gl_helper.h revision 8bcbed890bc3ce4d7a057a8f32cab53fa534672e
1// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#ifndef CONTENT_COMMON_GPU_CLIENT_GL_HELPER_H_ 6#define CONTENT_COMMON_GPU_CLIENT_GL_HELPER_H_ 7 8#include "base/atomicops.h" 9#include "base/basictypes.h" 10#include "base/callback.h" 11#include "base/memory/scoped_ptr.h" 12#include "content/common/content_export.h" 13#include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" 14 15namespace gfx { 16class Rect; 17class Size; 18} 19 20namespace gpu { 21class ContextSupport; 22struct Mailbox; 23} 24 25namespace media { 26class VideoFrame; 27}; 28 29class SkRegion; 30 31namespace content { 32 33class GLHelperScaling; 34 35class ScopedWebGLId { 36 public: 37 typedef void (WebKit::WebGraphicsContext3D::*DeleteFunc)(WebGLId); 38 ScopedWebGLId(WebKit::WebGraphicsContext3D* context, 39 WebGLId id, 40 DeleteFunc delete_func) 41 : context_(context), 42 id_(id), 43 delete_func_(delete_func) { 44 } 45 46 operator WebGLId() const { 47 return id_; 48 } 49 50 WebGLId id() const { return id_; } 51 52 WebGLId Detach() { 53 WebGLId id = id_; 54 id_ = 0; 55 return id; 56 } 57 58 ~ScopedWebGLId() { 59 if (id_ != 0) { 60 (context_->*delete_func_)(id_); 61 } 62 } 63 64 private: 65 WebKit::WebGraphicsContext3D* context_; 66 WebGLId id_; 67 DeleteFunc delete_func_; 68 69 DISALLOW_COPY_AND_ASSIGN(ScopedWebGLId); 70}; 71 72class ScopedBuffer : public ScopedWebGLId { 73 public: 74 ScopedBuffer(WebKit::WebGraphicsContext3D* context, 75 WebGLId id) 76 : ScopedWebGLId(context, 77 id, 78 &WebKit::WebGraphicsContext3D::deleteBuffer) {} 79}; 80 81class ScopedFramebuffer : public ScopedWebGLId { 82 public: 83 ScopedFramebuffer(WebKit::WebGraphicsContext3D* context, 84 WebGLId id) 85 : ScopedWebGLId(context, 86 id, 87 &WebKit::WebGraphicsContext3D::deleteFramebuffer) {} 88}; 89 90class ScopedProgram : public ScopedWebGLId { 91 public: 92 ScopedProgram(WebKit::WebGraphicsContext3D* context, 93 WebGLId id) 94 : ScopedWebGLId(context, 95 id, 96 &WebKit::WebGraphicsContext3D::deleteProgram) {} 97}; 98 99class ScopedShader : public ScopedWebGLId { 100 public: 101 ScopedShader(WebKit::WebGraphicsContext3D* context, 102 WebGLId id) 103 : ScopedWebGLId(context, 104 id, 105 &WebKit::WebGraphicsContext3D::deleteShader) {} 106}; 107 108class ScopedTexture : public ScopedWebGLId { 109 public: 110 ScopedTexture(WebKit::WebGraphicsContext3D* context, 111 WebGLId id) 112 : ScopedWebGLId(context, 113 id, 114 &WebKit::WebGraphicsContext3D::deleteTexture) {} 115}; 116 117template <WebKit::WGC3Denum target> 118class ScopedBinder { 119 public: 120 typedef void (WebKit::WebGraphicsContext3D::*BindFunc)(WebKit::WGC3Denum, 121 WebGLId); 122 ScopedBinder(WebKit::WebGraphicsContext3D* context, 123 WebGLId id, 124 BindFunc bind_func) 125 : context_(context), 126 bind_func_(bind_func) { 127 (context_->*bind_func_)(target, id); 128 } 129 130 virtual ~ScopedBinder() { 131 (context_->*bind_func_)(target, 0); 132 } 133 134 private: 135 WebKit::WebGraphicsContext3D* context_; 136 BindFunc bind_func_; 137 138 DISALLOW_COPY_AND_ASSIGN(ScopedBinder); 139}; 140 141template <WebKit::WGC3Denum target> 142class ScopedBufferBinder : ScopedBinder<target> { 143 public: 144 ScopedBufferBinder(WebKit::WebGraphicsContext3D* context, 145 WebGLId id) 146 : ScopedBinder<target>( 147 context, 148 id, 149 &WebKit::WebGraphicsContext3D::bindBuffer) {} 150}; 151 152template <WebKit::WGC3Denum target> 153class ScopedFramebufferBinder : ScopedBinder<target> { 154 public: 155 ScopedFramebufferBinder(WebKit::WebGraphicsContext3D* context, 156 WebGLId id) 157 : ScopedBinder<target>( 158 context, 159 id, 160 &WebKit::WebGraphicsContext3D::bindFramebuffer) {} 161}; 162 163template <WebKit::WGC3Denum target> 164class ScopedTextureBinder : ScopedBinder<target> { 165 public: 166 ScopedTextureBinder(WebKit::WebGraphicsContext3D* context, 167 WebGLId id) 168 : ScopedBinder<target>( 169 context, 170 id, 171 &WebKit::WebGraphicsContext3D::bindTexture) {} 172}; 173 174class ScopedFlush { 175 public: 176 explicit ScopedFlush(WebKit::WebGraphicsContext3D* context) 177 : context_(context) { 178 } 179 180 ~ScopedFlush() { 181 context_->flush(); 182 } 183 184 private: 185 WebKit::WebGraphicsContext3D* context_; 186 187 DISALLOW_COPY_AND_ASSIGN(ScopedFlush); 188}; 189 190 191class ReadbackYUVInterface; 192 193// Provides higher level operations on top of the WebKit::WebGraphicsContext3D 194// interfaces. 195class CONTENT_EXPORT GLHelper { 196 public: 197 GLHelper(WebKit::WebGraphicsContext3D* context, 198 gpu::ContextSupport* context_support); 199 ~GLHelper(); 200 201 enum ScalerQuality { 202 // Bilinear single pass, fastest possible. 203 SCALER_QUALITY_FAST = 1, 204 205 // Bilinear upscale + N * 50% bilinear downscales. 206 // This is still fast enough for most purposes and 207 // Image quality is nearly as good as the BEST option. 208 SCALER_QUALITY_GOOD = 2, 209 210 // Bicubic upscale + N * 50% bicubic downscales. 211 // Produces very good quality scaled images, but it's 212 // 2-8x slower than the "GOOD" quality, so it's not always 213 // worth it. 214 SCALER_QUALITY_BEST = 3, 215 }; 216 217 218 // Copies the block of pixels specified with |src_subrect| from |src_texture|, 219 // scales it to |dst_size|, and writes it into |out|. 220 // |src_size| is the size of |src_texture|. The result is of format GL_BGRA 221 // and is potentially flipped vertically to make it a correct image 222 // representation. |callback| is invoked with the copy result when the copy 223 // operation has completed. 224 // Note that the src_texture will have the min/mag filter set to GL_LINEAR 225 // and wrap_s/t set to CLAMP_TO_EDGE in this call. 226 void CropScaleReadbackAndCleanTexture( 227 WebKit::WebGLId src_texture, 228 const gfx::Size& src_size, 229 const gfx::Rect& src_subrect, 230 const gfx::Size& dst_size, 231 unsigned char* out, 232 const base::Callback<void(bool)>& callback); 233 234 // Copies the block of pixels specified with |src_subrect| from |src_mailbox|, 235 // scales it to |dst_size|, and writes it into |out|. 236 // |src_size| is the size of |src_mailbox|. The result is of format GL_BGRA 237 // and is potentially flipped vertically to make it a correct image 238 // representation. |callback| is invoked with the copy result when the copy 239 // operation has completed. 240 // Note that the texture bound to src_mailbox will have the min/mag filter set 241 // to GL_LINEAR and wrap_s/t set to CLAMP_TO_EDGE in this call. src_mailbox is 242 // assumed to be GL_TEXTURE_2D. 243 void CropScaleReadbackAndCleanMailbox( 244 const gpu::Mailbox& src_mailbox, 245 uint32 sync_point, 246 const gfx::Size& src_size, 247 const gfx::Rect& src_subrect, 248 const gfx::Size& dst_size, 249 unsigned char* out, 250 const base::Callback<void(bool)>& callback); 251 252 // Copies the texture data out of |texture| into |out|. |size| is the 253 // size of the texture. No post processing is applied to the pixels. The 254 // texture is assumed to have a format of GL_RGBA with a pixel type of 255 // GL_UNSIGNED_BYTE. This is a blocking call that calls glReadPixels on this 256 // current context. 257 void ReadbackTextureSync(WebKit::WebGLId texture, 258 const gfx::Rect& src_rect, 259 unsigned char* out); 260 261 // Creates a copy of the specified texture. |size| is the size of the texture. 262 // Note that the src_texture will have the min/mag filter set to GL_LINEAR 263 // and wrap_s/t set to CLAMP_TO_EDGE in this call. 264 WebKit::WebGLId CopyTexture(WebKit::WebGLId texture, 265 const gfx::Size& size); 266 267 // Creates a scaled copy of the specified texture. |src_size| is the size of 268 // the texture and |dst_size| is the size of the resulting copy. 269 // Note that the src_texture will have the min/mag filter set to GL_LINEAR 270 // and wrap_s/t set to CLAMP_TO_EDGE in this call. 271 WebKit::WebGLId CopyAndScaleTexture( 272 WebKit::WebGLId texture, 273 const gfx::Size& src_size, 274 const gfx::Size& dst_size, 275 bool vertically_flip_texture, 276 ScalerQuality quality); 277 278 // Returns the shader compiled from the source. 279 WebKit::WebGLId CompileShaderFromSource(const WebKit::WGC3Dchar* source, 280 WebKit::WGC3Denum type); 281 282 // Copies all pixels from |previous_texture| into |texture| that are 283 // inside the region covered by |old_damage| but not part of |new_damage|. 284 void CopySubBufferDamage(WebKit::WebGLId texture, 285 WebKit::WebGLId previous_texture, 286 const SkRegion& new_damage, 287 const SkRegion& old_damage); 288 289 // Simply creates a texture. 290 WebKit::WebGLId CreateTexture(); 291 292 // Creates a texture and consumes a mailbox into it. Returns 0 on failure. 293 // Note the mailbox is assumed to be GL_TEXTURE_2D. 294 WebKit::WebGLId ConsumeMailboxToTexture(const gpu::Mailbox& mailbox, 295 uint32 sync_point); 296 297 // Resizes the texture's size to |size|. 298 void ResizeTexture(WebKit::WebGLId texture, const gfx::Size& size); 299 300 // Copies the framebuffer data given in |rect| to |texture|. 301 void CopyTextureSubImage(WebKit::WebGLId texture, const gfx::Rect& rect); 302 303 // Copies the all framebuffer data to |texture|. |size| specifies the 304 // size of the framebuffer. 305 void CopyTextureFullImage(WebKit::WebGLId texture, const gfx::Size& size); 306 307 // A scaler will cache all intermediate textures and programs 308 // needed to scale from a specified size to a destination size. 309 // If the source or destination sizes changes, you must create 310 // a new scaler. 311 class CONTENT_EXPORT ScalerInterface { 312 public: 313 ScalerInterface() {} 314 virtual ~ScalerInterface() {} 315 316 // Note that the src_texture will have the min/mag filter set to GL_LINEAR 317 // and wrap_s/t set to CLAMP_TO_EDGE in this call. 318 virtual void Scale(WebKit::WebGLId source_texture, 319 WebKit::WebGLId dest_texture) = 0; 320 virtual const gfx::Size& SrcSize() = 0; 321 virtual const gfx::Rect& SrcSubrect() = 0; 322 virtual const gfx::Size& DstSize() = 0; 323 }; 324 325 // Note that the quality may be adjusted down if texture 326 // allocations fail or hardware doesn't support the requtested 327 // quality. Note that ScalerQuality enum is arranged in 328 // numerical order for simplicity. 329 ScalerInterface* CreateScaler(ScalerQuality quality, 330 const gfx::Size& src_size, 331 const gfx::Rect& src_subrect, 332 const gfx::Size& dst_size, 333 bool vertically_flip_texture, 334 bool swizzle); 335 336 // Create a readback pipeline that will scale a subsection of the source 337 // texture, then convert it to YUV422 planar form and then read back that. 338 // This reduces the amount of memory read from GPU to CPU memory by a factor 339 // 2.6, which can be quite handy since readbacks have very limited speed 340 // on some platforms. All values in |dst_size| and |dst_subrect| must be 341 // a multiple of two. If |use_mrt| is true, the pipeline will try to optimize 342 // the YUV conversion using the multi-render-target extension. |use_mrt| 343 // should only be set to false for testing. 344 ReadbackYUVInterface* CreateReadbackPipelineYUV( 345 ScalerQuality quality, 346 const gfx::Size& src_size, 347 const gfx::Rect& src_subrect, 348 const gfx::Size& dst_size, 349 const gfx::Rect& dst_subrect, 350 bool flip_vertically, 351 bool use_mrt); 352 353 // Returns the maximum number of draw buffers available, 354 // 0 if GL_EXT_draw_buffers is not available. 355 WebKit::WGC3Dint MaxDrawBuffers(); 356 357 protected: 358 class CopyTextureToImpl; 359 360 // Creates |copy_texture_to_impl_| if NULL. 361 void InitCopyTextToImpl(); 362 // Creates |scaler_impl_| if NULL. 363 void InitScalerImpl(); 364 365 WebKit::WebGraphicsContext3D* context_; 366 gpu::ContextSupport* context_support_; 367 scoped_ptr<CopyTextureToImpl> copy_texture_to_impl_; 368 scoped_ptr<GLHelperScaling> scaler_impl_; 369 370 DISALLOW_COPY_AND_ASSIGN(GLHelper); 371}; 372 373// Similar to a ScalerInterface, a yuv readback pipeline will 374// cache a scaler and all intermediate textures and frame buffers 375// needed to scale, crop, letterbox and read back a texture from 376// the GPU into CPU-accessible RAM. A single readback pipeline 377// can handle multiple outstanding readbacks at the same time, but 378// if the source or destination sizes change, you'll need to create 379// a new readback pipeline. 380class CONTENT_EXPORT ReadbackYUVInterface { 381public: 382 ReadbackYUVInterface() {} 383 virtual ~ReadbackYUVInterface() {} 384 385 // Note that |target| must use YV12 format. 386 virtual void ReadbackYUV( 387 const gpu::Mailbox& mailbox, 388 uint32 sync_point, 389 const scoped_refptr<media::VideoFrame>& target, 390 const base::Callback<void(bool)>& callback) = 0; 391 virtual GLHelper::ScalerInterface* scaler() = 0; 392}; 393 394} // namespace content 395 396#endif // CONTENT_COMMON_GPU_CLIENT_GL_HELPER_H_ 397