test_audio_input_controller_factory.h revision 5821806d5e7f356e8fa4b058a389a808ea183019
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef MEDIA_AUDIO_TEST_AUDIO_INPUT_CONTROLLER_FACTORY_H_
6#define MEDIA_AUDIO_TEST_AUDIO_INPUT_CONTROLLER_FACTORY_H_
7
8#include "base/bind.h"
9#include "media/audio/audio_input_controller.h"
10
11namespace media {
12
13class TestAudioInputControllerFactory;
14
15// TestAudioInputController and TestAudioInputControllerFactory are used for
16// testing consumers of AudioInputController. TestAudioInputControllerFactory
17// is a AudioInputController::Factory that creates TestAudioInputControllers.
18//
19// TestAudioInputController::Record and Close are overriden to do nothing. It is
20// expected that you'll grab the EventHandler from the TestAudioInputController
21// and invoke the callback methods when appropriate. In this way it's easy to
22// mock a AudioInputController.
23//
24// Typical usage:
25//   // Create and register factory.
26//   TestAudioInputControllerFactory factory;
27//   AudioInputController::set_factory_for_testing(&factory);
28//
29//   // Do something that triggers creation of an AudioInputController.
30//   TestAudioInputController* controller = factory.last_controller();
31//   DCHECK(controller);
32//
33//   // Notify event handler with whatever data you want.
34//   controller->event_handler()->OnCreated(...);
35//
36//   // Do something that triggers AudioInputController::Record to be called.
37//   controller->event_handler()->OnData(...);
38//   controller->event_handler()->OnError(...);
39//
40//   // Make sure consumer of AudioInputController does the right thing.
41//   ...
42//   // Reset factory.
43//   AudioInputController::set_factory_for_testing(NULL);
44
45class TestAudioInputController : public AudioInputController {
46 public:
47  class Delegate {
48   public:
49    virtual void TestAudioControllerOpened(
50        TestAudioInputController* controller) = 0;
51    virtual void TestAudioControllerClosed(
52        TestAudioInputController* controller) = 0;
53  };
54
55  TestAudioInputController(TestAudioInputControllerFactory* factory,
56                           AudioManager* audio_manager,
57                           const AudioParameters& audio_parameters,
58                           EventHandler* event_handler,
59                           SyncWriter* sync_writer);
60
61  // Returns the event handler installed on the AudioInputController.
62  EventHandler* event_handler() const { return event_handler_; }
63
64  // Notifies the TestAudioControllerOpened() event to the delegate (if any).
65  virtual void Record() OVERRIDE;
66
67  // Ensure that the closure is run on the audio-manager thread.
68  virtual void Close(const base::Closure& closed_task) OVERRIDE;
69
70 protected:
71  virtual ~TestAudioInputController();
72
73 private:
74  AudioParameters audio_parameters_;
75
76  // These are not owned by us and expected to be valid for this object's
77  // lifetime.
78  TestAudioInputControllerFactory* factory_;
79  EventHandler* event_handler_;
80
81  DISALLOW_COPY_AND_ASSIGN(TestAudioInputController);
82};
83
84typedef TestAudioInputController::Delegate TestAudioInputControllerDelegate;
85
86// Simple AudioInputController::Factory method that creates
87// TestAudioInputControllers.
88class TestAudioInputControllerFactory : public AudioInputController::Factory {
89 public:
90  TestAudioInputControllerFactory();
91  virtual ~TestAudioInputControllerFactory();
92
93  // AudioInputController::Factory methods.
94  virtual AudioInputController* Create(
95      AudioManager* audio_manager,
96      AudioInputController::EventHandler* event_handler,
97      AudioParameters params) OVERRIDE;
98
99  void SetDelegateForTests(TestAudioInputControllerDelegate* delegate);
100
101  TestAudioInputController* controller() const { return controller_; }
102
103 private:
104  friend class TestAudioInputController;
105
106  // Invoked by a TestAudioInputController when it gets destroyed.
107  void OnTestAudioInputControllerDestroyed(
108      TestAudioInputController* controller);
109
110  // The caller of Create owns this object.
111  TestAudioInputController* controller_;
112
113  // The delegate for tests for receiving audio controller events.
114  TestAudioInputControllerDelegate* delegate_;
115
116  DISALLOW_COPY_AND_ASSIGN(TestAudioInputControllerFactory);
117};
118
119}  // namespace media
120
121#endif  // MEDIA_AUDIO_TEST_AUDIO_INPUT_CONTROLLER_FACTORY_H_
122