audio_output_dispatcher.h revision c2e0dbddbe15c98d52c4786dac06cb8952a8ae6d
1// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5// AudioOutputDispatcher is a single-threaded base class that dispatches 6// creation and deletion of audio output streams. AudioOutputProxy objects use 7// this class to allocate and recycle actual audio output streams. When playback 8// is started, the proxy calls StartStream() to get an output stream that it 9// uses to play audio. When playback is stopped, the proxy returns the stream 10// back to the dispatcher by calling StopStream(). 11// 12// AudioManagerBase creates one specialization of AudioOutputDispatcher on the 13// audio thread for each possible set of audio parameters. I.e streams with 14// different parameters are managed independently. The AudioOutputDispatcher 15// instance is then deleted on the audio thread when the AudioManager shuts 16// down. 17 18#ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ 19#define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ 20 21#include "base/basictypes.h" 22#include "base/memory/ref_counted.h" 23#include "base/timer.h" 24#include "media/audio/audio_io.h" 25#include "media/audio/audio_manager.h" 26#include "media/audio/audio_parameters.h" 27 28namespace base { 29class MessageLoop; 30} 31 32namespace media { 33 34class AudioOutputProxy; 35 36class MEDIA_EXPORT AudioOutputDispatcher 37 : public base::RefCountedThreadSafe<AudioOutputDispatcher> { 38 public: 39 AudioOutputDispatcher(AudioManager* audio_manager, 40 const AudioParameters& params); 41 42 // Called by AudioOutputProxy to open the stream. 43 // Returns false, if it fails to open it. 44 virtual bool OpenStream() = 0; 45 46 // Called by AudioOutputProxy when the stream is started. 47 // Uses |callback| to get source data and report errors, if any. 48 // Does *not* take ownership of this callback. 49 // Returns true if started successfully, false otherwise. 50 virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback, 51 AudioOutputProxy* stream_proxy) = 0; 52 53 // Called by AudioOutputProxy when the stream is stopped. 54 // Ownership of the |stream_proxy| is passed to the dispatcher. 55 virtual void StopStream(AudioOutputProxy* stream_proxy) = 0; 56 57 // Called by AudioOutputProxy when the volume is set. 58 virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy, 59 double volume) = 0; 60 61 // Called by AudioOutputProxy when the stream is closed. 62 virtual void CloseStream(AudioOutputProxy* stream_proxy) = 0; 63 64 // Called on the audio thread when the AudioManager is shutting down. 65 virtual void Shutdown() = 0; 66 67 protected: 68 friend class base::RefCountedThreadSafe<AudioOutputDispatcher>; 69 friend class AudioOutputProxyTest; 70 71 virtual ~AudioOutputDispatcher(); 72 73 // A no-reference-held pointer (we don't want circular references) back to the 74 // AudioManager that owns this object. 75 AudioManager* audio_manager_; 76 base::MessageLoop* message_loop_; 77 AudioParameters params_; 78 79 private: 80 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher); 81}; 82 83} // namespace media 84 85#endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ 86