video_capture_controller.h revision 1320f92c476a1ad9d19dba2a48c72b75566198e9
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4//
5// VideoCaptureController is the glue between a VideoCaptureDevice and all
6// VideoCaptureHosts that have connected to it. A controller exists on behalf of
7// one (and only one) VideoCaptureDevice; both are owned by the
8// VideoCaptureManager.
9//
10// The VideoCaptureController is responsible for:
11//
12//   * Allocating and keeping track of shared memory buffers, and filling them
13//     with I420 video frames for IPC communication between VideoCaptureHost (in
14//     the browser process) and VideoCaptureMessageFilter (in the renderer
15//     process).
16//   * Broadcasting the events from a single VideoCaptureDevice, fanning them
17//     out to multiple clients.
18//   * Keeping track of the clients on behalf of the VideoCaptureManager, making
19//     it possible for the Manager to delete the Controller and its Device when
20//     there are no clients left.
21//
22// A helper class, VCC::VideoCaptureDeviceClient, is responsible for:
23//
24//   * Conveying events from the device thread (where VideoCaptureDevices live)
25//     the IO thread (where the VideoCaptureController lives).
26//   * Performing some image transformations on the output of the Device;
27//     specifically, colorspace conversion and rotation.
28//
29// Interactions between VideoCaptureController and other classes:
30//
31//   * VideoCaptureController indirectly observes a VideoCaptureDevice
32//     by means of its proxy, VideoCaptureDeviceClient, which implements
33//     the VideoCaptureDevice::Client interface. The proxy forwards
34//     observed events to the VideoCaptureController on the IO thread.
35//   * A VideoCaptureController interacts with its clients (VideoCaptureHosts)
36//     via the VideoCaptureControllerEventHandler interface.
37//   * Conversely, a VideoCaptureControllerEventHandler (typically,
38//     VideoCaptureHost) will interact directly with VideoCaptureController to
39//     return leased buffers by means of the ReturnBuffer() public method of
40//     VCC.
41//   * VideoCaptureManager (which owns the VCC) interacts directly with
42//     VideoCaptureController through its public methods, to add and remove
43//     clients.
44//
45// VideoCaptureController is not thread safe and operates on the IO thread only.
46
47#ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_VIDEO_CAPTURE_CONTROLLER_H_
48#define CONTENT_BROWSER_RENDERER_HOST_MEDIA_VIDEO_CAPTURE_CONTROLLER_H_
49
50#include <list>
51
52#include "base/compiler_specific.h"
53#include "base/memory/ref_counted.h"
54#include "base/memory/scoped_ptr.h"
55#include "base/memory/weak_ptr.h"
56#include "base/process/process.h"
57#include "content/browser/renderer_host/media/video_capture_buffer_pool.h"
58#include "content/browser/renderer_host/media/video_capture_controller_event_handler.h"
59#include "content/common/content_export.h"
60#include "content/common/media/video_capture.h"
61#include "media/video/capture/video_capture_device.h"
62#include "media/video/capture/video_capture_types.h"
63
64namespace content {
65class VideoCaptureBufferPool;
66
67class CONTENT_EXPORT VideoCaptureController {
68 public:
69  // |max_buffers| is the maximum number of video frame buffers in-flight at any
70  // one time.  This value should be based on the logical capacity of the
71  // capture pipeline, and not on hardware performance.  For example, tab
72  // capture requires more buffers than webcam capture because the pipeline is
73  // longer (it includes read-backs pending in the GPU pipeline).
74  explicit VideoCaptureController(int max_buffers);
75  virtual ~VideoCaptureController();
76
77  base::WeakPtr<VideoCaptureController> GetWeakPtr();
78
79  // Return a new VideoCaptureDeviceClient to forward capture events to this
80  // instance.
81  scoped_ptr<media::VideoCaptureDevice::Client> NewDeviceClient();
82
83  // Start video capturing and try to use the resolution specified in |params|.
84  // Buffers will be shared to the client as necessary. The client will continue
85  // to receive frames from the device until RemoveClient() is called.
86  void AddClient(const VideoCaptureControllerID& id,
87                 VideoCaptureControllerEventHandler* event_handler,
88                 base::ProcessHandle render_process,
89                 media::VideoCaptureSessionId session_id,
90                 const media::VideoCaptureParams& params);
91
92  // Stop video capture. This will take back all buffers held by by
93  // |event_handler|, and |event_handler| shouldn't use those buffers any more.
94  // Returns the session_id of the stopped client, or
95  // kInvalidMediaCaptureSessionId if the indicated client was not registered.
96  int RemoveClient(const VideoCaptureControllerID& id,
97                   VideoCaptureControllerEventHandler* event_handler);
98
99  int GetClientCount();
100
101  // API called directly by VideoCaptureManager in case the device is
102  // prematurely closed.
103  void StopSession(int session_id);
104
105  // Return a buffer with id |buffer_id| previously given in
106  // VideoCaptureControllerEventHandler::OnBufferReady. In the case that the
107  // buffer was backed by a texture, |sync_point| will be waited on before
108  // destroying or recycling the texture, to synchronize with texture users in
109  // the renderer process.
110  void ReturnBuffer(const VideoCaptureControllerID& id,
111                    VideoCaptureControllerEventHandler* event_handler,
112                    int buffer_id,
113                    uint32 sync_point);
114
115  const media::VideoCaptureFormat& GetVideoCaptureFormat() const;
116
117 private:
118  class VideoCaptureDeviceClient;
119
120  struct ControllerClient;
121  typedef std::list<ControllerClient*> ControllerClients;
122
123  // Worker functions on IO thread. Called by the VideoCaptureDeviceClient.
124  void DoIncomingCapturedVideoFrameOnIOThread(
125      const scoped_refptr<media::VideoCaptureDevice::Client::Buffer>& buffer,
126      const media::VideoCaptureFormat& format,
127      const scoped_refptr<media::VideoFrame>& frame,
128      base::TimeTicks timestamp);
129  void DoErrorOnIOThread();
130  void DoDeviceStoppedOnIOThread();
131  void DoBufferDestroyedOnIOThread(int buffer_id_to_drop);
132
133  // Find a client of |id| and |handler| in |clients|.
134  ControllerClient* FindClient(
135      const VideoCaptureControllerID& id,
136      VideoCaptureControllerEventHandler* handler,
137      const ControllerClients& clients);
138
139  // Find a client of |session_id| in |clients|.
140  ControllerClient* FindClient(
141      int session_id,
142      const ControllerClients& clients);
143
144  // The pool of shared-memory buffers used for capturing.
145  const scoped_refptr<VideoCaptureBufferPool> buffer_pool_;
146
147  // All clients served by this controller.
148  ControllerClients controller_clients_;
149
150  // Takes on only the states 'STARTED' and 'ERROR'. 'ERROR' is an absorbing
151  // state which stops the flow of data to clients.
152  VideoCaptureState state_;
153
154  // True if the controller has received a video frame from the device.
155  bool frame_received_;
156
157  media::VideoCaptureFormat video_capture_format_;
158
159  base::WeakPtrFactory<VideoCaptureController> weak_ptr_factory_;
160
161  DISALLOW_COPY_AND_ASSIGN(VideoCaptureController);
162};
163
164}  // namespace content
165
166#endif  // CONTENT_BROWSER_RENDERER_HOST_MEDIA_VIDEO_CAPTURE_CONTROLLER_H_
167