browser_thread.h revision c2e0dbddbe15c98d52c4786dac06cb8952a8ae6d
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef CONTENT_PUBLIC_BROWSER_BROWSER_THREAD_H_
6#define CONTENT_PUBLIC_BROWSER_BROWSER_THREAD_H_
7
8#include <string>
9
10#include "base/basictypes.h"
11#include "base/callback.h"
12#include "base/location.h"
13#include "base/message_loop_proxy.h"
14#include "base/task_runner_util.h"
15#include "base/time.h"
16#include "content/common/content_export.h"
17
18#if defined(UNIT_TEST)
19#include "base/logging.h"
20#endif  // UNIT_TEST
21
22namespace base {
23class MessageLoop;
24class SequencedWorkerPool;
25class Thread;
26}
27
28namespace content {
29
30class BrowserThreadDelegate;
31class BrowserThreadImpl;
32
33///////////////////////////////////////////////////////////////////////////////
34// BrowserThread
35//
36// Utility functions for threads that are known by a browser-wide
37// name.  For example, there is one IO thread for the entire browser
38// process, and various pieces of code find it useful to retrieve a
39// pointer to the IO thread's message loop.
40//
41// Invoke a task by thread ID:
42//
43//   BrowserThread::PostTask(BrowserThread::IO, FROM_HERE, task);
44//
45// The return value is false if the task couldn't be posted because the target
46// thread doesn't exist.  If this could lead to data loss, you need to check the
47// result and restructure the code to ensure it doesn't occur.
48//
49// This class automatically handles the lifetime of different threads.
50// It's always safe to call PostTask on any thread.  If it's not yet created,
51// the task is deleted.  There are no race conditions.  If the thread that the
52// task is posted to is guaranteed to outlive the current thread, then no locks
53// are used.  You should never need to cache pointers to MessageLoops, since
54// they're not thread safe.
55class CONTENT_EXPORT BrowserThread {
56 public:
57  // An enumeration of the well-known threads.
58  // NOTE: threads must be listed in the order of their life-time, with each
59  // thread outliving every other thread below it.
60  enum ID {
61    // The main thread in the browser.
62    UI,
63
64    // This is the thread that interacts with the database.
65    DB,
66
67    // This is the "main" thread for WebKit within the browser process when
68    // NOT in --single-process mode.
69    // Deprecated: Do not design new code to use this thread; see
70    // http://crbug.com/106839
71    WEBKIT_DEPRECATED,
72
73    // This is the thread that interacts with the file system.
74    FILE,
75
76    // Used for file system operations that block user interactions.
77    // Responsiveness of this thread affect users.
78    FILE_USER_BLOCKING,
79
80    // Used to launch and terminate Chrome processes.
81    PROCESS_LAUNCHER,
82
83    // This is the thread to handle slow HTTP cache operations.
84    CACHE,
85
86    // This is the thread that processes IPC and network messages.
87    IO,
88
89    // NOTE: do not add new threads here that are only used by a small number of
90    // files. Instead you should just use a Thread class and pass its
91    // MessageLoopProxy around. Named threads there are only for threads that
92    // are used in many places.
93
94    // This identifier does not represent a thread.  Instead it counts the
95    // number of well-known threads.  Insert new well-known threads before this
96    // identifier.
97    ID_COUNT
98  };
99
100  // These are the same methods in message_loop.h, but are guaranteed to either
101  // get posted to the MessageLoop if it's still alive, or be deleted otherwise.
102  // They return true iff the thread existed and the task was posted.  Note that
103  // even if the task is posted, there's no guarantee that it will run, since
104  // the target thread may already have a Quit message in its queue.
105  static bool PostTask(ID identifier,
106                       const tracked_objects::Location& from_here,
107                       const base::Closure& task);
108  static bool PostDelayedTask(ID identifier,
109                              const tracked_objects::Location& from_here,
110                              const base::Closure& task,
111                              base::TimeDelta delay);
112  static bool PostNonNestableTask(ID identifier,
113                                  const tracked_objects::Location& from_here,
114                                  const base::Closure& task);
115  static bool PostNonNestableDelayedTask(
116      ID identifier,
117      const tracked_objects::Location& from_here,
118      const base::Closure& task,
119      base::TimeDelta delay);
120
121  static bool PostTaskAndReply(
122      ID identifier,
123      const tracked_objects::Location& from_here,
124      const base::Closure& task,
125      const base::Closure& reply);
126
127  template <typename ReturnType, typename ReplyArgType>
128  static bool PostTaskAndReplyWithResult(
129      ID identifier,
130      const tracked_objects::Location& from_here,
131      const base::Callback<ReturnType(void)>& task,
132      const base::Callback<void(ReplyArgType)>& reply) {
133    scoped_refptr<base::MessageLoopProxy> message_loop_proxy =
134        GetMessageLoopProxyForThread(identifier);
135    return base::PostTaskAndReplyWithResult(
136        message_loop_proxy.get(), from_here, task, reply);
137  }
138
139  template <class T>
140  static bool DeleteSoon(ID identifier,
141                         const tracked_objects::Location& from_here,
142                         const T* object) {
143    return GetMessageLoopProxyForThread(identifier)->DeleteSoon(
144        from_here, object);
145  }
146
147  template <class T>
148  static bool ReleaseSoon(ID identifier,
149                          const tracked_objects::Location& from_here,
150                          const T* object) {
151    return GetMessageLoopProxyForThread(identifier)->ReleaseSoon(
152        from_here, object);
153  }
154
155  // Simplified wrappers for posting to the blocking thread pool. Use this
156  // for doing things like blocking I/O.
157  //
158  // The first variant will run the task in the pool with no sequencing
159  // semantics, so may get run in parallel with other posted tasks. The second
160  // variant will all post a task with no sequencing semantics, and will post a
161  // reply task to the origin TaskRunner upon completion.  The third variant
162  // provides sequencing between tasks with the same sequence token name.
163  //
164  // These tasks are guaranteed to run before shutdown.
165  //
166  // If you need to provide different shutdown semantics (like you have
167  // something slow and noncritical that doesn't need to block shutdown),
168  // or you want to manually provide a sequence token (which saves a map
169  // lookup and is guaranteed unique without you having to come up with a
170  // unique string), you can access the sequenced worker pool directly via
171  // GetBlockingPool().
172  static bool PostBlockingPoolTask(const tracked_objects::Location& from_here,
173                                   const base::Closure& task);
174  static bool PostBlockingPoolTaskAndReply(
175      const tracked_objects::Location& from_here,
176      const base::Closure& task,
177      const base::Closure& reply);
178  static bool PostBlockingPoolSequencedTask(
179      const std::string& sequence_token_name,
180      const tracked_objects::Location& from_here,
181      const base::Closure& task);
182
183  // Returns the thread pool used for blocking file I/O. Use this object to
184  // perform random blocking operations such as file writes or querying the
185  // Windows registry.
186  static base::SequencedWorkerPool* GetBlockingPool();
187
188  // Callable on any thread.  Returns whether the given ID corresponds to a well
189  // known thread.
190  static bool IsWellKnownThread(ID identifier);
191
192  // Callable on any thread.  Returns whether you're currently on a particular
193  // thread.
194  static bool CurrentlyOn(ID identifier);
195
196  // Callable on any thread.  Returns whether the threads message loop is valid.
197  // If this returns false it means the thread is in the process of shutting
198  // down.
199  static bool IsMessageLoopValid(ID identifier);
200
201  // If the current message loop is one of the known threads, returns true and
202  // sets identifier to its ID.  Otherwise returns false.
203  static bool GetCurrentThreadIdentifier(ID* identifier);
204
205  // Callers can hold on to a refcounted MessageLoopProxy beyond the lifetime
206  // of the thread.
207  static scoped_refptr<base::MessageLoopProxy> GetMessageLoopProxyForThread(
208      ID identifier);
209
210  // Returns a pointer to the thread's message loop, which will become
211  // invalid during shutdown, so you probably shouldn't hold onto it.
212  //
213  // This must not be called before the thread is started, or after
214  // the thread is stopped, or it will DCHECK.
215  //
216  // Ownership remains with the BrowserThread implementation, so you
217  // must not delete the pointer.
218  static base::MessageLoop* UnsafeGetMessageLoopForThread(ID identifier);
219
220  // Sets the delegate for the specified BrowserThread.
221  //
222  // Only one delegate may be registered at a time.  Delegates may be
223  // unregistered by providing a NULL pointer.
224  //
225  // If the caller unregisters a delegate before CleanUp has been
226  // called, it must perform its own locking to ensure the delegate is
227  // not deleted while unregistering.
228  static void SetDelegate(ID identifier, BrowserThreadDelegate* delegate);
229
230  // Use these templates in conjuction with RefCountedThreadSafe when you want
231  // to ensure that an object is deleted on a specific thread.  This is needed
232  // when an object can hop between threads (i.e. IO -> FILE -> IO), and thread
233  // switching delays can mean that the final IO tasks executes before the FILE
234  // task's stack unwinds.  This would lead to the object destructing on the
235  // FILE thread, which often is not what you want (i.e. to unregister from
236  // NotificationService, to notify other objects on the creating thread etc).
237  template<ID thread>
238  struct DeleteOnThread {
239    template<typename T>
240    static void Destruct(const T* x) {
241      if (CurrentlyOn(thread)) {
242        delete x;
243      } else {
244        if (!DeleteSoon(thread, FROM_HERE, x)) {
245#if defined(UNIT_TEST)
246          // Only logged under unit testing because leaks at shutdown
247          // are acceptable under normal circumstances.
248          LOG(ERROR) << "DeleteSoon failed on thread " << thread;
249#endif  // UNIT_TEST
250        }
251      }
252    }
253  };
254
255  // Sample usage:
256  // class Foo
257  //     : public base::RefCountedThreadSafe<
258  //           Foo, BrowserThread::DeleteOnIOThread> {
259  //
260  // ...
261  //  private:
262  //   friend struct BrowserThread::DeleteOnThread<BrowserThread::IO>;
263  //   friend class base::DeleteHelper<Foo>;
264  //
265  //   ~Foo();
266  struct DeleteOnUIThread : public DeleteOnThread<UI> { };
267  struct DeleteOnIOThread : public DeleteOnThread<IO> { };
268  struct DeleteOnFileThread : public DeleteOnThread<FILE> { };
269  struct DeleteOnDBThread : public DeleteOnThread<DB> { };
270
271 private:
272  friend class BrowserThreadImpl;
273
274  BrowserThread() {}
275  DISALLOW_COPY_AND_ASSIGN(BrowserThread);
276};
277
278}  // namespace content
279
280#endif  // CONTENT_PUBLIC_BROWSER_BROWSER_THREAD_H_
281