1f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles)// Copyright 2014 The Chromium Authors. All rights reserved. 2f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles)// Use of this source code is governed by a BSD-style license that can be 3f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles)// found in the LICENSE file. 4f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 5f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles)// This file is auto-generated from 6f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles)// gpu/command_buffer/build_gles2_cmd_buffer.py 7f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles)// It's formatted by clang-format using chromium coding style: 8f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles)// clang-format -i -style=chromium filename 9f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles)// DO NOT EDIT! 10f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 11f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles)#ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ 12f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles)#define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ 13f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 14f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles)static const GLES2Util::EnumToString enum_to_string_table[] = { 15f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 16f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x78EC, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM", 17f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 18f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 19f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8825, "GL_DRAW_BUFFER0_EXT", 20f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 21f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 22f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x0BC1, "GL_ALPHA_TEST_FUNC_QCOM", 23f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 24f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 25f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x884C, "GL_TEXTURE_COMPARE_MODE_EXT", 26f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 27f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 28f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x0BC2, "GL_ALPHA_TEST_REF_QCOM", 29f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 30f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 31f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x884D, "GL_TEXTURE_COMPARE_FUNC_EXT", 32f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 33f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 34f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x884E, "GL_COMPARE_REF_TO_TEXTURE_EXT", 35f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 36f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 37f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x93A1, "GL_BGRA8_EXT", 38f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 39f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 40f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0, "GL_FALSE", 41f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 42f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 43f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x00400000, "GL_STENCIL_BUFFER_BIT6_QCOM", 44f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 45f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 46f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x9138, "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG", 47f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 48f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 49f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8FC4, "GL_SHADER_BINARY_VIV", 50f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 51f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 52f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x9130, "GL_SGX_PROGRAM_BINARY_IMG", 53f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 54f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 55f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x9133, "GL_RENDERBUFFER_SAMPLES_IMG", 56f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 57f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 58f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x82E0, "GL_BUFFER_KHR", 59f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 60f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 61f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x9135, "GL_MAX_SAMPLES_IMG", 62f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 63f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 64f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x9134, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG", 65f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 66f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 67f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x9137, "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG", 68f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 69f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 70f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x9136, "GL_TEXTURE_SAMPLES_IMG", 71f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 72f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 73f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x00000020, "GL_COLOR_BUFFER_BIT5_QCOM", 74f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 75f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 76f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x0008, "GL_MAP_INVALIDATE_BUFFER_BIT_EXT", 77f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 78f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 79f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x0BC0, "GL_ALPHA_TEST_QCOM", 80f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 81f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 82f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x0006, "GL_TRIANGLE_FAN", 83f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 84f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 85f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x0004, "GL_TRIANGLES", 86f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 87f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 88f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x0005, "GL_TRIANGLE_STRIP", 89f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 90f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 91f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x0002, "GL_LINE_LOOP", 92f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 93f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 94f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x0003, "GL_LINE_STRIP", 95f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 96f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 97f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x0000, "GL_POINTS", 98f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 99f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 100f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x0001, "GL_LINES", 101f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 102f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 103f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x78F0, "GL_IMAGE_ROWBYTES_CHROMIUM", 104f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 105f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 106f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x88B8, "GL_READ_ONLY", 107f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 108f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 109f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x88B9, "GL_WRITE_ONLY_OES", 110f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 111f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 112f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8211, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT", 113f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 114f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 115f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8210, "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT", 116f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 117f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 118f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8741, "GL_PROGRAM_BINARY_LENGTH_OES", 119f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 120f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 121f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8740, "GL_Z400_BINARY_AMD", 122f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 123f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 124f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8192, "GL_GENERATE_MIPMAP_HINT", 125f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 126f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 127f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8A54, "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT", 128f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 129f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 130f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8A55, "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT", 131f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 132f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 133f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8A56, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT", 134f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 135f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 136f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8A57, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT", 137f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 138f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 139f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8A51, "GL_RGB_RAW_422_APPLE", 140f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 141f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 142f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x87F9, "GL_3DC_X_AMD", 143f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 144f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 145f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8A53, "GL_SYNC_OBJECT_APPLE", 146f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 147f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 148f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8DF8, "GL_SHADER_BINARY_FORMATS", 149f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 150f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 151f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8DF9, "GL_NUM_SHADER_BINARY_FORMATS", 152f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 153f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 154f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x826D, "GL_DEBUG_GROUP_STACK_DEPTH_KHR", 155f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 156f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 157f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x826B, "GL_DEBUG_SEVERITY_NOTIFICATION_KHR", 158f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 159f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 160f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x826C, "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR", 161f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 162f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 163f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8B59, "GL_BOOL_VEC4", 164f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 165f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 166f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x826A, "GL_DEBUG_TYPE_POP_GROUP_KHR", 167f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 168f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 169f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8B57, "GL_BOOL_VEC2", 170f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 171f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 172f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8DF1, "GL_MEDIUM_FLOAT", 173f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 174f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 175f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8B55, "GL_INT_VEC4", 176f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 177f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 178f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8B54, "GL_INT_VEC3", 179f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 180f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 181f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8DF4, "GL_MEDIUM_INT", 182f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 183f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 184f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8DF5, "GL_HIGH_INT", 185f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 186f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 187f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8B51, "GL_FLOAT_VEC3", 188f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 189f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 190f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8B50, "GL_FLOAT_VEC2", 191f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 192f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 193f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x806F, "GL_TEXTURE_3D_OES", 194f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 195f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 196f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x92E0, "GL_DEBUG_OUTPUT_KHR", 197f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 198f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 199f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x806A, "GL_TEXTURE_BINDING_3D_OES", 200f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 201f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 202f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8CE3, "GL_COLOR_ATTACHMENT3_EXT", 203f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 204f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 205f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x1904, "GL_GREEN_NV", 206f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 207f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 208f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x928D, "GL_DST_OUT_NV", 209f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) }, 210f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) { 211f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles) 0x8069, "GL_TEXTURE_BINDING_2D", 212f2477e01787aa58f445919b809d89e252beef54fTorne 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1616 }, 1617 { 1618 0x84DA, "GL_TEXTURE26", 1619 }, 1620 { 1621 0x8242, "GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR", 1622 }, 1623 { 1624 0x8243, "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR", 1625 }, 1626 { 1627 0x8244, "GL_DEBUG_CALLBACK_FUNCTION_KHR", 1628 }, 1629 { 1630 0x8245, "GL_DEBUG_CALLBACK_USER_PARAM_KHR", 1631 }, 1632 { 1633 0x8246, "GL_DEBUG_SOURCE_API_KHR", 1634 }, 1635 { 1636 0x8247, "GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR", 1637 }, 1638 { 1639 0x8248, "GL_DEBUG_SOURCE_SHADER_COMPILER_KHR", 1640 }, 1641 { 1642 0x8249, "GL_DEBUG_SOURCE_THIRD_PARTY_KHR", 1643 }, 1644 { 1645 0x8B94, "GL_PALETTE4_RGB5_A1_OES", 1646 }, 1647 { 1648 0x00000040, "GL_COLOR_BUFFER_BIT6_QCOM", 1649 }, 1650 { 1651 0x8645, "GL_VERTEX_ATTRIB_ARRAY_POINTER", 1652 }, 1653 { 1654 0x8865, "GL_CURRENT_QUERY_EXT", 1655 }, 1656 { 1657 0x8866, "GL_QUERY_RESULT_EXT", 1658 }, 1659 { 1660 0x8867, "GL_QUERY_RESULT_AVAILABLE_EXT", 1661 }, 1662 { 1663 0x08000000, "GL_MULTISAMPLE_BUFFER_BIT3_QCOM", 1664 }, 1665 { 1666 0x87FA, "GL_3DC_XY_AMD", 1667 }, 1668 { 1669 0x84C4, "GL_TEXTURE4", 1670 }, 1671 { 1672 0x85B5, "GL_VERTEX_ARRAY_BINDING_OES", 1673 }, 1674 { 1675 0x8D6A, "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT", 1676 }, 1677 { 1678 0x8D6C, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT", 1679 }, 1680 { 1681 0x8252, "GL_LOSE_CONTEXT_ON_RESET_EXT", 1682 }, 1683 { 1684 0x8C4C, "GL_COMPRESSED_SRGB_S3TC_DXT1_NV", 1685 }, 1686 { 1687 0x8C4E, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV", 1688 }, 1689 { 1690 0x1102, "GL_NICEST", 1691 }, 1692 { 1693 0x8C4F, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV", 1694 }, 1695 { 1696 0x93E9, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES", 1697 }, 1698 { 1699 0x93E8, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES", 1700 }, 1701 { 1702 0x8C43, "GL_SRGB8_ALPHA8_EXT", 1703 }, 1704 { 1705 0x8C42, "GL_SRGB_ALPHA_EXT", 1706 }, 1707 { 1708 0x8C45, "GL_SLUMINANCE8_ALPHA8_NV", 1709 }, 1710 { 1711 0x8C44, "GL_SLUMINANCE_ALPHA_NV", 1712 }, 1713 { 1714 0x8C47, "GL_SLUMINANCE8_NV", 1715 }, 1716 { 1717 0x8C46, "GL_SLUMINANCE_NV", 1718 }, 1719 { 1720 0x93E1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES", 1721 }, 1722 { 1723 0x93E0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES", 1724 }, 1725 { 1726 0x93E3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES", 1727 }, 1728 { 1729 0x93E2, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES", 1730 }, 1731 { 1732 0x93E5, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES", 1733 }, 1734 { 1735 0x93E4, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES", 1736 }, 1737 { 1738 0x93E7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES", 1739 }, 1740 { 1741 0x93E6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES", 1742 }, 1743 { 1744 0x8D68, "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES", 1745 }, 1746 { 1747 0x1700, "GL_PATH_MODELVIEW_CHROMIUM", 1748 }, 1749 { 1750 0x85BB, "GL_UNSIGNED_SHORT_8_8_REV_APPLE", 1751 }, 1752 { 1753 0x8D61, "GL_HALF_FLOAT_OES", 1754 }, 1755 { 1756 0x8D62, "GL_RGB565", 1757 }, 1758 { 1759 0x8D64, "GL_ETC1_RGB8_OES", 1760 }, 1761 { 1762 0x8D65, "GL_TEXTURE_EXTERNAL_OES", 1763 }, 1764 { 1765 0x8D66, "GL_SAMPLER_EXTERNAL_OES", 1766 }, 1767 { 1768 0x8D67, "GL_TEXTURE_BINDING_EXTERNAL_OES", 1769 }, 1770 { 1771 0x04000000, "GL_MULTISAMPLE_BUFFER_BIT2_QCOM", 1772 }, 1773 { 1774 0x8CEE, "GL_COLOR_ATTACHMENT14_EXT", 1775 }, 1776 { 1777 0x1701, "GL_PATH_PROJECTION_CHROMIUM", 1778 }, 1779 { 1780 0x2800, "GL_TEXTURE_MAG_FILTER", 1781 }, 1782 { 1783 0x2801, "GL_TEXTURE_MIN_FILTER", 1784 }, 1785 { 1786 0x2802, "GL_TEXTURE_WRAP_S", 1787 }, 1788 { 1789 0x2803, "GL_TEXTURE_WRAP_T", 1790 }, 1791 { 1792 0x2703, "GL_LINEAR_MIPMAP_LINEAR", 1793 }, 1794 { 1795 0x8B98, "GL_PALETTE8_RGBA4_OES", 1796 }, 1797 { 1798 0x84F3, "GL_FENCE_STATUS_NV", 1799 }, 1800 { 1801 0x2702, "GL_NEAREST_MIPMAP_LINEAR", 1802 }, 1803 { 1804 0x1F03, "GL_EXTENSIONS", 1805 }, 1806 { 1807 0x1F02, "GL_VERSION", 1808 }, 1809 { 1810 0x1F01, "GL_RENDERER", 1811 }, 1812 { 1813 0x1F00, "GL_VENDOR", 1814 }, 1815 { 1816 0x9247, "GL_OVERLAY_TRANSFORM_FLIP_VERTICAL_CHROMIUM", 1817 }, 1818 { 1819 0x2701, "GL_LINEAR_MIPMAP_NEAREST", 1820 }, 1821 { 1822 0x9245, "GL_OVERLAY_TRANSFORM_NONE_CHROMIUM", 1823 }, 1824 { 1825 0x92B4, "GL_INVERT_OVG_NV", 1826 }, 1827 { 1828 0x9249, "GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM", 1829 }, 1830 { 1831 0x0B94, "GL_STENCIL_FAIL", 1832 }, 1833 { 1834 0x8B4C, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", 1835 }, 1836 { 1837 0x8B4D, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", 1838 }, 1839 { 1840 0x8B4F, "GL_SHADER_TYPE", 1841 }, 1842 { 1843 0x00004000, "GL_COLOR_BUFFER_BIT", 1844 }, 1845 { 1846 0x00000010, "GL_COLOR_BUFFER_BIT4_QCOM", 1847 }, 1848 { 1849 0x8834, "GL_DRAW_BUFFER15_EXT", 1850 }, 1851 { 1852 0x8833, "GL_DRAW_BUFFER14_EXT", 1853 }, 1854 { 1855 0x8832, "GL_DRAW_BUFFER13_EXT", 1856 }, 1857 { 1858 0x8831, "GL_DRAW_BUFFER12_EXT", 1859 }, 1860 { 1861 0x8830, "GL_DRAW_BUFFER11_EXT", 1862 }, 1863 { 1864 0x8DC5, "GL_SAMPLER_CUBE_SHADOW_NV", 1865 }, 1866 { 1867 0x93B8, "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", 1868 }, 1869 { 1870 0x9241, "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM", 1871 }, 1872 { 1873 0x00010000, "GL_STENCIL_BUFFER_BIT0_QCOM", 1874 }, 1875 { 1876 0x0B93, "GL_STENCIL_VALUE_MASK", 1877 }, 1878 { 1879 0x0B92, "GL_STENCIL_FUNC", 1880 }, 1881 { 1882 0x0B91, "GL_STENCIL_CLEAR_VALUE", 1883 }, 1884 { 1885 0x883D, "GL_BLEND_EQUATION_ALPHA", 1886 }, 1887 { 1888 0x0B97, "GL_STENCIL_REF", 1889 }, 1890 { 1891 0x0B96, "GL_STENCIL_PASS_DEPTH_PASS", 1892 }, 1893 { 1894 0x0B95, "GL_STENCIL_PASS_DEPTH_FAIL", 1895 }, 1896 { 1897 0x2700, "GL_NEAREST_MIPMAP_NEAREST", 1898 }, 1899 { 1900 0x0B98, "GL_STENCIL_WRITEMASK", 1901 }, 1902 { 1903 0x8B40, "GL_PROGRAM_OBJECT_EXT", 1904 }, 1905 { 1906 0x1004, "GL_TEXTURE_BORDER_COLOR_NV", 1907 }, 1908 { 1909 0x8B48, "GL_SHADER_OBJECT_EXT", 1910 }, 1911 { 1912 0x912F, "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", 1913 }, 1914 { 1915 0x924A, "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM", 1916 }, 1917 { 1918 0x20000000, "GL_MULTISAMPLE_BUFFER_BIT5_QCOM", 1919 }, 1920 { 1921 0x0DE1, "GL_TEXTURE_2D", 1922 }, 1923 { 1924 0x80C9, "GL_BLEND_SRC_RGB", 1925 }, 1926 { 1927 0x80C8, "GL_BLEND_DST_RGB", 1928 }, 1929 { 1930 0x8059, "GL_RGB10_A2_EXT", 1931 }, 1932 { 1933 0x8058, "GL_RGBA8_OES", 1934 }, 1935 { 1936 0x8B93, "GL_PALETTE4_RGBA4_OES", 1937 }, 1938 { 1939 0x00002000, "GL_DEPTH_BUFFER_BIT5_QCOM", 1940 }, 1941 { 1942 0x8051, "GL_RGB8_OES", 1943 }, 1944 { 1945 0x8052, "GL_RGB10_EXT", 1946 }, 1947 { 1948 0x8CAB, "GL_RENDERBUFFER_SAMPLES_ANGLE", 1949 }, 1950 { 1951 0x8057, "GL_RGB5_A1", 1952 }, 1953 { 1954 0x8056, "GL_RGBA4", 1955 }, 1956 { 1957 0x150A, "GL_INVERT", 1958 }, 1959 { 1960 0x01000000, "GL_MULTISAMPLE_BUFFER_BIT0_QCOM", 1961 }, 1962 { 1963 0x78ED, "GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM", 1964 }, 1965 { 1966 0x78EE, "GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM", 1967 }, 1968 { 1969 0x78EF, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM", 1970 }, 1971 { 1972 0x0B45, "GL_CULL_FACE_MODE", 1973 }, 1974 { 1975 0x8B92, "GL_PALETTE4_R5_G6_B5_OES", 1976 }, 1977 { 1978 0x00100000, "GL_STENCIL_BUFFER_BIT4_QCOM", 1979 }, 1980 { 1981 0x9299, "GL_COLORDODGE_NV", 1982 }, 1983 { 1984 0x8D20, "GL_STENCIL_ATTACHMENT", 1985 }, 1986 { 1987 0x8B91, "GL_PALETTE4_RGBA8_OES", 1988 }, 1989 { 1990 0x00000200, "GL_DEPTH_BUFFER_BIT1_QCOM", 1991 }, 1992 { 1993 0x00008000, "GL_COVERAGE_BUFFER_BIT_NV", 1994 }, 1995 { 1996 0x1506, "GL_XOR_NV", 1997 }, 1998 { 1999 0x8CA8, "GL_READ_FRAMEBUFFER_ANGLE", 2000 }, 2001 { 2002 0x8CA9, "GL_DRAW_FRAMEBUFFER_ANGLE", 2003 }, 2004 { 2005 0x8CA6, "GL_FRAMEBUFFER_BINDING", 2006 }, 2007 { 2008 0x8CA7, "GL_RENDERBUFFER_BINDING", 2009 }, 2010 { 2011 0x8CA4, "GL_STENCIL_BACK_VALUE_MASK", 2012 }, 2013 { 2014 0x8CA5, "GL_STENCIL_BACK_WRITEMASK", 2015 }, 2016 { 2017 0x8B90, "GL_PALETTE4_RGB8_OES", 2018 }, 2019 { 2020 0x8CA3, "GL_STENCIL_BACK_REF", 2021 }, 2022 { 2023 0x80CB, "GL_BLEND_SRC_ALPHA", 2024 }, 2025 { 2026 0x80CA, "GL_BLEND_DST_ALPHA", 2027 }, 2028 { 2029 0x8CE7, "GL_COLOR_ATTACHMENT7_EXT", 2030 }, 2031 { 2032 0x93B0, "GL_COMPRESSED_RGBA_ASTC_4x4_KHR", 2033 }, 2034 { 2035 0x93B1, "GL_COMPRESSED_RGBA_ASTC_5x4_KHR", 2036 }, 2037 { 2038 0x93B2, "GL_COMPRESSED_RGBA_ASTC_5x5_KHR", 2039 }, 2040 { 2041 0x93B3, "GL_COMPRESSED_RGBA_ASTC_6x5_KHR", 2042 }, 2043 { 2044 0x93B4, "GL_COMPRESSED_RGBA_ASTC_6x6_KHR", 2045 }, 2046 { 2047 0x93B5, "GL_COMPRESSED_RGBA_ASTC_8x5_KHR", 2048 }, 2049 { 2050 0x93B6, "GL_COMPRESSED_RGBA_ASTC_8x6_KHR", 2051 }, 2052 { 2053 0x93B7, "GL_COMPRESSED_RGBA_ASTC_8x8_KHR", 2054 }, 2055 { 2056 0x8CD6, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT", 2057 }, 2058 { 2059 0x93B9, "GL_COMPRESSED_RGBA_ASTC_10x6_KHR", 2060 }, 2061 { 2062 0x8253, "GL_GUILTY_CONTEXT_RESET_EXT", 2063 }, 2064 { 2065 0x8CE5, "GL_COLOR_ATTACHMENT5_EXT", 2066 }, 2067 { 2068 0x8CE9, "GL_COLOR_ATTACHMENT9_EXT", 2069 }, 2070 { 2071 0x8B96, "GL_PALETTE8_RGBA8_OES", 2072 }, 2073 { 2074 0x8872, "GL_MAX_TEXTURE_IMAGE_UNITS", 2075 }, 2076 { 2077 0x8508, "GL_DECR_WRAP", 2078 }, 2079 { 2080 0x92AD, "GL_HSL_HUE_NV", 2081 }, 2082 { 2083 0x92AE, "GL_HSL_SATURATION_NV", 2084 }, 2085 { 2086 0x92AF, "GL_HSL_COLOR_NV", 2087 }, 2088 { 2089 0x8DC4, "GL_SAMPLER_2D_ARRAY_SHADOW_NV", 2090 }, 2091 { 2092 0x8507, "GL_INCR_WRAP", 2093 }, 2094 { 2095 0x8895, "GL_ELEMENT_ARRAY_BUFFER_BINDING", 2096 }, 2097 { 2098 0x8894, "GL_ARRAY_BUFFER_BINDING", 2099 }, 2100 { 2101 0x92A3, "GL_INVERT_RGB_NV", 2102 }, 2103 { 2104 0x92A4, "GL_LINEARDODGE_NV", 2105 }, 2106 { 2107 0x92A5, "GL_LINEARBURN_NV", 2108 }, 2109 { 2110 0x8893, "GL_ELEMENT_ARRAY_BUFFER", 2111 }, 2112 { 2113 0x8892, "GL_ARRAY_BUFFER", 2114 }, 2115 { 2116 0x92A8, "GL_PINLIGHT_NV", 2117 }, 2118 { 2119 0x92A9, "GL_HARDMIX_NV", 2120 }, 2121 { 2122 0x8BD8, "GL_TEXTURE_IMAGE_VALID_QCOM", 2123 }, 2124 { 2125 0x84D5, "GL_TEXTURE21", 2126 }, 2127 { 2128 0x9287, "GL_DST_NV", 2129 }, 2130 { 2131 0x93BA, "GL_COMPRESSED_RGBA_ASTC_10x8_KHR", 2132 }, 2133 { 2134 0x93BB, "GL_COMPRESSED_RGBA_ASTC_10x10_KHR", 2135 }, 2136 { 2137 0x93BC, "GL_COMPRESSED_RGBA_ASTC_12x10_KHR", 2138 }, 2139 { 2140 0x93BD, "GL_COMPRESSED_RGBA_ASTC_12x12_KHR", 2141 }, 2142 { 2143 0x84E8, "GL_MAX_RENDERBUFFER_SIZE", 2144 }, 2145 { 2146 0x9281, "GL_BLEND_OVERLAP_NV", 2147 }, 2148 { 2149 0x9280, "GL_BLEND_PREMULTIPLIED_SRC_NV", 2150 }, 2151 { 2152 0x8370, "GL_MIRRORED_REPEAT", 2153 }, 2154 { 2155 0x84E0, "GL_ACTIVE_TEXTURE", 2156 }, 2157 { 2158 0x8800, "GL_STENCIL_BACK_FUNC", 2159 }, 2160 { 2161 0x8801, "GL_STENCIL_BACK_FAIL", 2162 }, 2163 { 2164 0x0D33, "GL_MAX_TEXTURE_SIZE", 2165 }, 2166 { 2167 0x8624, "GL_VERTEX_ATTRIB_ARRAY_STRIDE", 2168 }, 2169 { 2170 0x8625, "GL_VERTEX_ATTRIB_ARRAY_TYPE", 2171 }, 2172 { 2173 0x8622, "GL_VERTEX_ATTRIB_ARRAY_ENABLED", 2174 }, 2175 { 2176 0x8623, "GL_VERTEX_ATTRIB_ARRAY_SIZE", 2177 }, 2178 { 2179 0x8DB9, "GL_FRAMEBUFFER_SRGB_EXT", 2180 }, 2181 { 2182 0x8259, "GL_ACTIVE_PROGRAM_EXT", 2183 }, 2184 { 2185 0x8258, "GL_PROGRAM_SEPARABLE_EXT", 2186 }, 2187 { 2188 0x8256, "GL_RESET_NOTIFICATION_STRATEGY_EXT", 2189 }, 2190 { 2191 0x8255, "GL_UNKNOWN_CONTEXT_RESET_EXT", 2192 }, 2193 { 2194 0x8254, "GL_INNOCENT_CONTEXT_RESET_EXT", 2195 }, 2196 { 2197 0x1100, "GL_DONT_CARE", 2198 }, 2199 { 2200 0x1101, "GL_FASTEST", 2201 }, 2202 { 2203 0x8251, "GL_DEBUG_TYPE_OTHER_KHR", 2204 }, 2205 { 2206 0x8250, "GL_DEBUG_TYPE_PERFORMANCE_KHR", 2207 }, 2208 { 2209 0x8CEB, "GL_COLOR_ATTACHMENT11_EXT", 2210 }, 2211 { 2212 0x8CEC, "GL_COLOR_ATTACHMENT12_EXT", 2213 }, 2214 { 2215 0x0408, "GL_FRONT_AND_BACK", 2216 }, 2217 { 2218 0x8CEA, "GL_COLOR_ATTACHMENT10_EXT", 2219 }, 2220 { 2221 0x8CEF, "GL_COLOR_ATTACHMENT15_EXT", 2222 }, 2223 { 2224 0x8CED, "GL_COLOR_ATTACHMENT13_EXT", 2225 }, 2226 { 2227 0x8829, "GL_DRAW_BUFFER4_EXT", 2228 }, 2229 { 2230 0x0404, "GL_FRONT", 2231 }, 2232 { 2233 0x0405, "GL_BACK", 2234 }, 2235 { 2236 0x88E1, "GL_STREAM_READ", 2237 }, 2238 { 2239 0x88E0, "GL_STREAM_DRAW", 2240 }, 2241 { 2242 0x88E4, "GL_STATIC_DRAW", 2243 }, 2244 { 2245 0x93C6, "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES", 2246 }, 2247 { 2248 0x88E8, "GL_DYNAMIC_DRAW", 2249 }, 2250 { 2251 0x9291, "GL_PLUS_NV", 2252 }, 2253 { 2254 0x8CAA, "GL_READ_FRAMEBUFFER_BINDING_ANGLE", 2255 }, 2256 { 2257 0x93C5, "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES", 2258 }, 2259 { 2260 0x40000000, "GL_MULTISAMPLE_BUFFER_BIT6_QCOM", 2261 }, 2262 { 2263 0x9116, "GL_SYNC_FENCE_APPLE", 2264 }, 2265 { 2266 0x93C4, "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES", 2267 }, 2268 { 2269 0x88EE, "GL_ETC1_SRGB8_NV", 2270 }, 2271 { 2272 0x93C3, "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES", 2273 }, 2274 { 2275 0x00000800, "GL_DEPTH_BUFFER_BIT3_QCOM", 2276 }, 2277 { 2278 0x1903, "GL_RED_EXT", 2279 }, 2280 { 2281 0x93C2, "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES", 2282 }, 2283 { 2284 0x8CE2, "GL_COLOR_ATTACHMENT2_EXT", 2285 }, 2286 { 2287 0x8BC1, "GL_COUNTER_RANGE_AMD", 2288 }, 2289 { 2290 0x8CE0, "GL_COLOR_ATTACHMENT0", 2291 }, 2292 { 2293 0x8CE1, "GL_COLOR_ATTACHMENT1_EXT", 2294 }, 2295 { 2296 0x8CE6, "GL_COLOR_ATTACHMENT6_EXT", 2297 }, 2298 { 2299 0x93C1, "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES", 2300 }, 2301 { 2302 0x8A1F, "GL_RGB_422_APPLE", 2303 }, 2304 { 2305 0x93DC, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", 2306 }, 2307 { 2308 0x9292, "GL_PLUS_DARKER_NV", 2309 }, 2310 { 2311 0x8CE8, "GL_COLOR_ATTACHMENT8_EXT", 2312 }, 2313 { 2314 0x93C0, "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES", 2315 }, 2316 { 2317 0x0C23, "GL_COLOR_WRITEMASK", 2318 }, 2319 { 2320 0x0C22, "GL_COLOR_CLEAR_VALUE", 2321 }, 2322 { 2323 0x8823, "GL_WRITEONLY_RENDERING_QCOM", 2324 }, 2325 { 2326 0x8824, "GL_MAX_DRAW_BUFFERS_EXT", 2327 }, 2328 { 2329 0x825A, "GL_PROGRAM_PIPELINE_BINDING_EXT", 2330 }, 2331 { 2332 0x1909, "GL_LUMINANCE", 2333 }, 2334 { 2335 0x0D3A, "GL_MAX_VIEWPORT_DIMS", 2336 }, 2337 { 2338 0x8B53, "GL_INT_VEC2", 2339 }, 2340 { 2341 0x8826, "GL_DRAW_BUFFER1_EXT", 2342 }, 2343 { 2344 0x809E, "GL_SAMPLE_ALPHA_TO_COVERAGE", 2345 }, 2346 { 2347 0x8BC0, "GL_COUNTER_TYPE_AMD", 2348 }, 2349 { 2350 0x8BC3, "GL_PERCENTAGE_AMD", 2351 }, 2352 { 2353 0x8BC2, "GL_UNSIGNED_INT64_AMD", 2354 }, 2355 { 2356 0x8BC5, "GL_PERFMON_RESULT_SIZE_AMD", 2357 }, 2358 { 2359 0x8BC4, "GL_PERFMON_RESULT_AVAILABLE_AMD", 2360 }, 2361 { 2362 0x8BC6, "GL_PERFMON_RESULT_AMD", 2363 }, 2364}; 2365 2366const GLES2Util::EnumToString* const GLES2Util::enum_to_string_table_ = 2367 enum_to_string_table; 2368const size_t GLES2Util::enum_to_string_table_len_ = 2369 sizeof(enum_to_string_table) / sizeof(enum_to_string_table[0]); 2370 2371std::string GLES2Util::GetStringAttachment(uint32_t value) { 2372 static const EnumToString string_table[] = { 2373 {GL_COLOR_ATTACHMENT0, "GL_COLOR_ATTACHMENT0"}, 2374 {GL_DEPTH_ATTACHMENT, "GL_DEPTH_ATTACHMENT"}, 2375 {GL_STENCIL_ATTACHMENT, "GL_STENCIL_ATTACHMENT"}, 2376 }; 2377 return GLES2Util::GetQualifiedEnumString( 2378 string_table, arraysize(string_table), value); 2379} 2380 2381std::string GLES2Util::GetStringBackbufferAttachment(uint32_t value) { 2382 static const EnumToString string_table[] = { 2383 {GL_COLOR_EXT, "GL_COLOR_EXT"}, 2384 {GL_DEPTH_EXT, "GL_DEPTH_EXT"}, 2385 {GL_STENCIL_EXT, "GL_STENCIL_EXT"}, 2386 }; 2387 return GLES2Util::GetQualifiedEnumString( 2388 string_table, arraysize(string_table), value); 2389} 2390 2391std::string GLES2Util::GetStringBlitFilter(uint32_t value) { 2392 static const EnumToString string_table[] = { 2393 {GL_NEAREST, "GL_NEAREST"}, {GL_LINEAR, "GL_LINEAR"}, 2394 }; 2395 return GLES2Util::GetQualifiedEnumString( 2396 string_table, arraysize(string_table), value); 2397} 2398 2399std::string GLES2Util::GetStringBufferParameter(uint32_t value) { 2400 static const EnumToString string_table[] = { 2401 {GL_BUFFER_SIZE, "GL_BUFFER_SIZE"}, {GL_BUFFER_USAGE, "GL_BUFFER_USAGE"}, 2402 }; 2403 return GLES2Util::GetQualifiedEnumString( 2404 string_table, arraysize(string_table), value); 2405} 2406 2407std::string GLES2Util::GetStringBufferTarget(uint32_t value) { 2408 static const EnumToString string_table[] = { 2409 {GL_ARRAY_BUFFER, "GL_ARRAY_BUFFER"}, 2410 {GL_ELEMENT_ARRAY_BUFFER, "GL_ELEMENT_ARRAY_BUFFER"}, 2411 }; 2412 return GLES2Util::GetQualifiedEnumString( 2413 string_table, arraysize(string_table), value); 2414} 2415 2416std::string GLES2Util::GetStringBufferUsage(uint32_t value) { 2417 static const EnumToString string_table[] = { 2418 {GL_STREAM_DRAW, "GL_STREAM_DRAW"}, 2419 {GL_STATIC_DRAW, "GL_STATIC_DRAW"}, 2420 {GL_DYNAMIC_DRAW, "GL_DYNAMIC_DRAW"}, 2421 }; 2422 return GLES2Util::GetQualifiedEnumString( 2423 string_table, arraysize(string_table), value); 2424} 2425 2426std::string GLES2Util::GetStringCapability(uint32_t value) { 2427 static const EnumToString string_table[] = { 2428 {GL_BLEND, "GL_BLEND"}, 2429 {GL_CULL_FACE, "GL_CULL_FACE"}, 2430 {GL_DEPTH_TEST, "GL_DEPTH_TEST"}, 2431 {GL_DITHER, "GL_DITHER"}, 2432 {GL_POLYGON_OFFSET_FILL, "GL_POLYGON_OFFSET_FILL"}, 2433 {GL_SAMPLE_ALPHA_TO_COVERAGE, "GL_SAMPLE_ALPHA_TO_COVERAGE"}, 2434 {GL_SAMPLE_COVERAGE, "GL_SAMPLE_COVERAGE"}, 2435 {GL_SCISSOR_TEST, "GL_SCISSOR_TEST"}, 2436 {GL_STENCIL_TEST, "GL_STENCIL_TEST"}, 2437 }; 2438 return GLES2Util::GetQualifiedEnumString( 2439 string_table, arraysize(string_table), value); 2440} 2441 2442std::string GLES2Util::GetStringCmpFunction(uint32_t value) { 2443 static const EnumToString string_table[] = { 2444 {GL_NEVER, "GL_NEVER"}, 2445 {GL_LESS, "GL_LESS"}, 2446 {GL_EQUAL, "GL_EQUAL"}, 2447 {GL_LEQUAL, "GL_LEQUAL"}, 2448 {GL_GREATER, "GL_GREATER"}, 2449 {GL_NOTEQUAL, "GL_NOTEQUAL"}, 2450 {GL_GEQUAL, "GL_GEQUAL"}, 2451 {GL_ALWAYS, "GL_ALWAYS"}, 2452 }; 2453 return GLES2Util::GetQualifiedEnumString( 2454 string_table, arraysize(string_table), value); 2455} 2456 2457std::string GLES2Util::GetStringCompressedTextureFormat(uint32_t value) { 2458 return GLES2Util::GetQualifiedEnumString(NULL, 0, value); 2459} 2460 2461std::string GLES2Util::GetStringDrawMode(uint32_t value) { 2462 static const EnumToString string_table[] = { 2463 {GL_POINTS, "GL_POINTS"}, 2464 {GL_LINE_STRIP, "GL_LINE_STRIP"}, 2465 {GL_LINE_LOOP, "GL_LINE_LOOP"}, 2466 {GL_LINES, "GL_LINES"}, 2467 {GL_TRIANGLE_STRIP, "GL_TRIANGLE_STRIP"}, 2468 {GL_TRIANGLE_FAN, "GL_TRIANGLE_FAN"}, 2469 {GL_TRIANGLES, "GL_TRIANGLES"}, 2470 }; 2471 return GLES2Util::GetQualifiedEnumString( 2472 string_table, arraysize(string_table), value); 2473} 2474 2475std::string GLES2Util::GetStringDstBlendFactor(uint32_t value) { 2476 static const EnumToString string_table[] = { 2477 {GL_ZERO, "GL_ZERO"}, 2478 {GL_ONE, "GL_ONE"}, 2479 {GL_SRC_COLOR, "GL_SRC_COLOR"}, 2480 {GL_ONE_MINUS_SRC_COLOR, "GL_ONE_MINUS_SRC_COLOR"}, 2481 {GL_DST_COLOR, "GL_DST_COLOR"}, 2482 {GL_ONE_MINUS_DST_COLOR, "GL_ONE_MINUS_DST_COLOR"}, 2483 {GL_SRC_ALPHA, "GL_SRC_ALPHA"}, 2484 {GL_ONE_MINUS_SRC_ALPHA, "GL_ONE_MINUS_SRC_ALPHA"}, 2485 {GL_DST_ALPHA, "GL_DST_ALPHA"}, 2486 {GL_ONE_MINUS_DST_ALPHA, "GL_ONE_MINUS_DST_ALPHA"}, 2487 {GL_CONSTANT_COLOR, "GL_CONSTANT_COLOR"}, 2488 {GL_ONE_MINUS_CONSTANT_COLOR, "GL_ONE_MINUS_CONSTANT_COLOR"}, 2489 {GL_CONSTANT_ALPHA, "GL_CONSTANT_ALPHA"}, 2490 {GL_ONE_MINUS_CONSTANT_ALPHA, "GL_ONE_MINUS_CONSTANT_ALPHA"}, 2491 }; 2492 return GLES2Util::GetQualifiedEnumString( 2493 string_table, arraysize(string_table), value); 2494} 2495 2496std::string GLES2Util::GetStringEquation(uint32_t value) { 2497 static const EnumToString string_table[] = { 2498 {GL_FUNC_ADD, "GL_FUNC_ADD"}, 2499 {GL_FUNC_SUBTRACT, "GL_FUNC_SUBTRACT"}, 2500 {GL_FUNC_REVERSE_SUBTRACT, "GL_FUNC_REVERSE_SUBTRACT"}, 2501 }; 2502 return GLES2Util::GetQualifiedEnumString( 2503 string_table, arraysize(string_table), value); 2504} 2505 2506std::string GLES2Util::GetStringFaceMode(uint32_t value) { 2507 static const EnumToString string_table[] = { 2508 {GL_CW, "GL_CW"}, {GL_CCW, "GL_CCW"}, 2509 }; 2510 return GLES2Util::GetQualifiedEnumString( 2511 string_table, arraysize(string_table), value); 2512} 2513 2514std::string GLES2Util::GetStringFaceType(uint32_t value) { 2515 static const EnumToString string_table[] = { 2516 {GL_FRONT, "GL_FRONT"}, 2517 {GL_BACK, "GL_BACK"}, 2518 {GL_FRONT_AND_BACK, "GL_FRONT_AND_BACK"}, 2519 }; 2520 return GLES2Util::GetQualifiedEnumString( 2521 string_table, arraysize(string_table), value); 2522} 2523 2524std::string GLES2Util::GetStringFrameBufferParameter(uint32_t value) { 2525 static const EnumToString string_table[] = { 2526 {GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, 2527 "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"}, 2528 {GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, 2529 "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"}, 2530 {GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, 2531 "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"}, 2532 {GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, 2533 "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"}, 2534 }; 2535 return GLES2Util::GetQualifiedEnumString( 2536 string_table, arraysize(string_table), value); 2537} 2538 2539std::string GLES2Util::GetStringFrameBufferTarget(uint32_t value) { 2540 static const EnumToString string_table[] = { 2541 {GL_FRAMEBUFFER, "GL_FRAMEBUFFER"}, 2542 }; 2543 return GLES2Util::GetQualifiedEnumString( 2544 string_table, arraysize(string_table), value); 2545} 2546 2547std::string GLES2Util::GetStringGLState(uint32_t value) { 2548 static const EnumToString string_table[] = { 2549 {GL_ACTIVE_TEXTURE, "GL_ACTIVE_TEXTURE"}, 2550 {GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE"}, 2551 {GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE"}, 2552 {GL_ALPHA_BITS, "GL_ALPHA_BITS"}, 2553 {GL_ARRAY_BUFFER_BINDING, "GL_ARRAY_BUFFER_BINDING"}, 2554 {GL_BLUE_BITS, "GL_BLUE_BITS"}, 2555 {GL_COMPRESSED_TEXTURE_FORMATS, "GL_COMPRESSED_TEXTURE_FORMATS"}, 2556 {GL_CURRENT_PROGRAM, "GL_CURRENT_PROGRAM"}, 2557 {GL_DEPTH_BITS, "GL_DEPTH_BITS"}, 2558 {GL_DEPTH_RANGE, "GL_DEPTH_RANGE"}, 2559 {GL_ELEMENT_ARRAY_BUFFER_BINDING, "GL_ELEMENT_ARRAY_BUFFER_BINDING"}, 2560 {GL_FRAMEBUFFER_BINDING, "GL_FRAMEBUFFER_BINDING"}, 2561 {GL_GENERATE_MIPMAP_HINT, "GL_GENERATE_MIPMAP_HINT"}, 2562 {GL_GREEN_BITS, "GL_GREEN_BITS"}, 2563 {GL_IMPLEMENTATION_COLOR_READ_FORMAT, 2564 "GL_IMPLEMENTATION_COLOR_READ_FORMAT"}, 2565 {GL_IMPLEMENTATION_COLOR_READ_TYPE, "GL_IMPLEMENTATION_COLOR_READ_TYPE"}, 2566 {GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, 2567 "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"}, 2568 {GL_MAX_CUBE_MAP_TEXTURE_SIZE, "GL_MAX_CUBE_MAP_TEXTURE_SIZE"}, 2569 {GL_MAX_FRAGMENT_UNIFORM_VECTORS, "GL_MAX_FRAGMENT_UNIFORM_VECTORS"}, 2570 {GL_MAX_RENDERBUFFER_SIZE, "GL_MAX_RENDERBUFFER_SIZE"}, 2571 {GL_MAX_TEXTURE_IMAGE_UNITS, "GL_MAX_TEXTURE_IMAGE_UNITS"}, 2572 {GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE"}, 2573 {GL_MAX_VARYING_VECTORS, "GL_MAX_VARYING_VECTORS"}, 2574 {GL_MAX_VERTEX_ATTRIBS, "GL_MAX_VERTEX_ATTRIBS"}, 2575 {GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"}, 2576 {GL_MAX_VERTEX_UNIFORM_VECTORS, "GL_MAX_VERTEX_UNIFORM_VECTORS"}, 2577 {GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS"}, 2578 {GL_NUM_COMPRESSED_TEXTURE_FORMATS, "GL_NUM_COMPRESSED_TEXTURE_FORMATS"}, 2579 {GL_NUM_SHADER_BINARY_FORMATS, "GL_NUM_SHADER_BINARY_FORMATS"}, 2580 {GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"}, 2581 {GL_RED_BITS, "GL_RED_BITS"}, 2582 {GL_RENDERBUFFER_BINDING, "GL_RENDERBUFFER_BINDING"}, 2583 {GL_SAMPLE_BUFFERS, "GL_SAMPLE_BUFFERS"}, 2584 {GL_SAMPLE_COVERAGE_INVERT, "GL_SAMPLE_COVERAGE_INVERT"}, 2585 {GL_SAMPLE_COVERAGE_VALUE, "GL_SAMPLE_COVERAGE_VALUE"}, 2586 {GL_SAMPLES, "GL_SAMPLES"}, 2587 {GL_SCISSOR_BOX, "GL_SCISSOR_BOX"}, 2588 {GL_SHADER_BINARY_FORMATS, "GL_SHADER_BINARY_FORMATS"}, 2589 {GL_SHADER_COMPILER, "GL_SHADER_COMPILER"}, 2590 {GL_SUBPIXEL_BITS, "GL_SUBPIXEL_BITS"}, 2591 {GL_STENCIL_BITS, "GL_STENCIL_BITS"}, 2592 {GL_TEXTURE_BINDING_2D, "GL_TEXTURE_BINDING_2D"}, 2593 {GL_TEXTURE_BINDING_CUBE_MAP, "GL_TEXTURE_BINDING_CUBE_MAP"}, 2594 {GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"}, 2595 {GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM"}, 2596 {GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, 2597 "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM"}, 2598 {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, 2599 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"}, 2600 {GL_BIND_GENERATES_RESOURCE_CHROMIUM, 2601 "GL_BIND_GENERATES_RESOURCE_CHROMIUM"}, 2602 {GL_VERTEX_ARRAY_BINDING_OES, "GL_VERTEX_ARRAY_BINDING_OES"}, 2603 {GL_VIEWPORT, "GL_VIEWPORT"}, 2604 {GL_BLEND_COLOR, "GL_BLEND_COLOR"}, 2605 {GL_BLEND_EQUATION_RGB, "GL_BLEND_EQUATION_RGB"}, 2606 {GL_BLEND_EQUATION_ALPHA, "GL_BLEND_EQUATION_ALPHA"}, 2607 {GL_BLEND_SRC_RGB, "GL_BLEND_SRC_RGB"}, 2608 {GL_BLEND_DST_RGB, "GL_BLEND_DST_RGB"}, 2609 {GL_BLEND_SRC_ALPHA, "GL_BLEND_SRC_ALPHA"}, 2610 {GL_BLEND_DST_ALPHA, "GL_BLEND_DST_ALPHA"}, 2611 {GL_COLOR_CLEAR_VALUE, "GL_COLOR_CLEAR_VALUE"}, 2612 {GL_DEPTH_CLEAR_VALUE, "GL_DEPTH_CLEAR_VALUE"}, 2613 {GL_STENCIL_CLEAR_VALUE, "GL_STENCIL_CLEAR_VALUE"}, 2614 {GL_COLOR_WRITEMASK, "GL_COLOR_WRITEMASK"}, 2615 {GL_CULL_FACE_MODE, "GL_CULL_FACE_MODE"}, 2616 {GL_DEPTH_FUNC, "GL_DEPTH_FUNC"}, 2617 {GL_DEPTH_WRITEMASK, "GL_DEPTH_WRITEMASK"}, 2618 {GL_FRONT_FACE, "GL_FRONT_FACE"}, 2619 {GL_LINE_WIDTH, "GL_LINE_WIDTH"}, 2620 {GL_POLYGON_OFFSET_FACTOR, "GL_POLYGON_OFFSET_FACTOR"}, 2621 {GL_POLYGON_OFFSET_UNITS, "GL_POLYGON_OFFSET_UNITS"}, 2622 {GL_STENCIL_FUNC, "GL_STENCIL_FUNC"}, 2623 {GL_STENCIL_REF, "GL_STENCIL_REF"}, 2624 {GL_STENCIL_VALUE_MASK, "GL_STENCIL_VALUE_MASK"}, 2625 {GL_STENCIL_BACK_FUNC, "GL_STENCIL_BACK_FUNC"}, 2626 {GL_STENCIL_BACK_REF, "GL_STENCIL_BACK_REF"}, 2627 {GL_STENCIL_BACK_VALUE_MASK, "GL_STENCIL_BACK_VALUE_MASK"}, 2628 {GL_STENCIL_WRITEMASK, "GL_STENCIL_WRITEMASK"}, 2629 {GL_STENCIL_BACK_WRITEMASK, "GL_STENCIL_BACK_WRITEMASK"}, 2630 {GL_STENCIL_FAIL, "GL_STENCIL_FAIL"}, 2631 {GL_STENCIL_PASS_DEPTH_FAIL, "GL_STENCIL_PASS_DEPTH_FAIL"}, 2632 {GL_STENCIL_PASS_DEPTH_PASS, "GL_STENCIL_PASS_DEPTH_PASS"}, 2633 {GL_STENCIL_BACK_FAIL, "GL_STENCIL_BACK_FAIL"}, 2634 {GL_STENCIL_BACK_PASS_DEPTH_FAIL, "GL_STENCIL_BACK_PASS_DEPTH_FAIL"}, 2635 {GL_STENCIL_BACK_PASS_DEPTH_PASS, "GL_STENCIL_BACK_PASS_DEPTH_PASS"}, 2636 {GL_BLEND, "GL_BLEND"}, 2637 {GL_CULL_FACE, "GL_CULL_FACE"}, 2638 {GL_DEPTH_TEST, "GL_DEPTH_TEST"}, 2639 {GL_DITHER, "GL_DITHER"}, 2640 {GL_POLYGON_OFFSET_FILL, "GL_POLYGON_OFFSET_FILL"}, 2641 {GL_SAMPLE_ALPHA_TO_COVERAGE, "GL_SAMPLE_ALPHA_TO_COVERAGE"}, 2642 {GL_SAMPLE_COVERAGE, "GL_SAMPLE_COVERAGE"}, 2643 {GL_SCISSOR_TEST, "GL_SCISSOR_TEST"}, 2644 {GL_STENCIL_TEST, "GL_STENCIL_TEST"}, 2645 }; 2646 return GLES2Util::GetQualifiedEnumString( 2647 string_table, arraysize(string_table), value); 2648} 2649 2650std::string GLES2Util::GetStringGetMaxIndexType(uint32_t value) { 2651 static const EnumToString string_table[] = { 2652 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, 2653 {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, 2654 {GL_UNSIGNED_INT, "GL_UNSIGNED_INT"}, 2655 }; 2656 return GLES2Util::GetQualifiedEnumString( 2657 string_table, arraysize(string_table), value); 2658} 2659 2660std::string GLES2Util::GetStringGetTexParamTarget(uint32_t value) { 2661 static const EnumToString string_table[] = { 2662 {GL_TEXTURE_2D, "GL_TEXTURE_2D"}, 2663 {GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP"}, 2664 }; 2665 return GLES2Util::GetQualifiedEnumString( 2666 string_table, arraysize(string_table), value); 2667} 2668 2669std::string GLES2Util::GetStringHintMode(uint32_t value) { 2670 static const EnumToString string_table[] = { 2671 {GL_FASTEST, "GL_FASTEST"}, 2672 {GL_NICEST, "GL_NICEST"}, 2673 {GL_DONT_CARE, "GL_DONT_CARE"}, 2674 }; 2675 return GLES2Util::GetQualifiedEnumString( 2676 string_table, arraysize(string_table), value); 2677} 2678 2679std::string GLES2Util::GetStringHintTarget(uint32_t value) { 2680 static const EnumToString string_table[] = { 2681 {GL_GENERATE_MIPMAP_HINT, "GL_GENERATE_MIPMAP_HINT"}, 2682 }; 2683 return GLES2Util::GetQualifiedEnumString( 2684 string_table, arraysize(string_table), value); 2685} 2686 2687std::string GLES2Util::GetStringIndexType(uint32_t value) { 2688 static const EnumToString string_table[] = { 2689 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, 2690 {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, 2691 }; 2692 return GLES2Util::GetQualifiedEnumString( 2693 string_table, arraysize(string_table), value); 2694} 2695 2696std::string GLES2Util::GetStringMatrixMode(uint32_t value) { 2697 static const EnumToString string_table[] = { 2698 {GL_PATH_PROJECTION_CHROMIUM, "GL_PATH_PROJECTION_CHROMIUM"}, 2699 {GL_PATH_MODELVIEW_CHROMIUM, "GL_PATH_MODELVIEW_CHROMIUM"}, 2700 }; 2701 return GLES2Util::GetQualifiedEnumString( 2702 string_table, arraysize(string_table), value); 2703} 2704 2705std::string GLES2Util::GetStringPixelStore(uint32_t value) { 2706 static const EnumToString string_table[] = { 2707 {GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"}, 2708 {GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"}, 2709 {GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM"}, 2710 {GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, 2711 "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM"}, 2712 {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, 2713 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"}, 2714 }; 2715 return GLES2Util::GetQualifiedEnumString( 2716 string_table, arraysize(string_table), value); 2717} 2718 2719std::string GLES2Util::GetStringPixelType(uint32_t value) { 2720 static const EnumToString string_table[] = { 2721 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, 2722 {GL_UNSIGNED_SHORT_5_6_5, "GL_UNSIGNED_SHORT_5_6_5"}, 2723 {GL_UNSIGNED_SHORT_4_4_4_4, "GL_UNSIGNED_SHORT_4_4_4_4"}, 2724 {GL_UNSIGNED_SHORT_5_5_5_1, "GL_UNSIGNED_SHORT_5_5_5_1"}, 2725 }; 2726 return GLES2Util::GetQualifiedEnumString( 2727 string_table, arraysize(string_table), value); 2728} 2729 2730std::string GLES2Util::GetStringProgramParameter(uint32_t value) { 2731 static const EnumToString string_table[] = { 2732 {GL_DELETE_STATUS, "GL_DELETE_STATUS"}, 2733 {GL_LINK_STATUS, "GL_LINK_STATUS"}, 2734 {GL_VALIDATE_STATUS, "GL_VALIDATE_STATUS"}, 2735 {GL_INFO_LOG_LENGTH, "GL_INFO_LOG_LENGTH"}, 2736 {GL_ATTACHED_SHADERS, "GL_ATTACHED_SHADERS"}, 2737 {GL_ACTIVE_ATTRIBUTES, "GL_ACTIVE_ATTRIBUTES"}, 2738 {GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"}, 2739 {GL_ACTIVE_UNIFORMS, "GL_ACTIVE_UNIFORMS"}, 2740 {GL_ACTIVE_UNIFORM_MAX_LENGTH, "GL_ACTIVE_UNIFORM_MAX_LENGTH"}, 2741 }; 2742 return GLES2Util::GetQualifiedEnumString( 2743 string_table, arraysize(string_table), value); 2744} 2745 2746std::string GLES2Util::GetStringQueryObjectParameter(uint32_t value) { 2747 static const EnumToString string_table[] = { 2748 {GL_QUERY_RESULT_EXT, "GL_QUERY_RESULT_EXT"}, 2749 {GL_QUERY_RESULT_AVAILABLE_EXT, "GL_QUERY_RESULT_AVAILABLE_EXT"}, 2750 }; 2751 return GLES2Util::GetQualifiedEnumString( 2752 string_table, arraysize(string_table), value); 2753} 2754 2755std::string GLES2Util::GetStringQueryParameter(uint32_t value) { 2756 static const EnumToString string_table[] = { 2757 {GL_CURRENT_QUERY_EXT, "GL_CURRENT_QUERY_EXT"}, 2758 }; 2759 return GLES2Util::GetQualifiedEnumString( 2760 string_table, arraysize(string_table), value); 2761} 2762 2763std::string GLES2Util::GetStringQueryTarget(uint32_t value) { 2764 static const EnumToString string_table[] = { 2765 {GL_ANY_SAMPLES_PASSED_EXT, "GL_ANY_SAMPLES_PASSED_EXT"}, 2766 {GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT, 2767 "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"}, 2768 {GL_COMMANDS_ISSUED_CHROMIUM, "GL_COMMANDS_ISSUED_CHROMIUM"}, 2769 {GL_LATENCY_QUERY_CHROMIUM, "GL_LATENCY_QUERY_CHROMIUM"}, 2770 {GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM, 2771 "GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM"}, 2772 {GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM, 2773 "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM"}, 2774 {GL_COMMANDS_COMPLETED_CHROMIUM, "GL_COMMANDS_COMPLETED_CHROMIUM"}, 2775 }; 2776 return GLES2Util::GetQualifiedEnumString( 2777 string_table, arraysize(string_table), value); 2778} 2779 2780std::string GLES2Util::GetStringReadPixelFormat(uint32_t value) { 2781 static const EnumToString string_table[] = { 2782 {GL_ALPHA, "GL_ALPHA"}, {GL_RGB, "GL_RGB"}, {GL_RGBA, "GL_RGBA"}, 2783 }; 2784 return GLES2Util::GetQualifiedEnumString( 2785 string_table, arraysize(string_table), value); 2786} 2787 2788std::string GLES2Util::GetStringReadPixelType(uint32_t value) { 2789 static const EnumToString string_table[] = { 2790 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, 2791 {GL_UNSIGNED_SHORT_5_6_5, "GL_UNSIGNED_SHORT_5_6_5"}, 2792 {GL_UNSIGNED_SHORT_4_4_4_4, "GL_UNSIGNED_SHORT_4_4_4_4"}, 2793 {GL_UNSIGNED_SHORT_5_5_5_1, "GL_UNSIGNED_SHORT_5_5_5_1"}, 2794 }; 2795 return GLES2Util::GetQualifiedEnumString( 2796 string_table, arraysize(string_table), value); 2797} 2798 2799std::string GLES2Util::GetStringRenderBufferFormat(uint32_t value) { 2800 static const EnumToString string_table[] = { 2801 {GL_RGBA4, "GL_RGBA4"}, 2802 {GL_RGB565, "GL_RGB565"}, 2803 {GL_RGB5_A1, "GL_RGB5_A1"}, 2804 {GL_DEPTH_COMPONENT16, "GL_DEPTH_COMPONENT16"}, 2805 {GL_STENCIL_INDEX8, "GL_STENCIL_INDEX8"}, 2806 }; 2807 return GLES2Util::GetQualifiedEnumString( 2808 string_table, arraysize(string_table), value); 2809} 2810 2811std::string GLES2Util::GetStringRenderBufferParameter(uint32_t value) { 2812 static const EnumToString string_table[] = { 2813 {GL_RENDERBUFFER_RED_SIZE, "GL_RENDERBUFFER_RED_SIZE"}, 2814 {GL_RENDERBUFFER_GREEN_SIZE, "GL_RENDERBUFFER_GREEN_SIZE"}, 2815 {GL_RENDERBUFFER_BLUE_SIZE, "GL_RENDERBUFFER_BLUE_SIZE"}, 2816 {GL_RENDERBUFFER_ALPHA_SIZE, "GL_RENDERBUFFER_ALPHA_SIZE"}, 2817 {GL_RENDERBUFFER_DEPTH_SIZE, "GL_RENDERBUFFER_DEPTH_SIZE"}, 2818 {GL_RENDERBUFFER_STENCIL_SIZE, "GL_RENDERBUFFER_STENCIL_SIZE"}, 2819 {GL_RENDERBUFFER_WIDTH, "GL_RENDERBUFFER_WIDTH"}, 2820 {GL_RENDERBUFFER_HEIGHT, "GL_RENDERBUFFER_HEIGHT"}, 2821 {GL_RENDERBUFFER_INTERNAL_FORMAT, "GL_RENDERBUFFER_INTERNAL_FORMAT"}, 2822 }; 2823 return GLES2Util::GetQualifiedEnumString( 2824 string_table, arraysize(string_table), value); 2825} 2826 2827std::string GLES2Util::GetStringRenderBufferTarget(uint32_t value) { 2828 static const EnumToString string_table[] = { 2829 {GL_RENDERBUFFER, "GL_RENDERBUFFER"}, 2830 }; 2831 return GLES2Util::GetQualifiedEnumString( 2832 string_table, arraysize(string_table), value); 2833} 2834 2835std::string GLES2Util::GetStringResetStatus(uint32_t value) { 2836 static const EnumToString string_table[] = { 2837 {GL_GUILTY_CONTEXT_RESET_ARB, "GL_GUILTY_CONTEXT_RESET_ARB"}, 2838 {GL_INNOCENT_CONTEXT_RESET_ARB, "GL_INNOCENT_CONTEXT_RESET_ARB"}, 2839 {GL_UNKNOWN_CONTEXT_RESET_ARB, "GL_UNKNOWN_CONTEXT_RESET_ARB"}, 2840 }; 2841 return GLES2Util::GetQualifiedEnumString( 2842 string_table, arraysize(string_table), value); 2843} 2844 2845std::string GLES2Util::GetStringShaderBinaryFormat(uint32_t value) { 2846 return GLES2Util::GetQualifiedEnumString(NULL, 0, value); 2847} 2848 2849std::string GLES2Util::GetStringShaderParameter(uint32_t value) { 2850 static const EnumToString string_table[] = { 2851 {GL_SHADER_TYPE, "GL_SHADER_TYPE"}, 2852 {GL_DELETE_STATUS, "GL_DELETE_STATUS"}, 2853 {GL_COMPILE_STATUS, "GL_COMPILE_STATUS"}, 2854 {GL_INFO_LOG_LENGTH, "GL_INFO_LOG_LENGTH"}, 2855 {GL_SHADER_SOURCE_LENGTH, "GL_SHADER_SOURCE_LENGTH"}, 2856 {GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE, 2857 "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"}, 2858 }; 2859 return GLES2Util::GetQualifiedEnumString( 2860 string_table, arraysize(string_table), value); 2861} 2862 2863std::string GLES2Util::GetStringShaderPrecision(uint32_t value) { 2864 static const EnumToString string_table[] = { 2865 {GL_LOW_FLOAT, "GL_LOW_FLOAT"}, 2866 {GL_MEDIUM_FLOAT, "GL_MEDIUM_FLOAT"}, 2867 {GL_HIGH_FLOAT, "GL_HIGH_FLOAT"}, 2868 {GL_LOW_INT, "GL_LOW_INT"}, 2869 {GL_MEDIUM_INT, "GL_MEDIUM_INT"}, 2870 {GL_HIGH_INT, "GL_HIGH_INT"}, 2871 }; 2872 return GLES2Util::GetQualifiedEnumString( 2873 string_table, arraysize(string_table), value); 2874} 2875 2876std::string GLES2Util::GetStringShaderType(uint32_t value) { 2877 static const EnumToString string_table[] = { 2878 {GL_VERTEX_SHADER, "GL_VERTEX_SHADER"}, 2879 {GL_FRAGMENT_SHADER, "GL_FRAGMENT_SHADER"}, 2880 }; 2881 return GLES2Util::GetQualifiedEnumString( 2882 string_table, arraysize(string_table), value); 2883} 2884 2885std::string GLES2Util::GetStringSrcBlendFactor(uint32_t value) { 2886 static const EnumToString string_table[] = { 2887 {GL_ZERO, "GL_ZERO"}, 2888 {GL_ONE, "GL_ONE"}, 2889 {GL_SRC_COLOR, "GL_SRC_COLOR"}, 2890 {GL_ONE_MINUS_SRC_COLOR, "GL_ONE_MINUS_SRC_COLOR"}, 2891 {GL_DST_COLOR, "GL_DST_COLOR"}, 2892 {GL_ONE_MINUS_DST_COLOR, "GL_ONE_MINUS_DST_COLOR"}, 2893 {GL_SRC_ALPHA, "GL_SRC_ALPHA"}, 2894 {GL_ONE_MINUS_SRC_ALPHA, "GL_ONE_MINUS_SRC_ALPHA"}, 2895 {GL_DST_ALPHA, "GL_DST_ALPHA"}, 2896 {GL_ONE_MINUS_DST_ALPHA, "GL_ONE_MINUS_DST_ALPHA"}, 2897 {GL_CONSTANT_COLOR, "GL_CONSTANT_COLOR"}, 2898 {GL_ONE_MINUS_CONSTANT_COLOR, "GL_ONE_MINUS_CONSTANT_COLOR"}, 2899 {GL_CONSTANT_ALPHA, "GL_CONSTANT_ALPHA"}, 2900 {GL_ONE_MINUS_CONSTANT_ALPHA, "GL_ONE_MINUS_CONSTANT_ALPHA"}, 2901 {GL_SRC_ALPHA_SATURATE, "GL_SRC_ALPHA_SATURATE"}, 2902 }; 2903 return GLES2Util::GetQualifiedEnumString( 2904 string_table, arraysize(string_table), value); 2905} 2906 2907std::string GLES2Util::GetStringStencilOp(uint32_t value) { 2908 static const EnumToString string_table[] = { 2909 {GL_KEEP, "GL_KEEP"}, 2910 {GL_ZERO, "GL_ZERO"}, 2911 {GL_REPLACE, "GL_REPLACE"}, 2912 {GL_INCR, "GL_INCR"}, 2913 {GL_INCR_WRAP, "GL_INCR_WRAP"}, 2914 {GL_DECR, "GL_DECR"}, 2915 {GL_DECR_WRAP, "GL_DECR_WRAP"}, 2916 {GL_INVERT, "GL_INVERT"}, 2917 }; 2918 return GLES2Util::GetQualifiedEnumString( 2919 string_table, arraysize(string_table), value); 2920} 2921 2922std::string GLES2Util::GetStringStringType(uint32_t value) { 2923 static const EnumToString string_table[] = { 2924 {GL_VENDOR, "GL_VENDOR"}, 2925 {GL_RENDERER, "GL_RENDERER"}, 2926 {GL_VERSION, "GL_VERSION"}, 2927 {GL_SHADING_LANGUAGE_VERSION, "GL_SHADING_LANGUAGE_VERSION"}, 2928 {GL_EXTENSIONS, "GL_EXTENSIONS"}, 2929 }; 2930 return GLES2Util::GetQualifiedEnumString( 2931 string_table, arraysize(string_table), value); 2932} 2933 2934std::string GLES2Util::GetStringTextureBindTarget(uint32_t value) { 2935 static const EnumToString string_table[] = { 2936 {GL_TEXTURE_2D, "GL_TEXTURE_2D"}, 2937 {GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP"}, 2938 }; 2939 return GLES2Util::GetQualifiedEnumString( 2940 string_table, arraysize(string_table), value); 2941} 2942 2943std::string GLES2Util::GetStringTextureFormat(uint32_t value) { 2944 static const EnumToString string_table[] = { 2945 {GL_ALPHA, "GL_ALPHA"}, 2946 {GL_LUMINANCE, "GL_LUMINANCE"}, 2947 {GL_LUMINANCE_ALPHA, "GL_LUMINANCE_ALPHA"}, 2948 {GL_RGB, "GL_RGB"}, 2949 {GL_RGBA, "GL_RGBA"}, 2950 }; 2951 return GLES2Util::GetQualifiedEnumString( 2952 string_table, arraysize(string_table), value); 2953} 2954 2955std::string GLES2Util::GetStringTextureInternalFormat(uint32_t value) { 2956 static const EnumToString string_table[] = { 2957 {GL_ALPHA, "GL_ALPHA"}, 2958 {GL_LUMINANCE, "GL_LUMINANCE"}, 2959 {GL_LUMINANCE_ALPHA, "GL_LUMINANCE_ALPHA"}, 2960 {GL_RGB, "GL_RGB"}, 2961 {GL_RGBA, "GL_RGBA"}, 2962 }; 2963 return GLES2Util::GetQualifiedEnumString( 2964 string_table, arraysize(string_table), value); 2965} 2966 2967std::string GLES2Util::GetStringTextureInternalFormatStorage(uint32_t value) { 2968 static const EnumToString string_table[] = { 2969 {GL_RGB565, "GL_RGB565"}, 2970 {GL_RGBA4, "GL_RGBA4"}, 2971 {GL_RGB5_A1, "GL_RGB5_A1"}, 2972 {GL_ALPHA8_EXT, "GL_ALPHA8_EXT"}, 2973 {GL_LUMINANCE8_EXT, "GL_LUMINANCE8_EXT"}, 2974 {GL_LUMINANCE8_ALPHA8_EXT, "GL_LUMINANCE8_ALPHA8_EXT"}, 2975 {GL_RGB8_OES, "GL_RGB8_OES"}, 2976 {GL_RGBA8_OES, "GL_RGBA8_OES"}, 2977 }; 2978 return GLES2Util::GetQualifiedEnumString( 2979 string_table, arraysize(string_table), value); 2980} 2981 2982std::string GLES2Util::GetStringTextureMagFilterMode(uint32_t value) { 2983 static const EnumToString string_table[] = { 2984 {GL_NEAREST, "GL_NEAREST"}, {GL_LINEAR, "GL_LINEAR"}, 2985 }; 2986 return GLES2Util::GetQualifiedEnumString( 2987 string_table, arraysize(string_table), value); 2988} 2989 2990std::string GLES2Util::GetStringTextureMinFilterMode(uint32_t value) { 2991 static const EnumToString string_table[] = { 2992 {GL_NEAREST, "GL_NEAREST"}, 2993 {GL_LINEAR, "GL_LINEAR"}, 2994 {GL_NEAREST_MIPMAP_NEAREST, "GL_NEAREST_MIPMAP_NEAREST"}, 2995 {GL_LINEAR_MIPMAP_NEAREST, "GL_LINEAR_MIPMAP_NEAREST"}, 2996 {GL_NEAREST_MIPMAP_LINEAR, "GL_NEAREST_MIPMAP_LINEAR"}, 2997 {GL_LINEAR_MIPMAP_LINEAR, "GL_LINEAR_MIPMAP_LINEAR"}, 2998 }; 2999 return GLES2Util::GetQualifiedEnumString( 3000 string_table, arraysize(string_table), value); 3001} 3002 3003std::string GLES2Util::GetStringTextureParameter(uint32_t value) { 3004 static const EnumToString string_table[] = { 3005 {GL_TEXTURE_MAG_FILTER, "GL_TEXTURE_MAG_FILTER"}, 3006 {GL_TEXTURE_MIN_FILTER, "GL_TEXTURE_MIN_FILTER"}, 3007 {GL_TEXTURE_POOL_CHROMIUM, "GL_TEXTURE_POOL_CHROMIUM"}, 3008 {GL_TEXTURE_WRAP_S, "GL_TEXTURE_WRAP_S"}, 3009 {GL_TEXTURE_WRAP_T, "GL_TEXTURE_WRAP_T"}, 3010 }; 3011 return GLES2Util::GetQualifiedEnumString( 3012 string_table, arraysize(string_table), value); 3013} 3014 3015std::string GLES2Util::GetStringTexturePool(uint32_t value) { 3016 static const EnumToString string_table[] = { 3017 {GL_TEXTURE_POOL_MANAGED_CHROMIUM, "GL_TEXTURE_POOL_MANAGED_CHROMIUM"}, 3018 {GL_TEXTURE_POOL_UNMANAGED_CHROMIUM, 3019 "GL_TEXTURE_POOL_UNMANAGED_CHROMIUM"}, 3020 }; 3021 return GLES2Util::GetQualifiedEnumString( 3022 string_table, arraysize(string_table), value); 3023} 3024 3025std::string GLES2Util::GetStringTextureTarget(uint32_t value) { 3026 static const EnumToString string_table[] = { 3027 {GL_TEXTURE_2D, "GL_TEXTURE_2D"}, 3028 {GL_TEXTURE_CUBE_MAP_POSITIVE_X, "GL_TEXTURE_CUBE_MAP_POSITIVE_X"}, 3029 {GL_TEXTURE_CUBE_MAP_NEGATIVE_X, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X"}, 3030 {GL_TEXTURE_CUBE_MAP_POSITIVE_Y, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y"}, 3031 {GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"}, 3032 {GL_TEXTURE_CUBE_MAP_POSITIVE_Z, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z"}, 3033 {GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"}, 3034 }; 3035 return GLES2Util::GetQualifiedEnumString( 3036 string_table, arraysize(string_table), value); 3037} 3038 3039std::string GLES2Util::GetStringTextureUsage(uint32_t value) { 3040 static const EnumToString string_table[] = { 3041 {GL_NONE, "GL_NONE"}, 3042 {GL_FRAMEBUFFER_ATTACHMENT_ANGLE, "GL_FRAMEBUFFER_ATTACHMENT_ANGLE"}, 3043 }; 3044 return GLES2Util::GetQualifiedEnumString( 3045 string_table, arraysize(string_table), value); 3046} 3047 3048std::string GLES2Util::GetStringTextureWrapMode(uint32_t value) { 3049 static const EnumToString string_table[] = { 3050 {GL_CLAMP_TO_EDGE, "GL_CLAMP_TO_EDGE"}, 3051 {GL_MIRRORED_REPEAT, "GL_MIRRORED_REPEAT"}, 3052 {GL_REPEAT, "GL_REPEAT"}, 3053 }; 3054 return GLES2Util::GetQualifiedEnumString( 3055 string_table, arraysize(string_table), value); 3056} 3057 3058std::string GLES2Util::GetStringVertexAttribType(uint32_t value) { 3059 static const EnumToString string_table[] = { 3060 {GL_BYTE, "GL_BYTE"}, 3061 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, 3062 {GL_SHORT, "GL_SHORT"}, 3063 {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, 3064 {GL_FLOAT, "GL_FLOAT"}, 3065 }; 3066 return GLES2Util::GetQualifiedEnumString( 3067 string_table, arraysize(string_table), value); 3068} 3069 3070std::string GLES2Util::GetStringVertexAttribute(uint32_t value) { 3071 static const EnumToString string_table[] = { 3072 {GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"}, 3073 {GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, 3074 "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"}, 3075 {GL_VERTEX_ATTRIB_ARRAY_ENABLED, "GL_VERTEX_ATTRIB_ARRAY_ENABLED"}, 3076 {GL_VERTEX_ATTRIB_ARRAY_SIZE, "GL_VERTEX_ATTRIB_ARRAY_SIZE"}, 3077 {GL_VERTEX_ATTRIB_ARRAY_STRIDE, "GL_VERTEX_ATTRIB_ARRAY_STRIDE"}, 3078 {GL_VERTEX_ATTRIB_ARRAY_TYPE, "GL_VERTEX_ATTRIB_ARRAY_TYPE"}, 3079 {GL_CURRENT_VERTEX_ATTRIB, "GL_CURRENT_VERTEX_ATTRIB"}, 3080 }; 3081 return GLES2Util::GetQualifiedEnumString( 3082 string_table, arraysize(string_table), value); 3083} 3084 3085std::string GLES2Util::GetStringVertexPointer(uint32_t value) { 3086 static const EnumToString string_table[] = { 3087 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, 3088 }; 3089 return GLES2Util::GetQualifiedEnumString( 3090 string_table, arraysize(string_table), value); 3091} 3092 3093#endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ 3094