gles2_cmd_ids_autogen.h revision 5c02ac1a9c1b504631c0a3d2b6e737b5d738bae1
1// Copyright 2014 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5// This file is auto-generated from
6// gpu/command_buffer/build_gles2_cmd_buffer.py
7// It's formatted by clang-format using chromium coding style:
8//    clang-format -i -style=chromium filename
9// DO NOT EDIT!
10
11#ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_
12#define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_
13
14#define GLES2_COMMAND_LIST(OP)                         \
15  OP(ActiveTexture)                          /* 256 */ \
16  OP(AttachShader)                           /* 257 */ \
17  OP(BindAttribLocation)                     /* 258 */ \
18  OP(BindAttribLocationBucket)               /* 259 */ \
19  OP(BindBuffer)                             /* 260 */ \
20  OP(BindFramebuffer)                        /* 261 */ \
21  OP(BindRenderbuffer)                       /* 262 */ \
22  OP(BindTexture)                            /* 263 */ \
23  OP(BlendColor)                             /* 264 */ \
24  OP(BlendEquation)                          /* 265 */ \
25  OP(BlendEquationSeparate)                  /* 266 */ \
26  OP(BlendFunc)                              /* 267 */ \
27  OP(BlendFuncSeparate)                      /* 268 */ \
28  OP(BufferData)                             /* 269 */ \
29  OP(BufferSubData)                          /* 270 */ \
30  OP(CheckFramebufferStatus)                 /* 271 */ \
31  OP(Clear)                                  /* 272 */ \
32  OP(ClearColor)                             /* 273 */ \
33  OP(ClearDepthf)                            /* 274 */ \
34  OP(ClearStencil)                           /* 275 */ \
35  OP(ColorMask)                              /* 276 */ \
36  OP(CompileShader)                          /* 277 */ \
37  OP(CompressedTexImage2D)                   /* 278 */ \
38  OP(CompressedTexImage2DBucket)             /* 279 */ \
39  OP(CompressedTexSubImage2D)                /* 280 */ \
40  OP(CompressedTexSubImage2DBucket)          /* 281 */ \
41  OP(CopyTexImage2D)                         /* 282 */ \
42  OP(CopyTexSubImage2D)                      /* 283 */ \
43  OP(CreateProgram)                          /* 284 */ \
44  OP(CreateShader)                           /* 285 */ \
45  OP(CullFace)                               /* 286 */ \
46  OP(DeleteBuffers)                          /* 287 */ \
47  OP(DeleteBuffersImmediate)                 /* 288 */ \
48  OP(DeleteFramebuffers)                     /* 289 */ \
49  OP(DeleteFramebuffersImmediate)            /* 290 */ \
50  OP(DeleteProgram)                          /* 291 */ \
51  OP(DeleteRenderbuffers)                    /* 292 */ \
52  OP(DeleteRenderbuffersImmediate)           /* 293 */ \
53  OP(DeleteShader)                           /* 294 */ \
54  OP(DeleteTextures)                         /* 295 */ \
55  OP(DeleteTexturesImmediate)                /* 296 */ \
56  OP(DepthFunc)                              /* 297 */ \
57  OP(DepthMask)                              /* 298 */ \
58  OP(DepthRangef)                            /* 299 */ \
59  OP(DetachShader)                           /* 300 */ \
60  OP(Disable)                                /* 301 */ \
61  OP(DisableVertexAttribArray)               /* 302 */ \
62  OP(DrawArrays)                             /* 303 */ \
63  OP(DrawElements)                           /* 304 */ \
64  OP(Enable)                                 /* 305 */ \
65  OP(EnableVertexAttribArray)                /* 306 */ \
66  OP(Finish)                                 /* 307 */ \
67  OP(Flush)                                  /* 308 */ \
68  OP(FramebufferRenderbuffer)                /* 309 */ \
69  OP(FramebufferTexture2D)                   /* 310 */ \
70  OP(FrontFace)                              /* 311 */ \
71  OP(GenBuffers)                             /* 312 */ \
72  OP(GenBuffersImmediate)                    /* 313 */ \
73  OP(GenerateMipmap)                         /* 314 */ \
74  OP(GenFramebuffers)                        /* 315 */ \
75  OP(GenFramebuffersImmediate)               /* 316 */ \
76  OP(GenRenderbuffers)                       /* 317 */ \
77  OP(GenRenderbuffersImmediate)              /* 318 */ \
78  OP(GenTextures)                            /* 319 */ \
79  OP(GenTexturesImmediate)                   /* 320 */ \
80  OP(GetActiveAttrib)                        /* 321 */ \
81  OP(GetActiveUniform)                       /* 322 */ \
82  OP(GetAttachedShaders)                     /* 323 */ \
83  OP(GetAttribLocation)                      /* 324 */ \
84  OP(GetAttribLocationBucket)                /* 325 */ \
85  OP(GetBooleanv)                            /* 326 */ \
86  OP(GetBufferParameteriv)                   /* 327 */ \
87  OP(GetError)                               /* 328 */ \
88  OP(GetFloatv)                              /* 329 */ \
89  OP(GetFramebufferAttachmentParameteriv)    /* 330 */ \
90  OP(GetIntegerv)                            /* 331 */ \
91  OP(GetProgramiv)                           /* 332 */ \
92  OP(GetProgramInfoLog)                      /* 333 */ \
93  OP(GetRenderbufferParameteriv)             /* 334 */ \
94  OP(GetShaderiv)                            /* 335 */ \
95  OP(GetShaderInfoLog)                       /* 336 */ \
96  OP(GetShaderPrecisionFormat)               /* 337 */ \
97  OP(GetShaderSource)                        /* 338 */ \
98  OP(GetString)                              /* 339 */ \
99  OP(GetTexParameterfv)                      /* 340 */ \
100  OP(GetTexParameteriv)                      /* 341 */ \
101  OP(GetUniformfv)                           /* 342 */ \
102  OP(GetUniformiv)                           /* 343 */ \
103  OP(GetUniformLocation)                     /* 344 */ \
104  OP(GetUniformLocationBucket)               /* 345 */ \
105  OP(GetVertexAttribfv)                      /* 346 */ \
106  OP(GetVertexAttribiv)                      /* 347 */ \
107  OP(GetVertexAttribPointerv)                /* 348 */ \
108  OP(Hint)                                   /* 349 */ \
109  OP(IsBuffer)                               /* 350 */ \
110  OP(IsEnabled)                              /* 351 */ \
111  OP(IsFramebuffer)                          /* 352 */ \
112  OP(IsProgram)                              /* 353 */ \
113  OP(IsRenderbuffer)                         /* 354 */ \
114  OP(IsShader)                               /* 355 */ \
115  OP(IsTexture)                              /* 356 */ \
116  OP(LineWidth)                              /* 357 */ \
117  OP(LinkProgram)                            /* 358 */ \
118  OP(PixelStorei)                            /* 359 */ \
119  OP(PolygonOffset)                          /* 360 */ \
120  OP(ReadPixels)                             /* 361 */ \
121  OP(ReleaseShaderCompiler)                  /* 362 */ \
122  OP(RenderbufferStorage)                    /* 363 */ \
123  OP(SampleCoverage)                         /* 364 */ \
124  OP(Scissor)                                /* 365 */ \
125  OP(ShaderBinary)                           /* 366 */ \
126  OP(ShaderSource)                           /* 367 */ \
127  OP(ShaderSourceBucket)                     /* 368 */ \
128  OP(StencilFunc)                            /* 369 */ \
129  OP(StencilFuncSeparate)                    /* 370 */ \
130  OP(StencilMask)                            /* 371 */ \
131  OP(StencilMaskSeparate)                    /* 372 */ \
132  OP(StencilOp)                              /* 373 */ \
133  OP(StencilOpSeparate)                      /* 374 */ \
134  OP(TexImage2D)                             /* 375 */ \
135  OP(TexParameterf)                          /* 376 */ \
136  OP(TexParameterfv)                         /* 377 */ \
137  OP(TexParameterfvImmediate)                /* 378 */ \
138  OP(TexParameteri)                          /* 379 */ \
139  OP(TexParameteriv)                         /* 380 */ \
140  OP(TexParameterivImmediate)                /* 381 */ \
141  OP(TexSubImage2D)                          /* 382 */ \
142  OP(Uniform1f)                              /* 383 */ \
143  OP(Uniform1fv)                             /* 384 */ \
144  OP(Uniform1fvImmediate)                    /* 385 */ \
145  OP(Uniform1i)                              /* 386 */ \
146  OP(Uniform1iv)                             /* 387 */ \
147  OP(Uniform1ivImmediate)                    /* 388 */ \
148  OP(Uniform2f)                              /* 389 */ \
149  OP(Uniform2fv)                             /* 390 */ \
150  OP(Uniform2fvImmediate)                    /* 391 */ \
151  OP(Uniform2i)                              /* 392 */ \
152  OP(Uniform2iv)                             /* 393 */ \
153  OP(Uniform2ivImmediate)                    /* 394 */ \
154  OP(Uniform3f)                              /* 395 */ \
155  OP(Uniform3fv)                             /* 396 */ \
156  OP(Uniform3fvImmediate)                    /* 397 */ \
157  OP(Uniform3i)                              /* 398 */ \
158  OP(Uniform3iv)                             /* 399 */ \
159  OP(Uniform3ivImmediate)                    /* 400 */ \
160  OP(Uniform4f)                              /* 401 */ \
161  OP(Uniform4fv)                             /* 402 */ \
162  OP(Uniform4fvImmediate)                    /* 403 */ \
163  OP(Uniform4i)                              /* 404 */ \
164  OP(Uniform4iv)                             /* 405 */ \
165  OP(Uniform4ivImmediate)                    /* 406 */ \
166  OP(UniformMatrix2fv)                       /* 407 */ \
167  OP(UniformMatrix2fvImmediate)              /* 408 */ \
168  OP(UniformMatrix3fv)                       /* 409 */ \
169  OP(UniformMatrix3fvImmediate)              /* 410 */ \
170  OP(UniformMatrix4fv)                       /* 411 */ \
171  OP(UniformMatrix4fvImmediate)              /* 412 */ \
172  OP(UseProgram)                             /* 413 */ \
173  OP(ValidateProgram)                        /* 414 */ \
174  OP(VertexAttrib1f)                         /* 415 */ \
175  OP(VertexAttrib1fv)                        /* 416 */ \
176  OP(VertexAttrib1fvImmediate)               /* 417 */ \
177  OP(VertexAttrib2f)                         /* 418 */ \
178  OP(VertexAttrib2fv)                        /* 419 */ \
179  OP(VertexAttrib2fvImmediate)               /* 420 */ \
180  OP(VertexAttrib3f)                         /* 421 */ \
181  OP(VertexAttrib3fv)                        /* 422 */ \
182  OP(VertexAttrib3fvImmediate)               /* 423 */ \
183  OP(VertexAttrib4f)                         /* 424 */ \
184  OP(VertexAttrib4fv)                        /* 425 */ \
185  OP(VertexAttrib4fvImmediate)               /* 426 */ \
186  OP(VertexAttribPointer)                    /* 427 */ \
187  OP(Viewport)                               /* 428 */ \
188  OP(BlitFramebufferCHROMIUM)                /* 429 */ \
189  OP(RenderbufferStorageMultisampleCHROMIUM) /* 430 */ \
190  OP(RenderbufferStorageMultisampleEXT)      /* 431 */ \
191  OP(FramebufferTexture2DMultisampleEXT)     /* 432 */ \
192  OP(TexStorage2DEXT)                        /* 433 */ \
193  OP(GenQueriesEXT)                          /* 434 */ \
194  OP(GenQueriesEXTImmediate)                 /* 435 */ \
195  OP(DeleteQueriesEXT)                       /* 436 */ \
196  OP(DeleteQueriesEXTImmediate)              /* 437 */ \
197  OP(BeginQueryEXT)                          /* 438 */ \
198  OP(EndQueryEXT)                            /* 439 */ \
199  OP(InsertEventMarkerEXT)                   /* 440 */ \
200  OP(PushGroupMarkerEXT)                     /* 441 */ \
201  OP(PopGroupMarkerEXT)                      /* 442 */ \
202  OP(GenVertexArraysOES)                     /* 443 */ \
203  OP(GenVertexArraysOESImmediate)            /* 444 */ \
204  OP(DeleteVertexArraysOES)                  /* 445 */ \
205  OP(DeleteVertexArraysOESImmediate)         /* 446 */ \
206  OP(IsVertexArrayOES)                       /* 447 */ \
207  OP(BindVertexArrayOES)                     /* 448 */ \
208  OP(SwapBuffers)                            /* 449 */ \
209  OP(GetMaxValueInBufferCHROMIUM)            /* 450 */ \
210  OP(GenSharedIdsCHROMIUM)                   /* 451 */ \
211  OP(DeleteSharedIdsCHROMIUM)                /* 452 */ \
212  OP(RegisterSharedIdsCHROMIUM)              /* 453 */ \
213  OP(EnableFeatureCHROMIUM)                  /* 454 */ \
214  OP(ResizeCHROMIUM)                         /* 455 */ \
215  OP(GetRequestableExtensionsCHROMIUM)       /* 456 */ \
216  OP(RequestExtensionCHROMIUM)               /* 457 */ \
217  OP(GetMultipleIntegervCHROMIUM)            /* 458 */ \
218  OP(GetProgramInfoCHROMIUM)                 /* 459 */ \
219  OP(GetTranslatedShaderSourceANGLE)         /* 460 */ \
220  OP(PostSubBufferCHROMIUM)                  /* 461 */ \
221  OP(TexImageIOSurface2DCHROMIUM)            /* 462 */ \
222  OP(CopyTextureCHROMIUM)                    /* 463 */ \
223  OP(DrawArraysInstancedANGLE)               /* 464 */ \
224  OP(DrawElementsInstancedANGLE)             /* 465 */ \
225  OP(VertexAttribDivisorANGLE)               /* 466 */ \
226  OP(GenMailboxCHROMIUM)                     /* 467 */ \
227  OP(ProduceTextureCHROMIUM)                 /* 468 */ \
228  OP(ProduceTextureCHROMIUMImmediate)        /* 469 */ \
229  OP(ConsumeTextureCHROMIUM)                 /* 470 */ \
230  OP(ConsumeTextureCHROMIUMImmediate)        /* 471 */ \
231  OP(BindUniformLocationCHROMIUM)            /* 472 */ \
232  OP(BindUniformLocationCHROMIUMBucket)      /* 473 */ \
233  OP(BindTexImage2DCHROMIUM)                 /* 474 */ \
234  OP(ReleaseTexImage2DCHROMIUM)              /* 475 */ \
235  OP(TraceBeginCHROMIUM)                     /* 476 */ \
236  OP(TraceEndCHROMIUM)                       /* 477 */ \
237  OP(AsyncTexSubImage2DCHROMIUM)             /* 478 */ \
238  OP(AsyncTexImage2DCHROMIUM)                /* 479 */ \
239  OP(WaitAsyncTexImage2DCHROMIUM)            /* 480 */ \
240  OP(WaitAllAsyncTexImage2DCHROMIUM)         /* 481 */ \
241  OP(DiscardFramebufferEXT)                  /* 482 */ \
242  OP(DiscardFramebufferEXTImmediate)         /* 483 */ \
243  OP(LoseContextCHROMIUM)                    /* 484 */ \
244  OP(InsertSyncPointCHROMIUM)                /* 485 */ \
245  OP(WaitSyncPointCHROMIUM)                  /* 486 */ \
246  OP(DrawBuffersEXT)                         /* 487 */ \
247  OP(DrawBuffersEXTImmediate)                /* 488 */ \
248  OP(DiscardBackbufferCHROMIUM)              /* 489 */ \
249  OP(ScheduleOverlayPlaneCHROMIUM)           /* 490 */
250
251enum CommandId {
252  kStartPoint = cmd::kLastCommonId,  // All GLES2 commands start after this.
253#define GLES2_CMD_OP(name) k##name,
254  GLES2_COMMAND_LIST(GLES2_CMD_OP)
255#undef GLES2_CMD_OP
256  kNumCommands
257};
258
259#endif  // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_
260