gles2_interface_stub_impl_autogen.h revision a1401311d1ab56c4ed0a474bd38c108f75cb0cd9
1// Copyright (c) 2014 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5// This file is auto-generated from 6// gpu/command_buffer/build_gles2_cmd_buffer.py 7// It's formatted by clang-format using chromium coding style: 8// clang-format -i -style=chromium filename 9// DO NOT EDIT! 10 11// This file is included by gles2_interface_stub.cc. 12#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ 13#define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ 14 15void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) {} 16void GLES2InterfaceStub::AttachShader(GLuint /* program */, 17 GLuint /* shader */) {} 18void GLES2InterfaceStub::BindAttribLocation(GLuint /* program */, 19 GLuint /* index */, 20 const char* /* name */) {} 21void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) {} 22void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */, 23 GLuint /* framebuffer */) {} 24void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */, 25 GLuint /* renderbuffer */) {} 26void GLES2InterfaceStub::BindTexture(GLenum /* target */, 27 GLuint /* texture */) {} 28void GLES2InterfaceStub::BlendColor(GLclampf /* red */, 29 GLclampf /* green */, 30 GLclampf /* blue */, 31 GLclampf /* alpha */) {} 32void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) {} 33void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */, 34 GLenum /* modeAlpha */) {} 35void GLES2InterfaceStub::BlendFunc(GLenum /* sfactor */, GLenum /* dfactor */) { 36} 37void GLES2InterfaceStub::BlendFuncSeparate(GLenum /* srcRGB */, 38 GLenum /* dstRGB */, 39 GLenum /* srcAlpha */, 40 GLenum /* dstAlpha */) {} 41void GLES2InterfaceStub::BufferData(GLenum /* target */, 42 GLsizeiptr /* size */, 43 const void* /* data */, 44 GLenum /* usage */) {} 45void GLES2InterfaceStub::BufferSubData(GLenum /* target */, 46 GLintptr /* offset */, 47 GLsizeiptr /* size */, 48 const void* /* data */) {} 49GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) { 50 return 0; 51} 52void GLES2InterfaceStub::Clear(GLbitfield /* mask */) {} 53void GLES2InterfaceStub::ClearColor(GLclampf /* red */, 54 GLclampf /* green */, 55 GLclampf /* blue */, 56 GLclampf /* alpha */) {} 57void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) {} 58void GLES2InterfaceStub::ClearStencil(GLint /* s */) {} 59void GLES2InterfaceStub::ColorMask(GLboolean /* red */, 60 GLboolean /* green */, 61 GLboolean /* blue */, 62 GLboolean /* alpha */) {} 63void GLES2InterfaceStub::CompileShader(GLuint /* shader */) {} 64void GLES2InterfaceStub::CompressedTexImage2D(GLenum /* target */, 65 GLint /* level */, 66 GLenum /* internalformat */, 67 GLsizei /* width */, 68 GLsizei /* height */, 69 GLint /* border */, 70 GLsizei /* imageSize */, 71 const void* /* data */) {} 72void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */, 73 GLint /* level */, 74 GLint /* xoffset */, 75 GLint /* yoffset */, 76 GLsizei /* width */, 77 GLsizei /* height */, 78 GLenum /* format */, 79 GLsizei /* imageSize */, 80 const void* /* data */) {} 81void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */, 82 GLint /* level */, 83 GLenum /* internalformat */, 84 GLint /* x */, 85 GLint /* y */, 86 GLsizei /* width */, 87 GLsizei /* height */, 88 GLint /* border */) {} 89void GLES2InterfaceStub::CopyTexSubImage2D(GLenum /* target */, 90 GLint /* level */, 91 GLint /* xoffset */, 92 GLint /* yoffset */, 93 GLint /* x */, 94 GLint /* y */, 95 GLsizei /* width */, 96 GLsizei /* height */) {} 97GLuint GLES2InterfaceStub::CreateProgram() { return 0; } 98GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) { return 0; } 99void GLES2InterfaceStub::CullFace(GLenum /* mode */) {} 100void GLES2InterfaceStub::DeleteBuffers(GLsizei /* n */, 101 const GLuint* /* buffers */) {} 102void GLES2InterfaceStub::DeleteFramebuffers(GLsizei /* n */, 103 const GLuint* /* framebuffers */) {} 104void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) {} 105void GLES2InterfaceStub::DeleteRenderbuffers( 106 GLsizei /* n */, 107 const GLuint* /* renderbuffers */) {} 108void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) {} 109void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */, 110 const GLuint* /* textures */) {} 111void GLES2InterfaceStub::DepthFunc(GLenum /* func */) {} 112void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) {} 113void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */, 114 GLclampf /* zFar */) {} 115void GLES2InterfaceStub::DetachShader(GLuint /* program */, 116 GLuint /* shader */) {} 117void GLES2InterfaceStub::Disable(GLenum /* cap */) {} 118void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) {} 119void GLES2InterfaceStub::DrawArrays(GLenum /* mode */, 120 GLint /* first */, 121 GLsizei /* count */) {} 122void GLES2InterfaceStub::DrawElements(GLenum /* mode */, 123 GLsizei /* count */, 124 GLenum /* type */, 125 const void* /* indices */) {} 126void GLES2InterfaceStub::Enable(GLenum /* cap */) {} 127void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) {} 128void GLES2InterfaceStub::Finish() {} 129void GLES2InterfaceStub::Flush() {} 130void GLES2InterfaceStub::FramebufferRenderbuffer( 131 GLenum /* target */, 132 GLenum /* attachment */, 133 GLenum /* renderbuffertarget */, 134 GLuint /* renderbuffer */) {} 135void GLES2InterfaceStub::FramebufferTexture2D(GLenum /* target */, 136 GLenum /* attachment */, 137 GLenum /* textarget */, 138 GLuint /* texture */, 139 GLint /* level */) {} 140void GLES2InterfaceStub::FrontFace(GLenum /* mode */) {} 141void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) {} 142void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) {} 143void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */, 144 GLuint* /* framebuffers */) {} 145void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */, 146 GLuint* /* renderbuffers */) {} 147void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) {} 148void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */, 149 GLuint /* index */, 150 GLsizei /* bufsize */, 151 GLsizei* /* length */, 152 GLint* /* size */, 153 GLenum* /* type */, 154 char* /* name */) {} 155void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */, 156 GLuint /* index */, 157 GLsizei /* bufsize */, 158 GLsizei* /* length */, 159 GLint* /* size */, 160 GLenum* /* type */, 161 char* /* name */) {} 162void GLES2InterfaceStub::GetAttachedShaders(GLuint /* program */, 163 GLsizei /* maxcount */, 164 GLsizei* /* count */, 165 GLuint* /* shaders */) {} 166GLint GLES2InterfaceStub::GetAttribLocation(GLuint /* program */, 167 const char* /* name */) { 168 return 0; 169} 170void GLES2InterfaceStub::GetBooleanv(GLenum /* pname */, 171 GLboolean* /* params */) {} 172void GLES2InterfaceStub::GetBufferParameteriv(GLenum /* target */, 173 GLenum /* pname */, 174 GLint* /* params */) {} 175GLenum GLES2InterfaceStub::GetError() { return 0; } 176void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) {} 177void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv( 178 GLenum /* target */, 179 GLenum /* attachment */, 180 GLenum /* pname */, 181 GLint* /* params */) {} 182void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) {} 183void GLES2InterfaceStub::GetProgramiv(GLuint /* program */, 184 GLenum /* pname */, 185 GLint* /* params */) {} 186void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */, 187 GLsizei /* bufsize */, 188 GLsizei* /* length */, 189 char* /* infolog */) {} 190void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */, 191 GLenum /* pname */, 192 GLint* /* params */) {} 193void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */, 194 GLenum /* pname */, 195 GLint* /* params */) {} 196void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */, 197 GLsizei /* bufsize */, 198 GLsizei* /* length */, 199 char* /* infolog */) {} 200void GLES2InterfaceStub::GetShaderPrecisionFormat(GLenum /* shadertype */, 201 GLenum /* precisiontype */, 202 GLint* /* range */, 203 GLint* /* precision */) {} 204void GLES2InterfaceStub::GetShaderSource(GLuint /* shader */, 205 GLsizei /* bufsize */, 206 GLsizei* /* length */, 207 char* /* source */) {} 208const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) { return 0; } 209void GLES2InterfaceStub::GetTexParameterfv(GLenum /* target */, 210 GLenum /* pname */, 211 GLfloat* /* params */) {} 212void GLES2InterfaceStub::GetTexParameteriv(GLenum /* target */, 213 GLenum /* pname */, 214 GLint* /* params */) {} 215void GLES2InterfaceStub::GetUniformfv(GLuint /* program */, 216 GLint /* location */, 217 GLfloat* /* params */) {} 218void GLES2InterfaceStub::GetUniformiv(GLuint /* program */, 219 GLint /* location */, 220 GLint* /* params */) {} 221GLint GLES2InterfaceStub::GetUniformLocation(GLuint /* program */, 222 const char* /* name */) { 223 return 0; 224} 225void GLES2InterfaceStub::GetVertexAttribfv(GLuint /* index */, 226 GLenum /* pname */, 227 GLfloat* /* params */) {} 228void GLES2InterfaceStub::GetVertexAttribiv(GLuint /* index */, 229 GLenum /* pname */, 230 GLint* /* params */) {} 231void GLES2InterfaceStub::GetVertexAttribPointerv(GLuint /* index */, 232 GLenum /* pname */, 233 void** /* pointer */) {} 234void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) {} 235GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) { return 0; } 236GLboolean GLES2InterfaceStub::IsEnabled(GLenum /* cap */) { return 0; } 237GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) { 238 return 0; 239} 240GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) { return 0; } 241GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) { 242 return 0; 243} 244GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) { return 0; } 245GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) { return 0; } 246void GLES2InterfaceStub::LineWidth(GLfloat /* width */) {} 247void GLES2InterfaceStub::LinkProgram(GLuint /* program */) {} 248void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) {} 249void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */, 250 GLfloat /* units */) {} 251void GLES2InterfaceStub::ReadPixels(GLint /* x */, 252 GLint /* y */, 253 GLsizei /* width */, 254 GLsizei /* height */, 255 GLenum /* format */, 256 GLenum /* type */, 257 void* /* pixels */) {} 258void GLES2InterfaceStub::ReleaseShaderCompiler() {} 259void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */, 260 GLenum /* internalformat */, 261 GLsizei /* width */, 262 GLsizei /* height */) {} 263void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */, 264 GLboolean /* invert */) {} 265void GLES2InterfaceStub::Scissor(GLint /* x */, 266 GLint /* y */, 267 GLsizei /* width */, 268 GLsizei /* height */) {} 269void GLES2InterfaceStub::ShaderBinary(GLsizei /* n */, 270 const GLuint* /* shaders */, 271 GLenum /* binaryformat */, 272 const void* /* binary */, 273 GLsizei /* length */) {} 274void GLES2InterfaceStub::ShaderSource(GLuint /* shader */, 275 GLsizei /* count */, 276 const GLchar* const* /* str */, 277 const GLint* /* length */) {} 278void GLES2InterfaceStub::ShallowFinishCHROMIUM() {} 279void GLES2InterfaceStub::ShallowFlushCHROMIUM() {} 280void GLES2InterfaceStub::StencilFunc(GLenum /* func */, 281 GLint /* ref */, 282 GLuint /* mask */) {} 283void GLES2InterfaceStub::StencilFuncSeparate(GLenum /* face */, 284 GLenum /* func */, 285 GLint /* ref */, 286 GLuint /* mask */) {} 287void GLES2InterfaceStub::StencilMask(GLuint /* mask */) {} 288void GLES2InterfaceStub::StencilMaskSeparate(GLenum /* face */, 289 GLuint /* mask */) {} 290void GLES2InterfaceStub::StencilOp(GLenum /* fail */, 291 GLenum /* zfail */, 292 GLenum /* zpass */) {} 293void GLES2InterfaceStub::StencilOpSeparate(GLenum /* face */, 294 GLenum /* fail */, 295 GLenum /* zfail */, 296 GLenum /* zpass */) {} 297void GLES2InterfaceStub::TexImage2D(GLenum /* target */, 298 GLint /* level */, 299 GLint /* internalformat */, 300 GLsizei /* width */, 301 GLsizei /* height */, 302 GLint /* border */, 303 GLenum /* format */, 304 GLenum /* type */, 305 const void* /* pixels */) {} 306void GLES2InterfaceStub::TexParameterf(GLenum /* target */, 307 GLenum /* pname */, 308 GLfloat /* param */) {} 309void GLES2InterfaceStub::TexParameterfv(GLenum /* target */, 310 GLenum /* pname */, 311 const GLfloat* /* params */) {} 312void GLES2InterfaceStub::TexParameteri(GLenum /* target */, 313 GLenum /* pname */, 314 GLint /* param */) {} 315void GLES2InterfaceStub::TexParameteriv(GLenum /* target */, 316 GLenum /* pname */, 317 const GLint* /* params */) {} 318void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */, 319 GLint /* level */, 320 GLint /* xoffset */, 321 GLint /* yoffset */, 322 GLsizei /* width */, 323 GLsizei /* height */, 324 GLenum /* format */, 325 GLenum /* type */, 326 const void* /* pixels */) {} 327void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) {} 328void GLES2InterfaceStub::Uniform1fv(GLint /* location */, 329 GLsizei /* count */, 330 const GLfloat* /* v */) {} 331void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) {} 332void GLES2InterfaceStub::Uniform1iv(GLint /* location */, 333 GLsizei /* count */, 334 const GLint* /* v */) {} 335void GLES2InterfaceStub::Uniform2f(GLint /* location */, 336 GLfloat /* x */, 337 GLfloat /* y */) {} 338void GLES2InterfaceStub::Uniform2fv(GLint /* location */, 339 GLsizei /* count */, 340 const GLfloat* /* v */) {} 341void GLES2InterfaceStub::Uniform2i(GLint /* location */, 342 GLint /* x */, 343 GLint /* y */) {} 344void GLES2InterfaceStub::Uniform2iv(GLint /* location */, 345 GLsizei /* count */, 346 const GLint* /* v */) {} 347void GLES2InterfaceStub::Uniform3f(GLint /* location */, 348 GLfloat /* x */, 349 GLfloat /* y */, 350 GLfloat /* z */) {} 351void GLES2InterfaceStub::Uniform3fv(GLint /* location */, 352 GLsizei /* count */, 353 const GLfloat* /* v */) {} 354void GLES2InterfaceStub::Uniform3i(GLint /* location */, 355 GLint /* x */, 356 GLint /* y */, 357 GLint /* z */) {} 358void GLES2InterfaceStub::Uniform3iv(GLint /* location */, 359 GLsizei /* count */, 360 const GLint* /* v */) {} 361void GLES2InterfaceStub::Uniform4f(GLint /* location */, 362 GLfloat /* x */, 363 GLfloat /* y */, 364 GLfloat /* z */, 365 GLfloat /* w */) {} 366void GLES2InterfaceStub::Uniform4fv(GLint /* location */, 367 GLsizei /* count */, 368 const GLfloat* /* v */) {} 369void GLES2InterfaceStub::Uniform4i(GLint /* location */, 370 GLint /* x */, 371 GLint /* y */, 372 GLint /* z */, 373 GLint /* w */) {} 374void GLES2InterfaceStub::Uniform4iv(GLint /* location */, 375 GLsizei /* count */, 376 const GLint* /* v */) {} 377void GLES2InterfaceStub::UniformMatrix2fv(GLint /* location */, 378 GLsizei /* count */, 379 GLboolean /* transpose */, 380 const GLfloat* /* value */) {} 381void GLES2InterfaceStub::UniformMatrix3fv(GLint /* location */, 382 GLsizei /* count */, 383 GLboolean /* transpose */, 384 const GLfloat* /* value */) {} 385void GLES2InterfaceStub::UniformMatrix4fv(GLint /* location */, 386 GLsizei /* count */, 387 GLboolean /* transpose */, 388 const GLfloat* /* value */) {} 389void GLES2InterfaceStub::UseProgram(GLuint /* program */) {} 390void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) {} 391void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) {} 392void GLES2InterfaceStub::VertexAttrib1fv(GLuint /* indx */, 393 const GLfloat* /* values */) {} 394void GLES2InterfaceStub::VertexAttrib2f(GLuint /* indx */, 395 GLfloat /* x */, 396 GLfloat /* y */) {} 397void GLES2InterfaceStub::VertexAttrib2fv(GLuint /* indx */, 398 const GLfloat* /* values */) {} 399void GLES2InterfaceStub::VertexAttrib3f(GLuint /* indx */, 400 GLfloat /* x */, 401 GLfloat /* y */, 402 GLfloat /* z */) {} 403void GLES2InterfaceStub::VertexAttrib3fv(GLuint /* indx */, 404 const GLfloat* /* values */) {} 405void GLES2InterfaceStub::VertexAttrib4f(GLuint /* indx */, 406 GLfloat /* x */, 407 GLfloat /* y */, 408 GLfloat /* z */, 409 GLfloat /* w */) {} 410void GLES2InterfaceStub::VertexAttrib4fv(GLuint /* indx */, 411 const GLfloat* /* values */) {} 412void GLES2InterfaceStub::VertexAttribPointer(GLuint /* indx */, 413 GLint /* size */, 414 GLenum /* type */, 415 GLboolean /* normalized */, 416 GLsizei /* stride */, 417 const void* /* ptr */) {} 418void GLES2InterfaceStub::Viewport(GLint /* x */, 419 GLint /* y */, 420 GLsizei /* width */, 421 GLsizei /* height */) {} 422void GLES2InterfaceStub::BlitFramebufferCHROMIUM(GLint /* srcX0 */, 423 GLint /* srcY0 */, 424 GLint /* srcX1 */, 425 GLint /* srcY1 */, 426 GLint /* dstX0 */, 427 GLint /* dstY0 */, 428 GLint /* dstX1 */, 429 GLint /* dstY1 */, 430 GLbitfield /* mask */, 431 GLenum /* filter */) {} 432void GLES2InterfaceStub::RenderbufferStorageMultisampleCHROMIUM( 433 GLenum /* target */, 434 GLsizei /* samples */, 435 GLenum /* internalformat */, 436 GLsizei /* width */, 437 GLsizei /* height */) {} 438void GLES2InterfaceStub::RenderbufferStorageMultisampleEXT( 439 GLenum /* target */, 440 GLsizei /* samples */, 441 GLenum /* internalformat */, 442 GLsizei /* width */, 443 GLsizei /* height */) {} 444void GLES2InterfaceStub::FramebufferTexture2DMultisampleEXT( 445 GLenum /* target */, 446 GLenum /* attachment */, 447 GLenum /* textarget */, 448 GLuint /* texture */, 449 GLint /* level */, 450 GLsizei /* samples */) {} 451void GLES2InterfaceStub::TexStorage2DEXT(GLenum /* target */, 452 GLsizei /* levels */, 453 GLenum /* internalFormat */, 454 GLsizei /* width */, 455 GLsizei /* height */) {} 456void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) { 457} 458void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */, 459 const GLuint* /* queries */) {} 460GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) { return 0; } 461void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) {} 462void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) {} 463void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */, 464 GLenum /* pname */, 465 GLint* /* params */) {} 466void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */, 467 GLenum /* pname */, 468 GLuint* /* params */) {} 469void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */, 470 const GLchar* /* marker */) {} 471void GLES2InterfaceStub::PushGroupMarkerEXT(GLsizei /* length */, 472 const GLchar* /* marker */) {} 473void GLES2InterfaceStub::PopGroupMarkerEXT() {} 474void GLES2InterfaceStub::GenVertexArraysOES(GLsizei /* n */, 475 GLuint* /* arrays */) {} 476void GLES2InterfaceStub::DeleteVertexArraysOES(GLsizei /* n */, 477 const GLuint* /* arrays */) {} 478GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) { return 0; } 479void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) {} 480void GLES2InterfaceStub::SwapBuffers() {} 481GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(GLuint /* buffer_id */, 482 GLsizei /* count */, 483 GLenum /* type */, 484 GLuint /* offset */) { 485 return 0; 486} 487void GLES2InterfaceStub::GenSharedIdsCHROMIUM(GLuint /* namespace_id */, 488 GLuint /* id_offset */, 489 GLsizei /* n */, 490 GLuint* /* ids */) {} 491void GLES2InterfaceStub::DeleteSharedIdsCHROMIUM(GLuint /* namespace_id */, 492 GLsizei /* n */, 493 const GLuint* /* ids */) {} 494void GLES2InterfaceStub::RegisterSharedIdsCHROMIUM(GLuint /* namespace_id */, 495 GLsizei /* n */, 496 const GLuint* /* ids */) {} 497GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM(const char* /* feature */) { 498 return 0; 499} 500void* GLES2InterfaceStub::MapBufferCHROMIUM(GLuint /* target */, 501 GLenum /* access */) { 502 return 0; 503} 504GLboolean GLES2InterfaceStub::UnmapBufferCHROMIUM(GLuint /* target */) { 505 return 0; 506} 507void* GLES2InterfaceStub::MapImageCHROMIUM(GLuint /* image_id */, 508 GLenum /* access */) { 509 return 0; 510} 511void GLES2InterfaceStub::UnmapImageCHROMIUM(GLuint /* image_id */) {} 512void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(GLuint /* target */, 513 GLintptr /* offset */, 514 GLsizeiptr /* size */, 515 GLenum /* access */) { 516 return 0; 517} 518void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) {} 519void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(GLenum /* target */, 520 GLint /* level */, 521 GLint /* xoffset */, 522 GLint /* yoffset */, 523 GLsizei /* width */, 524 GLsizei /* height */, 525 GLenum /* format */, 526 GLenum /* type */, 527 GLenum /* access */) { 528 return 0; 529} 530void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) {} 531void GLES2InterfaceStub::ResizeCHROMIUM(GLuint /* width */, 532 GLuint /* height */, 533 GLfloat /* scale_factor */) {} 534const GLchar* GLES2InterfaceStub::GetRequestableExtensionsCHROMIUM() { 535 return 0; 536} 537void GLES2InterfaceStub::RequestExtensionCHROMIUM(const char* /* extension */) { 538} 539void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() {} 540void GLES2InterfaceStub::GetMultipleIntegervCHROMIUM(const GLenum* /* pnames */, 541 GLuint /* count */, 542 GLint* /* results */, 543 GLsizeiptr /* size */) {} 544void GLES2InterfaceStub::GetProgramInfoCHROMIUM(GLuint /* program */, 545 GLsizei /* bufsize */, 546 GLsizei* /* size */, 547 void* /* info */) {} 548GLuint GLES2InterfaceStub::CreateStreamTextureCHROMIUM(GLuint /* texture */) { 549 return 0; 550} 551GLuint GLES2InterfaceStub::CreateImageCHROMIUM(GLsizei /* width */, 552 GLsizei /* height */, 553 GLenum /* internalformat */) { 554 return 0; 555} 556void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) {} 557void GLES2InterfaceStub::GetImageParameterivCHROMIUM(GLuint /* image_id */, 558 GLenum /* pname */, 559 GLint* /* params */) {} 560void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(GLuint /* shader */, 561 GLsizei /* bufsize */, 562 GLsizei* /* length */, 563 char* /* source */) {} 564void GLES2InterfaceStub::PostSubBufferCHROMIUM(GLint /* x */, 565 GLint /* y */, 566 GLint /* width */, 567 GLint /* height */) {} 568void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM(GLenum /* target */, 569 GLsizei /* width */, 570 GLsizei /* height */, 571 GLuint /* ioSurfaceId */, 572 GLuint /* plane */) {} 573void GLES2InterfaceStub::CopyTextureCHROMIUM(GLenum /* target */, 574 GLenum /* source_id */, 575 GLenum /* dest_id */, 576 GLint /* level */, 577 GLint /* internalformat */, 578 GLenum /* dest_type */) {} 579void GLES2InterfaceStub::DrawArraysInstancedANGLE(GLenum /* mode */, 580 GLint /* first */, 581 GLsizei /* count */, 582 GLsizei /* primcount */) {} 583void GLES2InterfaceStub::DrawElementsInstancedANGLE(GLenum /* mode */, 584 GLsizei /* count */, 585 GLenum /* type */, 586 const void* /* indices */, 587 GLsizei /* primcount */) {} 588void GLES2InterfaceStub::VertexAttribDivisorANGLE(GLuint /* index */, 589 GLuint /* divisor */) {} 590void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) {} 591void GLES2InterfaceStub::ProduceTextureCHROMIUM(GLenum /* target */, 592 const GLbyte* /* mailbox */) {} 593void GLES2InterfaceStub::ConsumeTextureCHROMIUM(GLenum /* target */, 594 const GLbyte* /* mailbox */) {} 595void GLES2InterfaceStub::BindUniformLocationCHROMIUM(GLuint /* program */, 596 GLint /* location */, 597 const char* /* name */) {} 598void GLES2InterfaceStub::BindTexImage2DCHROMIUM(GLenum /* target */, 599 GLint /* imageId */) {} 600void GLES2InterfaceStub::ReleaseTexImage2DCHROMIUM(GLenum /* target */, 601 GLint /* imageId */) {} 602void GLES2InterfaceStub::TraceBeginCHROMIUM(const char* /* name */) {} 603void GLES2InterfaceStub::TraceEndCHROMIUM() {} 604void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(GLenum /* target */, 605 GLint /* level */, 606 GLint /* xoffset */, 607 GLint /* yoffset */, 608 GLsizei /* width */, 609 GLsizei /* height */, 610 GLenum /* format */, 611 GLenum /* type */, 612 const void* /* data */) {} 613void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(GLenum /* target */, 614 GLint /* level */, 615 GLint /* internalformat */, 616 GLsizei /* width */, 617 GLsizei /* height */, 618 GLint /* border */, 619 GLenum /* format */, 620 GLenum /* type */, 621 const void* /* pixels */) {} 622void GLES2InterfaceStub::WaitAsyncTexImage2DCHROMIUM(GLenum /* target */) {} 623void GLES2InterfaceStub::DiscardFramebufferEXT( 624 GLenum /* target */, 625 GLsizei /* count */, 626 const GLenum* /* attachments */) {} 627void GLES2InterfaceStub::LoseContextCHROMIUM(GLenum /* current */, 628 GLenum /* other */) {} 629GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() { return 0; } 630void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) {} 631void GLES2InterfaceStub::DrawBuffersEXT(GLsizei /* count */, 632 const GLenum* /* bufs */) {} 633void GLES2InterfaceStub::DiscardBackbufferCHROMIUM() {} 634#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ 635