gles2_cmd_decoder_unittest_base.h revision 5821806d5e7f356e8fa4b058a389a808ea183019
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_
6#define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_
7
8#include "gpu/command_buffer/common/gl_mock.h"
9#include "gpu/command_buffer/common/gles2_cmd_format.h"
10#include "gpu/command_buffer/common/gles2_cmd_utils.h"
11#include "gpu/command_buffer/service/buffer_manager.h"
12#include "gpu/command_buffer/service/cmd_buffer_engine.h"
13#include "gpu/command_buffer/service/context_group.h"
14#include "gpu/command_buffer/service/framebuffer_manager.h"
15#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
16#include "gpu/command_buffer/service/program_manager.h"
17#include "gpu/command_buffer/service/query_manager.h"
18#include "gpu/command_buffer/service/renderbuffer_manager.h"
19#include "gpu/command_buffer/service/shader_manager.h"
20#include "gpu/command_buffer/service/test_helper.h"
21#include "gpu/command_buffer/service/texture_manager.h"
22#include "gpu/command_buffer/service/vertex_array_manager.h"
23#include "testing/gtest/include/gtest/gtest.h"
24#include "ui/gl/gl_context_stub.h"
25#include "ui/gl/gl_surface_stub.h"
26
27namespace gpu {
28namespace gles2 {
29
30class GLES2DecoderTestBase : public testing::Test {
31 public:
32  GLES2DecoderTestBase();
33  virtual ~GLES2DecoderTestBase();
34
35  // Template to call glGenXXX functions.
36  template <typename T>
37  void GenHelper(GLuint client_id) {
38    int8 buffer[sizeof(T) + sizeof(client_id)];
39    T& cmd = *reinterpret_cast<T*>(&buffer);
40    cmd.Init(1, &client_id);
41    EXPECT_EQ(error::kNoError,
42              ExecuteImmediateCmd(cmd, sizeof(client_id)));
43  }
44
45  // This template exists solely so we can specialize it for
46  // certain commands.
47  template <typename T, int id>
48  void SpecializedSetup(bool valid) {
49  }
50
51  template <typename T>
52  T* GetImmediateAs() {
53    return reinterpret_cast<T*>(immediate_buffer_);
54  }
55
56  template <typename T, typename Command>
57  T GetImmediateDataAs(Command* cmd) {
58    return reinterpret_cast<T>(ImmediateDataAddress(cmd));
59  }
60
61  void ClearSharedMemory() {
62    engine_->ClearSharedMemory();
63  }
64
65  virtual void SetUp() OVERRIDE;
66  virtual void TearDown() OVERRIDE;
67
68  template <typename T>
69  error::Error ExecuteCmd(const T& cmd) {
70    COMPILE_ASSERT(T::kArgFlags == cmd::kFixed, Cmd_kArgFlags_not_kFixed);
71    return decoder_->DoCommand(cmd.kCmdId,
72                               ComputeNumEntries(sizeof(cmd)) - 1,
73                               &cmd);
74  }
75
76  template <typename T>
77  error::Error ExecuteImmediateCmd(const T& cmd, size_t data_size) {
78    COMPILE_ASSERT(T::kArgFlags == cmd::kAtLeastN, Cmd_kArgFlags_not_kAtLeastN);
79    return decoder_->DoCommand(cmd.kCmdId,
80                               ComputeNumEntries(sizeof(cmd) + data_size) - 1,
81                               &cmd);
82  }
83
84  template <typename T>
85  T GetSharedMemoryAs() {
86    return reinterpret_cast<T>(shared_memory_address_);
87  }
88
89  template <typename T>
90  T GetSharedMemoryAsWithOffset(uint32 offset) {
91    void* ptr = reinterpret_cast<int8*>(shared_memory_address_) + offset;
92    return reinterpret_cast<T>(ptr);
93  }
94
95  IdAllocatorInterface* GetIdAllocator(GLuint namespace_id) {
96    return group_->GetIdAllocator(namespace_id);
97  }
98
99  BufferManager::BufferInfo* GetBufferInfo(GLuint service_id) {
100    return group_->buffer_manager()->GetBufferInfo(service_id);
101  }
102
103  FramebufferManager::FramebufferInfo* GetFramebufferInfo(GLuint service_id) {
104    return group_->framebuffer_manager()->GetFramebufferInfo(service_id);
105  }
106
107  RenderbufferManager::RenderbufferInfo* GetRenderbufferInfo(
108      GLuint service_id) {
109    return group_->renderbuffer_manager()->GetRenderbufferInfo(service_id);
110  }
111
112  TextureManager::TextureInfo* GetTextureInfo(GLuint client_id) {
113    return group_->texture_manager()->GetTextureInfo(client_id);
114  }
115
116  ShaderManager::ShaderInfo* GetShaderInfo(GLuint client_id) {
117    return group_->shader_manager()->GetShaderInfo(client_id);
118  }
119
120  ProgramManager::ProgramInfo* GetProgramInfo(GLuint client_id) {
121    return group_->program_manager()->GetProgramInfo(client_id);
122  }
123
124  QueryManager::Query* GetQueryInfo(GLuint client_id) {
125    return decoder_->GetQueryManager()->GetQuery(client_id);
126  }
127
128  // This name doesn't match the underlying function, but doing it this way
129  // prevents the need to special-case the unit test generation
130  VertexAttribManager* GetVertexArrayInfo(GLuint client_id) {
131    return decoder_->GetVertexArrayManager()->GetVertexAttribManager(client_id);
132  }
133
134  ProgramManager* program_manager() {
135    return group_->program_manager();
136  }
137
138  void DoCreateProgram(GLuint client_id, GLuint service_id);
139  void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id);
140
141  void SetBucketAsCString(uint32 bucket_id, const char* str);
142
143  void InitDecoder(
144      const char* extensions,
145      bool has_alpha,
146      bool has_depth,
147      bool has_stencil,
148      bool request_alpha,
149      bool request_depth,
150      bool request_stencil,
151      bool bind_generates_resource);
152
153  const ContextGroup& group() const {
154    return *group_.get();
155  }
156
157  ::testing::StrictMock< ::gfx::MockGLInterface>* GetGLMock() const {
158    return gl_.get();
159  }
160
161  GLES2Decoder* GetDecoder() const {
162    return decoder_.get();
163  }
164
165  typedef TestHelper::AttribInfo AttribInfo;
166  typedef TestHelper::UniformInfo UniformInfo;
167
168  void SetupShader(
169      AttribInfo* attribs, size_t num_attribs,
170      UniformInfo* uniforms, size_t num_uniforms,
171      GLuint client_id, GLuint service_id,
172      GLuint vertex_shader_client_id, GLuint vertex_shader_service_id,
173      GLuint fragment_shader_client_id, GLuint fragment_shader_service_id);
174
175  void SetupExpectationsForClearingUniforms(
176      UniformInfo* uniforms, size_t num_uniforms) {
177    TestHelper::SetupExpectationsForClearingUniforms(
178        gl_.get(), uniforms, num_uniforms);
179  }
180
181  void SetupInitCapabilitiesExpectations();
182  void SetupInitStateExpectations();
183  void ExpectEnableDisable(GLenum cap, bool enable);
184
185  // Setups up a shader for testing glUniform.
186  void SetupShaderForUniform();
187  void SetupDefaultProgram();
188  void SetupCubemapProgram();
189  void SetupTexture();
190
191  // Note that the error is returned as GLint instead of GLenum.
192  // This is because there is a mismatch in the types of GLenum and
193  // the error values GL_NO_ERROR, GL_INVALID_ENUM, etc. GLenum is
194  // typedef'd as unsigned int while the error values are defined as
195  // integers. This is problematic for template functions such as
196  // EXPECT_EQ that expect both types to be the same.
197  GLint GetGLError();
198
199  void DoBindBuffer(GLenum target, GLuint client_id, GLuint service_id);
200  void DoBindFramebuffer(GLenum target, GLuint client_id, GLuint service_id);
201  void DoBindRenderbuffer(GLenum target, GLuint client_id, GLuint service_id);
202  void DoBindTexture(GLenum target, GLuint client_id, GLuint service_id);
203  void DoBindVertexArrayOES(GLuint client_id, GLuint service_id);
204
205  bool DoIsBuffer(GLuint client_id);
206  bool DoIsFramebuffer(GLuint client_id);
207  bool DoIsProgram(GLuint client_id);
208  bool DoIsRenderbuffer(GLuint client_id);
209  bool DoIsShader(GLuint client_id);
210  bool DoIsTexture(GLuint client_id);
211
212  void DoDeleteBuffer(GLuint client_id, GLuint service_id);
213  void DoDeleteFramebuffer(
214      GLuint client_id, GLuint service_id,
215      bool reset_draw, GLenum draw_target, GLuint draw_id,
216      bool reset_read, GLenum read_target, GLuint read_id);
217  void DoDeleteProgram(GLuint client_id, GLuint service_id);
218  void DoDeleteRenderbuffer(GLuint client_id, GLuint service_id);
219  void DoDeleteShader(GLuint client_id, GLuint service_id);
220  void DoDeleteTexture(GLuint client_id, GLuint service_id);
221
222  void DoCompressedTexImage2D(
223      GLenum target, GLint level, GLenum format,
224      GLsizei width, GLsizei height, GLint border,
225      GLsizei size, uint32 bucket_id);
226  void DoTexImage2D(
227      GLenum target, GLint level, GLenum internal_format,
228      GLsizei width, GLsizei height, GLint border,
229      GLenum format, GLenum type,
230      uint32 shared_memory_id, uint32 shared_memory_offset);
231  void DoTexImage2DSameSize(
232      GLenum target, GLint level, GLenum internal_format,
233      GLsizei width, GLsizei height, GLint border,
234      GLenum format, GLenum type,
235      uint32 shared_memory_id, uint32 shared_memory_offset);
236  void DoRenderbufferStorage(
237      GLenum target, GLenum internal_format, GLenum actual_format,
238      GLsizei width, GLsizei height, GLenum error);
239  void DoFramebufferRenderbuffer(
240      GLenum target,
241      GLenum attachment,
242      GLenum renderbuffer_target,
243      GLuint renderbuffer_client_id,
244      GLuint renderbuffer_service_id,
245      GLenum error);
246  void DoFramebufferTexture2D(
247      GLenum target, GLenum attachment, GLenum tex_target,
248      GLuint texture_client_id, GLuint texture_service_id,
249      GLint level, GLenum error);
250  void DoVertexAttribPointer(
251      GLuint index, GLint size, GLenum type, GLsizei stride, GLuint offset);
252  void DoVertexAttribDivisorANGLE(GLuint index, GLuint divisor);
253
254  void DoEnableVertexAttribArray(GLint index);
255
256  void DoBufferData(GLenum target, GLsizei size);
257
258  void DoBufferSubData(
259      GLenum target, GLint offset, GLsizei size, const void* data);
260
261  void SetupVertexBuffer();
262  void SetupAllNeededVertexBuffers();
263
264  void SetupIndexBuffer();
265
266  void DeleteVertexBuffer();
267
268  void DeleteIndexBuffer();
269
270  void SetupClearTextureExpections(
271      GLuint service_id,
272      GLuint old_service_id,
273      GLenum bind_target,
274      GLenum target,
275      GLint level,
276      GLenum format,
277      GLenum type,
278      GLsizei width,
279      GLsizei height);
280
281  void SetupExpectationsForRestoreClearState(
282      GLclampf restore_red,
283      GLclampf restore_green,
284      GLclampf restore_blue,
285      GLclampf restore_alpha,
286      GLuint restore_stencil,
287      GLclampf restore_depth,
288      bool restore_scissor_test);
289
290  void SetupExpectationsForFramebufferClearing(
291      GLenum target,
292      GLuint clear_bits,
293      GLclampf restore_red,
294      GLclampf restore_green,
295      GLclampf restore_blue,
296      GLclampf restore_alpha,
297      GLuint restore_stencil,
298      GLclampf restore_depth,
299      bool restore_scissor_test);
300
301  void SetupExpectationsForFramebufferClearingMulti(
302      GLuint read_framebuffer_service_id,
303      GLuint draw_framebuffer_service_id,
304      GLenum target,
305      GLuint clear_bits,
306      GLclampf restore_red,
307      GLclampf restore_green,
308      GLclampf restore_blue,
309      GLclampf restore_alpha,
310      GLuint restore_stencil,
311      GLclampf restore_depth,
312      bool restore_scissor_test);
313
314  void SetupExpectationsForApplyingDirtyState(
315      bool framebuffer_is_rgb,
316      bool framebuffer_has_depth,
317      bool framebuffer_has_stencil,
318      GLuint color_bits,  // NOTE! bits are 0x1000, 0x0100, 0x0010, and 0x0001
319      bool depth_mask,
320      bool depth_enabled,
321      GLuint front_stencil_mask,
322      GLuint back_stencil_mask,
323      bool stencil_enabled,
324      bool cull_face_enabled,
325      bool scissor_test_enabled,
326      bool blend_enabled);
327
328  void SetupExpectationsForApplyingDefaultDirtyState();
329
330  void AddExpectationsForSimulatedAttrib0WithError(
331      GLsizei num_vertices, GLuint buffer_id, GLenum error);
332
333  void AddExpectationsForSimulatedAttrib0(
334      GLsizei num_vertices, GLuint buffer_id);
335
336  void AddExpectationsForGenVertexArraysOES();
337  void AddExpectationsForDeleteVertexArraysOES();
338  void AddExpectationsForBindVertexArrayOES();
339  void AddExpectationsForRestoreAttribState(GLuint attrib);
340
341  GLvoid* BufferOffset(unsigned i) {
342    return static_cast<int8 *>(NULL)+(i);
343  }
344
345  template <typename Command, typename Result>
346  bool IsObjectHelper(GLuint client_id) {
347    Result* result = static_cast<Result*>(shared_memory_address_);
348    Command cmd;
349    cmd.Init(client_id, kSharedMemoryId, kSharedMemoryOffset);
350    EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
351    bool isObject = static_cast<bool>(*result);
352    EXPECT_EQ(GL_NO_ERROR, GetGLError());
353    return isObject;
354  }
355
356 protected:
357  static const int kBackBufferWidth = 128;
358  static const int kBackBufferHeight = 64;
359
360  static const GLint kMaxTextureSize = 2048;
361  static const GLint kMaxCubeMapTextureSize = 256;
362  static const GLint kNumVertexAttribs = 16;
363  static const GLint kNumTextureUnits = 8;
364  static const GLint kMaxTextureImageUnits = 8;
365  static const GLint kMaxVertexTextureImageUnits = 2;
366  static const GLint kMaxFragmentUniformVectors = 16;
367  static const GLint kMaxVaryingVectors = 8;
368  static const GLint kMaxVertexUniformVectors = 128;
369  static const GLint kMaxViewportWidth = 8192;
370  static const GLint kMaxViewportHeight = 8192;
371
372  static const GLint kViewportX = 0;
373  static const GLint kViewportY = 0;
374  static const GLint kViewportWidth = kBackBufferWidth;
375  static const GLint kViewportHeight = kBackBufferHeight;
376
377  static const GLuint kServiceAttrib0BufferId = 801;
378  static const GLuint kServiceFixedAttribBufferId = 802;
379
380  static const GLuint kServiceBufferId = 301;
381  static const GLuint kServiceFramebufferId = 302;
382  static const GLuint kServiceRenderbufferId = 303;
383  static const GLuint kServiceTextureId = 304;
384  static const GLuint kServiceProgramId = 305;
385  static const GLuint kServiceShaderId = 306;
386  static const GLuint kServiceElementBufferId = 308;
387  static const GLuint kServiceQueryId = 309;
388  static const GLuint kServiceVertexArrayId = 310;
389
390  static const int32 kSharedMemoryId = 401;
391  static const size_t kSharedBufferSize = 2048;
392  static const uint32 kSharedMemoryOffset = 132;
393  static const int32 kInvalidSharedMemoryId = 402;
394  static const uint32 kInvalidSharedMemoryOffset = kSharedBufferSize + 1;
395  static const uint32 kInitialResult = 0xBDBDBDBDu;
396  static const uint8 kInitialMemoryValue = 0xBDu;
397
398  static const uint32 kNewClientId = 501;
399  static const uint32 kNewServiceId = 502;
400  static const uint32 kInvalidClientId = 601;
401
402  static const GLuint kServiceVertexShaderId = 321;
403  static const GLuint kServiceFragmentShaderId = 322;
404
405  static const GLuint kServiceCopyTextureChromiumShaderId = 701;
406  static const GLuint kServiceCopyTextureChromiumProgramId = 721;
407
408  static const GLuint kServiceCopyTextureChromiumTextureBufferId = 751;
409  static const GLuint kServiceCopyTextureChromiumVertexBufferId = 752;
410  static const GLuint kServiceCopyTextureChromiumFBOId = 753;
411  static const GLuint kServiceCopyTextureChromiumPositionAttrib = 761;
412  static const GLuint kServiceCopyTextureChromiumTexAttrib = 762;
413  static const GLuint kServiceCopyTextureChromiumSamplerLocation = 763;
414
415  static const GLsizei kNumVertices = 100;
416  static const GLsizei kNumIndices = 10;
417  static const int kValidIndexRangeStart = 1;
418  static const int kValidIndexRangeCount = 7;
419  static const int kInvalidIndexRangeStart = 0;
420  static const int kInvalidIndexRangeCount = 7;
421  static const int kOutOfRangeIndexRangeEnd = 10;
422  static const GLuint kMaxValidIndex = 7;
423
424  static const GLint kMaxAttribLength = 10;
425  static const char* kAttrib1Name;
426  static const char* kAttrib2Name;
427  static const char* kAttrib3Name;
428  static const GLint kAttrib1Size = 1;
429  static const GLint kAttrib2Size = 1;
430  static const GLint kAttrib3Size = 1;
431  static const GLint kAttrib1Location = 0;
432  static const GLint kAttrib2Location = 1;
433  static const GLint kAttrib3Location = 2;
434  static const GLenum kAttrib1Type = GL_FLOAT_VEC4;
435  static const GLenum kAttrib2Type = GL_FLOAT_VEC2;
436  static const GLenum kAttrib3Type = GL_FLOAT_VEC3;
437  static const GLint kInvalidAttribLocation = 30;
438  static const GLint kBadAttribIndex = kNumVertexAttribs;
439
440  static const GLint kMaxUniformLength = 12;
441  static const char* kUniform1Name;
442  static const char* kUniform2Name;
443  static const char* kUniform3Name;
444  static const GLint kUniform1Size = 1;
445  static const GLint kUniform2Size = 3;
446  static const GLint kUniform3Size = 2;
447  static const GLint kUniform1RealLocation = 3;
448  static const GLint kUniform2RealLocation = 10;
449  static const GLint kUniform2ElementRealLocation = 12;
450  static const GLint kUniform3RealLocation = 20;
451  static const GLint kUniform1FakeLocation = 0;               // These are
452  static const GLint kUniform2FakeLocation = 1;               // hardcoded
453  static const GLint kUniform2ElementFakeLocation = 0x10001;  // to match
454  static const GLint kUniform3FakeLocation = 2;               // ProgramManager.
455  static const GLint kUniform1DesiredLocation = -1;
456  static const GLint kUniform2DesiredLocation = -1;
457  static const GLint kUniform3DesiredLocation = -1;
458  static const GLenum kUniform1Type = GL_SAMPLER_2D;
459  static const GLenum kUniform2Type = GL_INT_VEC2;
460  static const GLenum kUniform3Type = GL_FLOAT_VEC3;
461  static const GLenum kUniformCubemapType = GL_SAMPLER_CUBE;
462  static const GLint kInvalidUniformLocation = 30;
463  static const GLint kBadUniformIndex = 1000;
464
465  // Use StrictMock to make 100% sure we know how GL will be called.
466  scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_;
467  scoped_refptr<gfx::GLSurfaceStub> surface_;
468  scoped_refptr<gfx::GLContextStub> context_;
469  scoped_ptr<GLES2Decoder> decoder_;
470
471  GLuint client_buffer_id_;
472  GLuint client_framebuffer_id_;
473  GLuint client_program_id_;
474  GLuint client_renderbuffer_id_;
475  GLuint client_shader_id_;
476  GLuint client_texture_id_;
477  GLuint client_element_buffer_id_;
478  GLuint client_vertex_shader_id_;
479  GLuint client_fragment_shader_id_;
480  GLuint client_query_id_;
481  GLuint client_vertexarray_id_;
482
483  uint32 shared_memory_id_;
484  uint32 shared_memory_offset_;
485  void* shared_memory_address_;
486  void* shared_memory_base_;
487
488  int8 immediate_buffer_[256];
489
490 private:
491  class MockCommandBufferEngine : public CommandBufferEngine {
492   public:
493    MockCommandBufferEngine();
494
495    virtual ~MockCommandBufferEngine();
496
497    virtual Buffer GetSharedMemoryBuffer(int32 shm_id) OVERRIDE;
498
499    void ClearSharedMemory() {
500      memset(data_.get(), kInitialMemoryValue, kSharedBufferSize);
501    }
502
503    virtual void set_token(int32 token) OVERRIDE;
504
505    virtual bool SetGetBuffer(int32 /* transfer_buffer_id */) OVERRIDE;
506
507    // Overridden from CommandBufferEngine.
508    virtual bool SetGetOffset(int32 offset) OVERRIDE;
509
510    // Overridden from CommandBufferEngine.
511    virtual int32 GetGetOffset() OVERRIDE;
512
513   private:
514    scoped_array<int8> data_;
515    Buffer valid_buffer_;
516    Buffer invalid_buffer_;
517  };
518
519  void AddExpectationsForVertexAttribManager();
520
521  scoped_ptr< ::testing::StrictMock<MockCommandBufferEngine> > engine_;
522  ContextGroup::Ref group_;
523};
524
525class GLES2DecoderWithShaderTestBase : public GLES2DecoderTestBase {
526 public:
527  GLES2DecoderWithShaderTestBase()
528      : GLES2DecoderTestBase() {
529  }
530
531 protected:
532  virtual void SetUp() OVERRIDE;
533  virtual void TearDown() OVERRIDE;
534
535};
536
537}  // namespace gles2
538}  // namespace gpu
539
540#endif  // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_
541