gpu_data_manager.h revision 68043e1e95eeb07d5cae7aca370b26518b0867d6
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_
6#define CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_
7
8#include <list>
9#include <string>
10
11#include "base/callback_forward.h"
12#include "base/process/process.h"
13#include "content/common/content_export.h"
14
15class GURL;
16
17namespace base {
18class FilePath;
19class ListValue;
20}
21
22namespace gpu {
23struct GPUInfo;
24}
25
26namespace content {
27
28class GpuDataManagerObserver;
29
30// This class is fully thread-safe.
31class GpuDataManager {
32 public:
33  typedef base::Callback<void(const std::list<base::ProcessHandle>&)>
34      GetGpuProcessHandlesCallback;
35
36  // Getter for the singleton.
37  CONTENT_EXPORT static GpuDataManager* GetInstance();
38
39  virtual void InitializeForTesting(const std::string& gpu_blacklist_json,
40                                    const gpu::GPUInfo& gpu_info) = 0;
41
42  virtual bool IsFeatureBlacklisted(int feature) const = 0;
43
44  virtual gpu::GPUInfo GetGPUInfo() const = 0;
45
46  // Retrieves a list of process handles for all gpu processes.
47  virtual void GetGpuProcessHandles(
48      const GetGpuProcessHandlesCallback& callback) const = 0;
49
50  // This indicator might change because we could collect more GPU info or
51  // because the GPU blacklist could be updated.
52  // If this returns false, any further GPU access, including launching GPU
53  // process, establish GPU channel, and GPU info collection, should be
54  // blocked.
55  // Can be called on any thread.
56  // If |reason| is not NULL and GPU access is blocked, upon return, |reason|
57  // contains a description of the reason why GPU access is blocked.
58  virtual bool GpuAccessAllowed(std::string* reason) const = 0;
59
60  // Requests complete GPUinfo if it has not already been requested
61  virtual void RequestCompleteGpuInfoIfNeeded() = 0;
62
63  virtual bool IsCompleteGpuInfoAvailable() const = 0;
64
65  // Requests that the GPU process report its current video memory usage stats,
66  // which can be retrieved via the GPU data manager's on-update function.
67  virtual void RequestVideoMemoryUsageStatsUpdate() const = 0;
68
69  // Returns true if SwiftShader should be used.
70  virtual bool ShouldUseSwiftShader() const = 0;
71
72  // Register a path to SwiftShader.
73  virtual void RegisterSwiftShaderPath(const base::FilePath& path) = 0;
74
75  // Registers/unregister |observer|.
76  virtual void AddObserver(GpuDataManagerObserver* observer) = 0;
77  virtual void RemoveObserver(GpuDataManagerObserver* observer) = 0;
78
79  // Allows a given domain previously blocked from accessing 3D APIs
80  // to access them again.
81  virtual void UnblockDomainFrom3DAPIs(const GURL& url) = 0;
82
83  // Disable the gpu process watchdog thread.
84  virtual void DisableGpuWatchdog() = 0;
85
86  // Set GL strings. This triggers a re-calculation of GPU blacklist
87  // decision.
88  virtual void SetGLStrings(const std::string& gl_vendor,
89                            const std::string& gl_renderer,
90                            const std::string& gl_version) = 0;
91
92  // Obtain collected GL strings.
93  virtual void GetGLStrings(std::string* gl_vendor,
94                            std::string* gl_renderer,
95                            std::string* gl_version) = 0;
96
97  // Turn off all hardware acceleration.
98  virtual void DisableHardwareAcceleration() = 0;
99
100  // Whether the browser compositor can be used.
101  virtual bool CanUseGpuBrowserCompositor() const = 0;
102
103 protected:
104  virtual ~GpuDataManager() {}
105};
106
107};  // namespace content
108
109#endif  // CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_
110