audio_manager_pulse.cc revision a3f7b4e666c476898878fa745f637129375cd889
1// Copyright 2013 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "media/audio/pulse/audio_manager_pulse.h" 6 7#include "base/command_line.h" 8#include "base/environment.h" 9#include "base/files/file_path.h" 10#include "base/logging.h" 11#include "base/nix/xdg_util.h" 12#include "base/stl_util.h" 13#include "media/audio/audio_parameters.h" 14#include "media/audio/audio_util.h" 15#include "media/audio/linux/audio_manager_linux.h" 16#include "media/audio/pulse/pulse_input.h" 17#include "media/audio/pulse/pulse_output.h" 18#include "media/audio/pulse/pulse_unified.h" 19#include "media/audio/pulse/pulse_util.h" 20#include "media/base/channel_layout.h" 21 22#if defined(DLOPEN_PULSEAUDIO) 23#include "media/audio/pulse/pulse_stubs.h" 24 25using media_audio_pulse::kModulePulse; 26using media_audio_pulse::InitializeStubs; 27using media_audio_pulse::StubPathMap; 28#endif // defined(DLOPEN_PULSEAUDIO) 29 30namespace media { 31 32using pulse::AutoPulseLock; 33using pulse::WaitForOperationCompletion; 34 35// Maximum number of output streams that can be open simultaneously. 36static const int kMaxOutputStreams = 50; 37 38static const base::FilePath::CharType kPulseLib[] = 39 FILE_PATH_LITERAL("libpulse.so.0"); 40 41// static 42AudioManager* AudioManagerPulse::Create() { 43 scoped_ptr<AudioManagerPulse> ret(new AudioManagerPulse()); 44 if (ret->Init()) 45 return ret.release(); 46 47 DVLOG(1) << "PulseAudio is not available on the OS"; 48 return NULL; 49} 50 51AudioManagerPulse::AudioManagerPulse() 52 : input_mainloop_(NULL), 53 input_context_(NULL), 54 devices_(NULL), 55 native_input_sample_rate_(0) { 56 SetMaxOutputStreamsAllowed(kMaxOutputStreams); 57} 58 59AudioManagerPulse::~AudioManagerPulse() { 60 Shutdown(); 61 62 // The Pulse objects are the last things to be destroyed since Shutdown() 63 // needs them. 64 DestroyPulse(); 65} 66 67// Implementation of AudioManager. 68bool AudioManagerPulse::HasAudioOutputDevices() { 69 // TODO(xians): implement this function. 70 return true; 71} 72 73bool AudioManagerPulse::HasAudioInputDevices() { 74 // TODO(xians): implement this function. 75 return true; 76} 77 78void AudioManagerPulse::ShowAudioInputSettings() { 79 AudioManagerLinux::ShowLinuxAudioInputSettings(); 80} 81 82void AudioManagerPulse::GetAudioInputDeviceNames( 83 media::AudioDeviceNames* device_names) { 84 DCHECK(device_names->empty()); 85 DCHECK(input_mainloop_); 86 DCHECK(input_context_); 87 devices_ = device_names; 88 AutoPulseLock auto_lock(input_mainloop_); 89 pa_operation* operation = pa_context_get_source_info_list( 90 input_context_, DevicesInfoCallback, this); 91 WaitForOperationCompletion(input_mainloop_, operation); 92 93 // Append the default device on the top of the list if the list is not empty. 94 if (!device_names->empty()) { 95 device_names->push_front( 96 AudioDeviceName(AudioManagerBase::kDefaultDeviceName, 97 AudioManagerBase::kDefaultDeviceId)); 98 } 99} 100 101AudioParameters AudioManagerPulse::GetInputStreamParameters( 102 const std::string& device_id) { 103 static const int kDefaultInputBufferSize = 1024; 104 105 // TODO(xians): add support for querying native channel layout for pulse. 106 return AudioParameters( 107 AudioParameters::AUDIO_PCM_LOW_LATENCY, CHANNEL_LAYOUT_STEREO, 108 GetNativeSampleRate(), 16, kDefaultInputBufferSize); 109} 110 111AudioOutputStream* AudioManagerPulse::MakeLinearOutputStream( 112 const AudioParameters& params) { 113 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format()); 114 return MakeOutputStream(params, std::string()); 115} 116 117AudioOutputStream* AudioManagerPulse::MakeLowLatencyOutputStream( 118 const AudioParameters& params, const std::string& input_device_id) { 119 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format()); 120 return MakeOutputStream(params, input_device_id); 121} 122 123AudioInputStream* AudioManagerPulse::MakeLinearInputStream( 124 const AudioParameters& params, const std::string& device_id) { 125 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format()); 126 return MakeInputStream(params, device_id); 127} 128 129AudioInputStream* AudioManagerPulse::MakeLowLatencyInputStream( 130 const AudioParameters& params, const std::string& device_id) { 131 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format()); 132 return MakeInputStream(params, device_id); 133} 134 135AudioParameters AudioManagerPulse::GetPreferredOutputStreamParameters( 136 const AudioParameters& input_params) { 137 static const int kDefaultOutputBufferSize = 512; 138 139 ChannelLayout channel_layout = CHANNEL_LAYOUT_STEREO; 140 int buffer_size = kDefaultOutputBufferSize; 141 int bits_per_sample = 16; 142 int input_channels = 0; 143 int sample_rate; 144 if (input_params.IsValid()) { 145 bits_per_sample = input_params.bits_per_sample(); 146 channel_layout = input_params.channel_layout(); 147 input_channels = input_params.input_channels(); 148 buffer_size = std::min(buffer_size, input_params.frames_per_buffer()); 149 sample_rate = input_params.sample_rate(); 150 } else { 151 sample_rate = GetNativeSampleRate(); 152 } 153 154 int user_buffer_size = GetUserBufferSize(); 155 if (user_buffer_size) 156 buffer_size = user_buffer_size; 157 158 return AudioParameters( 159 AudioParameters::AUDIO_PCM_LOW_LATENCY, channel_layout, input_channels, 160 sample_rate, bits_per_sample, buffer_size); 161} 162 163AudioOutputStream* AudioManagerPulse::MakeOutputStream( 164 const AudioParameters& params, const std::string& input_device_id) { 165 if (params.input_channels()) { 166 return new PulseAudioUnifiedStream(params, input_device_id, this); 167 } 168 169 return new PulseAudioOutputStream(params, this); 170} 171 172AudioInputStream* AudioManagerPulse::MakeInputStream( 173 const AudioParameters& params, const std::string& device_id) { 174 return new PulseAudioInputStream(this, device_id, params, 175 input_mainloop_, input_context_); 176} 177 178int AudioManagerPulse::GetNativeSampleRate() { 179 DCHECK(input_mainloop_); 180 DCHECK(input_context_); 181 AutoPulseLock auto_lock(input_mainloop_); 182 pa_operation* operation = pa_context_get_server_info( 183 input_context_, SampleRateInfoCallback, this); 184 WaitForOperationCompletion(input_mainloop_, operation); 185 186 return native_input_sample_rate_; 187} 188 189bool AudioManagerPulse::Init() { 190 DCHECK(!input_mainloop_); 191 192#if defined(DLOPEN_PULSEAUDIO) 193 StubPathMap paths; 194 195 // Check if the pulse library is avialbale. 196 paths[kModulePulse].push_back(kPulseLib); 197 if (!InitializeStubs(paths)) { 198 DLOG(WARNING) << "Failed on loading the Pulse library and symbols"; 199 return false; 200 } 201#endif // defined(DLOPEN_PULSEAUDIO) 202 203 // Create a mainloop API and connect to the default server. 204 // The mainloop is the internal asynchronous API event loop. 205 input_mainloop_ = pa_threaded_mainloop_new(); 206 if (!input_mainloop_) 207 return false; 208 209 // Start the threaded mainloop. 210 if (pa_threaded_mainloop_start(input_mainloop_)) 211 return false; 212 213 // Lock the event loop object, effectively blocking the event loop thread 214 // from processing events. This is necessary. 215 AutoPulseLock auto_lock(input_mainloop_); 216 217 pa_mainloop_api* pa_mainloop_api = 218 pa_threaded_mainloop_get_api(input_mainloop_); 219 input_context_ = pa_context_new(pa_mainloop_api, "Chrome input"); 220 if (!input_context_) 221 return false; 222 223 pa_context_set_state_callback(input_context_, &pulse::ContextStateCallback, 224 input_mainloop_); 225 if (pa_context_connect(input_context_, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL)) { 226 DLOG(ERROR) << "Failed to connect to the context. Error: " 227 << pa_strerror(pa_context_errno(input_context_)); 228 return false; 229 } 230 231 // Wait until |input_context_| is ready. pa_threaded_mainloop_wait() must be 232 // called after pa_context_get_state() in case the context is already ready, 233 // otherwise pa_threaded_mainloop_wait() will hang indefinitely. 234 while (true) { 235 pa_context_state_t context_state = pa_context_get_state(input_context_); 236 if (!PA_CONTEXT_IS_GOOD(context_state)) 237 return false; 238 if (context_state == PA_CONTEXT_READY) 239 break; 240 pa_threaded_mainloop_wait(input_mainloop_); 241 } 242 243 return true; 244} 245 246void AudioManagerPulse::DestroyPulse() { 247 if (!input_mainloop_) { 248 DCHECK(!input_context_); 249 return; 250 } 251 252 { 253 AutoPulseLock auto_lock(input_mainloop_); 254 if (input_context_) { 255 // Clear our state callback. 256 pa_context_set_state_callback(input_context_, NULL, NULL); 257 pa_context_disconnect(input_context_); 258 pa_context_unref(input_context_); 259 input_context_ = NULL; 260 } 261 } 262 263 pa_threaded_mainloop_stop(input_mainloop_); 264 pa_threaded_mainloop_free(input_mainloop_); 265 input_mainloop_ = NULL; 266} 267 268void AudioManagerPulse::DevicesInfoCallback(pa_context* context, 269 const pa_source_info* info, 270 int error, void *user_data) { 271 AudioManagerPulse* manager = reinterpret_cast<AudioManagerPulse*>(user_data); 272 273 if (error) { 274 // Signal the pulse object that it is done. 275 pa_threaded_mainloop_signal(manager->input_mainloop_, 0); 276 return; 277 } 278 279 // Exclude the output devices. 280 if (info->monitor_of_sink == PA_INVALID_INDEX) { 281 manager->devices_->push_back(media::AudioDeviceName(info->description, 282 info->name)); 283 } 284} 285 286void AudioManagerPulse::SampleRateInfoCallback(pa_context* context, 287 const pa_server_info* info, 288 void* user_data) { 289 AudioManagerPulse* manager = reinterpret_cast<AudioManagerPulse*>(user_data); 290 291 manager->native_input_sample_rate_ = info->sample_spec.rate; 292 pa_threaded_mainloop_signal(manager->input_mainloop_, 0); 293} 294 295} // namespace media 296