in_process_command_buffer.h revision 116680a4aac90f2aa7413d9095a592090648e557
1// Copyright 2013 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ 6#define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ 7 8#include <map> 9#include <vector> 10 11#include "base/callback.h" 12#include "base/compiler_specific.h" 13#include "base/memory/linked_ptr.h" 14#include "base/memory/ref_counted.h" 15#include "base/memory/scoped_ptr.h" 16#include "base/memory/weak_ptr.h" 17#include "base/synchronization/lock.h" 18#include "base/synchronization/waitable_event.h" 19#include "gpu/command_buffer/client/gpu_control.h" 20#include "gpu/command_buffer/common/command_buffer.h" 21#include "gpu/gpu_export.h" 22#include "ui/gfx/gpu_memory_buffer.h" 23#include "ui/gfx/native_widget_types.h" 24#include "ui/gl/gl_surface.h" 25#include "ui/gl/gpu_preference.h" 26 27namespace base { 28class SequenceChecker; 29} 30 31namespace gfx { 32class GLContext; 33class GLShareGroup; 34class GLSurface; 35class Size; 36} 37 38#if defined(OS_ANDROID) 39namespace gfx { 40class SurfaceTexture; 41} 42namespace gpu { 43class StreamTextureManagerInProcess; 44} 45#endif 46 47namespace gpu { 48 49namespace gles2 { 50class GLES2Decoder; 51class ShaderTranslatorCache; 52} 53 54class CommandBufferServiceBase; 55class GpuControlService; 56class GpuMemoryBufferFactory; 57class GpuScheduler; 58class TransferBufferManagerInterface; 59 60// This class provides a thread-safe interface to the global GPU service (for 61// example GPU thread) when being run in single process mode. 62// However, the behavior for accessing one context (i.e. one instance of this 63// class) from different client threads is undefined. 64class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer, 65 public GpuControl { 66 public: 67 class Service; 68 explicit InProcessCommandBuffer(const scoped_refptr<Service>& service); 69 virtual ~InProcessCommandBuffer(); 70 71 static void SetGpuMemoryBufferFactory(GpuMemoryBufferFactory* factory); 72 73 // If |surface| is not NULL, use it directly; in this case, the command 74 // buffer gpu thread must be the same as the client thread. Otherwise create 75 // a new GLSurface. 76 bool Initialize(scoped_refptr<gfx::GLSurface> surface, 77 bool is_offscreen, 78 gfx::AcceleratedWidget window, 79 const gfx::Size& size, 80 const std::vector<int32>& attribs, 81 gfx::GpuPreference gpu_preference, 82 const base::Closure& context_lost_callback, 83 InProcessCommandBuffer* share_group); 84 void Destroy(); 85 86 // CommandBuffer implementation: 87 virtual bool Initialize() OVERRIDE; 88 virtual State GetLastState() OVERRIDE; 89 virtual int32 GetLastToken() OVERRIDE; 90 virtual void Flush(int32 put_offset) OVERRIDE; 91 virtual void WaitForTokenInRange(int32 start, int32 end) OVERRIDE; 92 virtual void WaitForGetOffsetInRange(int32 start, int32 end) OVERRIDE; 93 virtual void SetGetBuffer(int32 shm_id) OVERRIDE; 94 virtual scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size, 95 int32* id) OVERRIDE; 96 virtual void DestroyTransferBuffer(int32 id) OVERRIDE; 97 virtual gpu::error::Error GetLastError() OVERRIDE; 98 99 // GpuControl implementation: 100 virtual gpu::Capabilities GetCapabilities() OVERRIDE; 101 virtual gfx::GpuMemoryBuffer* CreateGpuMemoryBuffer(size_t width, 102 size_t height, 103 unsigned internalformat, 104 unsigned usage, 105 int32* id) OVERRIDE; 106 virtual void DestroyGpuMemoryBuffer(int32 id) OVERRIDE; 107 virtual uint32 InsertSyncPoint() OVERRIDE; 108 virtual uint32 InsertFutureSyncPoint() OVERRIDE; 109 virtual void RetireSyncPoint(uint32 sync_point) OVERRIDE; 110 virtual void SignalSyncPoint(uint32 sync_point, 111 const base::Closure& callback) OVERRIDE; 112 virtual void SignalQuery(uint32 query, 113 const base::Closure& callback) OVERRIDE; 114 virtual void SetSurfaceVisible(bool visible) OVERRIDE; 115 virtual void Echo(const base::Closure& callback) OVERRIDE; 116 virtual uint32 CreateStreamTexture(uint32 texture_id) OVERRIDE; 117 118 // The serializer interface to the GPU service (i.e. thread). 119 class Service { 120 public: 121 Service(); 122 virtual ~Service(); 123 124 virtual void AddRef() const = 0; 125 virtual void Release() const = 0; 126 127 // Queues a task to run as soon as possible. 128 virtual void ScheduleTask(const base::Closure& task) = 0; 129 130 // Schedules |callback| to run at an appropriate time for performing idle 131 // work. 132 virtual void ScheduleIdleWork(const base::Closure& task) = 0; 133 134 virtual bool UseVirtualizedGLContexts() = 0; 135 virtual scoped_refptr<gles2::ShaderTranslatorCache> 136 shader_translator_cache() = 0; 137 }; 138 139#if defined(OS_ANDROID) 140 scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture( 141 uint32 stream_id); 142#endif 143 144 private: 145 struct InitializeOnGpuThreadParams { 146 bool is_offscreen; 147 gfx::AcceleratedWidget window; 148 const gfx::Size& size; 149 const std::vector<int32>& attribs; 150 gfx::GpuPreference gpu_preference; 151 gpu::Capabilities* capabilities; // Ouptut. 152 InProcessCommandBuffer* context_group; 153 154 InitializeOnGpuThreadParams(bool is_offscreen, 155 gfx::AcceleratedWidget window, 156 const gfx::Size& size, 157 const std::vector<int32>& attribs, 158 gfx::GpuPreference gpu_preference, 159 gpu::Capabilities* capabilities, 160 InProcessCommandBuffer* share_group) 161 : is_offscreen(is_offscreen), 162 window(window), 163 size(size), 164 attribs(attribs), 165 gpu_preference(gpu_preference), 166 capabilities(capabilities), 167 context_group(share_group) {} 168 }; 169 170 bool InitializeOnGpuThread(const InitializeOnGpuThreadParams& params); 171 bool DestroyOnGpuThread(); 172 void FlushOnGpuThread(int32 put_offset); 173 uint32 CreateStreamTextureOnGpuThread(uint32 client_texture_id); 174 bool MakeCurrent(); 175 base::Closure WrapCallback(const base::Closure& callback); 176 State GetStateFast(); 177 void QueueTask(const base::Closure& task) { service_->ScheduleTask(task); } 178 void CheckSequencedThread(); 179 void RetireSyncPointOnGpuThread(uint32 sync_point); 180 void SignalSyncPointOnGpuThread(uint32 sync_point, 181 const base::Closure& callback); 182 void DestroyTransferBufferOnGputhread(int32 id); 183 184 // Callbacks: 185 void OnContextLost(); 186 void OnResizeView(gfx::Size size, float scale_factor); 187 bool GetBufferChanged(int32 transfer_buffer_id); 188 void PumpCommands(); 189 void ScheduleMoreIdleWork(); 190 191 static scoped_refptr<Service> GetDefaultService(); 192 193 // Members accessed on the gpu thread (possibly with the exception of 194 // creation): 195 bool context_lost_; 196 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; 197 scoped_ptr<GpuScheduler> gpu_scheduler_; 198 scoped_ptr<gles2::GLES2Decoder> decoder_; 199 scoped_refptr<gfx::GLContext> context_; 200 scoped_refptr<gfx::GLSurface> surface_; 201 base::Closure context_lost_callback_; 202 203 // Members accessed on the client thread: 204 State last_state_; 205 int32 last_put_offset_; 206 gpu::Capabilities capabilities_; 207 typedef std::map<int32, linked_ptr<gfx::GpuMemoryBuffer> > GpuMemoryBufferMap; 208 GpuMemoryBufferMap gpu_memory_buffers_; 209 210 // Accessed on both threads: 211 scoped_ptr<CommandBufferServiceBase> command_buffer_; 212 base::Lock command_buffer_lock_; 213 base::WaitableEvent flush_event_; 214 scoped_refptr<Service> service_; 215 State state_after_last_flush_; 216 base::Lock state_after_last_flush_lock_; 217 scoped_ptr<GpuControlService> gpu_control_; 218 scoped_refptr<gfx::GLShareGroup> gl_share_group_; 219 220#if defined(OS_ANDROID) 221 scoped_ptr<StreamTextureManagerInProcess> stream_texture_manager_; 222#endif 223 224 // Only used with explicit scheduling and the gpu thread is the same as 225 // the client thread. 226 scoped_ptr<base::SequenceChecker> sequence_checker_; 227 228 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; 229 base::WeakPtrFactory<InProcessCommandBuffer> gpu_thread_weak_ptr_factory_; 230 231 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); 232}; 233 234} // namespace gpu 235 236#endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ 237