render_widget_host.h revision a02191e04bc25c4935f804f2c080ae28663d096d
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef CONTENT_PUBLIC_BROWSER_RENDER_WIDGET_HOST_H_
6#define CONTENT_PUBLIC_BROWSER_RENDER_WIDGET_HOST_H_
7
8#include "base/callback.h"
9#include "content/common/content_export.h"
10#include "content/public/browser/native_web_keyboard_event.h"
11#include "ipc/ipc_channel.h"
12#include "ipc/ipc_sender.h"
13#include "third_party/WebKit/public/web/WebInputEvent.h"
14#include "third_party/WebKit/public/web/WebTextDirection.h"
15#include "third_party/skia/include/core/SkBitmap.h"
16#include "ui/gfx/size.h"
17#include "ui/surface/transport_dib.h"
18
19#if defined(OS_MACOSX)
20#include "skia/ext/platform_device.h"
21#endif
22
23class SkBitmap;
24
25namespace gfx {
26class Rect;
27}
28
29namespace blink {
30class WebMouseEvent;
31struct WebScreenInfo;
32}
33
34namespace content {
35
36class RenderProcessHost;
37class RenderWidgetHostImpl;
38class RenderWidgetHostIterator;
39class RenderWidgetHostView;
40
41// A RenderWidgetHost manages the browser side of a browser<->renderer
42// HWND connection.  The HWND lives in the browser process, and
43// windows events are sent over IPC to the corresponding object in the
44// renderer.  The renderer paints into shared memory, which we
45// transfer to a backing store and blit to the screen when Windows
46// sends us a WM_PAINT message.
47//
48// How Shutdown Works
49//
50// There are two situations in which this object, a RenderWidgetHost, can be
51// instantiated:
52//
53// 1. By a WebContents as the communication conduit for a rendered web page.
54//    The WebContents instantiates a derived class: RenderViewHost.
55// 2. By a WebContents as the communication conduit for a select widget. The
56//    WebContents instantiates the RenderWidgetHost directly.
57//
58// For every WebContents there are several objects in play that need to be
59// properly destroyed or cleaned up when certain events occur.
60//
61// - WebContents - the WebContents itself, and its associated HWND.
62// - RenderViewHost - representing the communication conduit with the child
63//   process.
64// - RenderWidgetHostView - the view of the web page content, message handler,
65//   and plugin root.
66//
67// Normally, the WebContents contains a child RenderWidgetHostView that renders
68// the contents of the loaded page. It has a WS_CLIPCHILDREN style so that it
69// does no painting of its own.
70//
71// The lifetime of the RenderWidgetHostView is tied to the render process. If
72// the render process dies, the RenderWidgetHostView goes away and all
73// references to it must become NULL.
74//
75// RenderViewHost (a RenderWidgetHost subclass) is the conduit used to
76// communicate with the RenderView and is owned by the WebContents. If the
77// render process crashes, the RenderViewHost remains and restarts the render
78// process if needed to continue navigation.
79//
80// Some examples of how shutdown works:
81//
82// For a WebContents, its Destroy method tells the RenderViewHost to
83// shut down the render process and die.
84//
85// When the render process is destroyed it destroys the View: the
86// RenderWidgetHostView, which destroys its HWND and deletes that object.
87//
88// For select popups, the situation is a little different. The RenderWidgetHost
89// associated with the select popup owns the view and itself (is responsible
90// for destroying itself when the view is closed). The WebContents's only
91// responsibility is to select popups is to create them when it is told to. When
92// the View is destroyed via an IPC message (for when WebCore destroys the
93// popup, e.g. if the user selects one of the options), or because
94// WM_CANCELMODE is received by the view, the View schedules the destruction of
95// the render process. However in this case since there's no WebContents
96// container, when the render process is destroyed, the RenderWidgetHost just
97// deletes itself, which is safe because no one else should have any references
98// to it (the WebContents does not).
99//
100// It should be noted that the RenderViewHost, not the RenderWidgetHost,
101// handles IPC messages relating to the render process going away, since the
102// way a RenderViewHost (WebContents) handles the process dying is different to
103// the way a select popup does. As such the RenderWidgetHostView handles these
104// messages for select popups. This placement is more out of convenience than
105// anything else. When the view is live, these messages are forwarded to it by
106// the RenderWidgetHost's IPC message map.
107class CONTENT_EXPORT RenderWidgetHost : public IPC::Sender {
108 public:
109  // Returns the size of all the backing stores used for rendering
110  static size_t BackingStoreMemorySize();
111
112  // Returns the RenderWidgetHost given its ID and the ID of its render process.
113  // Returns NULL if the IDs do not correspond to a live RenderWidgetHost.
114  static RenderWidgetHost* FromID(int32 process_id, int32 routing_id);
115
116  // Returns an iterator to iterate over the global list of active render widget
117  // hosts.
118  static scoped_ptr<RenderWidgetHostIterator> GetRenderWidgetHosts();
119
120  virtual ~RenderWidgetHost() {}
121
122  // Update the text direction of the focused input element and notify it to a
123  // renderer process.
124  // These functions have two usage scenarios: changing the text direction
125  // from a menu (as Safari does), and; changing the text direction when a user
126  // presses a set of keys (as IE and Firefox do).
127  // 1. Change the text direction from a menu.
128  // In this scenario, we receive a menu event only once and we should update
129  // the text direction immediately when a user chooses a menu item. So, we
130  // should call both functions at once as listed in the following snippet.
131  //   void RenderViewHost::SetTextDirection(WebTextDirection direction) {
132  //     UpdateTextDirection(direction);
133  //     NotifyTextDirection();
134  //   }
135  // 2. Change the text direction when pressing a set of keys.
136  // Because of auto-repeat, we may receive the same key-press event many
137  // times while we presses the keys and it is nonsense to send the same IPC
138  // message every time when we receive a key-press event.
139  // To suppress the number of IPC messages, we just update the text direction
140  // when receiving a key-press event and send an IPC message when we release
141  // the keys as listed in the following snippet.
142  //   if (key_event.type == WebKeyboardEvent::KEY_DOWN) {
143  //     if (key_event.windows_key_code == 'A' &&
144  //         key_event.modifiers == WebKeyboardEvent::CTRL_KEY) {
145  //       UpdateTextDirection(dir);
146  //     } else {
147  //       CancelUpdateTextDirection();
148  //     }
149  //   } else if (key_event.type == WebKeyboardEvent::KEY_UP) {
150  //     NotifyTextDirection();
151  //   }
152  // Once we cancel updating the text direction, we have to ignore all
153  // succeeding UpdateTextDirection() requests until calling
154  // NotifyTextDirection(). (We may receive keydown events even after we
155  // canceled updating the text direction because of auto-repeat.)
156  // Note: we cannot undo this change for compatibility with Firefox and IE.
157  virtual void UpdateTextDirection(blink::WebTextDirection direction) = 0;
158  virtual void NotifyTextDirection() = 0;
159
160  virtual void Focus() = 0;
161  virtual void Blur() = 0;
162
163  // Sets whether the renderer should show controls in an active state.  On all
164  // platforms except mac, that's the same as focused. On mac, the frontmost
165  // window will show active controls even if the focus is not in the web
166  // contents, but e.g. in the omnibox.
167  virtual void SetActive(bool active) = 0;
168
169  // Copies the given subset of the backing store, and passes the result as a
170  // bitmap to a callback.
171  //
172  // If |src_rect| is empty, the whole contents is copied. If non empty
173  // |accelerated_dst_size| is given and accelerated compositing is active, the
174  // content is shrunk so that it fits in |accelerated_dst_size|. If
175  // |accelerated_dst_size| is larger than the content size, the content is not
176  // resized. If |accelerated_dst_size| is empty, the size copied from the
177  // source contents is used. |callback| is invoked with true on success, false
178  // otherwise, along with a SkBitmap containing the copied pixel data.
179  //
180  // NOTE: |callback| is called synchronously if the backing store is available.
181  // When accelerated compositing is active, |callback| may be called
182  // asynchronously.
183  virtual void CopyFromBackingStore(
184      const gfx::Rect& src_rect,
185      const gfx::Size& accelerated_dst_size,
186      const base::Callback<void(bool, const SkBitmap&)>& callback,
187      const SkBitmap::Config& bitmap_config) = 0;
188  // Ensures that the view does not drop the backing store even when hidden.
189  virtual bool CanCopyFromBackingStore() = 0;
190#if defined(OS_ANDROID)
191  virtual void LockBackingStore() = 0;
192  virtual void UnlockBackingStore() = 0;
193#endif
194#if defined(OS_MACOSX)
195  virtual gfx::Size GetBackingStoreSize() = 0;
196  virtual bool CopyFromBackingStoreToCGContext(const CGRect& dest_rect,
197                                               CGContextRef target) = 0;
198#endif
199
200  // Send a command to the renderer to turn on full accessibility.
201  virtual void EnableFullAccessibilityMode() = 0;
202
203  // Check whether this RenderWidget has full accessibility mode.
204  virtual bool IsFullAccessibilityModeForTesting() = 0;
205
206  // Send a command to the renderer to turn on tree only accessibility.
207  virtual void EnableTreeOnlyAccessibilityMode() = 0;
208
209  // Check whether this RenderWidget has tree-only accessibility mode.
210  virtual bool IsTreeOnlyAccessibilityModeForTesting() = 0;
211
212  // Relay a request from assistive technology to perform the default action
213  // on a given node.
214  virtual void AccessibilityDoDefaultAction(int object_id) = 0;
215
216  // Relay a request from assistive technology to set focus to a given node.
217  virtual void AccessibilitySetFocus(int object_id) = 0;
218
219  // Relay a request from assistive technology to make a given object
220  // visible by scrolling as many scrollable containers as necessary.
221  // In addition, if it's not possible to make the entire object visible,
222  // scroll so that the |subfocus| rect is visible at least. The subfocus
223  // rect is in local coordinates of the object itself.
224  virtual void AccessibilityScrollToMakeVisible(
225      int acc_obj_id, gfx::Rect subfocus) = 0;
226
227  // Relay a request from assistive technology to move a given object
228  // to a specific location, in the WebContents area coordinate space, i.e.
229  // (0, 0) is the top-left corner of the WebContents.
230  virtual void AccessibilityScrollToPoint(int acc_obj_id, gfx::Point point) = 0;
231
232  // Relay a request from assistive technology to set text selection.
233  virtual void AccessibilitySetTextSelection(
234      int acc_obj_id, int start_offset, int end_offset) = 0;
235
236  // Forwards the given message to the renderer. These are called by
237  // the view when it has received a message.
238  virtual void ForwardMouseEvent(
239      const blink::WebMouseEvent& mouse_event) = 0;
240  virtual void ForwardWheelEvent(
241      const blink::WebMouseWheelEvent& wheel_event) = 0;
242  virtual void ForwardKeyboardEvent(
243      const NativeWebKeyboardEvent& key_event) = 0;
244
245  virtual const gfx::Vector2d& GetLastScrollOffset() const = 0;
246
247  virtual RenderProcessHost* GetProcess() const = 0;
248
249  virtual int GetRoutingID() const = 0;
250
251  // Gets the View of this RenderWidgetHost. Can be NULL, e.g. if the
252  // RenderWidget is being destroyed or the render process crashed. You should
253  // never cache this pointer since it can become NULL if the renderer crashes,
254  // instead you should always ask for it using the accessor.
255  virtual RenderWidgetHostView* GetView() const = 0;
256
257  // Returns true if the renderer is loading, false if not.
258  virtual bool IsLoading() const = 0;
259
260  // Returns true if this is a RenderViewHost, false if not.
261  virtual bool IsRenderView() const = 0;
262
263  // Called to notify the RenderWidget that the resize rect has changed without
264  // the size of the RenderWidget itself changing.
265  virtual void ResizeRectChanged(const gfx::Rect& new_rect) = 0;
266
267  // Restart the active hang monitor timeout. Clears all existing timeouts and
268  // starts with a new one.  This can be because the renderer has become
269  // active, the tab is being hidden, or the user has chosen to wait some more
270  // to give the tab a chance to become active and we don't want to display a
271  // warning too soon.
272  virtual void RestartHangMonitorTimeout() = 0;
273
274  virtual void SetIgnoreInputEvents(bool ignore_input_events) = 0;
275
276  // Stops loading the page.
277  virtual void Stop() = 0;
278
279  // Called to notify the RenderWidget that it has been resized.
280  virtual void WasResized() = 0;
281
282  // Access to the implementation's IPC::Listener::OnMessageReceived. Intended
283  // only for test code.
284
285  // Add/remove a callback that can handle key presses without requiring focus.
286  typedef base::Callback<bool(const NativeWebKeyboardEvent&)>
287      KeyPressEventCallback;
288  virtual void AddKeyPressEventCallback(
289      const KeyPressEventCallback& callback) = 0;
290  virtual void RemoveKeyPressEventCallback(
291      const KeyPressEventCallback& callback) = 0;
292
293  // Add/remove a callback that can handle all kinds of mouse events.
294  typedef base::Callback<bool(const blink::WebMouseEvent&)> MouseEventCallback;
295  virtual void AddMouseEventCallback(const MouseEventCallback& callback) = 0;
296  virtual void RemoveMouseEventCallback(const MouseEventCallback& callback) = 0;
297
298  // Get the screen info corresponding to this render widget.
299  virtual void GetWebScreenInfo(blink::WebScreenInfo* result) = 0;
300
301  // Grabs snapshot from renderer side and returns the bitmap to a callback.
302  // If |src_rect| is empty, the whole contents is copied. This is an expensive
303  // operation due to the IPC, but it can be used as a fallback method when
304  // CopyFromBackingStore fails due to the backing store not being available or,
305  // in composited mode, when the accelerated surface is not available to the
306  // browser side.
307  virtual void GetSnapshotFromRenderer(
308      const gfx::Rect& src_subrect,
309      const base::Callback<void(bool, const SkBitmap&)>& callback) = 0;
310
311  virtual SkBitmap::Config PreferredReadbackFormat() = 0;
312
313 protected:
314  friend class RenderWidgetHostImpl;
315
316  // Retrieves the implementation class.  Intended only for code
317  // within content/.  This method is necessary because
318  // RenderWidgetHost is the root of a diamond inheritance pattern, so
319  // subclasses inherit it virtually, which removes our ability to
320  // static_cast to the subclass.
321  virtual RenderWidgetHostImpl* AsRenderWidgetHostImpl() = 0;
322};
323
324}  // namespace content
325
326#endif  // CONTENT_PUBLIC_BROWSER_RENDER_WIDGET_HOST_H_
327