audio_manager_pulse.cc revision 90dce4d38c5ff5333bea97d859d4e484e27edf0c
1// Copyright 2013 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "media/audio/pulse/audio_manager_pulse.h" 6 7#include "base/command_line.h" 8#include "base/environment.h" 9#include "base/files/file_path.h" 10#include "base/logging.h" 11#include "base/nix/xdg_util.h" 12#include "base/process_util.h" 13#include "base/stl_util.h" 14#include "media/audio/audio_parameters.h" 15#include "media/audio/audio_util.h" 16#include "media/audio/linux/audio_manager_linux.h" 17#include "media/audio/pulse/pulse_input.h" 18#include "media/audio/pulse/pulse_output.h" 19#include "media/audio/pulse/pulse_unified.h" 20#include "media/audio/pulse/pulse_util.h" 21#include "media/base/channel_layout.h" 22 23#if defined(DLOPEN_PULSEAUDIO) 24#include "media/audio/pulse/pulse_stubs.h" 25 26using media_audio_pulse::kModulePulse; 27using media_audio_pulse::InitializeStubs; 28using media_audio_pulse::StubPathMap; 29#endif // defined(DLOPEN_PULSEAUDIO) 30 31namespace media { 32 33using pulse::AutoPulseLock; 34using pulse::WaitForOperationCompletion; 35 36// Maximum number of output streams that can be open simultaneously. 37static const int kMaxOutputStreams = 50; 38 39static const base::FilePath::CharType kPulseLib[] = 40 FILE_PATH_LITERAL("libpulse.so.0"); 41 42// static 43AudioManager* AudioManagerPulse::Create() { 44 scoped_ptr<AudioManagerPulse> ret(new AudioManagerPulse()); 45 if (ret->Init()) 46 return ret.release(); 47 48 DVLOG(1) << "PulseAudio is not available on the OS"; 49 return NULL; 50} 51 52AudioManagerPulse::AudioManagerPulse() 53 : input_mainloop_(NULL), 54 input_context_(NULL), 55 devices_(NULL), 56 native_input_sample_rate_(0) { 57 SetMaxOutputStreamsAllowed(kMaxOutputStreams); 58} 59 60AudioManagerPulse::~AudioManagerPulse() { 61 Shutdown(); 62 63 // The Pulse objects are the last things to be destroyed since Shutdown() 64 // needs them. 65 DestroyPulse(); 66} 67 68// Implementation of AudioManager. 69bool AudioManagerPulse::HasAudioOutputDevices() { 70 // TODO(xians): implement this function. 71 return true; 72} 73 74bool AudioManagerPulse::HasAudioInputDevices() { 75 // TODO(xians): implement this function. 76 return true; 77} 78 79void AudioManagerPulse::ShowAudioInputSettings() { 80 AudioManagerLinux::ShowLinuxAudioInputSettings(); 81} 82 83void AudioManagerPulse::GetAudioInputDeviceNames( 84 media::AudioDeviceNames* device_names) { 85 DCHECK(device_names->empty()); 86 DCHECK(input_mainloop_); 87 DCHECK(input_context_); 88 devices_ = device_names; 89 AutoPulseLock auto_lock(input_mainloop_); 90 pa_operation* operation = pa_context_get_source_info_list( 91 input_context_, DevicesInfoCallback, this); 92 WaitForOperationCompletion(input_mainloop_, operation); 93 94 // Append the default device on the top of the list if the list is not empty. 95 if (!device_names->empty()) { 96 device_names->push_front( 97 AudioDeviceName(AudioManagerBase::kDefaultDeviceName, 98 AudioManagerBase::kDefaultDeviceId)); 99 } 100} 101 102AudioParameters AudioManagerPulse::GetInputStreamParameters( 103 const std::string& device_id) { 104 static const int kDefaultInputBufferSize = 1024; 105 106 // TODO(xians): add support for querying native channel layout for pulse. 107 return AudioParameters( 108 AudioParameters::AUDIO_PCM_LOW_LATENCY, CHANNEL_LAYOUT_STEREO, 109 GetNativeSampleRate(), 16, kDefaultInputBufferSize); 110} 111 112AudioOutputStream* AudioManagerPulse::MakeLinearOutputStream( 113 const AudioParameters& params) { 114 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format()); 115 return MakeOutputStream(params); 116} 117 118AudioOutputStream* AudioManagerPulse::MakeLowLatencyOutputStream( 119 const AudioParameters& params) { 120 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format()); 121 return MakeOutputStream(params); 122} 123 124AudioInputStream* AudioManagerPulse::MakeLinearInputStream( 125 const AudioParameters& params, const std::string& device_id) { 126 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format()); 127 return MakeInputStream(params, device_id); 128} 129 130AudioInputStream* AudioManagerPulse::MakeLowLatencyInputStream( 131 const AudioParameters& params, const std::string& device_id) { 132 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format()); 133 return MakeInputStream(params, device_id); 134} 135 136AudioParameters AudioManagerPulse::GetPreferredOutputStreamParameters( 137 const AudioParameters& input_params) { 138 static const int kDefaultOutputBufferSize = 512; 139 140 ChannelLayout channel_layout = CHANNEL_LAYOUT_STEREO; 141 int buffer_size = kDefaultOutputBufferSize; 142 int bits_per_sample = 16; 143 int input_channels = 0; 144 int sample_rate; 145 if (input_params.IsValid()) { 146 bits_per_sample = input_params.bits_per_sample(); 147 channel_layout = input_params.channel_layout(); 148 input_channels = input_params.input_channels(); 149 buffer_size = std::min(buffer_size, input_params.frames_per_buffer()); 150 sample_rate = input_params.sample_rate(); 151 } else { 152 sample_rate = GetNativeSampleRate(); 153 } 154 155 int user_buffer_size = GetUserBufferSize(); 156 if (user_buffer_size) 157 buffer_size = user_buffer_size; 158 159 return AudioParameters( 160 AudioParameters::AUDIO_PCM_LOW_LATENCY, channel_layout, input_channels, 161 sample_rate, bits_per_sample, buffer_size); 162} 163 164AudioOutputStream* AudioManagerPulse::MakeOutputStream( 165 const AudioParameters& params) { 166 if (params.input_channels()) { 167 return new PulseAudioUnifiedStream(params, this); 168 } 169 170 return new PulseAudioOutputStream(params, this); 171} 172 173AudioInputStream* AudioManagerPulse::MakeInputStream( 174 const AudioParameters& params, const std::string& device_id) { 175 return new PulseAudioInputStream(this, device_id, params, 176 input_mainloop_, input_context_); 177} 178 179int AudioManagerPulse::GetNativeSampleRate() { 180 DCHECK(input_mainloop_); 181 DCHECK(input_context_); 182 AutoPulseLock auto_lock(input_mainloop_); 183 pa_operation* operation = pa_context_get_server_info( 184 input_context_, SampleRateInfoCallback, this); 185 WaitForOperationCompletion(input_mainloop_, operation); 186 187 return native_input_sample_rate_; 188} 189 190bool AudioManagerPulse::Init() { 191 DCHECK(!input_mainloop_); 192 193#if defined(DLOPEN_PULSEAUDIO) 194 StubPathMap paths; 195 196 // Check if the pulse library is avialbale. 197 paths[kModulePulse].push_back(kPulseLib); 198 if (!InitializeStubs(paths)) { 199 DLOG(WARNING) << "Failed on loading the Pulse library and symbols"; 200 return false; 201 } 202#endif // defined(DLOPEN_PULSEAUDIO) 203 204 // Create a mainloop API and connect to the default server. 205 // The mainloop is the internal asynchronous API event loop. 206 input_mainloop_ = pa_threaded_mainloop_new(); 207 if (!input_mainloop_) 208 return false; 209 210 // Start the threaded mainloop. 211 if (pa_threaded_mainloop_start(input_mainloop_)) { 212 return false; 213 } 214 215 // Lock the event loop object, effectively blocking the event loop thread 216 // from processing events. This is necessary. 217 AutoPulseLock auto_lock(input_mainloop_); 218 219 pa_mainloop_api* pa_mainloop_api = 220 pa_threaded_mainloop_get_api(input_mainloop_); 221 input_context_ = pa_context_new(pa_mainloop_api, "Chrome input"); 222 DCHECK(input_context_) << "Failed to create PA context"; 223 if (!input_context_) { 224 return false; 225 } 226 227 pa_context_set_state_callback(input_context_, &pulse::ContextStateCallback, 228 input_mainloop_); 229 if (pa_context_connect(input_context_, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL)) { 230 DLOG(ERROR) << "Failed to connect to the context"; 231 return false; 232 } 233 234 // Wait until |input_context_| is ready. pa_threaded_mainloop_wait() must be 235 // called after pa_context_get_state() in case the context is already ready, 236 // otherwise pa_threaded_mainloop_wait() will hang indefinitely. 237 while (true) { 238 pa_context_state_t context_state = pa_context_get_state(input_context_); 239 if (!PA_CONTEXT_IS_GOOD(context_state)) { 240 return false; 241 } 242 if (context_state == PA_CONTEXT_READY) 243 break; 244 pa_threaded_mainloop_wait(input_mainloop_); 245 } 246 247 return true; 248} 249 250void AudioManagerPulse::DestroyPulse() { 251 if (!input_mainloop_) { 252 DCHECK(!input_context_); 253 return; 254 } 255 256 { 257 AutoPulseLock auto_lock(input_mainloop_); 258 if (input_context_) { 259 // Clear our state callback. 260 pa_context_set_state_callback(input_context_, NULL, NULL); 261 pa_context_disconnect(input_context_); 262 pa_context_unref(input_context_); 263 input_context_ = NULL; 264 } 265 } 266 267 pa_threaded_mainloop_stop(input_mainloop_); 268 pa_threaded_mainloop_free(input_mainloop_); 269 input_mainloop_ = NULL; 270} 271 272void AudioManagerPulse::DevicesInfoCallback(pa_context* context, 273 const pa_source_info* info, 274 int error, void *user_data) { 275 AudioManagerPulse* manager = reinterpret_cast<AudioManagerPulse*>(user_data); 276 277 if (error) { 278 // Signal the pulse object that it is done. 279 pa_threaded_mainloop_signal(manager->input_mainloop_, 0); 280 return; 281 } 282 283 // Exclude the output devices. 284 if (info->monitor_of_sink == PA_INVALID_INDEX) { 285 manager->devices_->push_back(media::AudioDeviceName(info->description, 286 info->name)); 287 } 288} 289 290void AudioManagerPulse::SampleRateInfoCallback(pa_context* context, 291 const pa_server_info* info, 292 void* user_data) { 293 AudioManagerPulse* manager = reinterpret_cast<AudioManagerPulse*>(user_data); 294 295 manager->native_input_sample_rate_ = info->sample_spec.rate; 296 pa_threaded_mainloop_signal(manager->input_mainloop_, 0); 297} 298 299} // namespace media 300