frame_tree_node.cc revision 5d1f7b1de12d16ceb2c938c56701a3e8bfa558f7
1// Copyright 2013 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "content/browser/frame_host/frame_tree_node.h" 6 7#include <queue> 8 9#include "base/stl_util.h" 10#include "content/browser/frame_host/frame_tree.h" 11#include "content/browser/frame_host/navigator.h" 12#include "content/browser/frame_host/render_frame_host_impl.h" 13#include "content/browser/renderer_host/render_view_host_impl.h" 14 15namespace content { 16 17const int64 FrameTreeNode::kInvalidFrameId = -1; 18int64 FrameTreeNode::next_frame_tree_node_id_ = 1; 19 20FrameTreeNode::FrameTreeNode(FrameTree* frame_tree, 21 Navigator* navigator, 22 RenderFrameHostDelegate* render_frame_delegate, 23 RenderViewHostDelegate* render_view_delegate, 24 RenderWidgetHostDelegate* render_widget_delegate, 25 RenderFrameHostManager::Delegate* manager_delegate, 26 int64 frame_id, 27 const std::string& name) 28 : frame_tree_(frame_tree), 29 navigator_(navigator), 30 render_manager_(this, 31 render_frame_delegate, 32 render_view_delegate, 33 render_widget_delegate, 34 manager_delegate), 35 frame_tree_node_id_(next_frame_tree_node_id_++), 36 frame_id_(frame_id), 37 frame_name_(name), 38 parent_(NULL) {} 39 40FrameTreeNode::~FrameTreeNode() { 41} 42 43bool FrameTreeNode::IsMainFrame() const { 44 return frame_tree_->root() == this; 45} 46 47void FrameTreeNode::AddChild(scoped_ptr<FrameTreeNode> child, 48 int frame_routing_id) { 49 // Initialize the RenderFrameHost for the new node. We always create child 50 // frames in the same SiteInstance as the current frame, and they can swap to 51 // a different one if they navigate away. 52 child->render_manager()->Init( 53 render_manager_.current_host()->GetSiteInstance()->GetBrowserContext(), 54 render_manager_.current_host()->GetSiteInstance(), 55 render_manager_.current_host()->GetRoutingID(), 56 frame_routing_id); 57 child->set_parent(this); 58 children_.push_back(child.release()); 59} 60 61void FrameTreeNode::RemoveChild(FrameTreeNode* child) { 62 std::vector<FrameTreeNode*>::iterator iter; 63 64 for (iter = children_.begin(); iter != children_.end(); ++iter) { 65 if ((*iter) == child) 66 break; 67 } 68 69 if (iter != children_.end()) { 70 (*iter)->set_parent(NULL); 71 children_.erase(iter); 72 } 73} 74 75void FrameTreeNode::ResetForNewProcess() { 76 frame_id_ = kInvalidFrameId; 77 current_url_ = GURL(); 78 79 // The children may not have been cleared if a cross-process navigation 80 // commits before the old process cleans everything up. Make sure the child 81 // nodes get deleted before swapping to a new process. 82 children_.clear(); 83} 84 85} // namespace content 86