audio_input_controller.cc revision effb81e5f8246d0db0270817048dc992db66e9fb
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "media/audio/audio_input_controller.h"
6
7#include "base/bind.h"
8#include "base/threading/thread_restrictions.h"
9#include "media/base/limits.h"
10#include "media/base/scoped_histogram_timer.h"
11#include "media/base/user_input_monitor.h"
12
13namespace {
14const int kMaxInputChannels = 2;
15
16// TODO(henrika): remove usage of timers and add support for proper
17// notification of when the input device is removed.  This was originally added
18// to resolve http://crbug.com/79936 for Windows platforms.  This then caused
19// breakage (very hard to repro bugs!) on other platforms: See
20// http://crbug.com/226327 and http://crbug.com/230972.
21// See also that the timer has been disabled on Mac now due to
22// crbug.com/357501.
23const int kTimerResetIntervalSeconds = 1;
24// We have received reports that the timer can be too trigger happy on some
25// Mac devices and the initial timer interval has therefore been increased
26// from 1 second to 5 seconds.
27const int kTimerInitialIntervalSeconds = 5;
28}
29
30namespace media {
31
32// static
33AudioInputController::Factory* AudioInputController::factory_ = NULL;
34
35AudioInputController::AudioInputController(EventHandler* handler,
36                                           SyncWriter* sync_writer,
37                                           UserInputMonitor* user_input_monitor)
38    : creator_task_runner_(base::MessageLoopProxy::current()),
39      handler_(handler),
40      stream_(NULL),
41      data_is_active_(false),
42      state_(CLOSED),
43      sync_writer_(sync_writer),
44      max_volume_(0.0),
45      user_input_monitor_(user_input_monitor),
46      prev_key_down_count_(0) {
47  DCHECK(creator_task_runner_.get());
48}
49
50AudioInputController::~AudioInputController() {
51  DCHECK_EQ(state_, CLOSED);
52}
53
54// static
55scoped_refptr<AudioInputController> AudioInputController::Create(
56    AudioManager* audio_manager,
57    EventHandler* event_handler,
58    const AudioParameters& params,
59    const std::string& device_id,
60    UserInputMonitor* user_input_monitor) {
61  DCHECK(audio_manager);
62
63  if (!params.IsValid() || (params.channels() > kMaxInputChannels))
64    return NULL;
65
66  if (factory_) {
67    return factory_->Create(
68        audio_manager, event_handler, params, user_input_monitor);
69  }
70  scoped_refptr<AudioInputController> controller(
71      new AudioInputController(event_handler, NULL, user_input_monitor));
72
73  controller->task_runner_ = audio_manager->GetTaskRunner();
74
75  // Create and open a new audio input stream from the existing
76  // audio-device thread.
77  if (!controller->task_runner_->PostTask(FROM_HERE,
78          base::Bind(&AudioInputController::DoCreate, controller,
79                     base::Unretained(audio_manager), params, device_id))) {
80    controller = NULL;
81  }
82
83  return controller;
84}
85
86// static
87scoped_refptr<AudioInputController> AudioInputController::CreateLowLatency(
88    AudioManager* audio_manager,
89    EventHandler* event_handler,
90    const AudioParameters& params,
91    const std::string& device_id,
92    SyncWriter* sync_writer,
93    UserInputMonitor* user_input_monitor) {
94  DCHECK(audio_manager);
95  DCHECK(sync_writer);
96
97  if (!params.IsValid() || (params.channels() > kMaxInputChannels))
98    return NULL;
99
100  // Create the AudioInputController object and ensure that it runs on
101  // the audio-manager thread.
102  scoped_refptr<AudioInputController> controller(
103      new AudioInputController(event_handler, sync_writer, user_input_monitor));
104  controller->task_runner_ = audio_manager->GetTaskRunner();
105
106  // Create and open a new audio input stream from the existing
107  // audio-device thread. Use the provided audio-input device.
108  if (!controller->task_runner_->PostTask(FROM_HERE,
109          base::Bind(&AudioInputController::DoCreate, controller,
110                     base::Unretained(audio_manager), params, device_id))) {
111    controller = NULL;
112  }
113
114  return controller;
115}
116
117// static
118scoped_refptr<AudioInputController> AudioInputController::CreateForStream(
119    const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
120    EventHandler* event_handler,
121    AudioInputStream* stream,
122    SyncWriter* sync_writer,
123    UserInputMonitor* user_input_monitor) {
124  DCHECK(sync_writer);
125  DCHECK(stream);
126
127  // Create the AudioInputController object and ensure that it runs on
128  // the audio-manager thread.
129  scoped_refptr<AudioInputController> controller(
130      new AudioInputController(event_handler, sync_writer, user_input_monitor));
131  controller->task_runner_ = task_runner;
132
133  // TODO(miu): See TODO at top of file.  Until that's resolved, we need to
134  // disable the error auto-detection here (since the audio mirroring
135  // implementation will reliably report error and close events).  Note, of
136  // course, that we're assuming CreateForStream() has been called for the audio
137  // mirroring use case only.
138  if (!controller->task_runner_->PostTask(
139          FROM_HERE,
140          base::Bind(&AudioInputController::DoCreateForStream, controller,
141                     stream, false))) {
142    controller = NULL;
143  }
144
145  return controller;
146}
147
148void AudioInputController::Record() {
149  task_runner_->PostTask(FROM_HERE, base::Bind(
150      &AudioInputController::DoRecord, this));
151}
152
153void AudioInputController::Close(const base::Closure& closed_task) {
154  DCHECK(!closed_task.is_null());
155  DCHECK(creator_task_runner_->BelongsToCurrentThread());
156
157  task_runner_->PostTaskAndReply(
158      FROM_HERE, base::Bind(&AudioInputController::DoClose, this), closed_task);
159}
160
161void AudioInputController::SetVolume(double volume) {
162  task_runner_->PostTask(FROM_HERE, base::Bind(
163      &AudioInputController::DoSetVolume, this, volume));
164}
165
166void AudioInputController::SetAutomaticGainControl(bool enabled) {
167  task_runner_->PostTask(FROM_HERE, base::Bind(
168      &AudioInputController::DoSetAutomaticGainControl, this, enabled));
169}
170
171void AudioInputController::DoCreate(AudioManager* audio_manager,
172                                    const AudioParameters& params,
173                                    const std::string& device_id) {
174  DCHECK(task_runner_->BelongsToCurrentThread());
175  SCOPED_UMA_HISTOGRAM_TIMER("Media.AudioInputController.CreateTime");
176  // TODO(miu): See TODO at top of file.  Until that's resolved, assume all
177  // platform audio input requires the |no_data_timer_| be used to auto-detect
178  // errors.  In reality, probably only Windows needs to be treated as
179  // unreliable here.
180  DoCreateForStream(audio_manager->MakeAudioInputStream(params, device_id),
181                    true);
182}
183
184void AudioInputController::DoCreateForStream(
185    AudioInputStream* stream_to_control, bool enable_nodata_timer) {
186  DCHECK(task_runner_->BelongsToCurrentThread());
187
188  DCHECK(!stream_);
189  stream_ = stream_to_control;
190
191  if (!stream_) {
192    handler_->OnError(this, STREAM_CREATE_ERROR);
193    return;
194  }
195
196  if (stream_ && !stream_->Open()) {
197    stream_->Close();
198    stream_ = NULL;
199    handler_->OnError(this, STREAM_OPEN_ERROR);
200    return;
201  }
202
203  DCHECK(!no_data_timer_.get());
204
205#if defined(OS_MACOSX)
206  // This is a fix for crbug.com/357501.  The timer can trigger when closing
207  // the lid on Macs, which causes more problems than the timer fixes.
208  enable_nodata_timer = false;
209#endif
210
211  if (enable_nodata_timer) {
212    // Create the data timer which will call DoCheckForNoData(). The timer
213    // is started in DoRecord() and restarted in each DoCheckForNoData()
214    // callback.
215    no_data_timer_.reset(new base::Timer(
216        FROM_HERE, base::TimeDelta::FromSeconds(kTimerInitialIntervalSeconds),
217        base::Bind(&AudioInputController::DoCheckForNoData,
218                   base::Unretained(this)), false));
219  } else {
220    DVLOG(1) << "Disabled: timer check for no data.";
221  }
222
223  state_ = CREATED;
224  handler_->OnCreated(this);
225
226  if (user_input_monitor_) {
227    user_input_monitor_->EnableKeyPressMonitoring();
228    prev_key_down_count_ = user_input_monitor_->GetKeyPressCount();
229  }
230}
231
232void AudioInputController::DoRecord() {
233  DCHECK(task_runner_->BelongsToCurrentThread());
234  SCOPED_UMA_HISTOGRAM_TIMER("Media.AudioInputController.RecordTime");
235
236  if (state_ != CREATED)
237    return;
238
239  {
240    base::AutoLock auto_lock(lock_);
241    state_ = RECORDING;
242  }
243
244  if (no_data_timer_) {
245    // Start the data timer. Once |kTimerResetIntervalSeconds| have passed,
246    // a callback to DoCheckForNoData() is made.
247    no_data_timer_->Reset();
248  }
249
250  stream_->Start(this);
251  handler_->OnRecording(this);
252}
253
254void AudioInputController::DoClose() {
255  DCHECK(task_runner_->BelongsToCurrentThread());
256  SCOPED_UMA_HISTOGRAM_TIMER("Media.AudioInputController.CloseTime");
257
258  if (state_ == CLOSED)
259    return;
260
261  // Delete the timer on the same thread that created it.
262  no_data_timer_.reset();
263
264  DoStopCloseAndClearStream(NULL);
265  SetDataIsActive(false);
266
267  if (LowLatencyMode())
268    sync_writer_->Close();
269
270  if (user_input_monitor_)
271    user_input_monitor_->DisableKeyPressMonitoring();
272
273  state_ = CLOSED;
274}
275
276void AudioInputController::DoReportError() {
277  DCHECK(task_runner_->BelongsToCurrentThread());
278  handler_->OnError(this, STREAM_ERROR);
279}
280
281void AudioInputController::DoSetVolume(double volume) {
282  DCHECK(task_runner_->BelongsToCurrentThread());
283  DCHECK_GE(volume, 0);
284  DCHECK_LE(volume, 1.0);
285
286  if (state_ != CREATED && state_ != RECORDING)
287    return;
288
289  // Only ask for the maximum volume at first call and use cached value
290  // for remaining function calls.
291  if (!max_volume_) {
292    max_volume_ = stream_->GetMaxVolume();
293  }
294
295  if (max_volume_ == 0.0) {
296    DLOG(WARNING) << "Failed to access input volume control";
297    return;
298  }
299
300  // Set the stream volume and scale to a range matched to the platform.
301  stream_->SetVolume(max_volume_ * volume);
302}
303
304void AudioInputController::DoSetAutomaticGainControl(bool enabled) {
305  DCHECK(task_runner_->BelongsToCurrentThread());
306  DCHECK_NE(state_, RECORDING);
307
308  // Ensure that the AGC state only can be modified before streaming starts.
309  if (state_ != CREATED)
310    return;
311
312  stream_->SetAutomaticGainControl(enabled);
313}
314
315void AudioInputController::DoCheckForNoData() {
316  DCHECK(task_runner_->BelongsToCurrentThread());
317
318  if (!GetDataIsActive()) {
319    // The data-is-active marker will be false only if it has been more than
320    // one second since a data packet was recorded. This can happen if a
321    // capture device has been removed or disabled.
322    handler_->OnError(this, NO_DATA_ERROR);
323    return;
324  }
325
326  // Mark data as non-active. The flag will be re-enabled in OnData() each
327  // time a data packet is received. Hence, under normal conditions, the
328  // flag will only be disabled during a very short period.
329  SetDataIsActive(false);
330
331  // Restart the timer to ensure that we check the flag again in
332  // |kTimerResetIntervalSeconds|.
333  no_data_timer_->Start(
334      FROM_HERE, base::TimeDelta::FromSeconds(kTimerResetIntervalSeconds),
335      base::Bind(&AudioInputController::DoCheckForNoData,
336      base::Unretained(this)));
337}
338
339void AudioInputController::OnData(AudioInputStream* stream,
340                                  const uint8* data,
341                                  uint32 size,
342                                  uint32 hardware_delay_bytes,
343                                  double volume) {
344  {
345    base::AutoLock auto_lock(lock_);
346    if (state_ != RECORDING)
347      return;
348  }
349
350  bool key_pressed = false;
351  if (user_input_monitor_) {
352    size_t current_count = user_input_monitor_->GetKeyPressCount();
353    key_pressed = current_count != prev_key_down_count_;
354    prev_key_down_count_ = current_count;
355    DVLOG_IF(6, key_pressed) << "Detected keypress.";
356  }
357
358  // Mark data as active to ensure that the periodic calls to
359  // DoCheckForNoData() does not report an error to the event handler.
360  SetDataIsActive(true);
361
362  // Use SyncSocket if we are in a low-latency mode.
363  if (LowLatencyMode()) {
364    sync_writer_->Write(data, size, volume, key_pressed);
365    sync_writer_->UpdateRecordedBytes(hardware_delay_bytes);
366    return;
367  }
368
369  handler_->OnData(this, data, size);
370}
371
372void AudioInputController::OnError(AudioInputStream* stream) {
373  // Handle error on the audio-manager thread.
374  task_runner_->PostTask(FROM_HERE, base::Bind(
375      &AudioInputController::DoReportError, this));
376}
377
378void AudioInputController::DoStopCloseAndClearStream(
379    base::WaitableEvent* done) {
380  DCHECK(task_runner_->BelongsToCurrentThread());
381
382  // Allow calling unconditionally and bail if we don't have a stream to close.
383  if (stream_ != NULL) {
384    stream_->Stop();
385    stream_->Close();
386    stream_ = NULL;
387  }
388
389  // Should be last in the method, do not touch "this" from here on.
390  if (done != NULL)
391    done->Signal();
392}
393
394void AudioInputController::SetDataIsActive(bool enabled) {
395  base::subtle::Release_Store(&data_is_active_, enabled);
396}
397
398bool AudioInputController::GetDataIsActive() {
399  return (base::subtle::Acquire_Load(&data_is_active_) != false);
400}
401
402}  // namespace media
403