fake_audio_input_stream.cc revision 5821806d5e7f356e8fa4b058a389a808ea183019
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "media/audio/fake_audio_input_stream.h"
6
7#include "base/bind.h"
8#include "base/lazy_instance.h"
9#include "media/audio/audio_manager_base.h"
10
11using base::Time;
12using base::TimeDelta;
13
14namespace media {
15
16namespace {
17
18// These values are based on experiments for local-to-local
19// PeerConnection to demonstrate audio/video synchronization.
20const int kBeepDurationMilliseconds = 20;
21const int kBeepFrequency = 400;
22
23struct BeepContext {
24  BeepContext() : beep_once(false) {}
25  base::Lock beep_lock;
26  bool beep_once;
27};
28
29static base::LazyInstance<BeepContext> g_beep_context =
30    LAZY_INSTANCE_INITIALIZER;
31
32}  // namespace
33
34AudioInputStream* FakeAudioInputStream::MakeFakeStream(
35    AudioManagerBase* manager,
36    const AudioParameters& params) {
37  return new FakeAudioInputStream(manager, params);
38}
39
40FakeAudioInputStream::FakeAudioInputStream(AudioManagerBase* manager,
41                                           const AudioParameters& params)
42    : audio_manager_(manager),
43      callback_(NULL),
44      buffer_size_((params.channels() * params.bits_per_sample() *
45                    params.frames_per_buffer()) / 8),
46      params_(params),
47      thread_("FakeAudioRecordingThread"),
48      callback_interval_(base::TimeDelta::FromMilliseconds(
49          (params.frames_per_buffer() * 1000) / params.sample_rate())),
50      beep_duration_in_buffers_(
51          kBeepDurationMilliseconds * params.sample_rate() /
52          params.frames_per_buffer() / 1000),
53      beep_generated_in_buffers_(0),
54      beep_period_in_frames_(params.sample_rate() / kBeepFrequency),
55      frames_elapsed_(0) {
56}
57
58FakeAudioInputStream::~FakeAudioInputStream() {}
59
60bool FakeAudioInputStream::Open() {
61  buffer_.reset(new uint8[buffer_size_]);
62  memset(buffer_.get(), 0, buffer_size_);
63  return true;
64}
65
66void FakeAudioInputStream::Start(AudioInputCallback* callback)  {
67  DCHECK(!thread_.IsRunning());
68  callback_ = callback;
69  last_callback_time_ = Time::Now();
70  thread_.Start();
71  thread_.message_loop()->PostDelayedTask(
72      FROM_HERE,
73      base::Bind(&FakeAudioInputStream::DoCallback, base::Unretained(this)),
74      callback_interval_);
75}
76
77void FakeAudioInputStream::DoCallback() {
78  DCHECK(callback_);
79
80  memset(buffer_.get(), 0, buffer_size_);
81
82  bool should_beep = false;
83  {
84    BeepContext* beep_context = g_beep_context.Pointer();
85    base::AutoLock auto_lock(beep_context->beep_lock);
86    should_beep = beep_context->beep_once;
87    beep_context->beep_once = false;
88  }
89
90  // If this object was instructed to generate a beep or has started to
91  // generate a beep sound.
92  if (should_beep || beep_generated_in_buffers_) {
93    // Compute the number of frames to output high value. Then compute the
94    // number of bytes based on channels and bits per channel.
95    int high_frames = beep_period_in_frames_ / 2;
96    int high_bytes = high_frames * params_.bits_per_sample() *
97        params_.channels() / 8;
98
99    // Separate high and low with the same number of bytes to generate a
100    // square wave.
101    int position = 0;
102    while (position + high_bytes <= buffer_size_) {
103      // Write high values first.
104      memset(buffer_.get() + position, 128, high_bytes);
105
106      // Then leave low values in the buffer with |high_bytes|.
107      position += high_bytes * 2;
108    }
109
110    ++beep_generated_in_buffers_;
111    if (beep_generated_in_buffers_ >= beep_duration_in_buffers_)
112      beep_generated_in_buffers_ = 0;
113  }
114
115  callback_->OnData(this, buffer_.get(), buffer_size_, buffer_size_, 1.0);
116  frames_elapsed_ += params_.frames_per_buffer();
117
118  Time now = Time::Now();
119  base::TimeDelta next_callback_time =
120      last_callback_time_ + callback_interval_ * 2 - now;
121
122  // If we are falling behind, try to catch up as much as we can in the next
123  // callback.
124  if (next_callback_time < base::TimeDelta())
125    next_callback_time = base::TimeDelta();
126
127  last_callback_time_ = now;
128  thread_.message_loop()->PostDelayedTask(
129      FROM_HERE,
130      base::Bind(&FakeAudioInputStream::DoCallback, base::Unretained(this)),
131      next_callback_time);
132}
133
134void FakeAudioInputStream::Stop() {
135  thread_.Stop();
136}
137
138void FakeAudioInputStream::Close() {
139  if (callback_) {
140    callback_->OnClose(this);
141    callback_ = NULL;
142  }
143  audio_manager_->ReleaseInputStream(this);
144}
145
146double FakeAudioInputStream::GetMaxVolume() {
147  return 1.0;
148}
149
150void FakeAudioInputStream::SetVolume(double volume) {
151}
152
153double FakeAudioInputStream::GetVolume() {
154  return 1.0;
155}
156
157void FakeAudioInputStream::SetAutomaticGainControl(bool enabled) {}
158
159bool FakeAudioInputStream::GetAutomaticGainControl() {
160  return true;
161}
162
163// static
164void FakeAudioInputStream::BeepOnce() {
165  BeepContext* beep_context = g_beep_context.Pointer();
166  base::AutoLock auto_lock(beep_context->beep_lock);
167  beep_context->beep_once = true;
168}
169
170}  // namespace media
171