audio_manager_pulse.cc revision 116680a4aac90f2aa7413d9095a592090648e557
1// Copyright 2013 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "media/audio/pulse/audio_manager_pulse.h" 6 7#include "base/command_line.h" 8#include "base/environment.h" 9#include "base/files/file_path.h" 10#include "base/logging.h" 11#include "base/nix/xdg_util.h" 12#include "base/stl_util.h" 13#if defined(USE_ALSA) 14#include "media/audio/alsa/audio_manager_alsa.h" 15#endif 16#include "media/audio/audio_parameters.h" 17#include "media/audio/pulse/pulse_input.h" 18#include "media/audio/pulse/pulse_output.h" 19#include "media/audio/pulse/pulse_util.h" 20#include "media/base/channel_layout.h" 21 22#if defined(DLOPEN_PULSEAUDIO) 23#include "media/audio/pulse/pulse_stubs.h" 24 25using media_audio_pulse::kModulePulse; 26using media_audio_pulse::InitializeStubs; 27using media_audio_pulse::StubPathMap; 28#endif // defined(DLOPEN_PULSEAUDIO) 29 30namespace media { 31 32using pulse::AutoPulseLock; 33using pulse::WaitForOperationCompletion; 34 35// Maximum number of output streams that can be open simultaneously. 36static const int kMaxOutputStreams = 50; 37 38// Define bounds for the output buffer size. 39static const int kMinimumOutputBufferSize = 512; 40static const int kMaximumOutputBufferSize = 8192; 41 42// Default input buffer size. 43static const int kDefaultInputBufferSize = 1024; 44 45#if defined(DLOPEN_PULSEAUDIO) 46static const base::FilePath::CharType kPulseLib[] = 47 FILE_PATH_LITERAL("libpulse.so.0"); 48#endif 49 50// static 51AudioManager* AudioManagerPulse::Create(AudioLogFactory* audio_log_factory) { 52 scoped_ptr<AudioManagerPulse> ret(new AudioManagerPulse(audio_log_factory)); 53 if (ret->Init()) 54 return ret.release(); 55 56 DVLOG(1) << "PulseAudio is not available on the OS"; 57 return NULL; 58} 59 60AudioManagerPulse::AudioManagerPulse(AudioLogFactory* audio_log_factory) 61 : AudioManagerBase(audio_log_factory), 62 input_mainloop_(NULL), 63 input_context_(NULL), 64 devices_(NULL), 65 native_input_sample_rate_(0) { 66 SetMaxOutputStreamsAllowed(kMaxOutputStreams); 67} 68 69AudioManagerPulse::~AudioManagerPulse() { 70 Shutdown(); 71 72 // The Pulse objects are the last things to be destroyed since Shutdown() 73 // needs them. 74 DestroyPulse(); 75} 76 77// Implementation of AudioManager. 78bool AudioManagerPulse::HasAudioOutputDevices() { 79 AudioDeviceNames devices; 80 GetAudioOutputDeviceNames(&devices); 81 return !devices.empty(); 82} 83 84bool AudioManagerPulse::HasAudioInputDevices() { 85 AudioDeviceNames devices; 86 GetAudioInputDeviceNames(&devices); 87 return !devices.empty(); 88} 89 90void AudioManagerPulse::ShowAudioInputSettings() { 91#if defined(USE_ALSA) 92 AudioManagerAlsa::ShowLinuxAudioInputSettings(); 93#endif 94} 95 96void AudioManagerPulse::GetAudioDeviceNames( 97 bool input, media::AudioDeviceNames* device_names) { 98 DCHECK(device_names->empty()); 99 DCHECK(input_mainloop_); 100 DCHECK(input_context_); 101 AutoPulseLock auto_lock(input_mainloop_); 102 devices_ = device_names; 103 pa_operation* operation = NULL; 104 if (input) { 105 operation = pa_context_get_source_info_list( 106 input_context_, InputDevicesInfoCallback, this); 107 } else { 108 operation = pa_context_get_sink_info_list( 109 input_context_, OutputDevicesInfoCallback, this); 110 } 111 WaitForOperationCompletion(input_mainloop_, operation); 112 113 // Prepend the default device if the list is not empty. 114 if (!device_names->empty()) { 115 device_names->push_front( 116 AudioDeviceName(AudioManagerBase::kDefaultDeviceName, 117 AudioManagerBase::kDefaultDeviceId)); 118 } 119} 120 121void AudioManagerPulse::GetAudioInputDeviceNames( 122 AudioDeviceNames* device_names) { 123 GetAudioDeviceNames(true, device_names); 124} 125 126void AudioManagerPulse::GetAudioOutputDeviceNames( 127 AudioDeviceNames* device_names) { 128 GetAudioDeviceNames(false, device_names); 129} 130 131AudioParameters AudioManagerPulse::GetInputStreamParameters( 132 const std::string& device_id) { 133 int user_buffer_size = GetUserBufferSize(); 134 int buffer_size = user_buffer_size ? 135 user_buffer_size : kDefaultInputBufferSize; 136 137 // TODO(xians): add support for querying native channel layout for pulse. 138 return AudioParameters( 139 AudioParameters::AUDIO_PCM_LOW_LATENCY, CHANNEL_LAYOUT_STEREO, 140 GetNativeSampleRate(), 16, buffer_size); 141} 142 143AudioOutputStream* AudioManagerPulse::MakeLinearOutputStream( 144 const AudioParameters& params) { 145 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format()); 146 return MakeOutputStream(params, AudioManagerBase::kDefaultDeviceId); 147} 148 149AudioOutputStream* AudioManagerPulse::MakeLowLatencyOutputStream( 150 const AudioParameters& params, 151 const std::string& device_id) { 152 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format()); 153 return MakeOutputStream( 154 params, 155 device_id.empty() ? AudioManagerBase::kDefaultDeviceId : device_id); 156} 157 158AudioInputStream* AudioManagerPulse::MakeLinearInputStream( 159 const AudioParameters& params, const std::string& device_id) { 160 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format()); 161 return MakeInputStream(params, device_id); 162} 163 164AudioInputStream* AudioManagerPulse::MakeLowLatencyInputStream( 165 const AudioParameters& params, const std::string& device_id) { 166 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format()); 167 return MakeInputStream(params, device_id); 168} 169 170AudioParameters AudioManagerPulse::GetPreferredOutputStreamParameters( 171 const std::string& output_device_id, 172 const AudioParameters& input_params) { 173 // TODO(tommi): Support |output_device_id|. 174 VLOG_IF(0, !output_device_id.empty()) << "Not implemented!"; 175 176 ChannelLayout channel_layout = CHANNEL_LAYOUT_STEREO; 177 int buffer_size = kMinimumOutputBufferSize; 178 int bits_per_sample = 16; 179 int input_channels = 0; 180 int sample_rate = GetNativeSampleRate(); 181 if (input_params.IsValid()) { 182 bits_per_sample = input_params.bits_per_sample(); 183 channel_layout = input_params.channel_layout(); 184 input_channels = input_params.input_channels(); 185 buffer_size = 186 std::min(kMaximumOutputBufferSize, 187 std::max(buffer_size, input_params.frames_per_buffer())); 188 } 189 190 int user_buffer_size = GetUserBufferSize(); 191 if (user_buffer_size) 192 buffer_size = user_buffer_size; 193 194 return AudioParameters( 195 AudioParameters::AUDIO_PCM_LOW_LATENCY, channel_layout, input_channels, 196 sample_rate, bits_per_sample, buffer_size, AudioParameters::NO_EFFECTS); 197} 198 199AudioOutputStream* AudioManagerPulse::MakeOutputStream( 200 const AudioParameters& params, 201 const std::string& device_id) { 202 DCHECK(!device_id.empty()); 203 return new PulseAudioOutputStream(params, device_id, this); 204} 205 206AudioInputStream* AudioManagerPulse::MakeInputStream( 207 const AudioParameters& params, const std::string& device_id) { 208 return new PulseAudioInputStream(this, device_id, params, 209 input_mainloop_, input_context_); 210} 211 212int AudioManagerPulse::GetNativeSampleRate() { 213 DCHECK(input_mainloop_); 214 DCHECK(input_context_); 215 AutoPulseLock auto_lock(input_mainloop_); 216 pa_operation* operation = pa_context_get_server_info( 217 input_context_, SampleRateInfoCallback, this); 218 WaitForOperationCompletion(input_mainloop_, operation); 219 220 return native_input_sample_rate_; 221} 222 223bool AudioManagerPulse::Init() { 224 DCHECK(!input_mainloop_); 225 226#if defined(DLOPEN_PULSEAUDIO) 227 StubPathMap paths; 228 229 // Check if the pulse library is avialbale. 230 paths[kModulePulse].push_back(kPulseLib); 231 if (!InitializeStubs(paths)) { 232 VLOG(1) << "Failed on loading the Pulse library and symbols"; 233 return false; 234 } 235#endif // defined(DLOPEN_PULSEAUDIO) 236 237 // Create a mainloop API and connect to the default server. 238 // The mainloop is the internal asynchronous API event loop. 239 input_mainloop_ = pa_threaded_mainloop_new(); 240 if (!input_mainloop_) 241 return false; 242 243 // Start the threaded mainloop. 244 if (pa_threaded_mainloop_start(input_mainloop_)) 245 return false; 246 247 // Lock the event loop object, effectively blocking the event loop thread 248 // from processing events. This is necessary. 249 AutoPulseLock auto_lock(input_mainloop_); 250 251 pa_mainloop_api* pa_mainloop_api = 252 pa_threaded_mainloop_get_api(input_mainloop_); 253 input_context_ = pa_context_new(pa_mainloop_api, "Chrome input"); 254 if (!input_context_) 255 return false; 256 257 pa_context_set_state_callback(input_context_, &pulse::ContextStateCallback, 258 input_mainloop_); 259 if (pa_context_connect(input_context_, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL)) { 260 VLOG(0) << "Failed to connect to the context. Error: " 261 << pa_strerror(pa_context_errno(input_context_)); 262 return false; 263 } 264 265 // Wait until |input_context_| is ready. pa_threaded_mainloop_wait() must be 266 // called after pa_context_get_state() in case the context is already ready, 267 // otherwise pa_threaded_mainloop_wait() will hang indefinitely. 268 while (true) { 269 pa_context_state_t context_state = pa_context_get_state(input_context_); 270 if (!PA_CONTEXT_IS_GOOD(context_state)) 271 return false; 272 if (context_state == PA_CONTEXT_READY) 273 break; 274 pa_threaded_mainloop_wait(input_mainloop_); 275 } 276 277 return true; 278} 279 280void AudioManagerPulse::DestroyPulse() { 281 if (!input_mainloop_) { 282 DCHECK(!input_context_); 283 return; 284 } 285 286 { 287 AutoPulseLock auto_lock(input_mainloop_); 288 if (input_context_) { 289 // Clear our state callback. 290 pa_context_set_state_callback(input_context_, NULL, NULL); 291 pa_context_disconnect(input_context_); 292 pa_context_unref(input_context_); 293 input_context_ = NULL; 294 } 295 } 296 297 pa_threaded_mainloop_stop(input_mainloop_); 298 pa_threaded_mainloop_free(input_mainloop_); 299 input_mainloop_ = NULL; 300} 301 302void AudioManagerPulse::InputDevicesInfoCallback(pa_context* context, 303 const pa_source_info* info, 304 int error, void *user_data) { 305 AudioManagerPulse* manager = reinterpret_cast<AudioManagerPulse*>(user_data); 306 307 if (error) { 308 // Signal the pulse object that it is done. 309 pa_threaded_mainloop_signal(manager->input_mainloop_, 0); 310 return; 311 } 312 313 // Exclude the output devices. 314 if (info->monitor_of_sink == PA_INVALID_INDEX) { 315 manager->devices_->push_back(AudioDeviceName(info->description, 316 info->name)); 317 } 318} 319 320void AudioManagerPulse::OutputDevicesInfoCallback(pa_context* context, 321 const pa_sink_info* info, 322 int error, void *user_data) { 323 AudioManagerPulse* manager = reinterpret_cast<AudioManagerPulse*>(user_data); 324 325 if (error) { 326 // Signal the pulse object that it is done. 327 pa_threaded_mainloop_signal(manager->input_mainloop_, 0); 328 return; 329 } 330 331 manager->devices_->push_back(AudioDeviceName(info->description, 332 info->name)); 333} 334 335void AudioManagerPulse::SampleRateInfoCallback(pa_context* context, 336 const pa_server_info* info, 337 void* user_data) { 338 AudioManagerPulse* manager = reinterpret_cast<AudioManagerPulse*>(user_data); 339 340 manager->native_input_sample_rate_ = info->sample_spec.rate; 341 pa_threaded_mainloop_signal(manager->input_mainloop_, 0); 342} 343 344} // namespace media 345