gles2_interface_stub_impl_autogen.h revision 1320f92c476a1ad9d19dba2a48c72b75566198e9
1// Copyright 2014 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5// This file is auto-generated from 6// gpu/command_buffer/build_gles2_cmd_buffer.py 7// It's formatted by clang-format using chromium coding style: 8// clang-format -i -style=chromium filename 9// DO NOT EDIT! 10 11// This file is included by gles2_interface_stub.cc. 12#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ 13#define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ 14 15void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) { 16} 17void GLES2InterfaceStub::AttachShader(GLuint /* program */, 18 GLuint /* shader */) { 19} 20void GLES2InterfaceStub::BindAttribLocation(GLuint /* program */, 21 GLuint /* index */, 22 const char* /* name */) { 23} 24void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) { 25} 26void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */, 27 GLuint /* framebuffer */) { 28} 29void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */, 30 GLuint /* renderbuffer */) { 31} 32void GLES2InterfaceStub::BindTexture(GLenum /* target */, 33 GLuint /* texture */) { 34} 35void GLES2InterfaceStub::BlendColor(GLclampf /* red */, 36 GLclampf /* green */, 37 GLclampf /* blue */, 38 GLclampf /* alpha */) { 39} 40void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) { 41} 42void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */, 43 GLenum /* modeAlpha */) { 44} 45void GLES2InterfaceStub::BlendFunc(GLenum /* sfactor */, GLenum /* dfactor */) { 46} 47void GLES2InterfaceStub::BlendFuncSeparate(GLenum /* srcRGB */, 48 GLenum /* dstRGB */, 49 GLenum /* srcAlpha */, 50 GLenum /* dstAlpha */) { 51} 52void GLES2InterfaceStub::BufferData(GLenum /* target */, 53 GLsizeiptr /* size */, 54 const void* /* data */, 55 GLenum /* usage */) { 56} 57void GLES2InterfaceStub::BufferSubData(GLenum /* target */, 58 GLintptr /* offset */, 59 GLsizeiptr /* size */, 60 const void* /* data */) { 61} 62GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) { 63 return 0; 64} 65void GLES2InterfaceStub::Clear(GLbitfield /* mask */) { 66} 67void GLES2InterfaceStub::ClearColor(GLclampf /* red */, 68 GLclampf /* green */, 69 GLclampf /* blue */, 70 GLclampf /* alpha */) { 71} 72void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) { 73} 74void GLES2InterfaceStub::ClearStencil(GLint /* s */) { 75} 76void GLES2InterfaceStub::ColorMask(GLboolean /* red */, 77 GLboolean /* green */, 78 GLboolean /* blue */, 79 GLboolean /* alpha */) { 80} 81void GLES2InterfaceStub::CompileShader(GLuint /* shader */) { 82} 83void GLES2InterfaceStub::CompressedTexImage2D(GLenum /* target */, 84 GLint /* level */, 85 GLenum /* internalformat */, 86 GLsizei /* width */, 87 GLsizei /* height */, 88 GLint /* border */, 89 GLsizei /* imageSize */, 90 const void* /* data */) { 91} 92void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */, 93 GLint /* level */, 94 GLint /* xoffset */, 95 GLint /* yoffset */, 96 GLsizei /* width */, 97 GLsizei /* height */, 98 GLenum /* format */, 99 GLsizei /* imageSize */, 100 const void* /* data */) { 101} 102void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */, 103 GLint /* level */, 104 GLenum /* internalformat */, 105 GLint /* x */, 106 GLint /* y */, 107 GLsizei /* width */, 108 GLsizei /* height */, 109 GLint /* border */) { 110} 111void GLES2InterfaceStub::CopyTexSubImage2D(GLenum /* target */, 112 GLint /* level */, 113 GLint /* xoffset */, 114 GLint /* yoffset */, 115 GLint /* x */, 116 GLint /* y */, 117 GLsizei /* width */, 118 GLsizei /* height */) { 119} 120GLuint GLES2InterfaceStub::CreateProgram() { 121 return 0; 122} 123GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) { 124 return 0; 125} 126void GLES2InterfaceStub::CullFace(GLenum /* mode */) { 127} 128void GLES2InterfaceStub::DeleteBuffers(GLsizei /* n */, 129 const GLuint* /* buffers */) { 130} 131void GLES2InterfaceStub::DeleteFramebuffers(GLsizei /* n */, 132 const GLuint* /* framebuffers */) { 133} 134void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) { 135} 136void GLES2InterfaceStub::DeleteRenderbuffers( 137 GLsizei /* n */, 138 const GLuint* /* renderbuffers */) { 139} 140void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) { 141} 142void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */, 143 const GLuint* /* textures */) { 144} 145void GLES2InterfaceStub::DepthFunc(GLenum /* func */) { 146} 147void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) { 148} 149void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */, 150 GLclampf /* zFar */) { 151} 152void GLES2InterfaceStub::DetachShader(GLuint /* program */, 153 GLuint /* shader */) { 154} 155void GLES2InterfaceStub::Disable(GLenum /* cap */) { 156} 157void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) { 158} 159void GLES2InterfaceStub::DrawArrays(GLenum /* mode */, 160 GLint /* first */, 161 GLsizei /* count */) { 162} 163void GLES2InterfaceStub::DrawElements(GLenum /* mode */, 164 GLsizei /* count */, 165 GLenum /* type */, 166 const void* /* indices */) { 167} 168void GLES2InterfaceStub::Enable(GLenum /* cap */) { 169} 170void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) { 171} 172void GLES2InterfaceStub::Finish() { 173} 174void GLES2InterfaceStub::Flush() { 175} 176void GLES2InterfaceStub::FramebufferRenderbuffer( 177 GLenum /* target */, 178 GLenum /* attachment */, 179 GLenum /* renderbuffertarget */, 180 GLuint /* renderbuffer */) { 181} 182void GLES2InterfaceStub::FramebufferTexture2D(GLenum /* target */, 183 GLenum /* attachment */, 184 GLenum /* textarget */, 185 GLuint /* texture */, 186 GLint /* level */) { 187} 188void GLES2InterfaceStub::FrontFace(GLenum /* mode */) { 189} 190void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) { 191} 192void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) { 193} 194void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */, 195 GLuint* /* framebuffers */) { 196} 197void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */, 198 GLuint* /* renderbuffers */) { 199} 200void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) { 201} 202void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */, 203 GLuint /* index */, 204 GLsizei /* bufsize */, 205 GLsizei* /* length */, 206 GLint* /* size */, 207 GLenum* /* type */, 208 char* /* name */) { 209} 210void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */, 211 GLuint /* index */, 212 GLsizei /* bufsize */, 213 GLsizei* /* length */, 214 GLint* /* size */, 215 GLenum* /* type */, 216 char* /* name */) { 217} 218void GLES2InterfaceStub::GetAttachedShaders(GLuint /* program */, 219 GLsizei /* maxcount */, 220 GLsizei* /* count */, 221 GLuint* /* shaders */) { 222} 223GLint GLES2InterfaceStub::GetAttribLocation(GLuint /* program */, 224 const char* /* name */) { 225 return 0; 226} 227void GLES2InterfaceStub::GetBooleanv(GLenum /* pname */, 228 GLboolean* /* params */) { 229} 230void GLES2InterfaceStub::GetBufferParameteriv(GLenum /* target */, 231 GLenum /* pname */, 232 GLint* /* params */) { 233} 234GLenum GLES2InterfaceStub::GetError() { 235 return 0; 236} 237void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) { 238} 239void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv( 240 GLenum /* target */, 241 GLenum /* attachment */, 242 GLenum /* pname */, 243 GLint* /* params */) { 244} 245void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) { 246} 247void GLES2InterfaceStub::GetProgramiv(GLuint /* program */, 248 GLenum /* pname */, 249 GLint* /* params */) { 250} 251void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */, 252 GLsizei /* bufsize */, 253 GLsizei* /* length */, 254 char* /* infolog */) { 255} 256void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */, 257 GLenum /* pname */, 258 GLint* /* params */) { 259} 260void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */, 261 GLenum /* pname */, 262 GLint* /* params */) { 263} 264void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */, 265 GLsizei /* bufsize */, 266 GLsizei* /* length */, 267 char* /* infolog */) { 268} 269void GLES2InterfaceStub::GetShaderPrecisionFormat(GLenum /* shadertype */, 270 GLenum /* precisiontype */, 271 GLint* /* range */, 272 GLint* /* precision */) { 273} 274void GLES2InterfaceStub::GetShaderSource(GLuint /* shader */, 275 GLsizei /* bufsize */, 276 GLsizei* /* length */, 277 char* /* source */) { 278} 279const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) { 280 return 0; 281} 282void GLES2InterfaceStub::GetTexParameterfv(GLenum /* target */, 283 GLenum /* pname */, 284 GLfloat* /* params */) { 285} 286void GLES2InterfaceStub::GetTexParameteriv(GLenum /* target */, 287 GLenum /* pname */, 288 GLint* /* params */) { 289} 290void GLES2InterfaceStub::GetUniformfv(GLuint /* program */, 291 GLint /* location */, 292 GLfloat* /* params */) { 293} 294void GLES2InterfaceStub::GetUniformiv(GLuint /* program */, 295 GLint /* location */, 296 GLint* /* params */) { 297} 298GLint GLES2InterfaceStub::GetUniformLocation(GLuint /* program */, 299 const char* /* name */) { 300 return 0; 301} 302void GLES2InterfaceStub::GetVertexAttribfv(GLuint /* index */, 303 GLenum /* pname */, 304 GLfloat* /* params */) { 305} 306void GLES2InterfaceStub::GetVertexAttribiv(GLuint /* index */, 307 GLenum /* pname */, 308 GLint* /* params */) { 309} 310void GLES2InterfaceStub::GetVertexAttribPointerv(GLuint /* index */, 311 GLenum /* pname */, 312 void** /* pointer */) { 313} 314void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) { 315} 316GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) { 317 return 0; 318} 319GLboolean GLES2InterfaceStub::IsEnabled(GLenum /* cap */) { 320 return 0; 321} 322GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) { 323 return 0; 324} 325GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) { 326 return 0; 327} 328GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) { 329 return 0; 330} 331GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) { 332 return 0; 333} 334GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) { 335 return 0; 336} 337void GLES2InterfaceStub::LineWidth(GLfloat /* width */) { 338} 339void GLES2InterfaceStub::LinkProgram(GLuint /* program */) { 340} 341void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) { 342} 343void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */, 344 GLfloat /* units */) { 345} 346void GLES2InterfaceStub::ReadPixels(GLint /* x */, 347 GLint /* y */, 348 GLsizei /* width */, 349 GLsizei /* height */, 350 GLenum /* format */, 351 GLenum /* type */, 352 void* /* pixels */) { 353} 354void GLES2InterfaceStub::ReleaseShaderCompiler() { 355} 356void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */, 357 GLenum /* internalformat */, 358 GLsizei /* width */, 359 GLsizei /* height */) { 360} 361void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */, 362 GLboolean /* invert */) { 363} 364void GLES2InterfaceStub::Scissor(GLint /* x */, 365 GLint /* y */, 366 GLsizei /* width */, 367 GLsizei /* height */) { 368} 369void GLES2InterfaceStub::ShaderBinary(GLsizei /* n */, 370 const GLuint* /* shaders */, 371 GLenum /* binaryformat */, 372 const void* /* binary */, 373 GLsizei /* length */) { 374} 375void GLES2InterfaceStub::ShaderSource(GLuint /* shader */, 376 GLsizei /* count */, 377 const GLchar* const* /* str */, 378 const GLint* /* length */) { 379} 380void GLES2InterfaceStub::ShallowFinishCHROMIUM() { 381} 382void GLES2InterfaceStub::ShallowFlushCHROMIUM() { 383} 384void GLES2InterfaceStub::StencilFunc(GLenum /* func */, 385 GLint /* ref */, 386 GLuint /* mask */) { 387} 388void GLES2InterfaceStub::StencilFuncSeparate(GLenum /* face */, 389 GLenum /* func */, 390 GLint /* ref */, 391 GLuint /* mask */) { 392} 393void GLES2InterfaceStub::StencilMask(GLuint /* mask */) { 394} 395void GLES2InterfaceStub::StencilMaskSeparate(GLenum /* face */, 396 GLuint /* mask */) { 397} 398void GLES2InterfaceStub::StencilOp(GLenum /* fail */, 399 GLenum /* zfail */, 400 GLenum /* zpass */) { 401} 402void GLES2InterfaceStub::StencilOpSeparate(GLenum /* face */, 403 GLenum /* fail */, 404 GLenum /* zfail */, 405 GLenum /* zpass */) { 406} 407void GLES2InterfaceStub::TexImage2D(GLenum /* target */, 408 GLint /* level */, 409 GLint /* internalformat */, 410 GLsizei /* width */, 411 GLsizei /* height */, 412 GLint /* border */, 413 GLenum /* format */, 414 GLenum /* type */, 415 const void* /* pixels */) { 416} 417void GLES2InterfaceStub::TexParameterf(GLenum /* target */, 418 GLenum /* pname */, 419 GLfloat /* param */) { 420} 421void GLES2InterfaceStub::TexParameterfv(GLenum /* target */, 422 GLenum /* pname */, 423 const GLfloat* /* params */) { 424} 425void GLES2InterfaceStub::TexParameteri(GLenum /* target */, 426 GLenum /* pname */, 427 GLint /* param */) { 428} 429void GLES2InterfaceStub::TexParameteriv(GLenum /* target */, 430 GLenum /* pname */, 431 const GLint* /* params */) { 432} 433void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */, 434 GLint /* level */, 435 GLint /* xoffset */, 436 GLint /* yoffset */, 437 GLsizei /* width */, 438 GLsizei /* height */, 439 GLenum /* format */, 440 GLenum /* type */, 441 const void* /* pixels */) { 442} 443void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) { 444} 445void GLES2InterfaceStub::Uniform1fv(GLint /* location */, 446 GLsizei /* count */, 447 const GLfloat* /* v */) { 448} 449void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) { 450} 451void GLES2InterfaceStub::Uniform1iv(GLint /* location */, 452 GLsizei /* count */, 453 const GLint* /* v */) { 454} 455void GLES2InterfaceStub::Uniform2f(GLint /* location */, 456 GLfloat /* x */, 457 GLfloat /* y */) { 458} 459void GLES2InterfaceStub::Uniform2fv(GLint /* location */, 460 GLsizei /* count */, 461 const GLfloat* /* v */) { 462} 463void GLES2InterfaceStub::Uniform2i(GLint /* location */, 464 GLint /* x */, 465 GLint /* y */) { 466} 467void GLES2InterfaceStub::Uniform2iv(GLint /* location */, 468 GLsizei /* count */, 469 const GLint* /* v */) { 470} 471void GLES2InterfaceStub::Uniform3f(GLint /* location */, 472 GLfloat /* x */, 473 GLfloat /* y */, 474 GLfloat /* z */) { 475} 476void GLES2InterfaceStub::Uniform3fv(GLint /* location */, 477 GLsizei /* count */, 478 const GLfloat* /* v */) { 479} 480void GLES2InterfaceStub::Uniform3i(GLint /* location */, 481 GLint /* x */, 482 GLint /* y */, 483 GLint /* z */) { 484} 485void GLES2InterfaceStub::Uniform3iv(GLint /* location */, 486 GLsizei /* count */, 487 const GLint* /* v */) { 488} 489void GLES2InterfaceStub::Uniform4f(GLint /* location */, 490 GLfloat /* x */, 491 GLfloat /* y */, 492 GLfloat /* z */, 493 GLfloat /* w */) { 494} 495void GLES2InterfaceStub::Uniform4fv(GLint /* location */, 496 GLsizei /* count */, 497 const GLfloat* /* v */) { 498} 499void GLES2InterfaceStub::Uniform4i(GLint /* location */, 500 GLint /* x */, 501 GLint /* y */, 502 GLint /* z */, 503 GLint /* w */) { 504} 505void GLES2InterfaceStub::Uniform4iv(GLint /* location */, 506 GLsizei /* count */, 507 const GLint* /* v */) { 508} 509void GLES2InterfaceStub::UniformMatrix2fv(GLint /* location */, 510 GLsizei /* count */, 511 GLboolean /* transpose */, 512 const GLfloat* /* value */) { 513} 514void GLES2InterfaceStub::UniformMatrix3fv(GLint /* location */, 515 GLsizei /* count */, 516 GLboolean /* transpose */, 517 const GLfloat* /* value */) { 518} 519void GLES2InterfaceStub::UniformMatrix4fv(GLint /* location */, 520 GLsizei /* count */, 521 GLboolean /* transpose */, 522 const GLfloat* /* value */) { 523} 524void GLES2InterfaceStub::UseProgram(GLuint /* program */) { 525} 526void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) { 527} 528void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) { 529} 530void GLES2InterfaceStub::VertexAttrib1fv(GLuint /* indx */, 531 const GLfloat* /* values */) { 532} 533void GLES2InterfaceStub::VertexAttrib2f(GLuint /* indx */, 534 GLfloat /* x */, 535 GLfloat /* y */) { 536} 537void GLES2InterfaceStub::VertexAttrib2fv(GLuint /* indx */, 538 const GLfloat* /* values */) { 539} 540void GLES2InterfaceStub::VertexAttrib3f(GLuint /* indx */, 541 GLfloat /* x */, 542 GLfloat /* y */, 543 GLfloat /* z */) { 544} 545void GLES2InterfaceStub::VertexAttrib3fv(GLuint /* indx */, 546 const GLfloat* /* values */) { 547} 548void GLES2InterfaceStub::VertexAttrib4f(GLuint /* indx */, 549 GLfloat /* x */, 550 GLfloat /* y */, 551 GLfloat /* z */, 552 GLfloat /* w */) { 553} 554void GLES2InterfaceStub::VertexAttrib4fv(GLuint /* indx */, 555 const GLfloat* /* values */) { 556} 557void GLES2InterfaceStub::VertexAttribPointer(GLuint /* indx */, 558 GLint /* size */, 559 GLenum /* type */, 560 GLboolean /* normalized */, 561 GLsizei /* stride */, 562 const void* /* ptr */) { 563} 564void GLES2InterfaceStub::Viewport(GLint /* x */, 565 GLint /* y */, 566 GLsizei /* width */, 567 GLsizei /* height */) { 568} 569void GLES2InterfaceStub::BlitFramebufferCHROMIUM(GLint /* srcX0 */, 570 GLint /* srcY0 */, 571 GLint /* srcX1 */, 572 GLint /* srcY1 */, 573 GLint /* dstX0 */, 574 GLint /* dstY0 */, 575 GLint /* dstX1 */, 576 GLint /* dstY1 */, 577 GLbitfield /* mask */, 578 GLenum /* filter */) { 579} 580void GLES2InterfaceStub::RenderbufferStorageMultisampleCHROMIUM( 581 GLenum /* target */, 582 GLsizei /* samples */, 583 GLenum /* internalformat */, 584 GLsizei /* width */, 585 GLsizei /* height */) { 586} 587void GLES2InterfaceStub::RenderbufferStorageMultisampleEXT( 588 GLenum /* target */, 589 GLsizei /* samples */, 590 GLenum /* internalformat */, 591 GLsizei /* width */, 592 GLsizei /* height */) { 593} 594void GLES2InterfaceStub::FramebufferTexture2DMultisampleEXT( 595 GLenum /* target */, 596 GLenum /* attachment */, 597 GLenum /* textarget */, 598 GLuint /* texture */, 599 GLint /* level */, 600 GLsizei /* samples */) { 601} 602void GLES2InterfaceStub::TexStorage2DEXT(GLenum /* target */, 603 GLsizei /* levels */, 604 GLenum /* internalFormat */, 605 GLsizei /* width */, 606 GLsizei /* height */) { 607} 608void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) { 609} 610void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */, 611 const GLuint* /* queries */) { 612} 613GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) { 614 return 0; 615} 616void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) { 617} 618void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) { 619} 620void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */, 621 GLenum /* pname */, 622 GLint* /* params */) { 623} 624void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */, 625 GLenum /* pname */, 626 GLuint* /* params */) { 627} 628void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */, 629 const GLchar* /* marker */) { 630} 631void GLES2InterfaceStub::PushGroupMarkerEXT(GLsizei /* length */, 632 const GLchar* /* marker */) { 633} 634void GLES2InterfaceStub::PopGroupMarkerEXT() { 635} 636void GLES2InterfaceStub::GenVertexArraysOES(GLsizei /* n */, 637 GLuint* /* arrays */) { 638} 639void GLES2InterfaceStub::DeleteVertexArraysOES(GLsizei /* n */, 640 const GLuint* /* arrays */) { 641} 642GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) { 643 return 0; 644} 645void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) { 646} 647void GLES2InterfaceStub::SwapBuffers() { 648} 649GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(GLuint /* buffer_id */, 650 GLsizei /* count */, 651 GLenum /* type */, 652 GLuint /* offset */) { 653 return 0; 654} 655void GLES2InterfaceStub::GenSharedIdsCHROMIUM(GLuint /* namespace_id */, 656 GLuint /* id_offset */, 657 GLsizei /* n */, 658 GLuint* /* ids */) { 659} 660void GLES2InterfaceStub::DeleteSharedIdsCHROMIUM(GLuint /* namespace_id */, 661 GLsizei /* n */, 662 const GLuint* /* ids */) { 663} 664void GLES2InterfaceStub::RegisterSharedIdsCHROMIUM(GLuint /* namespace_id */, 665 GLsizei /* n */, 666 const GLuint* /* ids */) { 667} 668GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM(const char* /* feature */) { 669 return 0; 670} 671void* GLES2InterfaceStub::MapBufferCHROMIUM(GLuint /* target */, 672 GLenum /* access */) { 673 return 0; 674} 675GLboolean GLES2InterfaceStub::UnmapBufferCHROMIUM(GLuint /* target */) { 676 return 0; 677} 678void* GLES2InterfaceStub::MapImageCHROMIUM(GLuint /* image_id */) { 679 return 0; 680} 681void GLES2InterfaceStub::UnmapImageCHROMIUM(GLuint /* image_id */) { 682} 683void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(GLuint /* target */, 684 GLintptr /* offset */, 685 GLsizeiptr /* size */, 686 GLenum /* access */) { 687 return 0; 688} 689void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) { 690} 691void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(GLenum /* target */, 692 GLint /* level */, 693 GLint /* xoffset */, 694 GLint /* yoffset */, 695 GLsizei /* width */, 696 GLsizei /* height */, 697 GLenum /* format */, 698 GLenum /* type */, 699 GLenum /* access */) { 700 return 0; 701} 702void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) { 703} 704void GLES2InterfaceStub::ResizeCHROMIUM(GLuint /* width */, 705 GLuint /* height */, 706 GLfloat /* scale_factor */) { 707} 708const GLchar* GLES2InterfaceStub::GetRequestableExtensionsCHROMIUM() { 709 return 0; 710} 711void GLES2InterfaceStub::RequestExtensionCHROMIUM(const char* /* extension */) { 712} 713void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() { 714} 715void GLES2InterfaceStub::GetMultipleIntegervCHROMIUM(const GLenum* /* pnames */, 716 GLuint /* count */, 717 GLint* /* results */, 718 GLsizeiptr /* size */) { 719} 720void GLES2InterfaceStub::GetProgramInfoCHROMIUM(GLuint /* program */, 721 GLsizei /* bufsize */, 722 GLsizei* /* size */, 723 void* /* info */) { 724} 725GLuint GLES2InterfaceStub::CreateStreamTextureCHROMIUM(GLuint /* texture */) { 726 return 0; 727} 728GLuint GLES2InterfaceStub::CreateImageCHROMIUM(GLsizei /* width */, 729 GLsizei /* height */, 730 GLenum /* internalformat */, 731 GLenum /* usage */) { 732 return 0; 733} 734void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) { 735} 736void GLES2InterfaceStub::GetImageParameterivCHROMIUM(GLuint /* image_id */, 737 GLenum /* pname */, 738 GLint* /* params */) { 739} 740void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(GLuint /* shader */, 741 GLsizei /* bufsize */, 742 GLsizei* /* length */, 743 char* /* source */) { 744} 745void GLES2InterfaceStub::PostSubBufferCHROMIUM(GLint /* x */, 746 GLint /* y */, 747 GLint /* width */, 748 GLint /* height */) { 749} 750void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM(GLenum /* target */, 751 GLsizei /* width */, 752 GLsizei /* height */, 753 GLuint /* ioSurfaceId */, 754 GLuint /* plane */) { 755} 756void GLES2InterfaceStub::CopyTextureCHROMIUM(GLenum /* target */, 757 GLenum /* source_id */, 758 GLenum /* dest_id */, 759 GLint /* level */, 760 GLint /* internalformat */, 761 GLenum /* dest_type */) { 762} 763void GLES2InterfaceStub::DrawArraysInstancedANGLE(GLenum /* mode */, 764 GLint /* first */, 765 GLsizei /* count */, 766 GLsizei /* primcount */) { 767} 768void GLES2InterfaceStub::DrawElementsInstancedANGLE(GLenum /* mode */, 769 GLsizei /* count */, 770 GLenum /* type */, 771 const void* /* indices */, 772 GLsizei /* primcount */) { 773} 774void GLES2InterfaceStub::VertexAttribDivisorANGLE(GLuint /* index */, 775 GLuint /* divisor */) { 776} 777void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) { 778} 779void GLES2InterfaceStub::ProduceTextureCHROMIUM(GLenum /* target */, 780 const GLbyte* /* mailbox */) { 781} 782void GLES2InterfaceStub::ProduceTextureDirectCHROMIUM( 783 GLuint /* texture */, 784 GLenum /* target */, 785 const GLbyte* /* mailbox */) { 786} 787void GLES2InterfaceStub::ConsumeTextureCHROMIUM(GLenum /* target */, 788 const GLbyte* /* mailbox */) { 789} 790GLuint GLES2InterfaceStub::CreateAndConsumeTextureCHROMIUM( 791 GLenum /* target */, 792 const GLbyte* /* mailbox */) { 793 return 0; 794} 795void GLES2InterfaceStub::BindUniformLocationCHROMIUM(GLuint /* program */, 796 GLint /* location */, 797 const char* /* name */) { 798} 799void GLES2InterfaceStub::BindTexImage2DCHROMIUM(GLenum /* target */, 800 GLint /* imageId */) { 801} 802void GLES2InterfaceStub::ReleaseTexImage2DCHROMIUM(GLenum /* target */, 803 GLint /* imageId */) { 804} 805void GLES2InterfaceStub::TraceBeginCHROMIUM(const char* /* name */) { 806} 807void GLES2InterfaceStub::TraceEndCHROMIUM() { 808} 809void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(GLenum /* target */, 810 GLint /* level */, 811 GLint /* xoffset */, 812 GLint /* yoffset */, 813 GLsizei /* width */, 814 GLsizei /* height */, 815 GLenum /* format */, 816 GLenum /* type */, 817 const void* /* data */) { 818} 819void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(GLenum /* target */, 820 GLint /* level */, 821 GLenum /* internalformat */, 822 GLsizei /* width */, 823 GLsizei /* height */, 824 GLint /* border */, 825 GLenum /* format */, 826 GLenum /* type */, 827 const void* /* pixels */) { 828} 829void GLES2InterfaceStub::WaitAsyncTexImage2DCHROMIUM(GLenum /* target */) { 830} 831void GLES2InterfaceStub::WaitAllAsyncTexImage2DCHROMIUM() { 832} 833void GLES2InterfaceStub::DiscardFramebufferEXT( 834 GLenum /* target */, 835 GLsizei /* count */, 836 const GLenum* /* attachments */) { 837} 838void GLES2InterfaceStub::LoseContextCHROMIUM(GLenum /* current */, 839 GLenum /* other */) { 840} 841GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() { 842 return 0; 843} 844void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) { 845} 846void GLES2InterfaceStub::DrawBuffersEXT(GLsizei /* count */, 847 const GLenum* /* bufs */) { 848} 849void GLES2InterfaceStub::DiscardBackbufferCHROMIUM() { 850} 851void GLES2InterfaceStub::ScheduleOverlayPlaneCHROMIUM( 852 GLint /* plane_z_order */, 853 GLenum /* plane_transform */, 854 GLuint /* overlay_texture_id */, 855 GLint /* bounds_x */, 856 GLint /* bounds_y */, 857 GLint /* bounds_width */, 858 GLint /* bounds_height */, 859 GLfloat /* uv_x */, 860 GLfloat /* uv_y */, 861 GLfloat /* uv_width */, 862 GLfloat /* uv_height */) { 863} 864void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */, 865 const GLfloat* /* m */) { 866} 867void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) { 868} 869#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ 870