object_proxy.h revision 4e180b6a0b4720a9b8e9e959a882386f690f08ff
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef DBUS_OBJECT_PROXY_H_
6#define DBUS_OBJECT_PROXY_H_
7
8#include <dbus/dbus.h>
9
10#include <map>
11#include <set>
12#include <string>
13#include <vector>
14
15#include "base/callback.h"
16#include "base/memory/ref_counted.h"
17#include "base/strings/string_piece.h"
18#include "base/time/time.h"
19#include "dbus/dbus_export.h"
20#include "dbus/object_path.h"
21
22namespace dbus {
23
24class Bus;
25class ErrorResponse;
26class MethodCall;
27class Response;
28class Signal;
29
30// ObjectProxy is used to communicate with remote objects, mainly for
31// calling methods of these objects.
32//
33// ObjectProxy is a ref counted object, to ensure that |this| of the
34// object is is alive when callbacks referencing |this| are called; the
35// bus always holds at least one of those references so object proxies
36// always last as long as the bus that created them.
37class CHROME_DBUS_EXPORT ObjectProxy
38    : public base::RefCountedThreadSafe<ObjectProxy> {
39 public:
40  // Client code should use Bus::GetObjectProxy() or
41  // Bus::GetObjectProxyWithOptions() instead of this constructor.
42  ObjectProxy(Bus* bus,
43              const std::string& service_name,
44              const ObjectPath& object_path,
45              int options);
46
47  // Options to be OR-ed together when calling Bus::GetObjectProxyWithOptions().
48  // Set the IGNORE_SERVICE_UNKNOWN_ERRORS option to silence logging of
49  // org.freedesktop.DBus.Error.ServiceUnknown errors.
50  enum Options {
51    DEFAULT_OPTIONS = 0,
52    IGNORE_SERVICE_UNKNOWN_ERRORS = 1 << 0
53  };
54
55  // Special timeout constants.
56  //
57  // The constants correspond to DBUS_TIMEOUT_USE_DEFAULT and
58  // DBUS_TIMEOUT_INFINITE. Here we use literal numbers instead of these
59  // macros as these aren't defined with D-Bus earlier than 1.4.12.
60  enum {
61    TIMEOUT_USE_DEFAULT = -1,
62    TIMEOUT_INFINITE = 0x7fffffff,
63  };
64
65  // Called when an error response is returned or no response is returned.
66  // Used for CallMethodWithErrorCallback().
67  typedef base::Callback<void(ErrorResponse*)> ErrorCallback;
68
69  // Called when the response is returned. Used for CallMethod().
70  typedef base::Callback<void(Response*)> ResponseCallback;
71
72  // Called when a signal is received. Signal* is the incoming signal.
73  typedef base::Callback<void (Signal*)> SignalCallback;
74
75  // Called when NameOwnerChanged signal is received.
76  typedef base::Callback<void(
77      const std::string& old_owner,
78      const std::string& new_owner)> NameOwnerChangedCallback;
79
80  // Called when the service becomes available.
81  typedef base::Callback<void(
82      bool service_is_available)> WaitForServiceToBeAvailableCallback;
83
84  // Called when the object proxy is connected to the signal.
85  // Parameters:
86  // - the interface name.
87  // - the signal name.
88  // - whether it was successful or not.
89  typedef base::Callback<void (const std::string&, const std::string&, bool)>
90      OnConnectedCallback;
91
92  // Calls the method of the remote object and blocks until the response
93  // is returned. Returns NULL on error.
94  //
95  // BLOCKING CALL.
96  virtual scoped_ptr<Response> CallMethodAndBlock(MethodCall* method_call,
97                                                  int timeout_ms);
98
99  // Requests to call the method of the remote object.
100  //
101  // |callback| will be called in the origin thread, once the method call
102  // is complete. As it's called in the origin thread, |callback| can
103  // safely reference objects in the origin thread (i.e. UI thread in most
104  // cases). If the caller is not interested in the response from the
105  // method (i.e. calling a method that does not return a value),
106  // EmptyResponseCallback() can be passed to the |callback| parameter.
107  //
108  // If the method call is successful, a pointer to Response object will
109  // be passed to the callback. If unsuccessful, NULL will be passed to
110  // the callback.
111  //
112  // Must be called in the origin thread.
113  virtual void CallMethod(MethodCall* method_call,
114                          int timeout_ms,
115                          ResponseCallback callback);
116
117  // Requests to call the method of the remote object.
118  //
119  // |callback| and |error_callback| will be called in the origin thread, once
120  // the method call is complete. As it's called in the origin thread,
121  // |callback| can safely reference objects in the origin thread (i.e.
122  // UI thread in most cases). If the caller is not interested in the response
123  // from the method (i.e. calling a method that does not return a value),
124  // EmptyResponseCallback() can be passed to the |callback| parameter.
125  //
126  // If the method call is successful, a pointer to Response object will
127  // be passed to the callback. If unsuccessful, the error callback will be
128  // called and a pointer to ErrorResponse object will be passed to the error
129  // callback if available, otherwise NULL will be passed.
130  //
131  // Must be called in the origin thread.
132  virtual void CallMethodWithErrorCallback(MethodCall* method_call,
133                                           int timeout_ms,
134                                           ResponseCallback callback,
135                                           ErrorCallback error_callback);
136
137  // Requests to connect to the signal from the remote object, replacing
138  // any previous |signal_callback| connected to that signal.
139  //
140  // |signal_callback| will be called in the origin thread, when the
141  // signal is received from the remote object. As it's called in the
142  // origin thread, |signal_callback| can safely reference objects in the
143  // origin thread (i.e. UI thread in most cases).
144  //
145  // |on_connected_callback| is called when the object proxy is connected
146  // to the signal, or failed to be connected, in the origin thread.
147  //
148  // Must be called in the origin thread.
149  virtual void ConnectToSignal(const std::string& interface_name,
150                               const std::string& signal_name,
151                               SignalCallback signal_callback,
152                               OnConnectedCallback on_connected_callback);
153
154  // Sets a callback for "NameOwnerChanged" signal. The callback is called on
155  // the origin thread when D-Bus system sends "NameOwnerChanged" for the name
156  // represented by |service_name_|.
157  virtual void SetNameOwnerChangedCallback(NameOwnerChangedCallback callback);
158
159  // Runs the callback as soon as the service becomes available.
160  virtual void WaitForServiceToBeAvailable(
161      WaitForServiceToBeAvailableCallback callback);
162
163  // Detaches from the remote object. The Bus object will take care of
164  // detaching so you don't have to do this manually.
165  //
166  // BLOCKING CALL.
167  virtual void Detach();
168
169  const ObjectPath& object_path() const { return object_path_; }
170
171  // Returns an empty callback that does nothing. Can be used for
172  // CallMethod().
173  static ResponseCallback EmptyResponseCallback();
174
175 protected:
176  // This is protected, so we can define sub classes.
177  virtual ~ObjectProxy();
178
179 private:
180  friend class base::RefCountedThreadSafe<ObjectProxy>;
181
182  // Struct of data we'll be passing from StartAsyncMethodCall() to
183  // OnPendingCallIsCompleteThunk().
184  struct OnPendingCallIsCompleteData {
185    OnPendingCallIsCompleteData(ObjectProxy* in_object_proxy,
186                                ResponseCallback in_response_callback,
187                                ErrorCallback error_callback,
188                                base::TimeTicks start_time);
189    ~OnPendingCallIsCompleteData();
190
191    ObjectProxy* object_proxy;
192    ResponseCallback response_callback;
193    ErrorCallback error_callback;
194    base::TimeTicks start_time;
195  };
196
197  // Starts the async method call. This is a helper function to implement
198  // CallMethod().
199  void StartAsyncMethodCall(int timeout_ms,
200                            DBusMessage* request_message,
201                            ResponseCallback response_callback,
202                            ErrorCallback error_callback,
203                            base::TimeTicks start_time);
204
205  // Called when the pending call is complete.
206  void OnPendingCallIsComplete(DBusPendingCall* pending_call,
207                               ResponseCallback response_callback,
208                               ErrorCallback error_callback,
209                               base::TimeTicks start_time);
210
211  // Runs the response callback with the given response object.
212  void RunResponseCallback(ResponseCallback response_callback,
213                           ErrorCallback error_callback,
214                           base::TimeTicks start_time,
215                           DBusMessage* response_message);
216
217  // Redirects the function call to OnPendingCallIsComplete().
218  static void OnPendingCallIsCompleteThunk(DBusPendingCall* pending_call,
219                                           void* user_data);
220
221  // Connects to NameOwnerChanged signal.
222  bool ConnectToNameOwnerChangedSignal();
223
224  // Helper function for ConnectToSignal().
225  bool ConnectToSignalInternal(const std::string& interface_name,
226                               const std::string& signal_name,
227                               SignalCallback signal_callback);
228
229  // Helper function for WaitForServiceToBeAvailable().
230  void WaitForServiceToBeAvailableInternal();
231
232  // Handles the incoming request messages and dispatches to the signal
233  // callbacks.
234  DBusHandlerResult HandleMessage(DBusConnection* connection,
235                                  DBusMessage* raw_message);
236
237  // Runs the method. Helper function for HandleMessage().
238  void RunMethod(base::TimeTicks start_time,
239                 std::vector<SignalCallback> signal_callbacks,
240                 Signal* signal);
241
242  // Redirects the function call to HandleMessage().
243  static DBusHandlerResult HandleMessageThunk(DBusConnection* connection,
244                                              DBusMessage* raw_message,
245                                              void* user_data);
246
247  // Helper method for logging response errors appropriately.
248  void LogMethodCallFailure(const base::StringPiece& interface_name,
249                            const base::StringPiece& method_name,
250                            const base::StringPiece& error_name,
251                            const base::StringPiece& error_message) const;
252
253  // Used as ErrorCallback by CallMethod().
254  void OnCallMethodError(const std::string& interface_name,
255                         const std::string& method_name,
256                         ResponseCallback response_callback,
257                         ErrorResponse* error_response);
258
259  // Adds the match rule to the bus and associate the callback with the signal.
260  bool AddMatchRuleWithCallback(const std::string& match_rule,
261                                const std::string& absolute_signal_name,
262                                SignalCallback signal_callback);
263
264  // Adds the match rule to the bus so that HandleMessage can see the signal.
265  bool AddMatchRuleWithoutCallback(const std::string& match_rule,
266                                   const std::string& absolute_signal_name);
267
268  // Calls D-Bus's GetNameOwner method synchronously to update
269  // |service_name_owner_| with the current owner of |service_name_|.
270  //
271  // BLOCKING CALL.
272  void UpdateNameOwnerAndBlock();
273
274  // Handles NameOwnerChanged signal from D-Bus's special message bus.
275  DBusHandlerResult HandleNameOwnerChanged(scoped_ptr<dbus::Signal> signal);
276
277  // Runs |name_owner_changed_callback_|.
278  void RunNameOwnerChangedCallback(const std::string& old_owner,
279                                   const std::string& new_owner);
280
281  // Runs |wait_for_service_to_be_available_callbacks_|.
282  void RunWaitForServiceToBeAvailableCallbacks(bool service_is_available);
283
284  scoped_refptr<Bus> bus_;
285  std::string service_name_;
286  ObjectPath object_path_;
287
288  // True if the message filter was added.
289  bool filter_added_;
290
291  // The method table where keys are absolute signal names (i.e. interface
292  // name + signal name), and values are lists of the corresponding callbacks.
293  typedef std::map<std::string, std::vector<SignalCallback> > MethodTable;
294  MethodTable method_table_;
295
296  // The callback called when NameOwnerChanged signal is received.
297  NameOwnerChangedCallback name_owner_changed_callback_;
298
299  // Called when the service becomes available.
300  std::vector<WaitForServiceToBeAvailableCallback>
301      wait_for_service_to_be_available_callbacks_;
302
303  std::set<std::string> match_rules_;
304
305  const bool ignore_service_unknown_errors_;
306
307  // Known name owner of the well-known bus name represnted by |service_name_|.
308  std::string service_name_owner_;
309
310  DISALLOW_COPY_AND_ASSIGN(ObjectProxy);
311};
312
313}  // namespace dbus
314
315#endif  // DBUS_OBJECT_PROXY_H_
316