content_main.h revision 5821806d5e7f356e8fa4b058a389a808ea183019
1// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#ifndef CONTENT_PUBLIC_APP_CONTENT_MAIN_H_ 6#define CONTENT_PUBLIC_APP_CONTENT_MAIN_H_ 7 8#include "build/build_config.h" 9#include "content/common/content_export.h" 10 11#if defined(OS_WIN) 12#include <windows.h> 13#endif 14 15namespace sandbox { 16struct SandboxInterfaceInfo; 17} 18 19namespace content { 20 21class ContentMainDelegate; 22 23// ContentMain should be called from the embedder's main() function to do the 24// initial setup for every process. The embedder has a chance to customize 25// startup using the ContentMainDelegate interface. The embedder can also pass 26// in NULL for |delegate| if they don't want to override default startup. 27#if defined(OS_WIN) 28 29// |sandbox_info| should be initialized using InitializeSandboxInfo from 30// content_main_win.h 31CONTENT_EXPORT int ContentMain(HINSTANCE instance, 32 sandbox::SandboxInterfaceInfo* sandbox_info, 33 ContentMainDelegate* delegate); 34#elif defined(OS_ANDROID) 35// In the Android, the content main starts from ContentMain.java, This function 36// provides a way to set the |delegate| as ContentMainDelegate for 37// ContentMainRunner. 38// This should only be called once before ContentMainRunner actually running. 39// The ownership of |delegate| is transferred. 40CONTENT_EXPORT void SetContentMainDelegate(ContentMainDelegate* delegate); 41#else 42CONTENT_EXPORT int ContentMain(int argc, 43 const char** argv, 44 ContentMainDelegate* delegate); 45#endif // defined(OS_WIN) 46 47} // namespace content 48 49#endif // CONTENT_PUBLIC_APP_CONTENT_MAIN_H_ 50