. 57 bool IsFirstNavigationAfterSwap() const; 58 void OnFirstNavigationAfterSwap(int main_frame_id); 59 60 // Frame tree manipulation routines. 61 void AddFrame(int render_frame_host_id, int64 parent_frame_id, 62 int64 frame_id, const std::string& frame_name); 63 void RemoveFrame(int64 parent_frame_id, int64 frame_id); 64 void SetFrameUrl(int64 frame_id, const GURL& url); 65 66 // Resets the FrameTree and changes RenderFrameHost for the main frame. 67 // This destroys most of the frame tree but retains the root node so that 68 // navigation state may be kept on it between process swaps. Used to 69 // support bookkeeping for top-level navigations. 70 // 71 // If |main_frame| is NULL, reset tree to initially constructed state. 72 // 73 // TODO(ajwong): This function should not be given a |main_frame|. This is 74 // required currently because the RenderViewHost owns its main frame. When 75 // that relation is fixed, the FrameTree should be responsible for 76 // created/destroying the main frame on the swap. 77 void SwapMainFrame(RenderFrameHostImpl* main_frame); 78 79 // Convenience accessor for the main frame's RenderFrameHostImpl. 80 RenderFrameHostImpl* GetMainFrame() const; 81 82 // Allows a client to listen for frame removal. 83 void SetFrameRemoveListener( 84 const base::Callback<void(RenderViewHostImpl*, int64)>& on_frame_removed); 85 86 FrameTreeNode* GetRootForTesting() { return root_.get(); } 87 88 private: 89 scoped_ptr<FrameTreeNode> CreateNode(int64 frame_id, 90 const std::string& frame_name, 91 int render_frame_host_id, 92 RenderProcessHost* render_process_host); 93 94 scoped_ptr<FrameTreeNode> root_; 95 96 base::Callback<void(RenderViewHostImpl*, int64)> on_frame_removed_; 97 98 DISALLOW_COPY_AND_ASSIGN(FrameTree); 99}; 100 101} // namespace content 102 103#endif // CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_ 104