audio_input_mac.cc revision 5d1f7b1de12d16ceb2c938c56701a3e8bfa558f7
1673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan// Use of this source code is governed by a BSD-style license that can be
3673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan// found in the LICENSE file.
4673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan
5673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan#include "media/audio/mac/audio_input_mac.h"
6673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan
7673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan#include <CoreServices/CoreServices.h>
8673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan
9673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan#include "base/basictypes.h"
10673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan#include "base/logging.h"
11673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan#include "base/mac/mac_logging.h"
12673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan#include "media/audio/audio_manager_base.h"
13673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan
14673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan
15673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanannamespace media {
16673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan
17673f3dbea64b116166dfa668006cdc84224a27c0Sean CallananPCMQueueInAudioInputStream::PCMQueueInAudioInputStream(
18673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan    AudioManagerBase* manager, const AudioParameters& params)
19c718b9652bb1a7aea5d133123fcc8bc87277002cSean Callanan    : manager_(manager),
20673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan      callback_(NULL),
21673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan      audio_queue_(NULL),
22673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan      buffer_size_bytes_(0),
23c718b9652bb1a7aea5d133123fcc8bc87277002cSean Callanan      started_(false) {
24d83ecab0aeb229504737e34b2f03c07fcb967480Sean Callanan  // We must have a manager.
25673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan  DCHECK(manager_);
26673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan  // A frame is one sample across all channels. In interleaved audio the per
27c718b9652bb1a7aea5d133123fcc8bc87277002cSean Callanan  // frame fields identify the set of n |channels|. In uncompressed audio, a
28c718b9652bb1a7aea5d133123fcc8bc87277002cSean Callanan  // packet is always one frame.
29673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan  format_.mSampleRate = params.sample_rate();
30c718b9652bb1a7aea5d133123fcc8bc87277002cSean Callanan  format_.mFormatID = kAudioFormatLinearPCM;
31673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan  format_.mFormatFlags = kLinearPCMFormatFlagIsPacked |
32673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan                         kLinearPCMFormatFlagIsSignedInteger;
33c718b9652bb1a7aea5d133123fcc8bc87277002cSean Callanan  format_.mBitsPerChannel = params.bits_per_sample();
34673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan  format_.mChannelsPerFrame = params.channels();
35673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan  format_.mFramesPerPacket = 1;
36c718b9652bb1a7aea5d133123fcc8bc87277002cSean Callanan  format_.mBytesPerPacket = (params.bits_per_sample() * params.channels()) / 8;
37c718b9652bb1a7aea5d133123fcc8bc87277002cSean Callanan  format_.mBytesPerFrame = format_.mBytesPerPacket;
38c718b9652bb1a7aea5d133123fcc8bc87277002cSean Callanan  format_.mReserved = 0;
39c718b9652bb1a7aea5d133123fcc8bc87277002cSean Callanan
40673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan  buffer_size_bytes_ = params.GetBytesPerBuffer();
41282c22c6a6b6e54324b0d474b90d918bbfd3a10eSean Callanan}
42282c22c6a6b6e54324b0d474b90d918bbfd3a10eSean Callanan
43282c22c6a6b6e54324b0d474b90d918bbfd3a10eSean CallananPCMQueueInAudioInputStream::~PCMQueueInAudioInputStream() {
44282c22c6a6b6e54324b0d474b90d918bbfd3a10eSean Callanan  DCHECK(!callback_);
45282c22c6a6b6e54324b0d474b90d918bbfd3a10eSean Callanan  DCHECK(!audio_queue_);
46282c22c6a6b6e54324b0d474b90d918bbfd3a10eSean Callanan}
47c718b9652bb1a7aea5d133123fcc8bc87277002cSean Callanan
48673f3dbea64b116166dfa668006cdc84224a27c0Sean Callananbool PCMQueueInAudioInputStream::Open() {
49d83ecab0aeb229504737e34b2f03c07fcb967480Sean Callanan  OSStatus err = AudioQueueNewInput(&format_,
50d83ecab0aeb229504737e34b2f03c07fcb967480Sean Callanan                                    &HandleInputBufferStatic,
51d83ecab0aeb229504737e34b2f03c07fcb967480Sean Callanan                                    this,
52d83ecab0aeb229504737e34b2f03c07fcb967480Sean Callanan                                    NULL,  // Use OS CFRunLoop for |callback|
53d83ecab0aeb229504737e34b2f03c07fcb967480Sean Callanan                                    kCFRunLoopCommonModes,
54d83ecab0aeb229504737e34b2f03c07fcb967480Sean Callanan                                    0,  // Reserved
55d83ecab0aeb229504737e34b2f03c07fcb967480Sean Callanan                                    &audio_queue_);
56d83ecab0aeb229504737e34b2f03c07fcb967480Sean Callanan  if (err != noErr) {
57d83ecab0aeb229504737e34b2f03c07fcb967480Sean Callanan    HandleError(err);
58d83ecab0aeb229504737e34b2f03c07fcb967480Sean Callanan    return false;
59673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan  }
60673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan  return SetupBuffers();
61673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan}
62673f3dbea64b116166dfa668006cdc84224a27c0Sean Callanan
63673f3dbea64b116166dfa668006cdc84224a27c0Sean Callananvoid PCMQueueInAudioInputStream::Start(AudioInputCallback* callback) {
64  DCHECK(callback);
65  DLOG_IF(ERROR, !audio_queue_) << "Open() has not been called successfully";
66  if (callback_ || !audio_queue_)
67    return;
68  callback_ = callback;
69  OSStatus err = AudioQueueStart(audio_queue_, NULL);
70  if (err != noErr) {
71    HandleError(err);
72  } else {
73    started_ = true;
74  }
75}
76
77void PCMQueueInAudioInputStream::Stop() {
78  if (!audio_queue_ || !started_)
79    return;
80
81  // We request a synchronous stop, so the next call can take some time. In
82  // the windows implementation we block here as well.
83  OSStatus err = AudioQueueStop(audio_queue_, true);
84  if (err != noErr)
85    HandleError(err);
86
87  started_ = false;
88  callback_ = NULL;
89}
90
91void PCMQueueInAudioInputStream::Close() {
92  Stop();
93
94  // It is valid to call Close() before calling Open() or Start(), thus
95  // |audio_queue_| and |callback_| might be NULL.
96  if (audio_queue_) {
97    OSStatus err = AudioQueueDispose(audio_queue_, true);
98    audio_queue_ = NULL;
99    if (err != noErr)
100      HandleError(err);
101  }
102
103  manager_->ReleaseInputStream(this);
104  // CARE: This object may now be destroyed.
105}
106
107double PCMQueueInAudioInputStream::GetMaxVolume() {
108  NOTREACHED() << "Only supported for low-latency mode.";
109  return 0.0;
110}
111
112void PCMQueueInAudioInputStream::SetVolume(double volume) {
113  NOTREACHED() << "Only supported for low-latency mode.";
114}
115
116double PCMQueueInAudioInputStream::GetVolume() {
117  NOTREACHED() << "Only supported for low-latency mode.";
118  return 0.0;
119}
120
121void PCMQueueInAudioInputStream::SetAutomaticGainControl(bool enabled) {
122  NOTREACHED() << "Only supported for low-latency mode.";
123}
124
125bool PCMQueueInAudioInputStream::GetAutomaticGainControl() {
126  NOTREACHED() << "Only supported for low-latency mode.";
127  return false;
128}
129
130void PCMQueueInAudioInputStream::HandleError(OSStatus err) {
131  if (callback_)
132    callback_->OnError(this);
133  // This point should never be reached.
134  OSSTATUS_DCHECK(0, err);
135}
136
137bool PCMQueueInAudioInputStream::SetupBuffers() {
138  DCHECK(buffer_size_bytes_);
139  for (int i = 0; i < kNumberBuffers; ++i) {
140    AudioQueueBufferRef buffer;
141    OSStatus err = AudioQueueAllocateBuffer(audio_queue_,
142                                            buffer_size_bytes_,
143                                            &buffer);
144    if (err == noErr)
145      err = QueueNextBuffer(buffer);
146    if (err != noErr) {
147      HandleError(err);
148      return false;
149    }
150    // |buffer| will automatically be freed when |audio_queue_| is released.
151  }
152  return true;
153}
154
155OSStatus PCMQueueInAudioInputStream::QueueNextBuffer(
156    AudioQueueBufferRef audio_buffer) {
157  // Only the first 2 params are needed for recording.
158  return AudioQueueEnqueueBuffer(audio_queue_, audio_buffer, 0, NULL);
159}
160
161// static
162void PCMQueueInAudioInputStream::HandleInputBufferStatic(
163    void* data,
164    AudioQueueRef audio_queue,
165    AudioQueueBufferRef audio_buffer,
166    const AudioTimeStamp* start_time,
167    UInt32 num_packets,
168    const AudioStreamPacketDescription* desc) {
169  reinterpret_cast<PCMQueueInAudioInputStream*>(data)->
170      HandleInputBuffer(audio_queue, audio_buffer, start_time,
171                        num_packets, desc);
172}
173
174void PCMQueueInAudioInputStream::HandleInputBuffer(
175    AudioQueueRef audio_queue,
176    AudioQueueBufferRef audio_buffer,
177    const AudioTimeStamp* start_time,
178    UInt32 num_packets,
179    const AudioStreamPacketDescription* packet_desc) {
180  DCHECK_EQ(audio_queue_, audio_queue);
181  DCHECK(audio_buffer->mAudioData);
182  if (!callback_) {
183    // This can happen if Stop() was called without start.
184    DCHECK_EQ(0U, audio_buffer->mAudioDataByteSize);
185    return;
186  }
187
188  if (audio_buffer->mAudioDataByteSize) {
189    // The AudioQueue API may use a large internal buffer and repeatedly call us
190    // back to back once that internal buffer is filled.  When this happens the
191    // renderer client does not have enough time to read data back from the
192    // shared memory before the next write comes along.  If HandleInputBuffer()
193    // is called too frequently, Sleep() at least 5ms to ensure the shared
194    // memory doesn't get trampled.
195    // TODO(dalecurtis): This is a HACK.  Long term the AudioQueue path is going
196    // away in favor of the AudioUnit based AUAudioInputStream().  Tracked by
197    // http://crbug.com/161383.
198    base::TimeDelta elapsed = base::TimeTicks::Now() - last_fill_;
199    const base::TimeDelta kMinDelay = base::TimeDelta::FromMilliseconds(5);
200    if (elapsed < kMinDelay)
201      base::PlatformThread::Sleep(kMinDelay - elapsed);
202
203    callback_->OnData(this,
204                      reinterpret_cast<const uint8*>(audio_buffer->mAudioData),
205                      audio_buffer->mAudioDataByteSize,
206                      audio_buffer->mAudioDataByteSize,
207                      0.0);
208
209    last_fill_ = base::TimeTicks::Now();
210  }
211  // Recycle the buffer.
212  OSStatus err = QueueNextBuffer(audio_buffer);
213  if (err != noErr) {
214    if (err == kAudioQueueErr_EnqueueDuringReset) {
215      // This is the error you get if you try to enqueue a buffer and the
216      // queue has been closed. Not really a problem if indeed the queue
217      // has been closed.
218      // TODO(joth): PCMQueueOutAudioOutputStream uses callback_ to provide an
219      // extra guard for this situation, but it seems to introduce more
220      // complications than it solves (memory barrier issues accessing it from
221      // multiple threads, looses the means to indicate OnClosed to client).
222      // Should determine if we need to do something equivalent here.
223      return;
224    }
225    HandleError(err);
226  }
227}
228
229}  // namespace media
230